Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 10:32:12 Player: rapskalian Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2949) 2949 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 8680 Bonus ------- High Alert Combat Kills 6 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 11/150 System Corruption 4% Temperature Critical (2725) Movement Core (200) Ox3 Location -6/DSF Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cooling System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Authchip [Armor] Firepult Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Hacking Suite System Shield System Guard > --- WEAPON ----------- Firepult Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Target Analyzer Field Recycling Unit High-powered Field Laser Compact Ion Cannon Guided Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Grenade Launcher Grenade Launcher Rocket Launcher Power Sword [Rating: 81] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . . . . 4 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . . 2 1 . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 81 | 7 6 4 . 3 10 3 36 1 . 11 Power 14 | 1 . 2 . . 1 . 8 . . 2 Engine 9 | 1 . 1 . . 1 . 5 . . 1 Core 5 | . . 1 . . . . 3 . . 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 3 . . . 4 . 12 . . 4 Treads 5 | . 1 . . . 4 . . . . . Leg 14 | 2 . . . . . . 12 . . . Wheel 2 | . 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Utility 16 | 2 2 . . 2 2 1 6 . . 1 Device 8 | 1 . . . 2 1 1 2 . . 1 Storage 3 | 1 2 . . . . . . . . . Processor 3 | . . . . . 1 . 2 . . . Hackware 2 | . . . . . . . 2 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 2 . 1 3 2 10 1 . 4 Energy Gun 4 | . 1 . . . . 1 2 . . . Energy Cannon 7 | . . 2 . 1 1 1 1 . . 1 Ballistic Gun 6 | 2 . . . . 1 . 3 . . . Ballistic Cannon 5 | . . . . . . . 2 . . 3 Launcher 2 | . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . Corrupted Parts 3 | . . . . . . . 3 . . . System Corruption 4 | . . . . . . . 4 . . . Parts Lost 19 | . . 1 . 2 . . 11 1 . 4 Power 6 | . . 1 . . . . 3 . . 2 Propulsion 7 | . . . . 1 . . 4 1 . 1 Utility 3 | . . . . 1 . . 2 . . . Weapon 3 | . . . . . . . 2 . . 1 Highest Loss Streak 7 | . . 1 . 2 . . 7 1 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 6 15 23 24 23 18 17 18 19 19 17 Power . | . 1 . 1 1 1 1 . 1 1 . Propulsion 3 | 3 4 6 5 6 2 2 3 2 2 1 Utility 6 | . 4 8 8 7 7 7 6 5 6 5 Weapon 7 | . 5 8 8 9 7 6 7 10 10 9 Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . . 3 . 1 1 2 . . 9 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 9 | . . . 2 . 1 . 1 . . 5 Weapon 6 | . . . 1 . . . 1 . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 83 82 99 98 95 93 89 Engine 6 | . 14 9 . . 4 7 6 6 6 2 Core 5 | . . 4 14 14 4 . 5 6 6 8 Treads 6 | . 3 . . . 26 23 3 . . . Leg 12 | . 4 . . . 8 7 22 25 26 23 Wheel 9 | . 20 28 28 16 . . . . . . Device 10 | . 14 14 14 10 . 14 10 6 6 5 Storage 9 | . 14 14 14 14 9 7 6 6 6 5 Processor 4 | . . . . . 8 7 7 6 6 5 Hackware 3 | . . . . . . . 6 13 13 12 Energy Gun 2 | . 1 1 . . . 6 3 6 6 . Energy Cannon 14 | . . 26 28 28 15 15 10 6 6 5 Ballistic Gun 5 | . 26 . . . 4 7 5 1 . 2 Ballistic Cannon 2 | . . . . . . . 4 2 . 7 Peak Build Rating 81 | 7 10 15 18 24 31 47 71 71 70 81 Average Rating 37 | 6 8 12 16 20 27 42 65 68 70 67 On Entrance 32 | . 7 10 15 18 22 28 47 71 70 70 Naked Turns 8 | . . . . . . . . . . 8 Heaviest Build 100 | 14 90 94 94 100 67 66 90 82 73 95 Greatest Support 75 | 20 32 32 32 16 60 60 73 75 75 75 Greatest Overweight (x) 6 | 1 3 2 2 6 1 1 1 2 . 1 Average Overweight (x) 1 | . 1 2 2 5 . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 Average Capacity 19 | 7 21 25 25 25 20 20 20 20 20 18 Most Carried 25 | 7 23 25 25 25 25 20 20 20 20 20 Average Carried 18 | 6 15 23 24 24 19 18 19 19 20 18 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 5 Final Carried 25 | 7 23 25 25 25 20 20 20 20 20 5 Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Gunner 13% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Matter Collected 1898 | 320 106 40 . 30 210 50 675 209 . 258 Remotely . | . . . . . . . . . . . Salvage Created 3669 | 104 201 417 . 158 549 50 991 428 . 771 Parts 137 | 5 11 12 . 5 30 5 50 . . 19 Haulers Intercepted 3 | . 2 . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 30 | . . . . . 2 . 14 . . 14 Retrieved Matter 152 | . . . . . 12 . 106 . . 34 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 59 | . 2 7 . 2 10 1 19 2 . 16 Guns 10 | . 2 1 . . 1 1 5 . . . Cannons 32 | . . 4 . 2 8 . 11 1 . 6 AOE 12 | . . 1 . . 1 . 2 1 . 7 Classes Destroyed 14 | 2 2 . . 1 3 1 2 1 . 2 Builder 2 | . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . 2 . . . . . 1 . . . Recycler 2 | 1 . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 10 | . . . . . . . 3 . . 7 Grunt 28 | . 2 7 . 2 9 . 6 . . 2 Brawler 2 | . . . . 1 . . 1 . . . Sentry 1 | . . . . . 1 . . . . . Specialist 5 | . . . . . . . . . . 5 Hunter 6 | . . . . . . . 6 . . . Programmer 5 | . . . . . . 1 3 . . 1 Heavy 1 | . . . . . . . . . . 1 Compactor 2 | . . . . . . . . 2 . . Best Kill Streak 6 | 1 1 2 . 2 5 1 6 1 . 5 Combat Bots Only 6 | . 1 2 . 2 3 1 6 1 . 5 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . 1 . 1 1 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Hostile Shots Fired 292 | . 8 19 . 2 33 4 172 1 . 53 Missed 89 | . 4 6 . . 12 1 46 . . 20 Hits 203 | . 4 13 . 2 21 3 126 1 . 33 Melee 3 | . . . . 2 . . . 1 . . Projectile 200 | . 4 13 . . 21 3 126 . . 33 Critical Strikes 7 | . . 1 . . 1 . 4 . . 1 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 4378 | . 46 232 . 100 373 44 2171 138 . 1274 Core 1109 | . 12 69 . 14 68 14 293 14 . 625 Absorbed by Shields 272 | . . . . . . . 272 . . . Core Remaining (%) 86 | 100 . . . 62 87 98 . . . . Volleys Fired 161 | 10 13 15 . 7 31 2 46 8 . 29 Largest 4 | 2 2 2 . 2 3 4 4 4 . 4 Hottest 334 | 40 70 112 . 120 120 200 259 234 . 334 Shots Fired 398 | 20 26 30 . 11 55 8 151 29 . 68 Gun 147 | 20 26 9 . . 11 4 63 8 . 6 Cannon 226 | . . 21 . 11 40 4 84 14 . 52 Launcher 25 | . . . . . 4 . 4 7 . 10 Special . | . . . . . . . . . . . Kinetic 147 | 20 20 . . . 11 2 54 6 . 34 Thermal 127 | . 6 9 . 3 1 2 66 16 . 24 Explosive 25 | . . . . . 4 . 4 7 . 10 Electromagnetic 99 | . . 21 . 8 39 4 27 . . . Robot Hit Streak 14 | 5 14 10 . 13 12 7 12 6 . 5 Robot Miss Streak 7 | 1 5 2 . 1 6 1 6 5 . 7 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 237 | 14 16 21 . 7 37 8 83 20 . 31 Core Hits 148 | 3 8 12 . 4 25 4 52 10 . 30 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 9 | . 2 2 . . 1 . 3 . . 1 Burn 4 | . 2 1 . . . . 1 . . . Meltdown 2 | . . . . . . . 1 . . 1 Destroy 1 | . . . . . . . 1 . . . Corrupt 2 | . . 1 . . 1 . . . . . Melee Attacks 11 | . . . . . . . 3 8 . . Impact 3 | . . . . . . . 3 . . . Slashing 8 | . . . . . . . . 8 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7558 | 152 192 488 . 218 1276 146 2373 946 . 1767 Guns 1482 | 152 192 75 . . 126 68 718 114 . 37 Cannons 3854 | . . 364 . 143 759 78 1382 344 . 784 Explosions 2209 | . . 42 . 75 385 . 273 488 . 946 Melee . | . . . . . . . . . . . Ramming 13 | . . 7 . . 6 . . . . . Kinetic 1703 | 152 141 . . . 126 60 644 210 . 370 Thermal 2655 | . 51 117 . 75 128 70 1162 248 . 804 Explosive 1651 | . . . . . 297 . 273 488 . 593 Electromagnetic 1536 | . . 364 . 143 719 16 294 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . 1 9 . . 4 Average Corruption 5 | . . . . 1 . 1 6 . . 4 Corruption Purged 5 | . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . 1 . . 27 . . 1 Message Errors 5 | . . . . . . . 5 . . . Matter Fused 6 | . . . . . . . 6 . . . Heat Flow Errors 7 | . . . . . . . 6 . . 1 Energy Discharges 3 | . . . . 1 . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 3 . . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 98 | . . . . 2 14 25 29 . . 28 Projectiles 36 | . . . . . 9 25 2 . . . Explosions 62 | . . . . 2 5 . 27 . . 28 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . 2 . . 4 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . 2 . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 539 | . . 42 . 29 56 . 145 89 . 178 Shots 20 | . . 1 . 1 1 . 2 3 . 12 Rammed 3 | . . 1 . . 2 . . . . . Targets Rammed 3 | . . 1 . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 2725 | . 36 249 . 174 152 33 286 222 . 2725 Average Temperature 238 | . 16 95 . 80 48 22 98 81 . 651 Received Heat Transfer 558 | . 24 120 . 9 180 . 135 . . 90 Effects 56 | . . . . . . . 2 . . 54 Shutdowns 16 | . . . . . . . . . . 16 Energy Bleed 3 | . . . . . . . 1 . . 2 Interference 6 | . . . . . . . 1 . . 5 Matter Decay 5 | . . . . . . . . . . 5 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 6 | . . . . . . . . . . 6 Damage (major) 13 | . . . . . . . . . . 13 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 5 | . . 1 . 1 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . 3 Combat Hostiles 4 | . . . . . . . 1 . . 3 Parts Melted 32 | . . 1 . . . . 4 . . 27 Heat Transferred 6292 | . 296 346 . 100 180 74 1855 370 . 3071 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Maximum Alert Level 2 | . . . . . . . 1 . . 2 Low Security (%) 88 | 100 100 100 . 100 100 100 74 100 100 60 Level 1 9 | . . . . . . . 25 . . 20 Level 2 1 | . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Peak Influence 409 | 5 31 75 . 35 122 49 278 23 . 409 Initial 49 | . . 1 . . . 49 9 23 . . Average 60 | . 3 18 . 10 29 10 120 4 . 180 Influence Increases 1873 | 10 74 212 . 58 331 30 676 33 . 449 Destroy 0b10 Robot/C 1140 | . 40 140 . 40 200 20 380 . . 320 Destroy 0b10 Robot/NC 50 | 10 10 5 . . 15 . 5 . . 5 Destroy Leader 258 | . 14 30 . 10 42 10 92 . . 60 Allied During Kill 4 | . . 3 . 1 . . . . . . Successful Hack 21 | . 9 . . . . . 12 . . . Disable Machine 165 | . . 15 . . 15 . 120 . . 15 Destroy Structure 145 | . 1 4 . 7 29 . 52 33 . 19 Lose Combat Pursuer 90 | . . 15 . . 30 . 15 . . 30 Influence Decreases 1464 | 10 68 218 . 58 221 120 628 101 . 40 Entered New Map 122 | . . 5 . . . 61 11 45 . . Time Decay 1162 | 10 68 203 . 38 221 59 517 46 . . Lost Part 180 | . . 10 . 20 . . 100 10 . 40 Squads Dispatched 16 | . 1 . . . 2 1 9 . . 3 Investigation 1 | . . . . . . . 1 . . . Extermination 5 | . . . . . . 1 4 . . . Reinforcement 10 | . 1 . . . 2 . 4 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 8 9 . 1 22 1 21 5 . 13 Peak Tracking Total 6 | . 4 2 . 1 3 1 6 3 . 5 Tactical Retreats 7 | . . 1 . . 2 . 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Traps Triggered 3 | . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Machines Disabled 11 | . . 1 . . 1 . 8 . . 1 Max in Single Turn 3 | . . 1 . . 1 . 3 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Machines Accessed 18 | . 4 . 5 . 1 1 6 . 1 . Terminals 9 | . 4 . . . 1 1 2 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 59 | . 13 . 22 . 4 1 17 . 2 . Successful 41 | . 9 . 22 . . . 9 . 1 . Failed 18 | . 4 . . . 4 1 8 . 1 . Catastrophic 6 | . 2 . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 3 . 4 . . 1 1 . . . Terminals 25 | . 13 . . . 4 1 5 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . . Recycling Units 5 | . . . . . . . 5 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 9 . 22 . . . 2 . 1 . Record 25 | . 3 . 21 . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 2 | . . . . . . . 2 . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . . 3 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 4 . . . 1 1 6 . 1 . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 30 | . . . . . . . 30 . . . Retrieved Matter 30 | . . . . . . . 30 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . Highest-Rated Group 16 | . . 16 16 16 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . Total Damage 45 | . . . . 45 . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Active Infowar (turns) 4516 | 661 652 820 668 50 813 353 499 . . . Sensors 892 | . . . . 42 . 351 499 . . . Seismic 2809 | 661 652 820 668 8 . . . . . . T.N.C. 1664 | . . . . . 813 353 498 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Turns Passed 7017 | 737 652 820 668 126 830 353 2134 259 8 430 Spaces Moved 3171 | 147 389 551 507 56 274 139 806 137 7 158 Core 21 | 14 . . . . . . . . . 7 Treads 520 | . . . . . 274 139 107 . . . Legs 1182 | 133 78 . . . . . 699 137 7 128 Wheels 1425 | . 311 551 507 56 . . . . . . Hover . | . . . . . . . . . . . Flight 23 | . . . . . . . . . . 23 Fastest Speed 39 | 50 120 130 130 175 160 240 122 122 122 39 Average Speed 157 | 116 131 130 130 179 169 240 195 149 122 161 Slowest Speed 265 | 190 145 130 130 190 240 240 240 265 122 193 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 15 48 95 72 11 22 4 12 81 . 58 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 11 | . . . . . . . 3 8 . . Terrain Destroyed 199 | . . 4 . 7 31 . 71 47 . 39 Melee 11 | . . . . . . . 3 8 . . Projectile 17 | . . . . 3 . . 7 2 . 5 AOE 171 | . . 4 . 4 31 . 61 37 . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Total 4863 | 691 502 625 519 70 587 157 1266 160 6 280 Wait 1261 | 519 79 41 1 4 254 1 318 . . 44 Move 3162 | 146 388 550 506 55 273 138 806 136 6 158 Hop . | . . . . . . . . . . . Pick Up 71 | 8 15 5 5 1 3 4 22 1 . 7 Fast Attach 28 | 6 . 1 . . . 1 10 1 . 9 Attach 35 | 1 . 1 . 1 7 3 13 2 . 7 Detach 10 | . . . . . 3 1 1 2 . 3 Swap 54 | 1 6 2 . 2 9 3 22 1 . 8 Drop 55 | . 1 3 6 . 5 4 25 1 . 10 Fire 161 | 10 13 15 . 7 31 2 46 8 . 29 Melee 11 | . . . . . . . 3 8 . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire 7 | . . 6 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 738 | -11/Scrapyard | Entered Materials 739 | -10/Materials | Build established: Mutant 926 | -10/Materials | Discovered new exit (range 5) 981 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Entered Mines 1391 | -10/Mines | Assembled infested the area 1637 | -10/Mines | Discovered new exit (range 5) 1730 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1733 | -10/Mines | Found Prototype Device 1757 | -10/Mines | Discovered new exit (range 10) 1843 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1949 | -10/Mines | Discovered new exit (range 12) 1993 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2210 | -10/Mines | Entered Exiles 2210 | -10/Exiles | Accompanied by 1 ally 2227 | -10/Exiles | Discovered new exit (range 15) 2243 | -10/Exiles | Met 8R-AWN 2264 | -10/Exiles | Met EX-HEX 2318 | -10/Exiles | Met EX-DEC 2410 | -10/Exiles | Learned location of Zion (-7) 2449 | -10/Exiles | Discovered new exit (range 10) 2557 | -10/Exiles | Met EX-BIN 2575 | -10/Exiles | Aligned with FarCom system 2576 | -10/Exiles | Given EX-Vault access code 2621 | -10/Exiles | Opened EX-Vault 2626 | -10/Exiles | Found Prototype Energy Cannon 2629 | -10/Exiles | Found Prototype Processor 2636 | -10/Exiles | Identified Modified TNC 2636 | -10/Exiles | Identified Gui. Plasma Cannon 2640 | -10/Exiles | Found Firepult 2727 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2878 | -10/Exiles | Stole three prototypes: Modified TNC, Gui. Plasma Cannon, Firepult 2878 | -10/Exiles | Entered Mines 2878 | -9/Mines | Accompanied by 1 ally 2923 | -9/Mines | Identified Exp. Sensor Array 2981 | -9/Mines | Discovered new exit (range 11) 3004 | -9/Mines | Entered Materials 3004 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3806 | -8/Materials | Discovered new exit (range 12) 3834 | -8/Materials | Entered Factory 3834 | -7/Factory | Evolved 2 slots: Utility x2 3836 | -7/Factory | FarCom data flow suspended 4067 | -7/Factory | Build established: Skirmisher 4076 | -7/Factory | Discovered new exit (range 6) 4187 | -7/Factory | Entered another Factory area 4187 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5499 | -6/Factory | Build established: Gunner 5690 | -6/Factory | Discovered new exit (range 12) 5757 | -6/Factory | Lost 7 parts (1p4n1u1w) 6031 | -6/Factory | Build established: Scavenger-Gunner 6321 | -6/Factory | Sucked down chute 6321 | -6/Factory | Entered Waste 6387 | -6/Waste | Spotted C-40 Crusher 6399 | -6/Waste | Destroyed C-40 Crusher 6423 | -6/Waste | Spotted C-40 Crusher 6433 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6437 | -6/Waste | Spotted C-40 Crusher 6437 | -6/Waste | Destroyed C-40 Crusher 6441 | -6/Waste | Spotted C-40 Crusher 6447 | -6/Waste | Spotted C-40 Crusher 6552 | -6/Waste | Discovered new exit (range 16) 6580 | -6/Waste | Entered Factory 6588 | -6/Factory | Identified exit to DSF 6588 | -6/Factory | Entered DSF 6619 | -6/DSF | Additional patrols routed to DSF 6790 | -6/DSF | Lost 3 parts (1p1n1w) 6844 | -6/DSF | Core integrity fell below 50% 6857 | -6/DSF | Sterilization system engaged 6877 | -6/DSF | Ambient heat levels rising (+10) 6892 | -6/DSF | Ambient heat levels rising (+10) 6907 | -6/DSF | Ambient heat levels rising (+10) 6918 | -6/DSF | Discovered new exit (range 15) 6922 | -6/DSF | Ambient heat levels rising (+10) 6937 | -6/DSF | Ambient heat levels rising (+10) 6952 | -6/DSF | Ambient heat levels rising (+10) 6961 | -6/DSF | Core integrity fell below 20% 6967 | -6/DSF | Ambient heat levels rising (+10) 6982 | -6/DSF | Ambient heat levels rising (+10) 6984 | -6/DSF | Released all parts (15) 6997 | -6/DSF | Ambient heat levels rising (+10) 7012 | -6/DSF | Ambient heat levels rising (+10) 7019 | -6/DSF | Core destroyed Last Messages --------------- 07001_ Acquired Lgt. Angular Momentum Engine. 07002_ Power failure, Lgt. Angular Momentum Engine shutdown. 07006_ Acquired Cooling System. 07007_ Overheating: Lgt. Angular Momentum Engine damaged (-7). 07008_ Overheating: Energy bleed (-3). 07009_ Power failure, Lgt. Angular Momentum Engine shutdown. 07009_ Overheating: Core damaged (-110). 07011_ Field Propulsion Drive broken. 07011_ Overheating: Short circuit. 07012_ Overheating: Broken Field Propulsion Drive damaged (-1). 07012_ ALERT: Ambient heat levels +10. 07013_ Dropped Broken Field Propulsion Drive. 07014_ Power failure, Lgt. Angular Momentum Engine shutdown. 07014_ Dropped Broken Field Propulsion Drive. 07014_ Dropped Field Propulsion Drive. 07015_ Dropped Broken Field Propulsion Drive. 07017_ Overheating: Lgt. Angular Momentum Engine damaged (-2). 07017_ Overheating: Cooling System damaged (-24). 07018_ Overheating: Lgt. Angular Momentum Engine damaged (-1). 07019_ Overheating: Core damaged (-110). 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