Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 22:50:08 Player: btmk16 Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (130) 650 Value Destroyed (3718) 3718 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (3488) 3488 TOTAL SCORE: 17676 Bonus ------- High Alert Combat Kills 522 Follower Combat Kills 1566 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 100/100 System Corruption 5% Temperature Cool (10) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Medium Storage Unit Advanced ECM Suite Heavy Gauss Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Restoration Module > --- WEAPON ----------- Variable Charge Gun Enhanced Coil Gun RU-N14's Throwing Claymores > --- INVENTORY -------- Kinecellerator Heavy Pick [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Slots Evolved 14 | . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . Utility 8 | . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 8 3 17 4 21 2 1 1 . 5 1 18 4 12 3 7 . 6 5 . 43 2 2 2 4 1 . 14 Power 9 | 1 . 1 . 1 . . . . . . 1 . . . 1 . 1 . . 3 . . . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 . . . . . . 1 . . . 1 . 1 . . 3 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 . 2 2 6 1 . . . 2 1 6 2 2 2 1 . . 1 . 13 . 2 . . . . 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Wheel 5 | . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Hover 4 | . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 Flight 26 | . . . 1 6 1 . . . 2 1 5 2 2 1 1 . . . . 1 . 2 . . . . 1 Utility 55 | 2 2 1 . 11 1 1 . . . . 8 1 4 . 2 . . 3 . 10 . . 2 2 . . 5 Device 24 | 1 1 1 . 3 . . . . . . 5 1 1 . . . . 1 . 6 . . 1 1 . . 2 Storage 4 | 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Processor 13 | . . . . 5 . . . . . . 3 . 1 . 1 . . . . . . . . 1 . . 2 Hackware 5 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 Protection 9 | . . . . 2 1 1 . . . . . . 1 . 1 . . . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 1 13 2 3 . . 1 . 3 . 3 1 6 1 3 . 5 1 . 17 2 . . 2 1 . 6 Energy Gun 7 | 2 1 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 10 | 1 . 4 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Launcher 18 | . . 7 1 . . . . . . . . . 2 . 3 . 2 . . 2 . . . 1 . . . Special Weapon 6 | . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . Impact Weapon 4 | . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . Slashing Weapon 14 | . . . . 1 . . 1 . 2 . 2 1 4 . . . . . . . 2 . . . . . 1 Piercing Weapon 9 | . . . . 1 . . . . 1 . . . . . . . . 1 . 2 . . . 1 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . . 1 Corrupted Parts 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 11 | 1 . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Lost 58 | . . 9 4 . . . . . . 2 1 2 3 1 . . 3 2 . 21 . 1 . 1 . 5 3 Power 4 | . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . Propulsion 27 | . . 3 1 . . . . . . 2 1 2 1 . . . 2 2 . 10 . 1 . . . 1 1 Utility 14 | . . 1 1 . . . . . . . . . 2 . . . . . . 5 . . . 1 . 3 1 Weapon 13 | . . 4 2 . . . . . . . . . . . . . . . . 5 . . . . . 1 1 Highest Loss Streak 6 | . . 5 2 . . . . . . 1 1 2 2 1 . . 1 1 . 6 . 1 . 1 . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 95 31 53 92 92 93 92 98 74 88 87 91 72 88 93 88 55 52 75 35 39 41 52 36 24 8 Engine 2 | . 14 13 5 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 4 7 7 7 7 7 7 4 6 6 5 5 6 5 1 . 4 . . . . . . . Treads 4 | . 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . Flight 11 | . . . 1 19 23 23 23 23 23 16 20 20 20 16 25 26 23 7 5 . 5 4 5 5 5 3 . Device 7 | . 14 13 2 5 7 7 7 7 7 1 10 13 10 6 6 6 6 8 5 2 . . 2 4 . . 2 Storage 3 | . 14 14 4 . . . . . . . . . . . . . . . . 4 . . . . . . . Processor 19 | . . . . 8 30 30 30 30 30 30 34 33 33 33 36 33 33 28 23 17 17 17 17 22 21 12 . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 11 9 5 5 5 5 . . 1 Protection 2 | . . . . 4 7 7 7 7 7 4 . . . . 2 6 5 . . 2 . . 2 5 5 2 . Energy Gun 4 | . 28 12 . . . . . . . . . 7 5 2 . . . . . . . . . . . . . Ballistic Gun 1 | . . 9 5 . . . . . . . . . . . . . . . . 5 . . . . . . . Slashing Weapon 4 | . . . . 3 7 7 8 7 13 9 9 5 14 6 6 6 6 2 . . 6 9 5 5 5 3 . Piercing Weapon 2 | . . . . 4 7 7 7 7 7 1 . . . . . . . 2 5 2 . . . . . 3 . Naked Turns 156 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . 22 130 Heaviest Build 55 | 13 28 30 30 16 17 17 19 16 20 20 17 18 28 15 22 22 22 10 4 55 6 6 6 11 7 7 6 Greatest Support 97 | 40 40 40 16 18 18 17 17 17 21 21 24 27 27 20 24 24 24 10 6 97 7 13 13 13 13 13 13 Greatest Overweight (x) 7 | . . 7 1 . . . 1 . . 2 2 . 1 . . . . 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 14 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 4 5 5 4 5 Average Carried 5 | 3 10 13 7 4 5 5 5 4 4 5 4 5 5 5 4 5 4 4 5 4 5 4 3 4 4 4 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 4 Class Distribution -------------------- 36% | Mutant 18% | Sprinter 16% | Scout 14% | Gladiator 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Gladiator | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Matter Collected 3219 | 247 95 121 22 469 39 10 10 . 40 10 165 50 114 86 238 . 59 22 . 1108 61 41 40 38 . 5 129 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5363 | 140 712 196 28 322 . 31 . . . 166 399 . 431 49 27 . 104 310 . 1913 . . 475 . . . 60 Parts 279 | 9 43 12 4 23 . 1 . . . 12 17 . 22 6 5 . 9 10 . 103 . . 2 . . . 1 Haulers Intercepted 13 | . 2 . . 1 . . . . . . 2 . 2 . . . . 3 . 3 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 30 9 . 12 . . . 9 2 . 10 . . . 3 . 1 . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Combat Hostiles Destroyed 76 | . 13 9 3 . . . . . . 3 1 . 6 1 4 . 6 . . 29 . . . . . . 1 Melee 8 | . . . . . . . . . . 3 1 . . 1 . . . . . 2 . . . . . . 1 Guns 23 | . 13 . . . . . . . . . . . . . . . . . . 10 . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . AOE 43 | . . 9 3 . . . . . . . . . 6 . 4 . 6 . . 15 . . . . . . . Classes Destroyed 16 | 2 5 1 . 2 . 1 . . . 1 1 . . . . . . . . 3 . . . . . . . Worker 6 | . . . . 1 . . . . . . . . 1 . . . . . . 4 . . . . . . . Builder 9 | . . . . 1 . . . . . . . . 1 . . . . . . 7 . . . . . . . Tunneler 4 | 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . 1 . . . . . . 2 . 2 . . . . 3 . 3 . . . . . . . Recycler 7 | 1 . . . 2 . . . . . . . . 1 . . . . . . 3 . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Watcher 9 | . 2 . . 3 . . . . . . 2 . . . . . . 1 . 1 . . . . . . . Swarmer 38 | . 5 . 3 . . . . . . 2 . . 6 . 4 . 5 . . 13 . . . . . . . Grunt 17 | . 8 . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Programmer 6 | . . . . . . . . . . . 1 . . 1 . . . . . 4 . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 2 3 3 . 1 . . . 2 2 . 6 1 3 . 5 1 . 9 . . . . . . 1 Combat Bots Only 8 | . 3 2 3 . . . . . . 2 1 . 4 1 3 . 5 . . 8 . . . . . . 1 Max Kills in Single Turn 5 | 1 1 1 3 1 . 1 . . . 1 1 . 4 1 2 . 5 1 . 4 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 3 . . . . . . . . . 3 . 2 . 5 . . 3 . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Hostile Shots Fired 892 | . 35 40 64 34 . . 1 9 . 16 13 1 64 6 6 . 40 20 . 270 6 9 . 26 . 94 138 Missed 389 | . 16 12 21 24 . . . 6 . 9 6 . 43 4 1 . 27 9 . 87 4 3 . 16 . 39 62 Damage Taken 9657 | . 229 668 583 120 . . 17 . . 118 142 44 420 32 195 . 274 201 . 3499 38 115 . 194 . 1081 1687 Core 3881 | . 17 94 184 54 . . . . . 27 38 14 102 14 72 . 157 116 . 674 38 35 . 100 . 817 1328 Absorbed by Shields 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . Redirected to Shielding 172 | . . . . 14 . . . . . . . . . . . . . . . . . . . 31 . 127 . Ignored by Resistances 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Regen/Repaired (Parts) 10 | . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 55 66 . . . . . . 88 . . . . . . 53 . . . . . . 2 . 28 . Volleys Fired 166 | 5 49 27 1 . . . . . . . . . 4 . 4 . 4 . . 70 . . . . . . 2 Largest 3 | 2 2 2 1 . . . . . . . . . 1 . 1 . 1 . . 3 . . . . . . 1 Hottest 105 | 80 80 70 30 . . . . . . . . . 43 . 43 . 43 . . 105 . . . . . . 61 Shots Fired 308 | 10 100 33 2 . . . . . . . . . 4 . 4 . 4 . . 149 . . . . . . 2 Gun 242 | 10 100 7 . . . . . . . . . . . . . . . . . 125 . . . . . . . Cannon 11 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 2 Launcher 45 | . . 26 2 . . . . . . . . . 4 . 4 . 3 . . 6 . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . 1 . . 9 . . . . . . . Kinetic 128 | . . 4 . . . . . . . . . . . . . . . . . 122 . . . . . . 2 Thermal 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Explosive 55 | . . 26 2 . . . . . . . . . 4 . 4 . 4 . . 15 . . . . . . . Electromagnetic 113 | 10 100 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 15 9 . . . . . . . . . . 10 . 3 . . . . 14 . . . . . . . Robot Miss Streak 6 | 2 3 1 . . . . . . . . . . 3 . . . 1 . . 6 . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 249 | 5 59 16 . 16 . 3 . . . 7 12 . 11 1 3 . . 10 . 89 . . 13 . . . 4 Core Hits 172 | 4 25 16 5 6 . . . . . 3 6 . 11 1 5 . 7 3 . 72 . . 6 . . . 2 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Critical Strikes 30 | . . . . . . . . . . . . . 2 . . . . . . 26 . . . . . . 2 Destroy 23 | . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . Sever 7 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 2 Melee Attacks 199 | . . . . 39 . 9 . 1 1 12 29 . 26 1 1 . 6 25 . 12 3 . 13 3 . . 18 Impact 9 | . . . . 6 . . . . . . 2 . . . . . 1 . . . . . . . . . . Slashing 147 | . . . . 23 . 7 . . . 10 27 . 26 1 1 . 5 12 . . 3 . 13 3 . . 16 Piercing 43 | . . . . 10 . 2 . 1 1 2 . . . . . . . 13 . 12 . . . . . . 2 Sneak Attacks 22 | . . . . 7 . 3 . . . . 3 . 5 . . . . 3 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . 4 . 1 . . . . 1 . 2 . . . . . . . . . . . . . . Damage Inflicted 13938 | 82 960 1077 176 921 . 231 . . . 415 824 . 1314 52 664 . 486 536 . 4999 . . 1023 . . . 178 Guns 2690 | 82 840 13 . . . . . . . . . . . . . . . . . 1755 . . . . . . . Cannons 79 | . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . Explosions 5899 | . 120 1064 162 . . . . . . . . . 718 . 664 . 486 . . 2685 . . . . . . . Melee 4975 | . . . . 921 . 231 . . . 415 824 . 596 52 . . . 536 . 203 . . 1023 . . . 174 Ramming 19 | . . . 14 . . . . . . . . . . . . . . . . 1 . . . . . . 4 Kinetic 1658 | . . 13 . . . . . . . . . . . . . . . . . 1645 . . . . . . . Thermal 317 | . 120 . . . . . . . . . . . . . . . . . . 197 . . . . . . . Explosive 5586 | . . 1064 162 . . . . . . . . . 718 . 664 . 486 . . 2492 . . . . . . . Electromagnetic 1107 | 82 840 . . . . . . . . . . . . . . . . . . 185 . . . . . . . Impact 119 | . . . . 119 . . . . . . . . . . . . . . . . . . . . . . . Slashing 4421 | . . . . 623 . 161 . . . 415 824 . 596 52 . . . 277 . 276 . . 1023 . . . 174 Piercing 711 | . . . . 179 . 70 . . . . . . . . . . . 259 . 203 . . . . . . . Highest Corruption 25 | 1 2 2 2 . . . . . . . 3 3 5 5 5 5 6 . 6 15 15 25 25 25 . . 5 Average Corruption 5 | 1 1 2 2 . . . . . . . 1 3 3 5 5 5 5 . 6 6 15 17 25 25 . . 4 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . 12 4 3 . . . . . . . 1 6 8 4 5 . 5 . 3 40 12 8 6 11 . . 3 Message Errors 33 | . 3 1 1 . . . . . . . . 2 2 . 2 . 1 . 2 7 2 4 2 2 . . 2 Matter Fused 27 | . 4 1 . . . . . . . . . . 1 . 2 . . . 1 10 5 1 . 2 . . . Heat Flow Errors 11 | . 1 . . . . . . . . . . . 1 2 . . . . . 3 . . 2 2 . . . Energy Discharges 23 | . 1 2 . . . . . . . . . 1 1 1 1 . 3 . . 6 3 . 1 2 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . 1 . . . . . . . . . . 3 1 . . . 1 . . 7 1 1 . 2 . . . Data Loss (major) 3 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . Misfires 4 | . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1155 | . . 8 . 185 . 119 . . . 214 85 . 90 . 123 . 19 62 . 67 . . 183 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 245 | . . 8 . . . . . . . . . . 28 . 123 . 19 . . 67 . . . . . . . Melee 910 | . . . . 185 . 119 . . . 214 85 . 62 . . . . 62 . . . . 183 . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . 25 74 6 . . . . . . . . . 15 . 115 . 12 . . . . . . . . . 2 Shots 11 | . 1 6 . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . Rammed 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 8 | . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | 90 224 . . . . . 1 . . . . . 276 177 . . . . . 264 . . 144 223 . . . Average Temperature 78 | 47 69 . . . . . 1 . . . . . 138 88 . . . . . 75 . . 87 114 . . . Received Heat Transfer 1550 | . 72 27 243 57 . . 9 . . 9 12 . 30 9 . . 9 18 . 702 9 . . . . 158 186 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 583 | . 200 . . . . . . . . . . . . . . . . . . 383 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Peak Influence 1247 | 15 243 . 259 504 236 250 . . . . 164 31 712 . . . . 485 161 1247 . . . . 51 40 239 Initial 245 | . 9 . . 117 176 165 . . . . 102 1 . . . . . 245 146 112 . . . . 46 35 8 Average 258 | 5 118 . 88 213 201 191 . . . . 95 6 405 . . . . 369 155 674 . . . . 46 19 98 Maximum Alert Level 4 | . 1 . 1 2 1 1 . . . . . . 3 . . . . 2 . 4 . . . . . . 1 Low Security (%) 59 | 100 91 . 95 54 40 69 . . . . 100 100 11 . . . . . 100 1 . . . . 100 100 95 Level 1 20 | . 8 . 4 38 59 30 . . . . . . 28 . . . . 65 . 30 . . . . . . 4 Level 2 9 | . . . . 7 . . . . . . . . 54 . . . . 34 . 10 . . . . . . . Level 3 9 | . . . . . . . . . . . . . 6 . . . . . . 46 . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 4 . 2 3 . 1 . . . . 1 . 5 . . . . 3 . 11 . . . . . 1 1 Investigation 9 | . 2 . 1 . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . Extermination 5 | . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . 1 Reinforcement 15 | . 2 . 1 2 . . . . . . . . 4 . . . . 1 . 4 . . . . . 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Distress Signals 17 | . 1 . 2 2 . . . . . . . . 7 . . . . 1 . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 21 9 17 20 10 3 11 1 . 11 5 7 30 13 5 . 20 20 6 67 5 6 . 11 . 6 27 Peak Tracking Total 13 | . 5 2 9 5 5 2 4 1 . 5 2 6 8 12 3 . 11 7 6 13 4 4 . 8 . 5 9 Tactical Retreats 55 | . 1 . 3 7 2 . . . . 2 1 1 2 3 2 . 7 5 . 6 1 1 . 1 . 2 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Traps Triggered 18 | . 3 . 1 1 . . . . . . 4 . 1 . . . . 1 . 4 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Machines Disabled 32 | . 3 . 1 1 . . . . . . 1 . 3 . . . . . . 23 . . . . . . . Max in Single Turn 6 | . 1 . 1 . . . . . . . 1 . 3 . . . . . . 6 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Machines Accessed 52 | . 5 . 1 7 . 1 . 1 . . 8 . 3 . . 4 . 2 . 3 1 . 9 . 1 . 6 Terminals 25 | . 5 . 1 4 . . . . . . 5 . 1 . . . . 1 . 2 . . . . 1 . 5 Fabricators 8 | . . . . 2 . 1 . . . . 2 . 2 . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Total Hacks 157 | . 13 . 2 11 . 3 . 1 . . 15 . 8 . . 33 . 4 . 9 1 . 48 . 1 . 8 Successful 124 | . 7 . 2 6 . 1 . 1 . . 9 . 4 . . 33 . 1 . 6 1 . 48 . 1 . 4 Failed 32 | . 5 . . 5 . 2 . . . . 6 . 4 . . . . 3 . 3 . . . . . . 4 Catastrophic 9 | . 1 . . 2 . 1 . . . . 2 . . . . . . 1 . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 13 . 2 7 . 1 . . . . 11 . 7 . . . . 2 . 6 . . . . . . . Terminals 48 | . 13 . 2 7 . . . . . . 7 . 3 . . . . 2 . 6 . . . . 1 . 7 Fabricators 20 | . . . . 2 . 3 . . . . 7 . 5 . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 Terminal Hacks 93 | . 3 . . 1 . . . 1 . . 1 . . . . 33 . . . 1 1 . 48 . 1 . 3 Record 47 | . . . . . . . . . . . . . . . . 11 . . . . . . 36 . . . . Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . 1 Open Door 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unauthorized Hacks 23 | . 4 . 2 3 . 1 . . . . 5 . 3 . . . . 1 . 4 . . . . . . . Terminals 16 | . 4 . 2 3 . . . . . . 3 . 1 . . . . 1 . 2 . . . . . . . Track 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 13 | . 4 . 1 2 . . . . . . 2 . 1 . . . . 1 . 2 . . . . . . . Fabricators 7 | . . . . . . 1 . . . . 2 . 2 . . . . . . 2 . . . . . . . Liberate 4 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . 5 . 1 . . . . 6 . 2 . . . . 2 . 2 . . . . . . 4 Full Trace Events 6 | . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . . . 7 . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . . . . . . . . 134 . . . . . . 169 . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . 12 . . . . . . 18 . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 14 . . . . . . 12 . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 . Autooverrided 4 | . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Total Allies 55 | . . . . 1 19 . . . 4 . . 20 3 . . . 1 1 . 4 1 1 . . . . . Largest Group 19 | . . . . 1 19 18 16 5 5 5 . 19 14 . . . 1 1 . 3 1 1 . . . . . Highest-Rated Group 684 | . . . . 34 465 451 402 151 130 127 . 684 467 . . . 96 47 . 90 29 41 . . . . . Highest-Rated Ally 96 | . . . . 34 35 35 35 35 28 28 . 50 46 . . . 96 47 . 30 29 41 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 566 | . . . . 7 86 22 103 21 . 23 . 147 139 . . . 5 1 . 4 5 3 . . . . . Total Damage 14280 | . . . . 656 2616 268 1873 615 . 746 . 3928 2609 . . . 178 39 . 566 77 109 . . . . . Kills 71 | . . . . 3 6 4 15 4 . 6 . 6 21 . . . 2 . . 3 1 . . . . . . Allies Corrupted 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 1 2 . . . . . 2 . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Turns Passed 11090 | 118 1406 557 243 773 227 171 770 266 601 249 840 394 623 125 251 29 287 357 94 1339 266 131 116 195 8 80 574 Spaces Moved 15257 | 55 633 387 304 1617 328 177 846 584 1182 529 1238 383 951 290 683 86 610 712 196 958 531 257 196 447 15 158 904 Core 1401 | 2 . 2 158 249 . . . . . . . . . . . . . . . 104 . 4 . . . 72 810 Treads 724 | 53 633 38 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 703 | . . . . . . . . . . . . . . . . . . . . 703 . . . . . . . Wheels 443 | . . 347 96 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 11985 | . . . 50 1368 328 177 846 584 1182 529 1237 383 951 290 683 86 610 712 196 151 531 253 196 447 15 86 94 Fastest Speed 29 | 50 160 115 40 29 32 32 32 32 32 32 30 31 34 37 33 33 33 34 40 40 45 40 40 40 40 40 40 Average Speed 49 | 156 160 120 69 34 32 32 37 32 39 37 32 33 34 37 33 33 33 37 40 101 45 43 40 40 40 44 48 Slowest Speed 400 | 160 160 400 115 50 34 32 112 32 42 195 180 37 114 39 39 33 37 120 40 200 45 50 40 40 40 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . 6 6 . 2 . . . . 3 . . . . . . 6 . 2 2 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 93 18 34 38 96 7 77 70 86 67 28 91 26 55 73 72 65 22 81 33 71 48 62 66 1 96 28 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Known Exits Taken 16 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . 1 4 3 1 . . . 1 3 . 2 . . . 2 1 . 1 . . . Spaces Dug 143 | . . 14 . 14 . 5 . 1 . . 13 . 12 . 1 . 28 13 . 24 3 . . 3 . . 12 Terrain Destroyed 621 | . 15 93 12 14 . 5 . 1 . . 13 . 105 . 50 . 85 13 . 197 3 . . 3 . . 12 Melee 86 | . . . . 14 . 5 . 1 . . 13 . 12 . 1 . 5 13 . 6 3 . . 3 . . 10 Projectile 36 | . . . . . . . . . . . . . . . . . 1 . . 33 . . . . . . 2 AOE 499 | . 15 93 12 . . . . . . . . . 93 . 49 . 79 . . 158 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac DSF Res Total 18163 | 73 927 438 330 1778 445 278 1294 661 1313 564 1632 647 1208 301 701 85 680 752 210 1165 549 275 212 459 16 167 1003 Wait 2235 | . 236 6 7 89 116 95 447 75 114 21 322 258 214 8 . . 49 9 15 66 16 16 . . . . 56 Move 15179 | 54 632 386 292 1605 327 173 845 583 1181 528 1232 382 950 289 682 85 609 700 195 953 526 256 195 446 14 157 902 Hop 26 | . . . 5 6 . 1 . . . . 3 . . . . . . 6 . 2 2 . . . . . 1 Pick Up 49 | 6 6 2 7 8 . . . 1 4 . 3 . . . 2 . . 1 . 5 . . 1 2 . . 1 Fast Attach 105 | 7 1 . 2 13 . . 1 . 2 1 11 2 6 3 4 . 2 5 . 28 2 1 3 1 . . 10 Attach 42 | . . 7 2 4 . . . . . . 2 . . . 2 . 3 . . 12 . 1 . 4 1 . 4 Detach 31 | . 1 . 2 2 . . . . . . 1 . 1 . 2 . 4 2 . 7 . . . 2 1 . 6 Swap 41 | 1 2 10 . 4 2 1 . . 3 . 5 2 6 . 1 . 1 . . 3 . . . . . . . Drop 70 | . . . 6 10 . 1 1 1 8 4 10 3 6 . 3 . 3 4 . 6 . 1 . 1 . . 2 Fire 166 | 5 49 27 1 . . . . . . . . . 4 . 4 . 4 . . 70 . . . . . . 2 Melee 178 | . . . . 32 . 7 . 1 1 10 25 . 21 1 1 . 5 25 . 12 3 . 13 3 . . 18 Ram 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . 10 . Rewire 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / Upp / DSF) -4/DSF -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 697 | -10/Materials | Discovered new exit (range 4) 879 | -10/Materials | Central database locked down 923 | -10/Materials | Discovered new exit (range 15) 1007 | -10/Materials | Discovered new exit (range 5) 1174 | -10/Materials | Discovered new exit (range 12) 1335 | -10/Materials | Discovered new exit (range 7) 1510 | -10/Materials | Discovered new exit (range 8) 1525 | -10/Materials | Entered Subcaves 1533 | -10/Subcaves | Learned Materials machine intel 1604 | -10/Subcaves | Discovered new exit (range 12) 1611 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1627 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1775 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1787 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1948 | -10/Subcaves | Discovered new exit (range 6) 2003 | -10/Subcaves | Ambushed by Subdweller buried in earth 2053 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 2082 | -10/Subcaves | Entered Materials 2082 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2083 | -8/Materials | Loaded intel: 54 machine locations 2319 | -8/Materials | Discovered new exit (range 13) 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Evolved 2 slots: Utility x2 2539 | -7/Factory | Discovered new exit (range 5) 2785 | -7/Factory | Build established: Sprinter 3027 | -7/Factory | Discovered new exit (range 5) 3048 | -7/Factory | Identified exit to Lower Caves 3098 | -7/Factory | Sucked down chute 3098 | -7/Factory | Entered Waste 3102 | -7/Waste | Spotted C-40 Crusher 3102 | -7/Waste | Spotted C-40 Crusher 3103 | -7/Waste | Spotted C-40 Crusher 3104 | -7/Waste | Build established: Gladiator 3184 | -7/Waste | Spotted C-40 Crusher 3188 | -7/Waste | Spotted C-40 Crusher 3188 | -7/Waste | Spotted C-40 Crusher 3201 | -7/Waste | Discovered new exit (range 15) 3205 | -7/Waste | Warlord forces began an assault 3255 | -7/Waste | Allies destroyed C-40 Crusher 3259 | -7/Waste | Allies destroyed C-40 Crusher 3270 | -7/Waste | Allies destroyed C-40 Crusher 3272 | -7/Waste | Allies destroyed C-40 Crusher 3274 | -7/Waste | Allies destroyed C-40 Crusher 3324 | -7/Waste | Identified exit to Factory 3325 | -7/Waste | Entered Factory 3325 | -7/Factory | Accompanied by 18 allies 3384 | -7/Factory | Discovered exit to Lower Caves (range 16) 3463 | -7/Factory | Build established: Sprinter 3496 | -7/Factory | Entered Lower Caves 3496 | -7/Lower Caves | Accompanied by 16 allies 3528 | -7/Lower Caves | Encountered a Warlord checkpoint 3803 | -7/Lower Caves | Spotted B-75 Beast 3806 | -7/Lower Caves | Identified exit to Lower Caves 3839 | -7/Lower Caves | Allies destroyed B-75 Beast 3868 | -7/Lower Caves | Lost 7 allies 3921 | -7/Lower Caves | Learned 4 Factory zone layouts 3961 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4266 | -7/Lower Caves | Entered another Lower Caves area 4266 | -7/Lower Caves | Accompanied by 5 allies 4279 | -7/Lower Caves | Learned location of 1 exit from Factory 4430 | -7/Lower Caves | Spotted B-75 Beast 4513 | -7/Lower Caves | Discovered new exit (range 5) 4515 | -7/Lower Caves | Identified exit to Zion 4532 | -7/Lower Caves | Entered Zion 4532 | -7/Zion | Accompanied by 1 ally 4574 | -7/Zion | Discovered new exit (range 16) 4602 | -7/Zion | Gained Derelict followers 4756 | -7/Zion | Learned Factory emergency access door positions 4762 | -7/Zion | Learned 4 Factory zone layouts 4770 | -7/Zion | Given the Hacking Drone Bay 4891 | -7/Zion | Found CR-A16's Pointy Stick 4918 | -7/Zion | Met Imprinter 4931 | -7/Zion | Build established: Gladiator 4944 | -7/Zion | Found Prototype Special Weapon 4945 | -7/Zion | Found Prototype Special Weapon 4947 | -7/Zion | Found Prototype Special Weapon 4948 | -7/Zion | Found Prototype Special Weapon 5018 | -7/Zion | Identified exit to Proximity Caves 5133 | -7/Zion | Entered Proximity Caves 5133 | -6/Proximity Caves | Accompanied by 5 allies 5377 | -6/Proximity Caves | Discovered new exit (range 16) 5382 | -6/Proximity Caves | Identified exit to Factory 5382 | -6/Proximity Caves | Entered Factory 5382 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5383 | -6/Factory | Identified exit to Lower Caves 5384 | -6/Factory | Identified exit to Factory 5507 | -6/Factory | Fabricated Lrn. Missile Launcher? 5737 | -6/Factory | Build established: Scout 6222 | -6/Factory | Manually triggered Chute Trap 6222 | -6/Factory | Sucked down chute 6222 | -6/Factory | Entered Waste 6223 | -6/Waste | Met a frightened Derelict 6225 | -6/Waste | Spotted C-40 Crusher 6234 | -6/Waste | Spotted C-40 Crusher 6241 | -6/Waste | Spotted C-40 Crusher 6251 | -6/Waste | Spotted C-40 Crusher 6263 | -6/Waste | Spotted C-40 Crusher 6267 | -6/Waste | Spotted C-40 Crusher 6310 | -6/Waste | Crushed by Compactor (1 part destroyed) 6345 | -6/Waste | Discovered new exit (range 18) 6355 | -6/Waste | Warlord forces began an assault 6395 | -6/Waste | Allies destroyed C-40 Crusher 6401 | -6/Waste | Allies destroyed C-40 Crusher 6406 | -6/Waste | Allies destroyed C-40 Crusher 6411 | -6/Waste | Allies destroyed C-40 Crusher 6412 | -6/Waste | Allies destroyed C-40 Crusher 6416 | -6/Waste | Allies destroyed C-40 Crusher 6442 | -6/Waste | Lost 5 allies 6453 | -6/Waste | Identified exit to Factory 6616 | -6/Waste | Entered Factory 6616 | -6/Factory | Accompanied by 14 allies 6928 | -6/Factory | Lost 4 allies 6939 | -6/Factory | Fabricated B-48 Gladiator? 6993 | -6/Factory | Discovered exit to Factory (range 17) 7103 | -6/Factory | Discovered exit to Lower Caves (range 10) 7239 | -6/Factory | Entered Lower Caves 7251 | -6/Lower Caves | Encountered an infested base 7293 | -6/Lower Caves | Spotted B-75 Beast 7362 | -6/Lower Caves | Discovered new exit (range 4) 7363 | -6/Lower Caves | Identified exit to Lower Caves 7364 | -6/Lower Caves | Entered another Lower Caves area 7436 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7567 | -6/Lower Caves | Discovered new exit (range 10) 7573 | -6/Lower Caves | Identified exit to Data Miner 7588 | -6/Lower Caves | Learned Factory emergency access door positions 7615 | -6/Lower Caves | Entered Data Miner 7615 | -6/Data Miner | Discovered new exit (range 6) 7621 | -6/Data Miner | Met Data Miner 7627 | -6/Data Miner | Learned location of Section 7 (-2) 7627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7633 | -6/Data Miner | Received God Mode back door access code from Data Miner 7643 | -6/Data Miner | Identified exit to Proximity Caves 7644 | -6/Data Miner | Entered Proximity Caves 7660 | -5/Proximity Caves | Build established: Sprinter 7804 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 7898 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7916 | -5/Proximity Caves | Ambushed by research squad 7921 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7931 | -5/Proximity Caves | Entered Factory 7931 | -5/Factory | Evolved 2 slots: Propulsion x2 7954 | -5/Factory | Incoming investigation squad redirected 7991 | -5/Factory | Local machine network offline 8158 | -5/Factory | Discovered new exit (range 10) 8163 | -5/Factory | Identified exit to Factory 8231 | -5/Factory | Search patrols dispatched 8288 | -5/Factory | Sucked down chute 8288 | -5/Factory | Entered Waste 8300 | -5/Waste | Spotted C-40 Crusher 8303 | -5/Waste | EMP discharged 8320 | -5/Waste | Spotted C-40 Crusher 8321 | -5/Waste | Spotted C-40 Crusher 8358 | -5/Waste | Spotted C-40 Crusher 8358 | -5/Waste | Spotted C-40 Crusher 8358 | -5/Waste | Spotted C-40 Crusher 8368 | -5/Waste | Discovered new exit (range 13) 8381 | -5/Waste | Identified exit to Factory 8382 | -5/Waste | Entered Factory 8398 | -5/Factory | Identified exit to Upper Caves 8421 | -5/Factory | Incoming investigation squad redirected 8701 | -5/Factory | Discovered exit to Factory (range 9) 8707 | -5/Factory | Build established: Hacker-Mutant 8939 | -5/Factory | Destroyed 8 combat bots 8941 | -5/Factory | Lost 4 parts (1n3w) 8982 | -5/Factory | First assault squad dispatched 9170 | -5/Factory | Lost 3 parts (2n1u) 9375 | -5/Factory | Fabricated B-60 Warrior? 9497 | -5/Factory | Core integrity fell below 50% 9571 | -5/Factory | Spotted B-75 Beast 9648 | -5/Factory | Lost 6 parts (1n3u2w) 9693 | -5/Factory | System corruption reached 10% 9706 | -5/Factory | Lost 5 parts (5n) 9721 | -5/Factory | Entered Upper Caves 9732 | -5/Upper Caves | Encountered a Warlord checkpoint 9735 | -5/Upper Caves | Learned 8 Factory zone layouts 9919 | -5/Upper Caves | Core integrity fell below 20% 9983 | -5/Upper Caves | Identified exit to Upper Caves 9987 | -5/Upper Caves | Entered another Upper Caves area 10094 | -5/Upper Caves | Learned Factory trap positions 10116 | -5/Upper Caves | Discovered new exit (range 6) 10118 | -5/Upper Caves | Identified exit to Zhirov 10118 | -5/Upper Caves | Entered Zhirov 10118 | -5/Zhirov | Discovered new exit (range 3) 10126 | -5/Zhirov | Met Zhirov 10135 | -5/Zhirov | Learned location of Quarantine (-2) 10135 | -5/Zhirov | Learned location of Testing (-3) 10135 | -5/Zhirov | Learned location of Command (-1) 10143 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10151 | -5/Zhirov | Found Alien Artifact 10151 | -5/Zhirov | Identified Integrated Dissipator 10151 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10157 | -5/Zhirov | Found Alien Artifact 10234 | -5/Zhirov | Identified exit to Proximity Caves 10234 | -5/Zhirov | Entered Proximity Caves 10401 | -4/Proximity Caves | Identified Transdimensional Reconstructor 10401 | -4/Proximity Caves | Warped through subspace 10422 | -4/Proximity Caves | Build established: Mutant 10427 | -4/Proximity Caves | Discovered exit to Factory (range 8) 10429 | -4/Proximity Caves | Learned Research emergency access door positions 10429 | -4/Proximity Caves | Entered Factory 10429 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10430 | -4/Factory | Identified exit to Research 10430 | -4/Factory | Identified exit to Upper Caves 10431 | -4/Factory | Loaded intel: 98 trap records 10436 | -4/Factory | Identified exit to DSF 10437 | -4/Factory | Entered DSF 10462 | -4/DSF | Additional patrols routed to DSF 10463 | -4/DSF | Discovered exit to Research (range 18) 10496 | -4/DSF | Core integrity fell below 50% 10517 | -4/DSF | Entered Research 10517 | -3/Research | Evolved 2 slots: Utility x2 10526 | -3/Research | Lost 4 parts (1n2u1w) 10636 | -3/Research | Found Prototype Processor 10636 | -3/Research | Identified Spectral Analyzer 10700 | -3/Research | Identified exit to Research 10722 | -3/Research | Spotted B-86 Titan 10987 | -3/Research | Core integrity fell below 50% 10997 | -3/Research | Spotted B-86 Titan 11045 | -3/Research | Core integrity fell below 20% 11089 | -3/Research | Spotted B-86 Titan 11091 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 10960_ Adv. Weight Redist. System blown off. 10960_ System Shield blown off. 10974_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1N layout... Downloaded map data. 10985_ Acquired Adv. Melee Analysis Suite. 10987_ Door malfunctions. 11013_ P2&ZHWRMEGR %TBFGY5YWNYZS|KD:Z6DS: 11020_ Acquired Unknown Piercing Weapon. 11020_ Identified Force Lance. 11021_ Dropped Adv. Cooling System. 11027_ Acquired 69 matter. 11031_ Adv. Melee Analysis Suite destroyed. 11033_ 5W6JO0LKX5PH| 4:BNWO3M 11040_ Slammed into K-01 Serf. 11040_ K-01 Serf knocked back. 11040_ Destabilizing: System corrupted (+1). 11045_ Acquired Nuclear Pulse Array. 11076_ System corrupted: Energy discharge (-24). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######+##+########?????????????????? | | ???????????H??? +?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# +?????????????????? | | ????????????????# #?????????????????? | | ????????????????# [[[ #?????????????????? | | ????????????##### [[[ #?????????????????? | | ????????????# [[[ #?????????????????? | | ????????????# @ #?????????????????? | | ???+????????# #?????????????????? | | ????????????+ #?????????????????? | | ????????????# k###+#######BB##?????????????????? | | ????????????# ???# #BB#??????????????????? | | ?????????????????# #?##??????????????????? | | ?????????????????# %#?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# """"" !#?????????????????????? | | ?????????????????# """"" #?????????????????????? | | ?????????????????#= """"" #?????????????????????? | | ?????????????????########+##?????????????????????? | | ?????????????????# ! #?????????????????????? | | ?????????? ?????# #?????????????????????? | | ????????? # #?????????????????????? | | ????????? + #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# ########"##?????????????????????? | | ????????????# #########"#?????????????????????? | | ????????????+ # ##?????????????????????? | | ????????????# # #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 20 Launcher Accuracy 20 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilScrapStatue Manual? 0 Play Time 02:20:41 Cumulative 684.7 hours Start 2024.07.17 @ 15:22:25 End 2024.07.17 @ 22:50:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 683 Rogue 682 Adventurer 0 Explorer 1 Win Type - Total 33 Types 24/0/6/3/0/0/0/0/0 Lore% 68 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b0a42e5-9b55-46dd-a1f8-219d64b3bf5d