Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 22:23:38 Player: Yldhra Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1792) 1792 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 9098 Bonus ------- Follower Combat Kills 441 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Quantum Reactor Experimental Reaction Control System Proton Missile Launcher Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Quantum Shading Machine Enhanced Optical Array Improved Signal Interpreter Experimental Transmission Jammer Experimental Reaction Control System Experimental Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Proton Missile Launcher Force Lance [Rating: 124] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 . . 4 2 . . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 3 . . . 1 . . . Utility 11 | . . 2 . . 1 1 . . 1 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 101 | 7 3 2 14 . 25 4 2 . 12 10 8 14 Power 15 | 1 . . 2 . 1 . 1 . 2 2 2 4 Engine 3 | 1 . . 1 . . . . . . . 1 . Core 6 | . . . . . 1 . 1 . 2 2 . . Reactor 6 | . . . 1 . . . . . . . 1 4 Propulsion 25 | 2 . 1 1 . 10 1 1 . 1 1 4 3 Treads 7 | 1 . 1 . . 5 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight 15 | . . . . . 4 1 1 . 1 1 4 3 Utility 44 | 1 3 . 6 . 10 3 . . 7 6 2 6 Device 24 | . 1 . 2 . 2 2 . . 3 6 2 6 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 7 | . . . . . 4 1 . . 2 . . . Hackware 3 | . . . . . 1 . . . 2 . . . Protection 6 | . . . 3 . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 3 . 1 5 . 4 . . . 2 1 . 1 Energy Gun 3 | 1 . . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 2 . 1 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 2 . . . . . . 4 Parts Lost 55 | . . . 3 . 10 . 6 . 5 7 14 10 Power 9 | . . . . . . . 1 . 1 2 3 2 Propulsion 19 | . . . 1 . 5 . 1 . 2 2 4 4 Utility 25 | . . . 2 . 4 . 4 . 1 3 7 4 Weapon 2 | . . . . . 1 . . . 1 . . . Highest Loss Streak 12 | . . . 1 . 3 . 5 . 5 2 12 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 4 6 11 24 25 23 4 4 3 3 4 4 4 Power 1 | . 1 1 1 2 3 2 1 1 . 1 . 1 Propulsion 5 | 2 4 6 8 8 6 . . . . . 1 . Utility 4 | . . 3 5 6 5 1 1 1 1 2 1 . Weapon 5 | . 1 1 8 9 7 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . . . 5 . 12 . . . . 2 . . Power 4 | . . . 1 . 2 . . . . 1 . . Propulsion 4 | . . . 2 . 2 . . . . . . . Utility 3 | . . . 1 . 1 . . . . 1 . . Weapon 8 | . . . 1 . 7 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 77 94 100 86 80 75 66 79 67 57 36 Engine 3 | . 14 11 7 . . . . . . . . . Core 1 | . . . . . . 6 6 6 6 7 3 . Reactor 3 | . . . 3 11 6 . . . . . . 5 Treads 11 | . 14 11 11 11 24 . . . . . . . Wheel 6 | . 14 11 10 11 2 . . . . . . . Flight 5 | . . . . . 2 26 32 33 27 14 13 9 Device 12 | . 13 11 20 11 4 13 4 . 9 11 12 10 Storage 7 | . 14 11 12 11 6 . . . . . . . Processor 6 | . . . . . 4 25 24 20 22 21 18 7 Hackware 1 | . . . . . 2 . . . 4 5 2 . Protection 7 | . . . 5 22 14 . . . . . . . Ballistic Gun 13 | . 28 22 21 22 9 . . . . . . . Peak Build Rating 124 | 6 7 13 26 26 44 50 50 39 75 87 114 124 Average Rating 35 | 5 6 9 21 26 37 47 44 39 61 65 86 76 On Entrance 32 | . 6 7 13 26 26 43 50 39 39 75 77 25 Avg Prop Armor Cover (%) 10 | 14 12 12 9 7 14 . . . . . 14 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 12 87 88 109 109 113 11 10 8 20 24 25 53 Greatest Support 109 | 10 10 10 16 16 109 27 27 26 33 27 47 55 Greatest Overweight (x) 8 | 1 8 8 8 6 6 . . . . 1 3 6 Average Overweight (x) 1 | . 7 8 5 6 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 19 | 7 24 25 25 25 23 5 5 5 5 5 5 5 Most Carried 25 | 7 7 16 25 25 25 5 5 3 5 5 5 5 Average Carried 17 | 4 6 11 24 25 23 4 4 3 3 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 7 7 16 25 25 5 5 3 3 5 4 4 5 Class Distribution -------------------- 55% | Mutant 18% | Commander-Mutant 14% | Sprinter 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Sprinter | -4/Factory Ninja | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Matter Collected 2059 | 326 66 80 526 . 609 30 30 . 118 111 29 134 Remotely 664 | . . . 488 . 176 . . . . . . . Salvage Created 2271 | 101 72 160 711 . 746 105 216 . 49 111 . . Parts 113 | 7 3 10 30 . 36 2 13 . 4 8 . . Haulers Intercepted 4 | . . . 3 . . 1 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 12 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 36 | . 2 3 9 . 15 . 5 . . 2 . . Melee 7 | . . . . . . . 5 . . 2 . . Guns 25 | . 2 3 9 . 11 . . . . . . . AOE 4 | . . . . . 4 . . . . . . . Classes Destroyed 14 | 2 1 1 2 . 6 1 . . 1 . . . Builder 2 | . . . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 4 | . . . 3 . . 1 . . . . . . Recycler 5 | 1 . . 4 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . . 1 . . 1 . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 7 | . . . 3 . . . 4 . . . . . Grunt 13 | . 2 2 4 . 5 . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 5 | . . 1 2 . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 7 | . . . . . 4 . 1 . . 2 . . Best Kill Streak 7 | 2 1 2 4 . 7 1 4 . 1 2 . . Combat Bots Only 5 | . 1 2 3 . 5 . 4 . . 2 . . Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 999 | . 7 17 65 2 304 . 42 . 18 125 186 233 Missed 469 | . 1 7 18 . 100 . 17 . 10 77 112 127 Hits 530 | . 6 10 47 2 204 . 25 . 8 48 74 106 Melee 5 | . . . . . 4 . . . . . 1 . Projectile 525 | . 6 10 47 2 200 . 25 . 8 48 73 106 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 17 | . . . 1 . 2 . 1 . 2 3 2 6 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 8332 | . 80 126 576 26 2120 18 391 . 255 829 1564 2347 Core 2831 | . 20 29 51 12 241 . 76 . 70 445 429 1458 Absorbed by Shields 223 | . . . 15 . . . . . . 31 . 177 Regen/Repaired (Parts) 71 | . . . 71 . . . . . . . . . Core Remaining (%) 80 | 100 92 . . 77 65 . . 91 93 61 67 . Volleys Fired 158 | 14 10 14 53 . 66 . . . . . . 1 Largest 2 | 2 2 2 2 . 2 . . . . . . 1 Hottest 160 | 40 40 40 46 . 160 . . . . . . 39 Shots Fired 304 | 28 20 28 101 . 126 . . . . . . 1 Gun 296 | 28 20 28 101 . 119 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . . 7 . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 261 | 28 20 28 101 . 84 . . . . . . . Thermal 35 | . . . . . 35 . . . . . . . Explosive 7 | . . . . . 7 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 15 | 8 6 6 9 . 15 . . . . . . . Robot Miss Streak 5 | 4 2 3 4 . 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 228 | 19 14 17 60 . 88 11 8 . 3 5 3 . Core Hits 99 | 6 5 6 23 . 47 2 5 . 2 2 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . . 1 . . Destroy 1 | . . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 97 | . . . 3 . 4 15 15 . 27 19 12 2 Impact . | . . . . . . . . . . . . . Slashing 54 | . . . 3 . 4 15 15 . 17 . . . Piercing 43 | . . . . . . . . . 10 19 12 2 Sneak Attacks 1 | . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4991 | 230 149 173 980 . 2077 530 330 . 144 264 114 . Guns 3130 | 230 149 173 980 . 1598 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 421 | . . . . . 421 . . . . . . . Melee 1440 | . . . . . 58 530 330 . 144 264 114 . Ramming . | . . . . . . . . . . . . . Kinetic 2463 | 230 149 173 980 . 931 . . . . . . . Thermal 667 | . . . . . 667 . . . . . . . Explosive 421 | . . . . . 421 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1062 | . . . . . 58 530 330 . 144 . . . Piercing 378 | . . . . . . . . . . 264 114 . Highest Corruption 14 | . . . . . 14 . . . 2 1 11 6 Average Corruption 4 | . . . . . 5 . . . 2 1 5 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . . . . 35 . . . 9 . 4 5 Message Errors 14 | . . . . . 11 . . . 2 . . 1 Matter Fused 9 | . . . . . 6 . . . 3 . . . Heat Flow Errors 5 | . . . . . 3 . . . . . . 2 Energy Discharges 4 | . . . . . 1 . . . 2 . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 4 . . . 2 . 1 . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . Misfires 3 | . . . . . 3 . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . Misdirections 5 | . . . . . 3 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 153 | . . . . . 23 85 43 . . 2 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 153 | . . . . . 23 85 43 . . 2 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 52 . . . . . . 20 Shots 3 | . . . . . 2 . . . . . . 1 Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 443 | . 6 3 9 . 443 . . . 75 16 . 239 Average Temperature 104 | . 6 3 5 . 130 . . . 17 9 . 88 Received Heat Transfer 1010 | . 36 63 206 9 396 . . . 36 90 18 156 Effects 6 | . . . . . 6 . . . . . . . Interference 4 | . . . . . 4 . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . . . . 8 . . . . . . . Heat Transferred 1400 | . . . . . 1400 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Maximum Alert Level 1 | . . . . . 1 . . . . 1 1 1 Low Security (%) 92 | 100 100 100 100 100 95 100 . . 100 48 29 72 Level 1 7 | . . . . . 4 . . . . 51 70 27 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 373 | 10 30 60 93 36 220 178 . . 61 373 316 314 Initial 195 | . . . 4 23 . 103 . . 23 25 195 33 Average 51 | 1 2 25 37 3 30 122 . . 19 168 221 151 Influence Increases 3362 | 15 50 92 778 67 548 182 140 . 228 571 265 426 Destroy 0b10 Robot/C 1020 | . 40 60 380 60 300 40 100 . . 40 . . Destroy 0b10 Robot/NC 95 | 15 . . 40 . 15 10 5 . 10 . . . Destroy Leader 272 | . 10 20 118 . 90 2 20 . 2 10 . . Allied During Kill 140 | . . . 128 7 . 5 . . . . . . Successful Hack 102 | . . 12 36 . 24 20 . . 10 . . . Disable Machine 165 | . . . 30 . . 45 . . 45 15 30 . Destroy Structure 98 | . . . 1 . 29 . . . 26 26 10 6 Partial Spotted 135 | . . . . . . . . . 45 30 . 60 Lose Combat Pursuer 1335 | . . . 45 . 90 60 15 . 90 450 225 360 Influence Decreases 3173 | 15 50 80 730 127 336 349 138 10 213 250 578 297 Entered New Map 428 | . . . 8 37 . 109 18 10 14 27 178 27 Time Decay 1999 | 15 50 80 566 90 276 180 60 . 183 169 160 170 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . Lost Part 450 | . . . 20 . 60 . 60 . 16 54 140 100 Lost Ally 196 | . . . 136 . . 60 . . . . . . Squads Dispatched 35 | . 1 1 4 . 13 1 . . 5 2 2 6 Investigation 4 | . . . 2 . . 1 . . . . . 1 Extermination 13 | . . . . . 5 . . . 2 1 2 3 Reinforcement 11 | . 1 1 1 . 2 . . . 3 1 . 2 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . 1 . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Distress Signals 13 | . 1 1 1 . 1 1 . . 1 4 1 2 Communications Jammed 8 | . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . 8 Times Spotted 228 | . 8 9 32 1 32 4 10 . 12 39 34 47 Peak Tracking Total 18 | . 2 6 4 . 4 4 5 . 4 13 18 17 Tactical Retreats 35 | . . . 3 . 4 1 1 . 5 6 7 8 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Traps Triggered 17 | . 1 . 5 . 3 1 . . 4 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Machines Disabled 11 | . . . 2 . . 3 . . 3 1 2 . Max in Single Turn 1 | . . . 1 . . 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Machines Accessed 24 | . . 1 11 2 3 3 . . 3 . 1 . Terminals 11 | . . . 7 . . 1 . . 2 . 1 . Fabricators 5 | . . . . . 2 2 . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 5 | . . 1 2 2 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 45 | . . 3 19 3 7 7 . . 5 . 1 . Successful 26 | . . 2 12 1 3 5 . . 2 . 1 . Failed 19 | . . 1 7 2 4 2 . . 3 . . . Catastrophic 1 | . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . . 3 16 . 2 4 . . 3 . . . Terminals 18 | . . . 10 . . 4 . . 3 . 1 . Fabricators 8 | . . . . . 3 3 . . 2 . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 11 | . . 3 5 3 . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . . . . 1 . Open Door 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . 1 3 . . 1 . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . Build 3 | . . . . . 1 2 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . . 2 8 . . 2 . . 1 . . . Terminals 8 | . . . 5 . . 2 . . 1 . . . Track 1 | . . . . . . . . . 1 . . . Botnet 6 | . . . 5 . . 1 . . . . . . Operators 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . 2 1 . . . . . . . . . Reject 2 | . . 1 1 . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . Restock 1 | . . . 1 . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 19 | . . 1 8 1 2 3 . . 3 . 1 . Full Trace Events 3 | . . 1 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 3 | . . . . . 2 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 146 | . . . . . 47 99 . . . . . . Total Part Build Rating 12 | . . . . . 10 2 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Total Allies 14 | . . . 11 . . 3 . . . . . . Largest Group 11 | . . . 11 3 2 3 . . . . . . Highest-Rated Group 96 | . . . 96 22 14 90 . . . . . . Highest-Rated Ally 30 | . . . 16 8 8 30 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 107 | . . . 91 7 . 9 . . . . . . Total Damage 1168 | . . . 799 79 . 290 . . . . . . Kills 16 | . . . 11 3 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Active Infowar (turns) 4516 | . 426 218 750 . 1004 367 138 11 530 398 328 346 Optics 3122 | . . . . . 1004 367 138 11 530 398 328 346 Sensors 1327 | . . . . . . 355 14 . 522 206 230 . IFF 338 | . . . . . . . . . . 338 . . Seismic 1394 | . 426 218 750 . . . . . . . . . Jamming 143 | . . . . . . . . . . . 3 140 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Turns Passed 8143 | 112 444 218 2495 865 1891 367 138 11 530 398 328 346 Spaces Moved 7631 | 58 204 85 1062 456 1032 492 370 43 1246 943 695 945 Core 88 | 1 . . . . 1 . . . . . . 86 Treads 356 | . . . . . 356 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2181 | 57 204 85 1062 456 317 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5006 | . . . . . 358 492 370 43 1246 943 695 859 Fastest Speed 22 | 50 95 200 175 190 28 26 25 25 23 29 22 25 Average Speed 83 | 90 193 200 188 190 145 27 25 25 26 32 34 31 Slowest Speed 350 | 95 200 200 200 190 233 28 28 25 30 97 145 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 45 | . . . . . 1 . . . 10 9 21 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 43 9 97 89 22 14 66 5 46 39 28 41 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 36 | . . . . . 3 . . . 13 13 5 2 Terrain Destroyed 65 | . . . . . 32 . . . 13 13 5 2 Melee 36 | . . . . . 3 . . . 13 13 5 2 Projectile . | . . . . . . . . . . . . . AOE 29 | . . . . . 29 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Fac Fac Res Res Total 8877 | 88 236 107 1466 457 1286 699 389 42 1385 999 739 984 Wait 757 | 3 16 . 283 . 124 178 2 . 101 12 32 6 Move 7531 | 57 203 84 1061 455 1029 491 369 42 1225 925 653 937 Hop 43 | . . . . . 1 . . . 10 8 20 4 Pick Up 56 | 7 1 7 17 1 13 1 . . 3 3 2 1 Fast Attach 73 | 6 1 . 10 . 17 2 1 . 11 8 7 10 Attach 31 | . 1 . 1 . 7 2 2 . 2 4 4 8 Detach 21 | . 1 . 3 . . 2 . . . 3 4 8 Swap 17 | 1 1 2 7 . 2 . . . 2 . . 2 Drop 42 | . 2 . 13 1 9 1 . . . 7 4 5 Fire 158 | 14 10 14 53 . 66 . . . . . . 1 Melee 96 | . . . 3 . 4 15 15 . 26 19 12 2 Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 51 | . . . 15 . 14 7 . . 5 10 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Utility x2 607 | -9/Materials | Discovered new exit (range 15) 775 | -9/Materials | Entered Storage 1358 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1510 | -9/Storage | Garrison activated, responded to threat 1674 | -9/Storage | Build established: Commander-Mutant 1884 | -9/Storage | Used back door to open Recycling access 1884 | -9/Storage | Discovered new exit (range 5) 1903 | -9/Storage | Met 01-MTF 2125 | -9/Storage | Lost 5 allies 2408 | -9/Storage | Repaired Hvy. Assault Rifle 2645 | -9/Storage | Discovered new exit (range 16) 3185 | -9/Storage | Build established: Mutant 3270 | -9/Storage | Entered Recycling 3270 | -9/Recycling | Accompanied by 4 allies (01-MTF) 3474 | -9/Recycling | Discovered new exit (range 15) 4135 | -9/Recycling | Entered Factory 4135 | -7/Factory | Accompanied by 2 allies 4135 | -7/Factory | Evolved 4 slots: Propulsion x3, Utility x1 4471 | -7/Factory | Fabricated Enh. Optical Array (x2) 4994 | -7/Factory | Discovered new exit (range 13) 5162 | -7/Factory | Lost 3 parts (1n2u) 5289 | -7/Factory | Garrison activated, responded to threat 5560 | -7/Factory | Garrison activated, responded to threat 5594 | -7/Factory | System corruption reached 10% 5881 | -7/Factory | Released all parts (8) 6026 | -7/Factory | Entered another Factory area 6026 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6048 | -6/Factory | Discovered new exit (range 5) 6096 | -6/Factory | Discovered new exit (range 7) 6177 | -6/Factory | Fabricated L-41 Fighter (x3) 6193 | -6/Factory | Build established: Sprinter 6371 | -6/Factory | Fabricated Imp. Flight Unit (x1) 6393 | -6/Factory | Entered Lower Caves 6398 | -6/Lower Caves | Spotted B-75 Beast 6413 | -6/Lower Caves | Lost 3 allies 6512 | -6/Lower Caves | Encountered a Warlord checkpoint 6523 | -6/Lower Caves | Identified exit to Lower Caves 6530 | -6/Lower Caves | Lost 5 parts (1p1n3u) 6531 | -6/Lower Caves | Entered another Lower Caves area 6532 | -6/Lower Caves | Discovered new exit (range 10) 6542 | -6/Lower Caves | Entered Factory 6542 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6769 | -5/Factory | Lost 5 parts (1p2n1u1w) 6830 | -5/Factory | Spotted B-75 Beast 7069 | -5/Factory | Discovered new exit (range 9) 7071 | -5/Factory | Identified exit to Factory 7072 | -5/Factory | Entered another Factory area 7072 | -4/Factory | Evolved 2 slots: Utility x2 7095 | -4/Factory | Build established: Scout 7260 | -4/Factory | Spotted B-86 Titan 7301 | -4/Factory | Spotted B-86 Titan 7469 | -4/Factory | Discovered new exit (range 6) 7470 | -4/Factory | Identified exit to Research 7470 | -4/Factory | Entered Research 7470 | -3/Research | Evolved 2 slots: Utility x2 7524 | -3/Research | Spotted B-86 Titan 7720 | -3/Research | Search patrols dispatched 7756 | -3/Research | System corruption reached 10% 7789 | -3/Research | Discovered new exit (range 13) 7795 | -3/Research | Identified exit to Research 7798 | -3/Research | Entered another Research area 7798 | -2/Research | Evolved 2 slots: Utility x2 7826 | -2/Research | Lost 12 parts (2p4n6u) 7949 | -2/Research | Found Prototype Device 7949 | -2/Research | Identified Exp. Transmission Jammer 8056 | -2/Research | Spotted B-90 Cyclops 8088 | -2/Research | Spotted B-90 Cyclops 8101 | -2/Research | Core integrity fell below 50% 8106 | -2/Research | Core integrity fell below 20% 8135 | -2/Research | Lost 10 parts (2p4n4u) 8144 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08101_ Penetrated by Slug. 08101_ Slug penetrates Subatomic Condenser. 08102_ Acquired Xenon Bombardment Thruster. 08103_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 08104_ S-43 Plague destroyed. 08104_ K-01 Serf destroyed. 08104_ Penetrated by Slug. 08104_ Xenon Bombardment Thruster destroyed. 08104_ Penetrated by Slug. 08104_ Acquired 134 matter. 08105_ Slug penetrates Wall. 08107_ U-05 Engineer builds a Wall. 08134_ K-01 Serf cleans the Recycling Unit. 08138_ NWTPGAE3DJDVQ =C7>AQS 08139_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9A. 08139_ W-44 Eye sends out distress signal. 08141_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #? # #?????????????????????????????? | | ### #? # ??????????????????????????????? | | ??# ######## ##+#####?????????????????????????? | | ??# #? #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# + #?????????????????????????? | | ??#+########+## # #?????????????????????????? | | ? ???? # # #?????????????????????????? | | ?# # #?######?????????????????????????? | | ! ## # #????????????????????????????????? | | ## #/########?????????????????????????? | | ########## # *#?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????#] # #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????# # #?????????????????????????? | | ?????????###### "Y" #?????????????????????????? | | ??????????????# """ #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????###?# #???????????????? #???????? | | ?##########T ######p#############+### #???????? | | A RuR A #???????? | | u h #???????? | | p h #???????? | | k @ u #???????? | | ########################+########+#####??????????? | | ?????????????????????? ??????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ #???????????????????? | | ???????????????????# """ #???????????????????? | | ??????????????????? """ #???????????????????? | | ??????????????????## #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# != #???????????????????? | | ???????????????????# != #???????????????????? | | ???????????????????# =! #???????????????????? | | ???????????????????# ?? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 58 Energy Capacity 950 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 40 Additional Mass Support 20 Armor Coverage 450 Evasion (%) 78 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x2 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Imp. Flight Unit | x1 | -6/Factory Repaired ---------- Hvy. Assault Rifle | 38% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em May I Have Another? Suspicious Challenges ------------ None Game ------ Seed SpreadZeronetOptics Manual? 0 Play Time 01:41:01 Cumulative 54.9 hours Start 2026.03.09 @ 20:30:02 End 2026.03.09 @ 22:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03b2187-76e8-493a-89b1-50a43ebae48c