Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 15:53:10 Player: Chair Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (9) 45 Value Destroyed (231) 231 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 8736 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 166/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (10) ----- Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Stasis Canceller Sensor Drone Bay (20/20) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Drive Cooled Q-thruster > --- UTILITY ---------- Spectral Analyzer Advanced Signal Interpreter Seismic Detector > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Nuclear Core Stasis Canceller Sensor Drone Bay [Rating: 41] Favorites ----------- Power None Propulsion VTOL Module Flight Unit VTOL Module Utility System Shield Device Seismic Detector Processor Melee Analysis Suite Hackware System Shield Weapon Katana Energy Cannon Enhanced Nova Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 9 | . . . 1 . . . 3 1 1 . . 1 . 1 1 Utility 8 | . . . 1 . . . 3 1 . . . 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 26 | . . . 2 1 . 2 4 4 1 1 1 . 4 6 . Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . 1 . 2 . . . . 4 1 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 1 . 2 . . . . 4 1 . Utility 15 | . . . 2 1 . . 3 2 1 1 1 . . 4 . Device 6 | . . . . 1 . . . 2 . . 1 . . 2 . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 2 . . . . . . 2 . Hackware 5 | . . . 2 . . . 1 . 1 1 . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . 1 1 . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . . . 2 . Parts Lost 22 | . . . . . . . 6 4 2 . 1 . 4 4 1 Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . 1 1 1 . . . 3 2 . Utility 12 | . . . . . . . 4 2 1 . 1 . 1 2 1 Weapon 2 | . . . . . . . 1 1 . . . . . . . Highest Loss Streak 6 | . . . . . . . 6 4 5 . 1 . 5 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . . 1 3 4 5 4 5 4 5 4 3 3 3 3 4 Power . | . . . . . . . 1 1 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . 1 1 2 2 2 3 4 3 2 2 2 2 2 Weapon . | . . 1 2 3 3 2 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . 1 . . . . . . . . 1 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 12 | . . . 5 22 22 29 32 8 5 3 8 4 2 14 5 Flight 1 | . . . . . . 6 3 1 . . . . . 6 . Processor 2 | . . . . . . . 11 4 . . . . . 2 5 Hackware 6 | . . . 5 22 22 22 14 . 4 3 5 4 2 . . Peak Build Rating 41 | . . . 6 14 7 9 21 13 7 4 5 4 13 41 16 Average Rating 8 | . . . 2 7 7 8 15 4 6 3 4 4 5 21 12 On Entrance 4 | . . . . 6 7 7 9 4 4 2 4 4 4 7 16 Naked Turns 124 | . 44 50 17 . . . . . 8 4 . . 1 . . Heaviest Build 14 | . . . . . . . 2 4 . . 1 . . 14 . Greatest Support 14 | 3 3 3 3 3 3 4 4 8 4 3 3 3 7 14 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 3 4 5 5 5 5 5 5 5 4 3 3 4 4 Average Carried 4 | . . 1 3 4 5 4 4 4 5 4 3 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 4 5 5 5 5 5 5 4 3 3 3 4 4 Class Distribution -------------------- 75% | Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Garrison Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Matter Collected 328 | 152 . 48 . . . 80 40 8 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 210 | . . . . . . 32 114 64 . . . . . . . Parts 17 | . . . . . . 4 3 10 . . . . . . . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Combat Hostiles Destroyed 8 | . . . . . . 3 . 5 . . . . . . . AOE 8 | . . . . . . 3 . 5 . . . . . . . Classes Destroyed 2 | . . . . . . 1 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Swarmer 8 | . . . . . . 3 . 5 . . . . . . . Best Kill Streak 3 | . . . . . . 3 1 3 . . . . . . . Combat Bots Only 3 | . . . . . . 3 . 3 . . . . . . . Max Kills in Single Turn 2 | . . . . . . 2 1 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Hostile Shots Fired 573 | . 27 3 . . . 11 80 83 125 . 7 2 4 115 116 Missed 240 | . 16 1 . . . 7 29 29 57 . 3 . 1 53 44 Hits 333 | . 11 2 . . . 4 51 54 68 . 4 2 3 62 72 Melee 2 | . . . . . . . 1 . . . . . . 1 . Projectile 331 | . 11 2 . . . 4 50 54 68 . 4 2 3 61 72 Critical Strikes 17 | . 1 . . . . . 3 . 4 . . . 2 3 4 Damage Taken 6632 | . 96 29 . . . 78 867 1049 1129 . 53 43 215 1460 1613 Core 5936 | . 96 29 . . . 66 706 923 1090 . 26 43 155 1198 1604 Absorbed by Shields 15 | . . . . . . . . 15 . . . . . . . Core Remaining (%) 44 | 100 . 50 . . . 83 16 7 . . 2 . 84 17 . Volleys Fired 11 | . . . . . . 3 . 7 . . . . . 1 . Largest 1 | . . . . . . 1 . 1 . . . . . 1 . Hottest 120 | . . . . . . 30 . 30 . . . . . 120 . Shots Fired 11 | . . . . . . 3 . 7 . . . . . 1 . Gun . | . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 10 | . . . . . . 3 . 7 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . 1 . Explosive 10 | . . . . . . 3 . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . 1 . 2 . . . . . . . Robot Miss Streak 2 | . . . . . . 2 . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . . . 1 7 2 . . . . . . . Core Hits 22 | . . . . . . 6 3 12 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 897 | . . 8 . . . 127 367 367 . . . . . . 28 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 494 | . . . . . . 127 . 367 . . . . . . . Melee 349 | . . . . . . . 349 . . . . . . . . Ramming 54 | . . 8 . . . . 18 . . . . . . . 28 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 494 | . . . . . . 127 . 367 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 349 | . . . . . . . 349 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 2 2 2 . . . 9 Average Corruption 2 | . . . . . . . . 2 1 2 2 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . 2 1 . . . . . . Message Errors 2 | . . . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . 14 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 14 | . . . . . . . 14 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . . 4 . . . 19 8 37 . . . . . . 12 Shots 3 | . . . . . . 1 . 2 . . . . . . . Rammed 14 | . . 1 . . . . 3 . . . . . . . 10 Targets Rammed 14 | . . 1 . . . . 3 . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 350 | . . . . . . 2 11 . . . . . . 350 . Average Temperature 149 | . . . . . . 2 6 . . . . . . 222 . Received Heat Transfer 1123 | . 15 15 . . . . 384 27 76 . . . . 552 54 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . Low Security (%) 98 | 100 100 100 100 100 . . 100 88 100 100 100 100 100 100 100 Level 1 1 | . . . . . . . . 11 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 264 | . 25 9 . . . . 125 264 148 129 67 18 13 3 55 Initial 128 | . . 9 . . . . 25 58 128 99 67 18 13 . . Average 45 | . 3 3 . . . . 19 114 101 102 60 18 5 . 11 Influence Increases 810 | . 35 . . . . 70 172 316 94 30 8 . . 10 75 Destroy 0b10 Robot/C 160 | . . . . . . 60 . 100 . . . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . . 5 . . . . . . . . Destroy Leader 12 | . . . . . . 10 2 . . . . . . . . Successful Hack 24 | . 5 . . . . . . . 4 . 8 . . 7 . Select Force Hacks 50 | . . . . . . . . 50 . . . . . . . Destroy Structure 49 | . . . . . . . . 46 . . . . . 3 . Partial Spotted 90 | . . . . . . . 15 30 . 30 . . . . 15 Lose Combat Pursuer 420 | . 30 . . . . . 150 90 90 . . . . . 60 Influence Decreases 755 | . 10 25 . . . 30 92 172 216 43 102 17 18 10 20 Entered New Map 356 | . . 16 . . . . 15 62 136 43 62 17 5 . . Time Decay 281 | . 10 9 . . . 30 45 70 60 . 30 . . 7 20 Lost Part 118 | . . . . . . . 32 40 20 . 10 . 13 3 . Squads Dispatched 13 | . 2 . . . . . 2 3 2 . 2 . . 1 1 Investigation 5 | . 1 . . . . . . 1 1 . 1 . . 1 . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . 2 2 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Distress Signals 4 | . . . . . . . . 1 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 8 2 . . . 6 21 23 26 . 5 2 . 23 14 Peak Tracking Total 22 | . 9 2 . . . 3 14 13 20 . 4 2 2 22 16 Tactical Retreats 9 | . 1 . . . . . 2 2 2 . . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Traps Triggered 5 | . . . . . . . . 3 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Machines Accessed 11 | . 1 . . 1 . . . 3 3 . 1 1 . 1 . Terminals 7 | . 1 . . . . . . 1 2 . 1 1 . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . Total Hacks 26 | . 3 . . 1 . . . 6 5 . 4 3 . 4 . Successful 10 | . 1 . . 1 . . . 3 2 . 1 1 . 1 . Failed 16 | . 2 . . . . . . 3 3 . 3 2 . 3 . Catastrophic 4 | . 2 . . . . . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 3 . . . . . . 4 . . 1 . . 4 . Terminals 21 | . 3 . . . . . . 3 4 . 4 3 . 4 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . . Terminal Hacks 4 | . . . . 1 . . . . 1 . 1 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 2 . . . . . 1 . Terminals 3 | . 1 . . . . . . 1 . . . . . 1 . Botnet 2 | . 1 . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . 1 2 . 1 . . 1 . Full Trace Events 4 | . 1 . . . . . . . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Active Infowar (turns) 161 | . . . . . . . . 6 . . 48 . . 85 22 Optics 64 | . . . . . . . . . . . . . . 42 22 Sensors 48 | . . . . . . . . . . . 48 . . . . Seismic 77 | . . . . . . . . 6 . . . . . 71 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Turns Passed 1042 | 9 44 50 32 44 25 95 123 154 122 40 62 18 20 108 96 Spaces Moved 2046 | 18 85 93 55 81 50 213 230 282 245 77 120 36 30 265 166 Core 1394 | 18 85 93 55 81 50 62 86 200 230 77 120 36 15 20 166 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 652 | . . . . . . 151 144 82 15 . . . 15 245 . Fastest Speed 30 | 50 50 50 50 50 50 35 35 32 35 50 50 50 45 30 50 Average Speed 45 | 50 50 50 50 50 50 39 40 45 49 50 50 50 47 35 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 2 . 6 . . . . . 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 18 | 3 34 30 11 33 8 49 12 17 13 20 5 2 40 9 9 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . Spaces Dug 6 | . . . . . . . . 5 . . . . . 1 . Terrain Destroyed 37 | . . . . . . 12 . 24 . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 . AOE 36 | . . . . . . 12 . 24 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Gar Fac Res DSF Res Acc Total 2102 | 17 85 95 57 83 49 218 245 294 246 77 121 35 33 268 179 Wait 7 | . . . . 1 . . . . . . 1 . . 2 3 Move 2006 | 17 84 92 54 80 49 208 229 270 245 76 119 35 29 253 166 Hop 12 | . . . . . . 2 . 5 . . . . . 5 . Pick Up 7 | . 1 2 1 . . 1 1 1 . . . . . . . Fast Attach 21 | . . . 2 1 . 1 3 3 1 . . . 4 6 . Attach 7 | . . . . . . 1 1 3 . 1 1 . . . . Detach 5 | . . . . 1 . 1 . 2 . . . . . 1 . Swap . | . . . . . . . . . . . . . . . . Drop 1 | . . . . . . 1 . . . . . . . . . Fire 11 | . . . . . . 3 . 7 . . . . . 1 . Melee 8 | . . . . . . . 8 . . . . . . . . Ram 14 | . . 1 . . . . 3 . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 8) 54 | -10/Materials | Entered Mines 64 | -10/Mines | Learned location of Storage (-9) 84 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 101 | -10/Mines | Discovered new exit (range 4) 104 | -10/Mines | Entered Materials 104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 128 | -9/Materials | Discovered new exit (range 15) 136 | -9/Materials | Entered Mines 140 | -9/Mines | Found the Drone Emporium 141 | -9/Mines | Found Prototype Device 141 | -9/Mines | Identified Sensor Drone Bay 177 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 180 | -9/Mines | Entered Zion 199 | -7/Zion | Discovered new exit (range 14) 205 | -7/Zion | Entered Proximity Caves 295 | -6/Proximity Caves | Learned 4 Factory zone layouts 295 | -6/Proximity Caves | Discovered new exit (range 14) 300 | -6/Proximity Caves | Entered Factory 300 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 387 | -6/Factory | Core integrity fell below 50% 419 | -6/Factory | Discovered new exit (range 5) 422 | -6/Factory | Core integrity fell below 20% 423 | -6/Factory | Entered another Factory area 423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 453 | -5/Factory | Lost 6 parts (1n4u1w) 488 | -5/Factory | Core integrity fell below 50% 567 | -5/Factory | Core integrity fell below 20% 573 | -5/Factory | Discovered new exit (range 9) 577 | -5/Factory | Entered another Factory area 577 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 614 | -4/Factory | Lost 5 parts (2n2u1w) 632 | -4/Factory | Spotted B-86 Titan 660 | -4/Factory | Core integrity fell below 50% 681 | -4/Factory | Build established: Mutant 693 | -4/Factory | Core integrity fell below 20% 699 | -4/Factory | Identified exit to Garrison 699 | -4/Factory | Entered Garrison 734 | -4/Garrison | Discovered new exit (range 10) 739 | -4/Garrison | Entered Factory 761 | -4/Factory | Identified exit to Research 801 | -4/Factory | Entered Research 801 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 819 | -3/Research | Identified exit to DSF 819 | -3/Research | Entered DSF 834 | -3/DSF | Discovered new exit (range 12) 839 | -3/DSF | Entered Research 839 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 864 | -2/Research | Lost 5 parts (3n2u) 905 | -2/Research | Found Prototype Processor 905 | -2/Research | Identified Spectral Analyzer 934 | -2/Research | Spotted B-90 Cyclops 939 | -2/Research | Discovered new exit (range 18) 941 | -2/Research | Spotted B-90 Cyclops 944 | -2/Research | Core integrity fell below 50% 946 | -2/Research | Identified exit to Access 947 | -2/Research | Core integrity fell below 20% 947 | -2/Research | Entered Access 947 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -1/Access | Lost 5 parts (2n3u) 1017 | -1/Access | Spotted B-99 Colossus 1022 | -1/Access | Core integrity fell below 50% 1035 | -1/Access | Core integrity fell below 20% 1043 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00969_ Spectral Analyzer broken. 00969_ Destabilizing: Short circuit. 00970_ Slammed into K-01 Serf. 00981_ Penetrated by Slug. 00983_ Slug penetrates Wall. 00989_ Penetrated by Slug. 00989_ Slug penetrates Wall. 00995_ Penetrated by Slug. 00995_ Slug penetrates Wall. 00999_ Slammed into P-80 Master. 01000_ Penetrated by Slug. 01001_ Slammed into P-80 Master. 01017_ Knocked back. 01021_ Slug penetrates Wall. 01021_ Penetrated by Slug. 01033_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5U. 01040_ Slammed into S-43 Plague. 01042_ S-43 Plague misfires. 01043_ Slammed into S-43 Plague. 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" # """""" #??????????????? | | ??????? + """""" !#??????????????? | | ???????? # """""" #??????????????? | | ?????????? # ]#??????????????? | | ?????????##++######### #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# ? = #??????????????? | | ?????????????????????#####?########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 10 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fearless Challenges ------------ None Game ------ Seed GuidanceAmuletAutogun Manual? 0 Play Time 00:23:37 Cumulative 246.5 hours Start 2025.06.13 @ 15:29:37 End 2025.06.13 @ 15:53:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 14 Types 14/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f1eb9a6-92c9-4957-9ce3-1514bae16a17