Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 20:20:13 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2364) 2364 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7964 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 519/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Signal Interpreter Seismic Detector Core Analyzer Graphene Brace Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Neutrino Core Power Amplifier Advanced ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Core Analyzer Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Power Amplifier Advanced ECM Suite Reaction Control System [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 8 | . . 1 1 2 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 79 | 3 7 26 27 6 2 . 2 3 3 Power 6 | . . 2 4 . . . . . . Engine 3 | . . 2 1 . . . . . . Core 3 | . . . 3 . . . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 13 12 . . . . . . Treads 21 | 2 . 13 6 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . 6 . . . . . . Utility 26 | . 2 5 4 5 2 . 2 3 3 Device 12 | . . 3 2 3 1 . 2 . 1 Storage 1 | . 1 . . . . . . . . Processor 6 | . 1 1 1 . 1 . . 1 1 Hackware 5 | . . . . 2 . . . 2 1 Protection 2 | . . 1 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 1 5 6 7 1 . . . . . Energy Gun 2 | . . 2 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 11 | 1 4 3 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 . 1 1 . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Parts Lost 26 | . . 5 13 1 . . . 1 6 Power 3 | . . 1 1 . . . . . 1 Propulsion 9 | . . . 6 . . . . . 3 Utility 8 | . . 2 3 1 . . . . 2 Weapon 6 | . . 2 3 . . . . 1 . Highest Loss Streak 9 | . . 3 9 1 . . . 1 4 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 3 6 9 13 3 3 3 3 4 3 Power . | 1 1 1 1 . . . . . . Propulsion 2 | 1 . 2 5 . . . . . . Utility 3 | . 1 3 4 3 2 2 3 4 3 Weapon 2 | 1 3 3 2 . 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 13 | . 3 1 5 . . . . 1 3 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . Utility 7 | . 2 1 1 . . . . 1 2 Weapon 3 | . 1 . 2 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 88 92 82 89 97 98 76 Engine 7 | . 14 10 2 . . . . . . Core 2 | . . . 6 7 6 6 6 6 1 Treads 24 | . 28 33 27 . . . . . . Flight 4 | . . . . 30 26 26 26 26 14 Device 7 | . . 5 8 17 18 20 23 21 10 Storage 9 | . 14 11 8 . . . . . . Processor 9 | . 3 12 8 7 11 13 13 14 19 Hackware 2 | . . . . 14 13 13 13 16 22 Protection 4 | . 10 . 8 . . . . . . Energy Gun 1 | . 2 2 . . . . . . . Energy Cannon 1 | . . . 5 . . . . . . Ballistic Gun 15 | . 25 19 11 . . . . . . Impact Weapon 1 | . . . . 5 6 6 6 6 5 Peak Build Rating 61 | 6 10 17 29 40 39 42 51 56 61 Average Rating 18 | 5 7 13 21 35 38 41 47 53 50 On Entrance 28 | 6 6 10 17 28 34 39 42 51 53 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 12 47 57 61 17 13 17 18 18 10 Greatest Support 85 | 40 40 60 85 20 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 . 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 5 5 Average Capacity 15 | 8 9 20 19 5 5 5 5 5 5 Most Carried 16 | 8 9 15 16 5 5 4 5 5 4 Average Carried 9 | 2 6 9 13 3 3 3 3 4 3 Final Capacity 20 | 8 20 20 5 5 5 5 5 5 5 Final Carried 14 | 2 9 14 5 5 3 3 4 5 4 Class Distribution -------------------- 50% | Mutant 32% | Scavenger-Mutant 10% | Hacker-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Ninja | -6/Factory Hacker-Ninja | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Matter Collected 2075 | 200 181 790 607 60 . . 39 . 198 Remotely . | . . . . . . . . . . Salvage Created 3726 | 29 378 1624 1156 81 . 316 57 . 85 Parts 199 | 3 22 94 63 8 . 6 1 . 2 Haulers Intercepted 12 | . 2 6 4 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 56 | . 7 28 19 1 . 1 . . . Melee 2 | . . 1 1 . . . . . . Guns 44 | . 7 27 10 . . . . . . Cannons 4 | . . . 4 . . . . . . AOE 5 | . . . 3 1 . 1 . . . Classes Destroyed 15 | 1 4 6 3 . . 1 . . . Worker 4 | . . 3 . 1 . . . . . Builder 8 | . . . 1 . . . 3 . 4 Tunneler 4 | 1 . 1 . . . . 1 . 1 Hauler 12 | . 2 6 4 . . . . . . Recycler 2 | . . . 2 . . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 3 | . . 1 1 1 . . . . . Swarmer 9 | . 3 2 4 . . . . . . Grunt 30 | . 4 15 10 1 . . . . . Brawler 2 | . . 2 . . . . . . . Duelist 2 | . . 1 1 . . . . . . Sentry 11 | . . 8 3 . . . . . . Specialist 1 | . . . 1 . . . . . . Compactor 1 | . . . . . . 1 . . . Best Kill Streak 5 | 1 2 5 5 2 . 1 2 . 3 Combat Bots Only 4 | . 1 3 4 1 . 1 . . . Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 1 . 1 . . . Melee 1 | . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Hostile Shots Fired 460 | . 37 186 125 60 . . . 14 38 Missed 155 | . 8 55 32 37 . . . 9 14 Hits 305 | . 29 131 93 23 . . . 5 24 Melee 5 | . . 4 1 . . . . . . Projectile 300 | . 29 127 92 23 . . . 5 24 Critical Strikes 11 | . . 2 9 . . . . . . Part Disruptions 2 | . . . . . . . . 1 1 Damage Taken 5081 | . 373 1674 2000 224 . . . 95 715 Core 1072 | . 64 238 231 50 . . . 8 481 Absorbed by Shields 163 | . . 163 . . . . . . . Regen/Repaired (Parts) 190 | . . . 124 66 . . . . . Core Remaining (%) 77 | 100 74 40 58 92 . . . 99 . Volleys Fired 291 | 4 55 133 86 7 . 6 . . . Largest 2 | 2 2 2 2 1 . 1 . . . Hottest 98 | 60 60 63 98 33 . 33 . . . Shots Fired 551 | 8 111 262 157 7 . 6 . . . Gun 495 | 8 111 259 117 . . . . . . Cannon 39 | . . . 39 . . . . . . Launcher 17 | . . 3 1 7 . 6 . . . Special . | . . . . . . . . . . Kinetic 474 | 4 106 247 117 . . . . . . Thermal 60 | 4 5 12 39 . . . . . . Explosive 17 | . . 3 1 7 . 6 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | 5 11 24 21 5 . 2 . . . Robot Miss Streak 6 | 2 6 4 3 2 . 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 5 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 426 | 5 78 202 120 5 . 2 4 . 10 Core Hits 180 | 2 29 82 50 9 . 7 . . 1 Critical Kills 4 | . 1 1 2 . . . . . . Critical Parts Destroyed 5 | . . 3 . . . . 1 . 1 Critical Strikes 9 | . 1 4 2 . . . 1 . 1 Meltdown 1 | . . . 1 . . . . . . Destroy 6 | . 1 4 1 . . . . . . Smash 2 | . . . . . . . 1 . 1 Melee Attacks 48 | . 1 1 3 28 . . 4 . 11 Impact 46 | . 1 1 1 28 . . 4 . 11 Slashing 2 | . . . 2 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . 4 . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7754 | 47 640 2145 2279 415 . 974 420 . 834 Guns 4156 | 47 631 2100 1378 . . . . . . Cannons 650 | . . . 650 . . . . . . Explosions 1371 | . . 16 153 228 . 974 . . . Melee 1509 | . . . 68 187 . . 420 . 834 Ramming 68 | . 9 29 30 . . . . . . Kinetic 3990 | 13 609 1990 1378 . . . . . . Thermal 816 | 34 22 110 650 . . . . . . Explosive 1371 | . . 16 153 228 . 974 . . . Electromagnetic . | . . . . . . . . . . Impact 1441 | . . . . 187 . . 420 . 834 Slashing 68 | . . . 68 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 3 . . 2 . 10 10 11 1 Average Corruption 3 | . 2 . . 2 . 10 10 10 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . 11 . . 4 . 3 3 1 2 Message Errors 9 | . 2 . . 3 . 2 1 . 1 Matter Fused 5 | . 3 . . . . 1 1 . . Energy Discharges 3 | . 1 . . 1 . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . 4 . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 750 | . . . . . . . 358 . 392 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 750 | . . . . . . . 358 . 392 Knockbacks 8 | . . . . . . . 1 . 7 Impact 8 | . . . . . . . 1 . 7 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 101 | . . 39 41 21 . . . . . Shots 3 | . . 1 1 1 . . . . . Rammed 13 | . 4 4 5 . . . . . . Targets Rammed 14 | . 4 5 5 . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 207 | 20 31 41 207 5 . . . . . Average Temperature 21 | 15 7 8 49 2 . . . . . Received Heat Transfer 1528 | . 189 619 648 72 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 . 3 Combat Hostiles . | . . . . . . . . . . Parts Fried 14 | . . . . . . . 6 . 8 Impact Corruptions 26 | . . . . . . . 9 . 17 Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1337 | 75 50 250 962 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 98 | 100 100 95 100 100 100 100 100 100 100 Level 1 1 | . . 4 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 209 | 5 80 209 106 89 66 30 10 7 15 Initial 67 | . 3 . 67 . 39 23 4 7 . Average 48 | 1 15 85 38 22 43 18 3 5 2 Influence Increases 2116 | 5 258 888 577 264 37 23 20 . 44 Destroy 0b10 Robot/C 1100 | . 140 560 380 20 . . . . . Destroy 0b10 Robot/NC 180 | 5 15 65 40 10 . . 20 . 25 Destroy Leader 290 | . 34 174 80 2 . . . . . Successful Hack 161 | . 24 37 24 52 22 . . . 2 Disable Machine 135 | . 15 30 15 60 . . . . 15 Destroy Structure 115 | . . 22 23 45 . 23 . . 2 Partial Spotted 45 | . 15 . . 15 15 . . . . Lose Combat Pursuer 90 | . 15 . 15 60 . . . . . Influence Decreases 2111 | . 263 727 738 183 52 83 16 10 39 Entered New Map 186 | . 2 . 94 . 42 43 2 3 . Time Decay 1571 | . 261 565 479 173 10 40 14 . 29 Lost Part 177 | . . 50 100 10 . . . 7 10 Purge Threat 177 | . . 112 65 . . . . . . Squads Dispatched 12 | . 1 3 5 2 1 . . . . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 10 | . . 3 5 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Distress Signals 7 | . 2 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 16 44 38 13 1 6 . 3 7 Peak Tracking Total 12 | . 4 6 12 6 1 5 . 3 5 Tactical Retreats 6 | . 1 . 1 4 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Traps Triggered 8 | . 2 2 . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Machines Disabled 9 | . 1 2 1 4 . . . . 1 Max in Single Turn 2 | . 1 1 1 2 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Machines Accessed 32 | . 5 9 5 6 4 . 1 . 2 Terminals 26 | . 4 8 3 5 4 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 1 . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 103 | . 23 33 20 12 7 . 1 . 7 Successful 59 | . 11 17 15 7 3 . 1 . 5 Failed 43 | . 12 16 4 5 4 . . . 2 Catastrophic 6 | . 2 2 2 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 50 | . 14 18 8 4 3 . . . 3 Terminals 85 | . 20 30 12 10 7 . 1 . 5 Fabricators . | . . . . . . . . . . Repair Stations 9 | . 3 . 2 2 . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . 3 6 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 5 10 5 3 1 . 1 . 2 Robot Analysis 4 | . 2 1 . 1 . . . . . Prototype ID Bank 8 | . 2 2 2 1 . . . . 1 Open DSF 3 | . . . . 1 1 . 1 . . Terminal Index 1 | . . . 1 . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . Transport Status 3 | . . 3 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Components 2 | . . 1 . . . . . . 1 Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 1 . 2 2 . . . . 2 Scan Component 3 | . . . 1 1 . . . . 1 Repair 3 | . . . 1 1 . . . . 1 Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . 3 6 . . . . . . Insert Component 4 | . . 1 3 . . . . . . Analyze 4 | . . 1 3 . . . . . . Retrieve Study 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 5 4 2 2 2 . . . 1 Terminals 16 | . 5 4 2 2 2 . . . 1 Botnet 15 | . 4 4 2 2 2 . . . 1 Disrupt 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 25 | . 4 8 5 3 3 . . . 2 Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 83 | . . . 26 32 . . . . 25 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 1 3 . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Active Infowar (turns) 1725 | . 271 488 12 589 33 83 95 27 127 Optics 134 | . . . . . . . . 7 127 Sensors 881 | . . . 12 589 33 83 95 27 42 Terrain 217 | . . . . . 32 83 95 7 . Seismic 73 | . . 7 . . . . . . 66 Machine Analysis 752 | . 271 481 . . . . . . . Jamming 1 | . . . . 1 . . . . . ECM 8 | . . . . 7 . 1 . . . Robot Analysis Total 4 | . 2 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Turns Passed 5657 | 30 1017 2166 1490 589 33 83 95 27 127 Spaces Moved 4058 | 7 486 1056 671 1060 99 163 252 58 206 Core . | . . . . . . . . . . Treads 2191 | 7 486 1056 642 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1867 | . . . 29 1060 99 163 252 58 206 Fastest Speed 31 | 160 160 160 31 31 31 31 31 31 31 Average Speed 103 | 160 165 160 164 31 31 31 31 33 34 Slowest Speed 320 | 160 240 160 320 31 31 31 31 107 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . 1 8 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 80 81 56 15 4 72 7 69 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 33 | . . . 2 30 . . . . 1 Terrain Destroyed 139 | . . 21 22 54 . 41 . . 1 Melee 26 | . . . 1 24 . . . . 1 Projectile 11 | . . . 11 . . . . . . AOE 102 | . . 21 10 30 . 41 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Total 4915 | 21 606 1294 890 1252 101 188 260 64 239 Wait 323 | . 38 34 71 146 . 18 . . 16 Move 4033 | 6 485 1055 668 1044 99 162 251 57 206 Hop 8 | . . . 1 7 . . . . . Pick Up 42 | . 10 13 8 6 . 1 2 1 1 Fast Attach 22 | 2 . 6 8 1 . . 1 2 2 Attach 28 | . 1 5 11 5 2 1 1 . 2 Detach 10 | 2 . . 2 4 . . . 1 1 Swap 45 | 1 7 24 12 . . . . 1 . Drop 51 | 6 5 18 15 4 . . 1 2 . Fire 291 | 4 55 133 86 7 . 6 . . . Melee 48 | . 1 1 3 28 . . 4 . 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 14 | . 4 5 5 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 1) 31 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 5) 297 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 16) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1423 | -9/Materials | Discovered new exit (range 10) 1584 | -9/Materials | Lost 3 parts (1p1u1w) 2172 | -9/Materials | Discovered new exit (range 7) 2500 | -9/Materials | Discovered new exit (range 7) 2653 | -9/Materials | Core integrity fell below 50% 2846 | -9/Materials | Discovered new exit (range 12) 3072 | -9/Materials | Build established: Scavenger-Mutant 3156 | -9/Materials | Discovered new exit (range 16) 3214 | -9/Materials | Entered another Materials area 3214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3237 | -8/Materials | Central database locked down 3632 | -8/Materials | Discovered new exit (range 10) 3734 | -8/Materials | Lost 3 parts (1n1u1w) 3905 | -8/Materials | Repaired Lgt. Treads 4530 | -8/Materials | Discovered new exit (range 13) 4704 | -8/Materials | Identified exit to Factory 4704 | -8/Materials | Entered Factory 4704 | -7/Factory | Evolved 2 slots: Utility x2 4719 | -7/Factory | Lost 9 parts (5n2u2w) 4998 | -7/Factory | Build established: Hacker-Sprinter 5210 | -7/Factory | Repaired Rocket Launcher 5287 | -7/Factory | Discovered new exit (range 7) 5289 | -7/Factory | Identified exit to Factory 5293 | -7/Factory | Entered another Factory area 5293 | -6/Factory | Evolved 2 slots: Utility x2 5322 | -6/Factory | Discovered new exit (range 16) 5326 | -6/Factory | Sucked down chute 5326 | -6/Factory | Entered Waste 5329 | -6/Waste | Spotted C-40 Crusher 5341 | -6/Waste | EMP discharged 5341 | -6/Waste | System corruption reached 10% 5352 | -6/Waste | Spotted C-40 Crusher 5352 | -6/Waste | Spotted C-40 Crusher 5352 | -6/Waste | Spotted C-40 Crusher 5353 | -6/Waste | Spotted C-40 Crusher 5359 | -6/Waste | Destroyed C-40 Crusher 5366 | -6/Waste | Spotted C-40 Crusher 5404 | -6/Waste | Discovered new exit (range 16) 5408 | -6/Waste | Identified exit to Factory 5409 | -6/Waste | Entered Factory 5478 | -6/Factory | Identified exit to DSF 5504 | -6/Factory | Entered DSF 5526 | -6/DSF | Discovered new exit (range 12) 5530 | -6/DSF | Identified exit to Factory 5531 | -6/DSF | Entered Factory 5531 | -5/Factory | Evolved 2 slots: Utility x2 5575 | -5/Factory | Discovered new exit (range 19) 5604 | -5/Factory | Lost 4 parts (1p2n1u) 5658 | -5/Factory | Self-destructed Last Messages --------------- effect. 05645_ P-70 Sage knocked back. 05648_ P-70 Sage misfires. 05648_ Destroyed Imp. Heat Sink. 05648_ P-70 Sage system corrupted by crushing effect. 05648_ P-70 Sage knocked back. 05650_ R-10 Processor collects Mic. Fission Core. 05651_ Imp. Hacking Suite destroyed. 05652_ P-70 Sage misfires. 05652_ P-70 Sage suffers critical hit (Smash). 05652_ Destroyed Imp. Heat Sink. 05652_ P-70 Sage system corrupted by crushing effect. 05655_ P-70 Sage knocked back. 05655_ Imp. Sensor Array tumbles out of TF Node. 05655_ Imp. Signal Interpreter tumbles out of TF Node. 05656_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | """# ## """"""""" #????????? | | # ## #######??? | | # % ##########+### #??? | | ######### #??? | | ###### %% < #??? | | ?????# ###### #??? | | ?????# #????# ####### #??? | | ?????# ##???# #?????## ##??? | | ?????#| "#???#+#??????? #???? | | ?????# "#????????????? #???? | | ?????# "#????????????? #???? | | ?? # T#????????????? #???? | | ?" / "#????????????? #???? | | ?? # "#????????????? #???? | | ?" # "#????????????? #???? | | "" ?# ##?????????????? #???? | | ??# #########??????? #???? | | ##???# ## #??????? ???? | | ?????# ## """ #??????? ???? | | ????## ## """ [#???????" ???? | | ????# ## """ #???????? ???? | | ?!??# R ## #???????? ???? | | ????# ! " #?????????????? | | ????# #####;;;;;;;""###+##?????????????? | | ????# ???# s;## ######????????? | | ????# ????# ;s@ p! #????? | | ????? =??????#= ! ss;## ! #######???????? | | ?????????????#" =! " ## ##?????????????? | | ?????????????#" [! % " ## #??????????????? | | ?????????????# [ "### #??????????????? | | ?????????????# "#?# #??????????????? | | ?????????????# "#?# #??????????????? | | ?????????????####"""""###?# #??????????????? | | ??????????????? ??? ??????????????? | | ?????????????? ?? ??????????????? | | ????????????? ? ??????????????? | | ????????????######+######? ??????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? " ?????????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? ?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -8/Materials Rocket Launcher | 5% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingThunderShovel Manual? 0 Play Time 00:54:04 Cumulative 70.1 hours Start 2026.03.28 @ 19:28:52 End 2026.03.28 @ 20:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c61ba2-c10c-4910-8f9d-b9cee2014f86