Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 16:34:10 Player: Lazz Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (2094) 2094 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (2337) 2337 TOTAL SCORE: 12151 Bonus ------- Follower Combat Kills 37 Met Zhirov 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 175/300 Energy 99/100 System Corruption 33% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Improved System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Heavy Gauss Cannon Plasma Cutter SGEMP Prototype Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Force Field Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Fusion Bomb Launcher Makeshift Axe Vibroblade > --- INVENTORY -------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Compact Battery Structural Scanner Advanced Sensor Array Particle Accelerator Improved System Shield Advanced System Restoration Module Transdimensional Reconstructor Heavy Gauss Cannon Plasma Cutter [Rating: 146] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Weapon Makeshift Axe Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 2 2 2 2 2 . . . . 2 2 . Power 2 | . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . 1 1 . 1 1 . . . . . . 1 . Utility 7 | . . . 1 2 . . 2 . . . . 2 . . Weapon 2 | . . 1 . . 1 . . . . . . . . . Parts Attached 100 | 7 1 10 12 13 8 5 6 1 4 4 . 5 7 17 Power 13 | 1 . 1 . 1 1 . 1 . 2 . . 1 1 4 Engine 6 | 1 . 1 . . 1 . 1 . 1 . . . . 1 Core 2 | . . . . 1 . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . 1 1 3 Propulsion 33 | 2 . 6 4 5 3 1 . . . 2 . . 3 7 Treads 3 | 2 . . . 1 . . . . . . . . . . Leg 4 | . . . . 4 . . . . . . . . . . Wheel 2 | . . . 1 . 1 . . . . . . . . . Hover 24 | . . 6 3 . 2 1 . . . 2 . . 3 7 Flight . | . . . . . . . . . . . . . . . Utility 30 | 2 . 1 2 4 3 3 4 . . 2 . 4 2 3 Device 14 | 1 . 1 2 2 1 2 1 . . 1 . 3 . . Storage 3 | 1 . . . . . . 1 . . . . . . 1 Processor 6 | . . . . 1 1 1 1 . . . . 1 1 . Hackware 5 | . . . . . 1 . 1 . . . . . 1 2 Protection 2 | . . . . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 1 2 6 3 1 1 1 1 2 . . . 1 3 Energy Gun 3 | . . 1 2 . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 1 1 Launcher 3 | . . . 1 . . . . 1 . . . . . 1 Special Weapon 2 | . 1 . 1 . . . . . . . . . . . Impact Weapon 4 | . . . 1 2 1 . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 2 . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 . . . . . . 4 . . . 2 Parts Lost 47 | . . . 9 4 . 1 . . . . . . 6 27 Power 7 | . . . 1 . . . . . . . . . 2 4 Propulsion 20 | . . . 6 2 . . . . . . . . . 12 Utility 14 | . . . 1 2 . . . . . . . . 2 9 Weapon 6 | . . . 1 . . 1 . . . . . . 2 2 Highest Loss Streak 24 | . . . 6 3 . 1 . . . . . . 4 24 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 1 5 7 7 4 4 4 7 13 15 14 14 14 14 13 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . 2 1 . . 2 . . . 1 1 2 2 1 2 Utility 6 | . 1 4 5 2 . . 4 8 9 8 8 7 8 7 Weapon 1 | . 2 . 1 . . 2 1 3 3 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . . 6 7 . 3 4 . . 2 3 . 2 . 6 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . 1 . 2 . . Utility 20 | . . 3 5 . 3 . . . 2 2 . . . 5 Weapon 6 | . . 1 2 . . 3 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 100 99 88 57 62 67 73 78 81 84 89 89 84 73 Engine 6 | . 14 11 8 . 2 5 7 10 6 5 5 4 4 4 Core 1 | . . . . 4 3 . . . 3 5 5 2 . . Treads 1 | . 28 1 . . 1 . . . . . . . . . Leg 1 | . . . . 14 2 . . . . . . . . . Hover 17 | . . 31 30 . 10 16 15 15 15 16 21 19 21 19 Device 11 | . 14 11 17 7 4 8 10 10 10 9 10 16 15 7 Storage 4 | . 14 11 8 . . . 2 5 5 5 5 4 4 4 Processor 7 | . . . . 6 10 10 11 10 10 10 10 9 8 6 Hackware 6 | . . . . . 1 5 9 10 10 10 10 9 8 14 Energy Gun 1 | . . 7 8 . . . . . . . . . . . Energy Cannon 1 | . . . 4 . . . 4 . . . . . 1 1 Ballistic Gun 2 | . 22 25 4 . . . . . . . . . . . Launcher 2 | . . . 1 . . . . 4 3 5 5 4 2 . Impact Weapon 3 | . . . 4 20 13 10 5 . 1 . . . . . Slashing Weapon 5 | . . . . . 6 5 5 5 7 10 10 9 8 6 Piercing Weapon 2 | . . . . . . . . 5 5 5 5 4 2 . Peak Build Rating 146 | 7 7 22 29 35 54 72 87 92 95 100 100 113 120 146 Average Rating 72 | 5 7 14 24 25 44 65 83 90 93 95 100 111 115 108 On Entrance 59 | . 7 7 22 4 26 54 72 87 92 95 100 100 111 113 Avg Prop Armor Cover (%) 3 | . . . . 9 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 14 14 20 27 34 26 33 60 60 64 64 64 72 77 98 Greatest Support 81 | 40 40 24 36 48 40 60 66 66 66 66 66 66 79 81 Greatest Overweight (x) 6 | . . . 2 1 . . . . . 1 . 1 . 6 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 5 5 5 15 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 7 5 5 5 9 15 15 15 15 15 15 14 Most Carried 15 | 4 7 8 8 5 5 5 11 15 15 15 14 15 15 15 Average Carried 10 | 1 5 7 7 4 4 4 7 13 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 5 5 5 5 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 8 4 5 5 5 11 15 15 14 14 15 15 5 Class Distribution -------------------- 46% | Hacker-Ninja 27% | Mutant 11% | Hacker-Assassin 4% | Gunner 4% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Assassin | -3/Research Hacker-Ninja | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 1647 | 278 . 241 159 136 120 55 50 100 47 . . 85 198 178 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2145 | 38 . 301 241 263 164 93 138 34 29 . 67 141 467 169 Parts 149 | 12 . 17 33 6 6 7 5 3 1 . 6 15 25 13 Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 44 | . . 4 12 5 2 1 . 4 4 . 3 . 7 2 Melee 14 | . . . . 3 2 1 . . . . . . 6 2 Guns 8 | . . 4 4 . . . . . . . . . . . Cannons 2 | . . . 2 . . . . . . . . . . . AOE 17 | . . . 5 . . . . 4 4 . 3 . 1 . Classes Destroyed 11 | 1 . 4 3 . . . . . . . . . 2 1 Worker 2 | . . . 1 . 1 . . . . . . . . . Builder 6 | . . 1 1 . 1 . . . . . . 3 . . Tunneler 6 | 3 . . 1 1 . 1 . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . Recycler 2 | . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . 1 . . . . 2 . . Swarmer 26 | . . . 10 . . . . 4 4 . 3 . 5 . Grunt 10 | . . 3 . 5 2 . . . . . . . . . Sentry 4 | . . 1 2 . . 1 . . . . . . . . Programmer 4 | . . . . . . . . . . . . . 2 2 Best Kill Streak 8 | 3 . 3 5 3 2 1 1 4 4 . 3 3 8 1 Combat Bots Only 6 | . . 3 4 3 1 1 . 4 4 . 3 . 6 1 Max Kills in Single Turn 3 | 1 . 1 3 1 1 1 1 2 2 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . 2 2 . 3 . 1 . Melee 1 | . . . . 1 1 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 533 | . 5 13 122 82 5 4 1 12 5 . 19 8 51 206 Missed 193 | . 1 4 40 37 1 3 1 4 2 . 4 4 15 77 Hits 340 | . 4 9 82 45 4 1 . 8 3 . 15 4 36 129 Melee 5 | . . . . . . . . . . . . . . 5 Projectile 335 | . 4 9 82 45 4 1 . 8 3 . 15 4 36 124 Critical Strikes 14 | . . . 1 3 1 . . . . . 1 . 1 7 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 7063 | . 44 109 1056 739 113 24 . 135 41 . 338 113 865 3486 Core 2013 | . 12 . 323 131 . . . . 29 . 52 . 93 1373 Absorbed by Shields 175 | . . . . . . . . . . . . . . 175 Redirected to Shielding 161 | . . . . . . . . . . . . . 161 . Ignored by Resistances 22 | . . . . 22 . . . . . . . . . . Core Remaining (%) 89 | 100 95 100 41 81 100 100 . . . . 92 100 . . Volleys Fired 78 | 11 3 19 28 . . . . 4 4 . 1 . 2 6 Largest 3 | 2 2 3 3 . . . . 1 1 . 1 . 2 1 Hottest 132 | 40 100 96 131 . . . . 43 43 . 43 . 132 52 Shots Fired 158 | 22 4 57 57 . . . . 4 4 . 1 . 3 6 Gun 123 | 22 2 57 42 . . . . . . . . . . . Cannon 13 | . . . 11 . . . . . . . . . 2 . Launcher 20 | . . . 4 . . . . 4 4 . 1 . 1 6 Special 2 | . 2 . . . . . . . . . . . . . Kinetic 84 | 22 2 43 16 . . . . . . . . . 1 . Thermal 53 | . 2 14 37 . . . . . . . . . . . Explosive 20 | . . . 4 . . . . 4 4 . 1 . 1 6 Electromagnetic 1 | . . . . . . . . . . . . . 1 . Robot Hit Streak 12 | 7 4 12 11 . . . . 2 3 . . . 4 . Robot Miss Streak 5 | 2 . 3 5 . . . . 1 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 158 | 13 2 35 31 17 8 3 5 2 3 . . 6 21 12 Core Hits 84 | 5 1 15 19 4 3 2 2 4 4 . 4 4 12 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . . . . . . . . . Critical Strikes 14 | . . 1 2 2 2 1 . . . . . 1 1 4 Burn 2 | . . . 2 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . Sever 8 | . . . . . 2 1 . . . . . . 1 4 Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 155 | . . . 5 31 14 9 15 . . . . 24 37 20 Impact 40 | . . . 5 29 3 2 1 . . . . . . . Slashing 74 | . . . . 2 11 7 14 . . . . 1 19 20 Piercing 41 | . . . . . . . . . . . . 23 18 . Sneak Attacks 17 | . . . . 3 3 1 1 . . . . 5 3 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks 17 | . . . . 6 1 . . . . . . . 7 3 Damage Inflicted 7185 | 154 19 449 1041 814 566 229 349 409 485 . 310 446 1231 683 Guns 1022 | 154 19 449 400 . . . . . . . . . . . Cannons 156 | . . . 156 . . . . . . . . . . . Explosions 2095 | . . . 485 . . . . 409 485 . 310 . 400 6 Melee 3901 | . . . . 814 566 229 349 . . . . 435 831 677 Ramming 11 | . . . . . . . . . . . . 11 . . Kinetic 553 | 154 19 276 104 . . . . . . . . . . . Thermal 625 | . . 173 452 . . . . . . . . . . . Explosive 2095 | . . . 485 . . . . 409 485 . 310 . 400 6 Electromagnetic . | . . . . . . . . . . . . . . . Impact 762 | . . . . 762 . . . . . . . . . . Slashing 2262 | . . . . 52 566 229 349 . . . . . 389 677 Piercing 877 | . . . . . . . . . . . . 435 442 . Highest Corruption 33 | . 1 . . . . . . . . . . . 2 33 Average Corruption 8 | . 1 . . . . . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . . . . 3 17 Message Errors 6 | . . . . . . . . . . . . . 3 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 718 | . . . 84 242 89 93 11 17 35 . . 98 37 12 Projectiles 7 | . . . 7 . . . . . . . . . . . Explosions 143 | . . . 77 . . . . 17 35 . . . 14 . Melee 568 | . . . . 242 89 93 11 . . . . 98 23 12 Knockbacks 7 | . . . . 7 . . . . . . . . . . Impact 5 | . . . . 5 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . . . . 5 . 114 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 384 | . 32 171 384 . 7 . . . 12 . 6 . 33 280 Average Temperature 88 | . 14 57 100 . 7 . . . 6 . 6 . 17 112 Received Heat Transfer 861 | . 24 63 315 249 54 9 . 9 . . 39 27 . 72 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . Impact Corruptions 9 | . . . . 9 . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . Heat Transferred 1369 | . . 370 999 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 90 82 100 100 100 . . . . 100 100 93 Level 1 3 | . . . 9 17 . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 255 | 10 30 61 217 249 119 39 7 . . . . 57 140 255 Initial 104 | . . 1 20 15 104 39 4 . . . . 57 . 63 Average 50 | 1 6 17 77 99 83 18 1 . . . . 11 41 104 Influence Increases 2296 | 15 47 115 475 369 127 56 32 90 90 . 85 47 318 430 Destroy 0b10 Robot/C 900 | . . 80 240 100 60 20 . 80 80 . 60 . 140 40 Destroy 0b10 Robot/NC 120 | 15 . 15 20 5 10 5 10 . . . . 25 10 5 Destroy Leader 174 | . . 14 52 20 10 10 4 10 10 . 10 4 20 10 Allied During Kill 3 | . . . . . 3 . . . . . . . . . Successful Hack 177 | . . 5 18 . 12 . . . . . . . 46 96 Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . Disable Machine 105 | . . . 30 . . 15 . . . . . . . 60 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . Destroy Structure 277 | . 2 1 40 4 2 6 18 . . . . 18 57 129 Partial Spotted 60 | . . . 30 . . . . . . . . . 30 . Lose Combat Pursuer 270 | . 15 . 45 90 . . . . . . 15 . 15 90 Influence Decreases 2253 | 15 41 73 488 190 260 127 40 92 40 50 . 132 205 500 Entered New Map 341 | . . 5 28 20 110 42 6 2 . 50 . 28 . 50 Time Decay 1282 | 15 41 68 220 130 130 85 34 90 40 . . 104 145 180 Lost Part 460 | . . . 90 40 . . . . . . . . 60 270 Lost Ally 20 | . . . . . 20 . . . . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 21 | . 2 1 2 3 2 . 3 . . . . 2 3 3 Investigation 5 | . 2 1 . . 1 . 1 . . . . . . . Extermination 6 | . . . . . 1 . 1 . . . . 1 1 2 Reinforcement 8 | . . . 2 1 . . 1 . . . . 1 2 1 Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 13 | . . . . . . . . . . . . . 13 . Distress Signals 13 | . . . . . . . . . . . . . 13 . Times Spotted 122 | . 4 4 30 14 3 1 3 7 3 . 10 2 12 29 Peak Tracking Total 19 | . 2 3 13 8 1 1 2 4 1 . 9 1 5 19 Tactical Retreats 11 | . 1 . 2 3 . . . . . . 1 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 2 | . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 8 | . . . 2 1 . 1 . . . . . . . 4 Max in Single Turn 2 | . . . 1 1 . 1 . . . . . . . 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 34 | . 3 2 4 . 3 . 4 . 1 9 . 2 2 4 Terminals 17 | . 2 2 3 . 1 . 3 . . . . 2 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . 1 . . . . . 1 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 116 | . 5 3 20 . 7 . 10 . 1 48 . 2 6 14 Successful 84 | . 2 1 14 . 3 . 4 . 1 48 . . 3 8 Failed 31 | . 3 2 6 . 4 . 6 . . . . 2 3 5 Catastrophic 9 | . . 1 2 . . . 3 . . . . 2 1 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 Manual 16 | . 5 . 2 . 1 . 6 . . . . . . 2 Terminals 41 | . 4 3 8 . 2 . 8 . . . . 2 3 11 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers 23 | . . . 12 . 3 . 2 . . . . . 3 3 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 63 | . 1 1 3 . . . 2 . 1 48 . . 1 6 Record 37 | . . . . . . . . . . 36 . . . 1 Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 8 | . 1 . 1 . . . 1 . . 4 . . . 1 Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . 11 . 1 . 1 . . . . . 2 2 Insert Component 3 | . . . 3 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Retrieve Study 11 | . . . 5 . 1 . 1 . . . . . 2 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . 1 . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 20 | . 2 1 4 . 2 . 4 . . . . 2 2 3 Full Trace Events 4 | . 1 1 1 . . . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . 5 . 1 . 1 . . . . . 2 2 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total Allies 1 | . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . . Highest-Rated Group 41 | . . . . . 41 . . . . . . . . . Highest-Rated Ally 41 | . . . . . 41 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . . . Total Damage 179 | . . . . . 179 . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Active Infowar (turns) 4194 | 23 147 156 461 307 270 187 258 623 295 102 152 412 517 284 Optics 3407 | . . . . 307 270 187 258 623 295 102 152 412 517 284 Sensors 2700 | . . . . . . 122 258 623 295 92 152 412 517 229 Structural 1254 | . . . 461 . . . . . . . . 220 517 56 Seismic 874 | 23 147 156 446 102 . . . . . . . . . . Jamming 2857 | . . . . 6 215 187 108 595 295 92 152 412 517 278 Robot Analysis Total 8 | . 1 . 1 . . . 1 . . 4 . . . 1 Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 4495 | 132 147 210 473 339 270 187 258 623 295 102 152 412 517 378 Spaces Moved 4503 | 59 82 155 529 205 295 247 279 594 382 166 336 305 384 485 Core 111 | 6 . . 56 15 . . . . . . . . . 34 Treads 136 | 53 82 . . . 1 . . . . . . . . . Legs 225 | . . . . 190 35 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4031 | . . 155 473 . 259 247 279 594 382 166 336 305 384 451 Flight . | . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 52 48 50 60 52 52 52 52 43 43 93 40 35 Average Speed 59 | 148 160 52 57 115 68 52 52 52 52 49 43 93 40 44 Slowest Speed 350 | 160 160 52 180 190 160 52 52 52 52 98 43 93 40 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 31 16 63 6 8 6 10 72 58 63 57 11 11 37 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 6 | . 1 . . . 1 . . . 1 3 . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . 2 1 . 1 . . . Spaces Dug 41 | . 2 . 6 4 2 3 9 . . . . 9 5 1 Terrain Destroyed 345 | . 2 . 48 4 2 3 9 60 68 . 16 9 17 107 Melee 38 | . . . 5 4 2 3 9 . . . . 9 5 1 Projectile 7 | . 2 . 4 . . . . . . . . . 1 . AOE 300 | . . . 39 . . . . 60 68 . 16 . 11 106 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Tes Total 5938 | 80 90 250 633 268 342 292 361 901 473 189 341 399 705 614 Wait 935 | . 2 38 17 24 5 20 54 297 75 . 5 57 278 63 Move 4488 | 58 81 154 528 204 294 246 278 593 381 165 335 304 383 484 Hop . | . . . . . . . . . . . . . . . Pick Up 72 | 4 3 13 9 2 6 7 7 4 2 4 . 3 4 4 Fast Attach 63 | 7 . 2 9 13 7 2 3 . 2 7 . 2 1 8 Attach 27 | . . 2 4 1 1 2 1 . . 1 . 2 5 8 Detach 9 | . . . 3 . . . . . . 2 . 2 . 2 Swap 42 | . 1 7 4 . 1 1 2 3 4 . . 2 3 14 Drop 86 | . . 15 21 3 11 7 2 . 5 10 . 3 1 8 Fire 78 | 11 3 19 28 . . . . 4 4 . 1 . 2 6 Melee 125 | . . . 5 21 11 7 14 . . . . 23 28 16 Ram 1 | . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire 6 | . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 5 | . . . 5 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 4) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 367 | -9/Materials | Discovered new exit (range 16) 468 | -9/Materials | Discovered new exit (range 9) 490 | -9/Materials | Entered another Materials area 490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -8/Materials | Core integrity fell below 50% 961 | -8/Materials | Discovered new exit (range 5) 963 | -8/Materials | Entered Factory 963 | -7/Factory | Evolved 2 slots: Utility x2 974 | -7/Factory | Lost 6 parts (1p3n1u1w) 1016 | -7/Factory | Build established: Mutant 1275 | -7/Factory | Discovered new exit (range 7) 1302 | -7/Factory | Entered another Factory area 1302 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1331 | -6/Factory | Lost 3 parts (1n2u) 1504 | -6/Factory | Discovered new exit (range 3) 1572 | -6/Factory | Entered another Factory area 1572 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1684 | -5/Factory | Discovered new exit (range 13) 1690 | -5/Factory | Identified exit to Factory 1759 | -5/Factory | Entered another Factory area 1759 | -4/Factory | Evolved 2 slots: Utility x2 1853 | -4/Factory | Identified exit to Upper Caves 1853 | -4/Factory | Identified exit to Extension 1853 | -4/Factory | Identified exit to Armory 2017 | -4/Factory | Entered Upper Caves 2030 | -4/Upper Caves | Encountered a Warlord checkpoint 2079 | -4/Upper Caves | Build established: Hacker-Ninja 2492 | -4/Upper Caves | Learned location of 2 exits from Research 2578 | -4/Upper Caves | Discovered new exit (range 16) 2640 | -4/Upper Caves | Identified exit to Upper Caves 2640 | -4/Upper Caves | Entered another Upper Caves area 2701 | -4/Upper Caves | Found DCF Scrap (13 items) 2866 | -4/Upper Caves | Learned location of Testing (-2) 2928 | -4/Upper Caves | Discovered new exit (range 8) 2934 | -4/Upper Caves | Identified exit to Zhirov 2935 | -4/Upper Caves | Entered Zhirov 2935 | -4/Zhirov | Discovered new exit (range 3) 2936 | -4/Zhirov | Identified exit to Proximity Caves 2945 | -4/Zhirov | Met Zhirov 2955 | -4/Zhirov | Learned location of Quarantine (-3) 2955 | -4/Zhirov | Learned location of Command (-1) 2965 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2975 | -4/Zhirov | Found Alien Artifact 2975 | -4/Zhirov | Identified Integrated Reactor 2975 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2987 | -4/Zhirov | Found Alien Artifact 3037 | -4/Zhirov | Entered Proximity Caves 3144 | -3/Proximity Caves | Spotted B-86 Titan 3150 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3182 | -3/Proximity Caves | Discovered new exit (range 16) 3188 | -3/Proximity Caves | Identified exit to Research 3189 | -3/Proximity Caves | Entered Research 3189 | -3/Research | Evolved 2 slots: Utility x2 3190 | -3/Research | Identified exit to Quarantine 3190 | -3/Research | Identified exit to Research 3490 | -3/Research | Build established: Hacker-Assassin 3601 | -3/Research | Entered another Research area 3601 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3907 | -2/Research | Build established: Hacker-Ninja 4017 | -2/Research | Lost 4 parts (1p1u2w) 4065 | -2/Research | Identified exit to Testing 4118 | -2/Research | Entered Testing 4172 | -2/Testing | Identified exit to Access 4197 | -2/Testing | Found Prototype Reactor 4197 | -2/Testing | Identified Vortex Chain Reactor 4204 | -2/Testing | Found Fusion Bomb Launcher 4206 | -2/Testing | Central database locked down 4295 | -2/Testing | System corruption reached 10% 4336 | -2/Testing | Lost 3 parts (1p1n1w) 4392 | -2/Testing | Spotted Alpha 7 4393 | -2/Testing | Spotted Striker 4402 | -2/Testing | Spotted Striker 4402 | -2/Testing | Crushed by falling debris 4410 | -2/Testing | Stole the SGEMP Prototype 4469 | -2/Testing | System corruption reached 30% 4477 | -2/Testing | Core integrity fell below 50% 4489 | -2/Testing | Core integrity fell below 20% 4496 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 04478_ P-80 Master resets Striker, system corruption cleaned. 04479_ Imp. Antigrav System+ destroyed. 04481_ Com. Battery destroyed. 04483_ O-24 Administrator uses terminal to summon reinforcements. 04483_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T012. 04483_ O-24 Administrator locks terminal. 04484_ Particle Synthesizer disabled. 04486_ P-80 Master resets O-24 Administrator, system corruption cleaned. 04488_ P-80 Master resets Striker, system corruption cleaned. 04489_ P-80 Master resets S-43 Plague, system corruption cleaned. 04491_ System corrupted: Heat flow error (+108). 04491_ P-80 Master resets Striker, system corruption cleaned. 04493_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????+???????????????????????????????????? | | ?????# ???# #??????????????????????????????????? | | ?????# ??# #??????????????????????????????????? | | ?????# ??# #???###????????????????????????????? | | ?????# #?# #??? ????????????????????????????? | | ?????# ### ###? ????????????????????????????? | | ###### ?? ????????????????????????? | | #?? """ ??????#?????????????????? | | #???" F""?????? #?????????????????? | | #???"""""?????# #?????????????????? | | """"" """"" = #????"""????? +?????????????????? | | """"" """"" #???? ???? #?????????????????? | | """" """"" ######+##### ######????????????? | | s K +????????????? | | A@ #????????????? | | ""## g +????????????? | | ""## g gg #????????????? | | #####################+### < ###### #????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????## ###???????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 60 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 90 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 38 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Airjet | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Greatsword | -6/Factory | Hacked Gravmag Array | -4/Factory | Hacked Imp. Antigrav System | -2/Research | Hacked Lrn. Missile Launcher | -2/Research | Hacked Fusion Bomb Launcher | -2/Testing | Hacked Lrn. Proton Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ZhirovSeismicGreatsword Manual? 0 Play Time 01:10:23 Cumulative 255.9 hours Start 2026.08.09 @ 15:21:56 End 2026.08.09 @ 16:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 78 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72b7d0f8-3f57-4518-879c-209d46934e6b