Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 03:21:02 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (129) 645 Value Destroyed (4171) 4171 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 13246 Bonus ------- High Alert Combat Kills 10 Aligned with FarCom 300 Cogmind --------- Core Integrity 1558/1600 Matter 297/300 Energy 86/200 System Corruption 5% Temperature Hot (256) Movement Flying (109) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Cooled Field Propulsion Drive Field Propulsion Array Q-thruster > --- UTILITY (13) ----- Advanced Weight Redist. System Triangulator Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Seismic Detector ECM Suite Advanced Cloaking Device > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Warp Gun Heavy Linear Accelerator Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Lightpack 2.0 Advanced Weight Redist. System Structural Scanner Triangulator Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer ECM Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Nuclear Pulse Array Cooled Field Propulsion Drive Advanced Thermal Generator High-capacity Battery Advanced Weight Redist. System Advanced Trap Scanner Triangulator Improved Sensor Array Terrain Scanner Seismic Detector ECM Suite Graphene Brace Force Field Hacking Suite Skeleton Box Improved System Restoration Module Improved Field Recycling Unit Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Heavy Linear Accelerator Missile Launcher Rocket Array Remote Datajack [Rating: 160] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Lightpack 2.0 Device Advanced Weight Redist. System Storage Lightpack 2.0 Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . . . . . 1 1 . 1 1 . 1 Utility 11 | . . 1 . . . 2 2 1 . 2 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 189 | 6 10 23 2 2 1 14 34 13 12 24 30 12 6 . Power 22 | 1 1 3 . . . 2 1 2 1 4 3 1 3 . Engine 7 | 1 1 2 . . . 1 . 2 . . . . . . Core 8 | . . 1 . . . 1 1 . 1 4 . . . . Reactor 7 | . . . . . . . . . . . 3 1 3 . Propulsion 46 | 2 2 10 . . . 4 8 5 3 4 5 3 . . Treads 17 | 2 1 6 . . . 4 4 . . . . . . . Leg 4 | . . 4 . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 4 5 3 4 5 3 . . Utility 79 | 1 6 8 1 2 . 5 15 3 4 12 15 6 1 . Device 60 | . 4 4 1 . . 2 10 1 4 12 15 6 1 . Storage 4 | 1 1 1 . 1 . . . . . . . . . . Processor 4 | . . . . . . . 2 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 11 | . 1 3 . 1 . 3 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 1 2 1 . 1 3 10 3 4 4 7 2 2 . Energy Gun 7 | . 1 1 . . . 2 2 . . . . . 1 . Energy Cannon 8 | . . . . . 1 . . 1 1 1 2 1 1 . Ballistic Gun 4 | 2 . . 1 . . . 1 . . . . . . . Ballistic Cannon 4 | . . 1 . . . 1 2 . . . . . . . Launcher 6 | . . . . . . . 3 . . 1 2 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . 1 1 1 . . . . . Slashing Weapon 7 | . . . . . . . 1 1 2 1 2 . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 1 . 1 3 3 1 2 3 1 1 . Parts Lost 30 | . 1 4 1 . 1 1 4 2 1 . 9 3 . 3 Power 4 | . 1 . . . . . . . . . 2 1 . . Propulsion 10 | . . 1 . . . . 1 2 1 . 3 1 . 1 Utility 11 | . . 1 . . . . 3 . . . 4 1 . 2 Weapon 5 | . . 2 1 . 1 1 . . . . . . . . Highest Loss Streak 7 | . 1 2 1 . 1 1 1 1 1 . 7 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 100 89 69 80 77 85 82 81 78 79 79 72 Engine 5 | . 13 9 11 11 11 2 4 2 5 3 . . . . Core 2 | . . 1 . . . 6 2 3 5 5 3 . . . Treads 17 | . 21 23 33 33 33 26 13 . . . . . . . Leg 1 | . . 8 . . . . . . . . . . . . Flight 7 | . . . . . . . 8 25 28 21 18 20 21 20 Device 14 | . 12 10 11 6 . 13 14 16 17 25 27 29 32 28 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 4 3 . . Processor 3 | . . . . . . . 5 15 11 10 9 8 8 8 Protection 4 | . . 10 11 6 . 4 8 . . . . . . . Energy Gun 4 | . 7 11 3 . . 6 4 . . . . . . . Energy Cannon 1 | . . . . . 2 2 . 5 1 2 3 4 4 4 Ballistic Gun 4 | . 20 . 7 11 11 4 2 . . . . . . . Ballistic Cannon 4 | . . 9 11 11 1 4 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 10 54 61 60 60 20 35 40 25 34 38 50 58 59 47 Greatest Support 69 | 40 40 69 60 60 60 62 64 28 34 40 52 59 59 50 Greatest Overweight (x) 3 | . 3 2 . . . . 1 1 . . . 1 3 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 40 40 5 5 Average Capacity 31 | 7 19 20 20 29 40 40 40 40 40 40 40 39 5 5 Most Carried 40 | 6 20 20 20 23 27 40 40 40 40 40 40 33 5 5 Average Carried 28 | 3 16 19 19 20 24 35 35 36 38 39 38 28 3 5 Final Capacity 40 | 8 20 20 20 40 40 40 40 40 40 40 40 5 5 5 Final Carried 40 | 6 20 20 19 23 26 38 32 40 39 40 33 3 5 5 Class Distribution -------------------- 34% | Hauler-Mutant 30% | Mutant 16% | Hauler-Ninja 9% | Hauler-Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Ninja | -6/Factory Hauler-Ninja | -5/Factory Hauler-Ninja | -4/Factory Hauler-Ninja | -3/Research Hauler-Ninja | -2/Research Infiltrator-Ninja | -2/Testing Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 3560 | 215 214 432 125 . 129 482 606 97 169 269 366 242 185 29 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4202 | . 442 780 143 . 195 1003 825 97 19 20 255 104 253 66 Parts 245 | . 34 44 12 . 8 53 47 7 . 7 16 4 8 5 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 1 . . . 1 . . . Parts Field Recycled 12 | . . . . . . 12 . . . . . . . . Retrieved Matter 314 | . . . . . . 314 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 100 | . 13 17 7 . 5 22 22 . . . 13 . . 1 Melee 1 | . . . . . . . 1 . . . . . . . Guns 49 | . 13 7 3 . 1 14 11 . . . . . . . Cannons 30 | . . 10 4 . 4 8 4 . . . . . . . AOE 18 | . . . . . . . 5 . . . 13 . . . Classes Destroyed 15 | . 3 4 1 . . 2 2 . . 1 1 . . 1 Worker 6 | . . . . . . 1 3 . . . 2 . . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 7 | . . . . . . 1 . 4 1 . . . . 1 Hauler 2 | . . 2 . . . . . . . . . . . . Recycler 7 | . . 1 . . . 2 1 . . . . 1 2 . Operator 3 | . 1 1 . . . . . . . 1 . . . . Watcher 3 | . . 2 . . . . . 1 . . . . . . Swarmer 32 | . 3 . 4 . 3 6 8 . . . 8 . . . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 45 | . 10 15 2 . 2 9 6 . . . 1 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . . Sentry 10 | . . 2 . . . 6 2 . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 6 | . . . . . . . 3 . . . 3 . . . Best Kill Streak 12 | . 4 5 4 . 4 4 5 1 1 1 12 1 2 1 Combat Bots Only 10 | . 3 3 4 . 4 3 4 . . . 10 . . 1 Max Kills in Single Turn 4 | . 1 1 1 . 1 1 4 1 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . 2 . . . Melee 1 | . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Damage Taken 6872 | . 427 1136 523 . 382 950 1235 54 97 40 1173 497 . 358 Core 940 | . 59 174 34 . 27 182 154 20 . . 133 115 . 42 Absorbed by Shields 69 | . 69 . . . . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . . . . 21 . . . . Core Remaining (%) 83 | 100 76 . . . 41 66 78 97 100 100 89 . 92 . Volleys Fired 411 | . 43 78 23 . 16 73 50 5 3 25 58 22 6 9 Largest 2 | . 2 2 2 . 2 2 2 1 1 1 2 1 1 1 Hottest 149 | . 85 100 85 . 91 105 108 90 90 90 149 120 120 120 Shots Fired 653 | . 86 121 46 . 31 144 96 5 3 25 59 22 6 9 Gun 361 | . 86 70 23 . 16 87 79 . . . . . . . Cannon 264 | . . 51 23 . 15 57 11 5 3 19 43 22 6 9 Launcher 23 | . . . . . . . 6 . . 1 16 . . . Special 5 | . . . . . . . . . . 5 . . . . Kinetic 322 | . 73 67 29 . 30 73 50 . . . . . . . Thermal 303 | . 13 54 17 . 1 71 40 5 3 19 43 22 6 9 Explosive 23 | . . . . . . . 6 . . 1 16 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 9 14 7 . 12 15 14 . . 5 2 3 1 2 Robot Miss Streak 7 | . 2 3 3 . 3 3 3 . . 2 7 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 385 | . 58 87 26 . 26 88 77 8 1 5 2 3 2 2 Core Hits 205 | . 26 35 9 . 10 35 49 2 1 2 31 2 2 1 Critical Kills 2 | . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . Critical Strikes 18 | . 2 6 2 . 1 4 2 . . . . . . 1 Burn 9 | . . 3 2 . . 3 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 2 | . 2 . . . . . . . . . . . . . Blast 5 | . . 3 . . 1 1 . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . Melee Attacks 163 | . . . . . . . 29 27 18 40 4 12 4 29 Impact 26 | . . . . . . . 6 19 1 . . . . . Slashing 92 | . . . . . . . 23 8 17 40 4 . . . Piercing 45 | . . . . . . . . . . . . 12 4 29 Sneak Attacks 11 | . . . . . . . 2 5 1 1 . . 1 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10417 | . 535 1343 426 . 424 1726 2334 623 89 185 2274 120 186 152 Guns 3825 | . 535 671 187 . 210 1104 1118 . . . . . . . Cannons 2221 | . . 672 239 . 214 614 237 . . . . 120 41 84 Explosions 3067 | . . . . . . . 730 . . 63 2274 . . . Melee 1296 | . . . . . . . 249 623 89 122 . . 145 68 Ramming 8 | . . . . . . 8 . . . . . . . . Kinetic 3504 | . 400 757 301 . 424 775 847 . . . . . . . Thermal 2542 | . 135 586 125 . . 943 508 . . . . 120 41 84 Explosive 3067 | . . . . . . . 730 . . 63 2274 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 612 | . . . . . . . 183 429 . . . . . . Slashing 471 | . . . . . . . 66 194 89 122 . . . . Piercing 213 | . . . . . . . . . . . . . 145 68 Highest Corruption 9 | . . . . . . . 2 . . . 2 9 9 5 Average Corruption 3 | . . . . . . . 1 . . . 1 9 9 4 Corruption Purged 4 | . . . . . . . 4 . . . . . . . Corruption Blocked 6 | . . . . . . . 6 . . . . . . . Effects 19 | . . . . . . . 6 . . . 1 1 6 5 Message Errors 6 | . . . . . . . 1 . . . . . 4 1 Matter Fused 4 | . . . . . . . 1 . . . . 1 1 1 Heat Flow Errors 4 | . . . . . . . 1 . . . 1 . 1 1 Energy Discharges 3 | . . . . . . . 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 518 | . . . 3 . 6 5 60 335 . 17 83 9 . . Projectiles 41 | . . . 3 . 6 5 18 . . . . 9 . . Explosions 83 | . . . . . . . . . . . 83 . . . Melee 394 | . . . . . . . 42 335 . 17 . . . . Knockbacks 22 | . . 6 9 . 2 2 1 2 . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . Kinetic 16 | . . 5 7 . 2 1 1 . . . . . . . Secondary 4 | . . 1 2 . . 1 . . . . . . . . Self-Inflicted Damage 47 | . . . . . . . . . . . 47 . . . Shots 1 | . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . Highest Temperature 494 | . 300 379 39 . 111 394 179 162 100 228 361 447 494 328 Average Temperature 105 | . 92 138 17 . 49 173 76 85 44 70 85 102 248 114 Received Heat Transfer 1919 | . 164 636 132 . 216 405 309 30 . . 18 . . 9 Effects 15 | . . 6 . . . . . . . . . 5 4 . Shutdowns 5 | . . 1 . . . . . . . . . 2 2 . Energy Bleed 7 | . . 4 . . . . . . . . . 1 2 . Interference 3 | . . 1 . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . Impact Corruptions 8 | . . . . . . . 1 7 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 7 | . . 1 1 . . 2 1 . . . . . . 2 Heat Transferred 5924 | . 296 1776 518 . . 1961 1151 . . . . 111 37 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Peak Influence 575 | . 235 274 117 . 155 298 345 263 216 223 537 518 419 575 Initial 301 | . . 54 27 . . 1 121 168 122 37 48 301 291 251 Average 141 | . 111 118 34 . 88 136 201 194 110 84 109 397 363 386 Maximum Alert Level 2 | . 1 1 . . . 1 1 1 1 1 2 2 2 2 Low Security (%) 72 | 100 81 90 100 . 100 69 47 37 91 92 89 . . . Level 1 23 | . 18 9 . . . 30 52 62 8 7 5 47 63 50 Level 2 3 | . . . . . . . . . . . 4 52 36 49 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 2 . . . 2 4 1 2 3 1 1 2 3 Investigation 5 | . 1 . . . . 2 . . . 1 . . 1 . Extermination 11 | . . . . . . . 3 1 2 2 1 1 . 1 Reinforcement 8 | . 2 2 . . . . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 21 | . 3 3 . . . 5 1 2 . 4 2 . . 1 Communications Jammed 10 | . . . . . . . . . . . 1 4 . 5 Distress Signals 10 | . . . . . . . . . . . 1 4 . 5 Times Spotted 294 | . 30 35 7 . 8 45 35 20 10 25 34 20 3 22 Peak Tracking Total 13 | . 6 4 4 . 3 5 5 7 4 6 9 13 2 6 Tactical Retreats 49 | . . 2 . . 3 5 7 6 4 6 5 4 . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 14 | . 1 . . . . 2 1 1 . 2 2 3 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 10 | . . . . . . 1 1 . . 3 2 . 2 1 Max in Single Turn 1 | . . . . . . 1 1 . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 51 | . . 4 1 5 . 9 5 4 4 8 6 3 1 1 Terminals 40 | . . 4 1 . . 9 4 4 4 4 6 2 1 1 Fabricators 2 | . . . . . . . 1 . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . Total Hacks 150 | . . 9 3 50 . 20 9 9 6 20 12 8 3 1 Successful 83 | . . 4 . 50 . 8 4 . 1 10 4 1 1 . Failed 67 | . . 5 3 . . 12 5 9 5 10 8 7 2 1 Catastrophic 17 | . . . . . . 8 1 3 1 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . . 5 2 1 . 12 3 3 4 7 5 1 . . Terminals 90 | . . 9 3 . . 20 8 9 6 12 12 7 3 1 Fabricators 3 | . . . . . . . 1 . . 2 . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . Terminal Hacks 76 | . . 4 . 50 . 7 4 . 1 5 3 1 1 . Record 56 | . . . . 49 . 2 . . 1 1 1 1 1 . Part Schematic 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . 1 . . . . Alert Level 5 | . . . . . . 1 3 . . 1 . . . . Unreport Threat 4 | . . 1 . . . 2 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . 1 . . . Terminals 2 | . . . . . . 1 . . . . 1 . . . Operators 2 | . . . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . . 2 1 . . 7 4 4 4 7 6 3 1 1 Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . parse_system 1 | . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 3 | . . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . . 3 . . . . Highest-Rated Group 138 | . . . . . . . . . . 138 . . . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . 20 . . . . Total Damage 493 | . . . . . . . . . . 493 . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 15653 | 89 1119 2010 1290 1145 567 3155 1879 579 766 1062 954 396 204 438 Spaces Moved 16718 | 68 514 988 689 657 294 1448 2154 1328 1955 2369 2208 758 385 903 Core 41 | 33 . . . . . . . . . . . . 8 . Treads 4683 | 35 231 767 689 657 294 1448 562 . . . . . . . Legs 221 | . . 221 . . . . . . . . . . . . Wheels 283 | . 283 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11490 | . . . . . . . 1592 1328 1955 2369 2208 758 377 903 Fastest Speed 26 | 50 130 160 170 170 170 161 30 27 26 29 29 26 27 27 Average Speed 72 | 106 177 171 170 170 170 168 62 30 30 30 29 27 31 27 Slowest Speed 320 | 160 240 320 170 170 170 170 225 109 34 34 34 104 200 34 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . 12 8 12 14 4 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 85 62 97 92 46 84 44 27 41 32 44 21 47 15 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 237 | . . . . . . 8 24 21 20 53 45 30 6 30 Terrain Destroyed 449 | . . . . . . 13 55 21 20 61 211 31 6 31 Melee 136 | . . . . . . . 24 18 17 35 4 12 2 24 Projectile 102 | . . . . . . 13 . 3 3 18 35 19 4 7 AOE 211 | . . . . . . . 31 . . 8 172 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 19244 | 84 647 1199 763 688 330 2030 2531 1453 2090 2624 2435 896 450 1024 Wait 1389 | . 60 49 46 . 16 424 236 58 65 131 96 82 43 83 Move 16602 | 67 513 987 688 656 293 1447 2130 1311 1932 2341 2199 753 382 903 Hop 49 | . . . . . . . 11 8 10 13 4 2 1 . Pick Up 270 | 11 18 28 2 23 4 48 20 22 27 30 24 8 5 . Fast Attach 17 | 1 . 6 . 1 . 1 2 2 . 1 2 . 1 . Attach 89 | 5 2 6 2 1 1 7 18 8 6 7 14 10 2 . Detach 12 | . . . . . . . 5 1 3 1 2 . . . Swap 84 | . 8 11 . . . 6 14 4 6 16 14 2 3 . Drop 156 | . 3 34 2 7 . 22 16 7 20 19 18 5 3 . Fire 411 | . 43 78 23 . 16 73 50 5 3 25 58 22 6 9 Melee 163 | . . . . . . . 29 27 18 40 4 12 4 29 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: *Fac / *Low x2 / [*Ext]) -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 402 | -10/Materials | Discovered new exit (range 7) 846 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Discovered new exit (range 6) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -9/Materials | Discovered new exit (range 6) 1689 | -9/Materials | Discovered new exit (range 16) 2846 | -9/Materials | Discovered new exit (range 5) 3219 | -9/Materials | Entered Mines 3272 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3457 | -9/Mines | Discovered new exit (range 10) 3633 | -9/Mines | Core integrity fell below 50% 3779 | -9/Mines | Learned location of Zion (-6) 3792 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3792 | -9/Mines | Discovered new exit (range 5) 4220 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4224 | -9/Mines | Found Prototype Device 4225 | -9/Mines | Identified Exp. Sensor Array 4509 | -9/Mines | Entered Exiles 4533 | -9/Exiles | Discovered new exit (range 15) 4560 | -9/Exiles | Met 8R-AWN 4584 | -9/Exiles | Met EX-HEX 4664 | -9/Exiles | Met EX-DEC 4731 | -9/Exiles | Visited The Gauntlet 4979 | -9/Exiles | Met EX-BIN 5060 | -9/Exiles | Aligned with FarCom system 5062 | -9/Exiles | Given EX-Vault access code 5118 | -9/Exiles | Opened EX-Vault 5130 | -9/Exiles | Found Prototype Storage 5134 | -9/Exiles | Identified Lightpack 2.0 5142 | -9/Exiles | Found Prototype Device 5180 | -9/Exiles | Found Prototype Special Weapon 5200 | -9/Exiles | Identified Skeleton Box 5200 | -9/Exiles | Identified Field Lobotomy Kit 5254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5421 | -9/Exiles | Build established: Hauler-Mutant 5609 | -9/Exiles | Discovered new exit (range 12) 5654 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Skeleton Box, Field Lobotomy Kit 5654 | -9/Exiles | Entered Mines 6132 | -8/Mines | Discovered new exit (range 7) 6221 | -8/Mines | Entered Materials 6221 | -8/Materials | Evolved 2 slots: Utility x2 6983 | -8/Materials | Discovered new exit (range 10) 7821 | -8/Materials | Discovered new exit (range 14) 9376 | -8/Materials | Entered Factory 9376 | -7/Factory | Evolved 2 slots: Utility x2 9378 | -7/Factory | FarCom data flow suspended 10211 | -7/Factory | Cargo convoy interrupted 10457 | -7/Factory | Found Prototype Launcher 10458 | -7/Factory | Identified Rocket Array 11048 | -7/Factory | Build established: Hauler-Scout 11205 | -7/Factory | Discovered new exit (range 12) 11255 | -7/Factory | Identified exit to Factory 11255 | -7/Factory | Entered another Factory area 11255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11319 | -6/Factory | Discovered new exit (range 12) 11442 | -6/Factory | Discovered new exit (range 18) 11467 | -6/Factory | Identified exit to Lower Caves 11516 | -6/Factory | Discovered new exit (range 12) 11522 | -6/Factory | Identified exit to Factory 11748 | -6/Factory | Discovered exit to Lower Caves (range 20) 11799 | -6/Factory | Build established: Hauler-Ninja 11834 | -6/Factory | Entered another Factory area 11834 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12091 | -5/Factory | Discovered new exit (range 8) 12093 | -5/Factory | Identified exit to Factory 12273 | -5/Factory | Spotted B-75 Beast 12600 | -5/Factory | Entered another Factory area 12600 | -4/Factory | Evolved 2 slots: Utility x2 12675 | -4/Factory | Allied Derelicts emerged from ambush trap array 12817 | -4/Factory | Discovered new exit (range 8) 12819 | -4/Factory | Identified exit to Upper Caves 13457 | -4/Factory | Discovered new exit (range 4) 13458 | -4/Factory | Identified exit to Research 13464 | -4/Factory | Repaired Lgt. Fission Core? 13536 | -4/Factory | Discovered exit to Research (range 8) 13662 | -4/Factory | Entered Research 13662 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13783 | -3/Research | Spotted B-86 Titan 13890 | -3/Research | Identified exit to DSF 14017 | -3/Research | Discovered new exit (range 20) 14017 | -3/Research | Spotted B-90 Cyclops 14187 | -3/Research | Discovered new exit (range 18) 14278 | -3/Research | Spotted B-86 Titan 14317 | -3/Research | Found Enh. Force Lance 14332 | -3/Research | Found Fusion Bomb Launcher 14541 | -3/Research | Destroyed 10 combat bots 14545 | -3/Research | Lost 7 parts (2p2n3u) 14615 | -3/Research | Identified exit to Research 14616 | -3/Research | Entered another Research area 14616 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14781 | -2/Research | Spotted B-90 Cyclops 14986 | -2/Research | Discovered new exit (range 20) 15011 | -2/Research | Identified exit to Testing 15012 | -2/Research | Entered Testing 15132 | -2/Testing | Found Prototype Launcher 15145 | -2/Testing | Found Prototype Energy Gun 15148 | -2/Testing | Identified Warp Gun 15163 | -2/Testing | Discovered new exit (range 11) 15211 | -2/Testing | Identified exit to Access 15216 | -2/Testing | Entered Access 15216 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15378 | -1/Access | Build established: Infiltrator-Ninja 15484 | -1/Access | Spotted B-99 Colossus 15495 | -1/Access | Search patrols dispatched 15654 | -1/Access | Self-destructed Last Messages --------------- 15451_ System corrupted: Matter fused (-7). 15456_ U-05 Engineer builds a Wall. 15466_ ALERT: Rogue bot located, Programmers report to Access Zone 9Z. 15485_ Slug penetrates Wall. 15485_ Penetrated by Slug. 15485_ Slug penetrates K-01 Serf. 15495_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 15504_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15570_ System corrupted: Energy discharge (-42). 15570_ Connecting with Terminal... 15597_ System corrupted: Substantial component data lost. 15627_ System corrupted: Heat flow error (+261). 15644_ W-44 Eye sends out distress signal. 15645_ C-57 Dissector suffers critical hit (Meltdown). 15645_ Adv. Surge Thruster melted. 15645_ Imp. Melee Analysis Suite melted. 15646_ BTRNQW1HK