Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 01:52:26 Player: p0pp3t Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (340) 340 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (753) 753 TOTAL SCORE: 2658 Bonus ------- Follower Combat Kills 153 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 84/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Optical Array Medium Reflective Plating Experimental System Shield Plasma Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Hover Unit Enhanced Optical Array Advanced Core Analyzer Power Shielding Improved Utility Shielding Hardened Light Armor Plating Medium Reflective Plating Experimental System Shield Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 34 | 7 6 8 1 3 9 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 3 6 . . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 6 | . . 5 . . 1 Flight 6 | . 3 1 . . 2 Utility 8 | 2 1 2 1 . 2 Device 1 | 1 . . . . . Storage 1 | . . . 1 . . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 5 | . 1 2 . . 2 Artifact . | . . . . . . Weapon 9 | 2 2 . . 2 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 1 . 12 Power 2 | . . . . . 2 Propulsion 6 | . . 1 . . 5 Utility 2 | . . . . . 2 Weapon 4 | . . . 1 . 3 Highest Loss Streak 12 | . . 1 1 . 12 Average Slot Usage (%) 92 | . 76 84 93 91 98 Engine 11 | . 14 11 11 11 10 Hover 39 | . . 15 44 44 42 Flight 3 | . 24 26 . . . Storage 9 | . . . 6 11 11 Protection 10 | . . 9 11 11 10 Energy Gun 2 | . 4 . . . 9 Ballistic Gun 8 | . 4 . . 9 10 Launcher 7 | . 18 22 21 4 1 Naked Turns 5 | . . . . . 5 Heaviest Build 35 | 7 7 12 28 32 35 Greatest Support 24 | 20 20 24 24 24 24 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 4 4 4 10 10 10 Average Capacity 8 | 4 4 4 7 10 9 Most Carried 10 | . 4 4 5 10 10 Average Carried 7 | . 3 2 3 8 9 Final Capacity 10 | 4 4 4 10 10 4 Final Carried 9 | . 4 2 5 9 4 Class Distribution -------------------- 74% | Mutant 25% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 729 | 267 23 34 19 49 337 Remotely . | . . . . . . Salvage Created 263 | 41 44 90 18 . 70 Parts 19 | 3 11 1 1 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 11 | . . . . . 11 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | 1 4 4 . . 1 Guns 2 | 1 . . . . 1 AOE 8 | . 4 4 . . . Classes Destroyed 5 | 1 3 . . . 1 Worker 2 | . 1 . 1 . . Builder 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 6 | 1 1 4 . . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 6 3 1 . 1 Combat Bots Only 4 | 1 4 3 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1633 | 77 24 175 107 . 1250 Core 437 | 21 16 17 12 . 371 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 91 85 . . . . Volleys Fired 28 | 7 4 6 1 1 9 Largest 2 | 2 2 2 2 1 2 Hottest 103 | 60 60 60 60 30 103 Shots Fired 52 | 14 8 12 2 1 15 Gun 28 | 14 . . . . 14 Cannon . | . . . . . . Launcher 24 | . 8 12 2 1 1 Special . | . . . . . . Kinetic 16 | 7 . . . . 9 Thermal 5 | . . . . . 5 Explosive 24 | . 8 12 2 1 1 Electromagnetic 7 | 7 . . . . . Robot Hit Streak 6 | 3 4 6 1 . 5 Robot Miss Streak 2 | 2 . . 1 . 1 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 23 | 8 2 2 1 . 10 Core Hits 29 | 2 10 10 3 . 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1583 | 101 525 404 137 . 416 Guns 388 | 101 . . . . 287 Cannons . | . . . . . . Explosions 1195 | . 525 404 137 . 129 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 211 | 31 . . . . 180 Thermal 107 | . . . . . 107 Explosive 1195 | . 525 404 137 . 129 Electromagnetic 70 | 70 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 23 | . 1 22 . . . Projectiles . | . . . . . . Explosions 23 | . 1 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . 83 . . 44 Shots 3 | . . 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | 76 14 21 12 . 182 Average Temperature 47 | 39 7 8 8 . 90 Received Heat Transfer 267 | 42 . 51 42 . 132 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . . . . 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 225 | 20 143 225 92 . . Initial 87 | . 13 59 87 . . Average 83 | 2 46 130 87 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 87 100 . . Level 1 4 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | 1 9 13 2 . 16 Peak Tracking Total 8 | 1 6 5 2 . 8 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 6 | . 2 1 . 3 . Max in Single Turn 3 | . 1 1 . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 2 10 . . . Successful 11 | . 1 10 . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . . 10 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 10 | . . 10 . . . Recycle Component 6 | . . 6 . . . Process 2 | . . 2 . . . Report Inventory 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 6 | . . 6 . . . Recycled Matter 120 | . . 120 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 36 | . . . . . 36 Total Damage 681 | . . . . . 681 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4045 | 137 168 335 365 1896 1144 Spaces Moved 3988 | 122 324 371 425 1741 1005 Core 40 | 30 . . . . 10 Treads . | . . . . . . Legs . | . . . . . . Wheels 105 | 92 13 . . . . Hover 3229 | . . 68 425 1741 995 Flight 614 | . 311 303 . . . Fastest Speed 34 | 50 37 34 48 108 50 Average Speed 90 | 72 38 37 74 108 107 Slowest Speed 112 | 80 80 60 108 108 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 8 46 27 57 91 90 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 2 3 Spaces Dug 26 | . 14 . . . 12 Terrain Destroyed 181 | . 45 93 23 8 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 181 | . 45 93 23 8 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 4352 | 154 360 555 472 1757 1054 Wait 248 | 19 9 158 42 . 20 Move 3983 | 121 323 370 424 1740 1005 Hop . | . . . . . . Pick Up 33 | . 7 8 4 8 6 Fast Attach 13 | 7 3 3 . . . Attach 13 | . 1 4 1 2 5 Detach 7 | . 4 2 . 1 . Swap 8 | . 2 1 . 1 4 Drop 18 | . 7 3 . 3 5 Fire 28 | 7 4 6 1 1 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 100 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 4) 281 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 577 | -9/Materials | Discovered new exit (range 7) 641 | -9/Materials | Entered Mines 641 | -9/Mines | Discovered new exit (range 16) 651 | -9/Mines | Learned Materials garrison access intel 652 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 821 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1006 | -9/Mines | Entered Zion 1933 | -7/Zion | Imprinted 1935 | -7/Zion | Declared Zion's savior 2206 | -7/Zion | Found Prototype Processor 2208 | -7/Zion | Found Prototype Hackware 2631 | -7/Zion | Learned location of Data Miner (-6) 2691 | -7/Zion | Discovered new exit (range 12) 2902 | -7/Zion | Entered Proximity Caves 2902 | -6/Proximity Caves | Accompanied by 4 allies 2980 | -6/Proximity Caves | Spotted B-75 Beast 2997 | -6/Proximity Caves | Allies destroyed B-75 Beast 3287 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3331 | -6/Proximity Caves | Build established: Derelict-Mutant 3823 | -6/Proximity Caves | Discovered new exit (range 15) 4000 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4025 | -6/Proximity Caves | System corruption reached 10% 4041 | -6/Proximity Caves | Released all parts (1) 4042 | -6/Proximity Caves | Core integrity fell below 50% 4044 | -6/Proximity Caves | Core integrity fell below 20% 4046 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04029_ Penetrated by Slug. 04031_ Hover Unit destroyed. 04032_ Penetrated by Slug. 04032_ Mni. Grenade Launcher destroyed. 04032_ Slug penetrates G-67 Veteran. 04035_ Imp. Medium Armor Plating destroyed. 04035_ System corrupted by crushing effect (+3). 04035_ Slug penetrates B-48 Gladiator. 04035_ Imp. Deuterium Engine destroyed. 04036_ Cesium-ion Thruster destroyed. 04036_ System corrupted by crushing effect (+4). 04036_ Gauss Rifle destroyed. 04038_ Penetrated by Slug. 04038_ Imp. Proton Missile Launcher destroyed. 04038_ Knocked back. 04039_ Critical hit. 04039_ Hrd. Light Armor Plating destroyed. 04040_ System corrupted: Energy discharge (-20). 04041_ Released Lrg. Storage Unit. 04043_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####??####???????????????????? | | ???????????????????## ### #?#####?????????????? | | ##???????########### ### #?###?????????? | | #???????# #?# ### ##????????? | | ##??????# "" #???# ## ####?????? | | ##?????# """" " #?????# #?????? | | #####?# "" "" ####### #?????? | | ### """ < #?????? | | " " """ #?????? | | " "" ####### # # #?????? | | =##### "" #?????## ## ####?????? | | %#???## ### #??????# ## #????????? | | #???# ####??????# ## #????????? | | % #??## ###????????? ## #????????? | | % #?# ##???????????#### ????????? | | % ## #### ##??????????????###????????? | | %%## ### #??# ##????????????????????????? | | #% ##?#### #??## ###?????? #??????????????? | | ####?## #??## ##### #??????????????? | | #????# ##?# %@ #???????????????? | | ###### #?# ## #???????????????? | | ### ####### ## ##???#?????###???????? | | ### ##???# ### b #???????? ????????? | | #?# ##??# ## b #???????? #?##?????? | | #?# ##?# ## bl#??????? # #??"??? | | #### #?# ## #??????? # "??? | | #### #?## ?# !!#?????? / "#?? | | ### ##?# ?## g!#?????? / "??? | | #?# ??# mY##???? #?????? | | #?# ## ! ##### #????????? | | ## =%%* !#????????? | | ## ## [!%=! % ?? | | ## ### ### #### #? | | ## #?## ##?## ### #??##### #? | | ## #??? ##???####?# #???????? ###? | | ##### #??? #?????????## #???????????#??? | | # ????### ##???#####??????????? ##??????????????? | | ?#??????####????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Robot Respite The One Tourist Challenges ------------ None Game ------ Seed SuspensionSpikedBoregun Manual? 0 Play Time 01:57:30 Cumulative 7.0 hours Start 2021.02.20 @ 00:30:23 End 2021.02.21 @ 01:52:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed5d065-5a33-429d-8c4c-1ae7cc095926