Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 17:05:04 Player: PE-P51 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (170) 850 Value Destroyed (4851) 4851 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (1611) 1611 TOTAL SCORE: 18072 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 581 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -385 Cogmind --------- Core Integrity 0/1300 Matter 211/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Small Battery (100) Stasis Canceller Faulty Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Long-range Terrain Scanner Transport Network Coupler Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Q-thruster Small Battery Stasis Canceller Hardcell Cannon Hellfire Missile Launcher [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Biomechanical Wings Utility Advanced Visual Processing Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Regenerative Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 2 Utility 7 | . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | . 22 32 1 . 3 10 21 4 5 5 . 22 4 6 . 1 11 1 2 1 2 3 . 3 1 10 9 . 29 Power 32 | . 5 4 . . . 2 2 . 2 . . 2 . 2 . . 1 . . . 1 1 . . . 3 1 . 6 Engine 15 | . 5 2 . . . 2 1 . 1 . . . . . . . 1 . . . 1 . . . . 1 . . 1 Core 9 | . . 2 . . . . 1 . 1 . . 2 . 2 . . . . . . . . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 5 Propulsion 61 | . 7 15 . . 1 3 8 . . 1 . 7 . 1 . 1 1 . . . . . . 1 . 2 3 . 10 Treads 19 | . . 15 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 Flight 27 | . . . . . . . 8 . . 1 . 7 . 1 . 1 1 . . . . . . 1 . 2 . . 5 Utility 64 | . 4 6 . . . 4 7 1 2 3 . 6 2 2 . . 7 1 2 1 1 1 . 2 1 2 1 . 8 Device 34 | . 1 4 . . . 1 1 . 2 2 . 4 1 2 . . 3 1 2 1 1 . . 1 1 1 1 . 4 Storage 4 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Processor 13 | . 2 1 . . . 1 2 1 . 1 . . 1 . . . 1 . . . . . . . . . . . 3 Hackware 9 | . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . 1 . . . . . Protection 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . 6 7 1 . 2 1 4 3 1 1 . 7 2 1 . . 2 . . . . 1 . . . 3 4 . 5 Energy Gun 6 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 7 | . 2 . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . Ballistic Gun 19 | . 2 5 . . . . . 1 . . . 4 2 . . . . . . . . . . . . . 2 . 3 Ballistic Cannon 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . 2 . . 1 Launcher 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Weapon 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . 1 . 1 Parts Lost 80 | . 9 5 . . . 3 1 1 . 3 . 7 3 4 . 2 . . . 3 . . . . . 7 4 . 28 Power 15 | . 1 1 . . . 1 . . . . . 2 . 1 . . . . . 1 . . . . . 3 . . 5 Propulsion 30 | . 3 2 . . . 1 . . . 1 . 4 1 . . 1 . . . 1 . . . . . 1 2 . 13 Utility 16 | . 1 1 . . . . . . . 1 . 1 1 2 . . . . . 1 . . . . . 2 1 . 5 Weapon 19 | . 4 1 . . . 1 1 1 . 1 . . 1 1 . 1 . . . . . . . . . 1 1 . 5 Highest Loss Streak 16 | . 3 2 . . . 2 1 1 . 2 . 3 3 3 . 1 . . . 3 . . . . . 4 4 . 16 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 12 | . 9 23 25 24 23 23 4 3 3 3 4 3 4 4 4 3 4 5 5 5 4 4 5 4 5 4 4 5 5 Power 2 | . 1 5 4 4 4 2 . . . . . . . 1 1 1 1 1 1 1 . . . . . . . 1 . Propulsion 3 | . 4 6 8 8 8 8 . 1 1 . . . . . 1 . . 1 1 1 . . . . . . . . 1 Utility 2 | . . 4 5 5 5 4 1 1 1 . . . 1 . 1 1 1 2 1 1 1 1 2 1 2 1 1 1 1 Weapon 4 | . 2 6 8 7 6 7 2 . 1 2 4 2 2 2 1 1 1 1 1 2 2 2 2 2 2 1 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 7 12 . . . 7 9 . . 1 . 2 1 . . . . . 1 . . 2 . . . . . . 5 Power 7 | . 1 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . 4 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . 1 1 . . . 2 3 . . 1 . . . . . . . . 1 . . 2 . . . . . . 2 Weapon 14 | . 1 3 . . . 3 3 . . . . 2 1 . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 90 99 100 88 93 98 89 91 92 90 92 85 91 96 86 92 88 88 88 87 85 87 88 80 84 85 73 84 74 Engine 3 | . 13 3 . . . 8 2 . 3 7 7 1 . . . . 3 5 5 4 4 5 5 5 5 5 . . . Core 4 | . . 7 11 11 11 . 4 6 4 . . 4 6 5 6 6 5 5 5 5 5 5 5 5 5 3 . . . Treads 13 | . . 32 33 33 33 27 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 15 17 Flight 13 | . . . . . . . 28 30 30 29 30 25 27 31 33 32 29 29 29 28 29 29 29 26 26 23 12 10 5 Device 11 | . 1 10 11 11 11 9 6 7 14 20 15 14 17 17 20 20 14 5 9 10 8 10 11 6 10 19 21 21 13 Storage 5 | . 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . 5 5 2 Processor 10 | . 10 11 11 11 11 17 14 15 7 7 15 8 10 13 6 6 6 11 11 11 11 11 11 10 10 5 5 5 13 Hackware 7 | . . . . . . . 21 23 23 16 15 19 15 13 13 13 15 17 12 11 11 11 11 15 15 14 10 10 3 Protection 1 | . . . . . . 8 . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 1 . . Energy Gun 2 | . 13 . . . 10 13 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | . 7 21 21 . . . . . . . . 4 12 12 3 5 . . . . . . . . . . . 8 3 Slashing Weapon 1 | . . . . 11 5 . 5 . 5 4 . . . . . . . . . . . . . . . . . . . Peak Build Rating 142 | . 9 18 18 19 20 29 48 56 51 51 43 78 70 64 63 63 90 94 96 96 98 99 99 109 116 119 116 116 142 Average Rating 45 | . 7 15 17 17 19 25 41 46 49 47 43 58 63 59 53 62 81 90 94 95 95 87 99 102 109 109 100 115 110 On Entrance 62 | 6 6 8 17 18 19 20 27 41 46 51 43 43 69 63 63 63 59 90 91 96 82 98 99 99 109 116 102 116 115 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 30 94 93 92 95 108 103 17 17 20 15 26 25 23 23 23 29 25 28 32 31 46 31 26 28 47 44 38 57 Greatest Support 80 | 20 20 60 60 60 60 60 60 20 20 21 21 39 30 29 29 29 45 36 36 36 37 37 37 38 38 43 42 40 80 Greatest Overweight (x) 3 | . 2 1 1 1 1 1 1 . . . . 1 . . . . . . . . . 1 . . . 1 3 . 3 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 13 | . 11 24 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 25 | . 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 13 | . 9 23 25 24 24 24 5 4 4 4 5 4 4 4 5 4 4 5 4 5 4 4 5 4 5 4 4 5 5 Final Capacity 25 | 8 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 15 25 25 25 25 25 5 5 5 5 5 3 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Hacker-Sprinter 8% | Mutant 8% | Hacker-Scout 7% | Scavenger-Skirmisher 4% | Hacker-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Ninja | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Mutant | -4/Lab Scavenger-Scout | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Matter Collected 7034 | 200 254 923 105 . 70 251 410 310 266 419 . 568 264 194 . 38 79 . 148 102 39 361 54 91 . 639 133 . 1116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7441 | . 822 1491 154 . 109 348 520 297 360 302 . 430 174 191 . . 98 . 36 . . 361 . . . 446 74 . 1228 Parts 415 | . 43 92 11 . 6 29 45 8 23 15 . 30 16 11 . . 1 . 3 . . 4 . . . 12 4 . 62 Haulers Intercepted 14 | . 2 6 . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 10 | . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 11 . . 9 12 . . . . . . . 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Combat Hostiles Destroyed 106 | . 17 24 5 . 3 16 2 1 2 4 . 8 2 5 . . . . 1 . . . . . . 3 2 . 11 Melee 6 | . . . . . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . Guns 76 | . 15 21 5 . 3 7 . . . . . 7 2 5 . . . . . . . . . . . . . . 11 Cannons 11 | . 2 . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . 3 2 . . AOE 11 | . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | . 5 4 1 . 1 1 3 2 . 3 . . . . . . . . . . . . . . . . 1 . . Worker 12 | . . 2 . . . 1 2 . 1 . . 3 . . . . . . . . . . . . . 3 . . . Builder 13 | . . . 1 . . 1 6 . 2 . . . . . . . . . . . . . . . . 1 . . 2 Tunneler 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 6 . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . 1 Recycler 11 | . 2 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . 3 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . Swarmer 37 | . 5 7 3 . . 8 . . . 2 . 3 . 5 . . . . . . . . . . . . . . 4 Grunt 26 | . 12 7 2 . 2 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . 9 . . . 6 . . 1 1 . . . . . . . . . . . . . . . 3 . . 2 Hunter 8 | . . . . . . 2 1 . . . . 2 2 . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 4 1 . 3 6 3 1 3 2 . 4 1 4 . . 1 . 1 . . . . . . 3 2 . 4 Combat Bots Only 5 | . 3 4 1 . 3 5 1 1 1 2 . 4 1 4 . . . . 1 . . . . . . 3 2 . 4 Max Kills in Single Turn 3 | . 1 3 1 . 1 3 1 1 1 1 . 2 1 2 . . 1 . 1 . . . . . . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Hostile Shots Fired 1199 | . 161 150 18 . 18 74 38 1 24 26 . 110 33 50 . 20 9 . 23 7 12 . . . . 47 60 . 318 Missed 472 | . 36 47 7 . 5 24 21 . 10 16 . 47 15 22 . 11 3 . 12 2 8 . . . . 20 35 . 131 Hits 727 | . 125 103 11 . 13 50 17 1 14 10 . 63 18 28 . 9 6 . 11 5 4 . . . . 27 25 . 187 Melee 7 | . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 720 | . 125 97 11 . 13 50 17 . 14 10 . 63 18 28 . 9 6 . 11 5 4 . . . . 27 25 . 187 AOE 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 31 | . 2 4 1 . . 1 . 1 1 . . 4 . . . . . . . 1 . . . . . 3 1 . 12 Part Disruptions 4 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 1 Damage Taken 12927 | . 1271 1590 135 . 201 708 328 46 196 342 . 931 310 445 . 173 161 . 228 80 77 . . . . 787 872 . 4046 Core 2621 | . 169 164 . . 15 95 41 46 22 101 . 186 12 62 . 40 50 . 37 . . . . . . 144 126 . 1311 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . Regen/Repaired (Parts) 322 | . . . . . . . . . 6 . . . . . . . 39 5 15 31 23 13 . . . 188 2 . . Core Remaining (%) 70 | 100 32 . . . 55 82 . . . . 70 . . . . 64 . . . . . . 91 . . . . 69 . Volleys Fired 768 | . 83 150 16 . 8 32 25 31 32 33 . 62 15 14 . 2 17 . 21 . . 18 14 . . 47 26 9 113 Largest 2 | . 2 2 2 . 2 2 1 1 1 1 . 2 2 2 . 2 1 . 1 . . 1 1 . . 1 2 2 2 Hottest 130 | . 120 43 43 . 130 130 40 40 40 40 . 118 65 68 . 116 . . . . . 90 . . . 90 106 80 105 Shots Fired 1142 | . 153 294 32 . 16 50 25 45 32 32 . 85 28 28 . 4 17 . 21 . . 18 14 . . 46 30 12 160 Gun 754 | . 106 291 32 . 16 41 . 14 . . . 56 28 28 . 2 . . . . . . . . . . 1 6 133 Cannon 321 | . 47 . . . . 3 24 31 32 32 . 29 . . . 2 . . . . . 18 . . . 46 24 6 27 Launcher 14 | . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . . 5 . . Special 53 | . . . . . . . 1 . . . . . . . . . 17 . 21 . . . 14 . . . . . . Kinetic 794 | . 28 291 32 . . . 24 45 32 32 . 78 28 28 . 2 . . . . . . . . . 22 24 12 116 Thermal 259 | . 125 . . . 16 44 . . . . . . . . . . . . . . . 5 . . . 24 1 . 44 Explosive 14 | . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . . 5 . . Electromagnetic 22 | . . . . . . . . . . . . 7 . . . 2 . . . . . 13 . . . . . . . Robot Hit Streak 16 | . 10 16 2 . 6 12 5 11 6 2 . 12 5 6 . 1 3 . 3 . . 11 . . . 15 2 . 10 Robot Miss Streak 8 | . 8 4 8 . 5 7 . 4 1 2 . 3 4 8 . 2 2 . . . . 1 2 . . 1 1 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 9 | . . 3 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Autonomous 31 | . . . . . . . . 14 . . . 17 . . . . . . . . . . . . . . . . . Shots Hit Robots 676 | . 86 198 12 . 16 42 28 32 20 18 . 47 14 9 . 1 5 . 3 . . 16 . . . 27 4 . 98 Core Hits 329 | . 43 70 7 . 21 61 7 7 7 8 . 19 8 10 . 1 . . . . . 5 . . . 10 6 . 39 Critical Kills 21 | . . . . . . 1 . 2 . . . 2 2 1 . . . . . . . . . . . 5 1 . 7 Critical Parts Destroyed 31 | . . 2 . . . . . 1 3 1 . 3 . 2 . . . . . . . . . . . 6 . . 13 Critical Strikes 66 | . 4 3 . . . 1 1 3 3 3 . 6 2 3 . . . . . . . . . . . 12 1 . 24 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 56 | . . 3 . . . . . 3 3 1 . 6 2 3 . . . . . . . . . . . 12 1 . 22 Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 213 | . . 1 13 . . 1 94 . 65 22 . 17 . . . . . . . . . . . . . . . . . Impact 6 | . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Slashing 207 | . . . 13 . . 1 94 . 65 22 . 12 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . 1 . . . 14 . 6 4 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16125 | . 1126 2378 201 . 217 1202 2442 1058 1236 1369 . 1124 163 172 . 42 . . . . . 386 . . . 574 303 . 2132 Guns 7029 | . 824 2160 133 . 217 612 . 380 . . . 755 163 172 . . . . . . . . . . . . . . 1613 Cannons 3449 | . 282 . . . . 27 . 678 280 315 . 253 . . . 42 . . . . . 386 . . . 574 159 . 453 Explosions 920 | . . 213 . . . 563 . . . . . . . . . . . . . . . . . . . . 144 . . Melee 4636 | . . . 68 . . . 2442 . 956 1054 . 116 . . . . . . . . . . . . . . . . . Ramming 91 | . 20 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Kinetic 6741 | . 198 2160 133 . . . . 1058 280 315 . 849 163 172 . . . . . . . . . . . 254 159 . 1000 Thermal 3323 | . 908 . . . 217 639 . . . . . . . . . . . . . . . 173 . . . 320 . . 1066 Explosive 920 | . . 213 . . . 563 . . . . . . . . . . . . . . . . . . . . 144 . . Electromagnetic 414 | . . . . . . . . . . . . 159 . . . 42 . . . . . 213 . . . . . . . Impact 116 | . . . . . . . . . . . . 116 . . . . . . . . . . . . . . . . . Slashing 4520 | . . . 68 . . . 2442 . 956 1054 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 1 . 2 2 3 3 3 3 3 4 4 4 . 8 8 8 8 8 8 . . 3 3 3 22 Average Corruption 4 | . 1 1 1 1 1 . 2 2 1 3 3 2 3 3 4 4 . 8 8 8 8 8 8 . . 3 3 3 11 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . 3 2 5 4 1 . 8 4 3 18 1 5 6 7 . 2 . . 21 5 4 6 5 . . 4 5 1 48 Message Errors 35 | . 1 . 1 1 1 . 4 1 . 1 . 1 2 . . 1 . . 3 1 . 3 1 . . 1 1 1 10 Matter Fused 35 | . 2 . 2 1 . . . . . 6 1 1 1 3 . . . . 3 1 1 . 2 . . . 1 . 10 Heat Flow Errors 28 | . . 1 1 1 . . 2 1 . 3 . 2 . . . 1 . . 5 2 2 1 . . . 2 1 . 3 Energy Discharges 19 | . . 1 . 1 . . . . 2 1 . . 1 1 . . . . 3 1 1 . 2 . . . 2 . 3 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 5 | . . . 1 . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . 1 . 1 2 . 1 1 3 . . . . 3 . . 1 . . . . . . 7 Data Loss (major) 7 | . . . . . . . 1 . . 1 . . . . . . . . 2 . . 1 . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 8 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1671 | . . 50 28 . . 21 724 . 334 280 . 76 . . . . . . . . . 118 . . . 26 . . 14 Projectiles 175 | . . . . . . . . . 17 . . . . . . . . . . . . 118 . . . 26 . . 14 Explosions 71 | . . 50 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Melee 1425 | . . . 28 . . . 724 . 317 280 . 76 . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 5 . . 2 . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . 1 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 30 Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Rammed 12 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 23 | . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kicked 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 282 165 107 140 117 24 172 218 5 296 . 120 . . . 145 . . 480 139 269 130 . . . 200 87 . 190 Average Temperature 92 | . 103 17 49 77 78 6 65 119 2 133 . 40 . . . 58 . . 174 62 147 26 . . . 58 53 . 65 Received Heat Transfer 1683 | . 339 432 81 . 117 117 48 . 21 . . 39 . . . 45 39 . 60 . . . . . . 132 . . 213 Effects 7 | . 2 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Heat Transferred 5621 | . 2738 . . . 265 797 . . . . . . . . . . . . . . . 174 . . . 500 . . 1147 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Maximum Alert Level 2 | . . 1 . . . . 1 . 2 . . 1 . . . . . . . . . . . 1 . . . . . Low Security (%) 92 | . 100 99 100 . 100 100 94 100 29 . . 70 . . . . 100 100 100 . . . . . 100 100 100 . 100 Level 1 4 | . . . . . . . 5 . 28 . . 29 . . . . . . . . . . . 100 . . . . . Level 2 2 | . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 492 | . 154 201 126 . 60 157 223 71 492 . . 279 . . . . 54 . 64 . . . . 300 101 80 128 . 136 Initial 300 | . . 42 56 . . . 14 71 . . . 60 . . . . 34 . . . . . . 300 101 63 16 . . Average 70 | . 84 71 36 . 10 43 61 12 263 . . 118 . . . . 15 . 11 . . . . 296 99 18 83 . 39 Influence Increases 6746 | . 620 872 185 . 70 546 621 21 947 190 . 626 50 205 . 135 183 . 216 . . 10 . 300 . 216 178 . 555 Destroy 0b10 Robot/C 2540 | . 340 480 100 . 60 320 80 . 380 80 . 160 40 100 . . 60 . 20 . . . . . . 60 40 . 220 Destroy 0b10 Robot/NC 345 | . 30 60 5 . . 15 75 . 45 10 . 20 . 5 . . 10 . 5 . . 10 . . . 25 . . 30 Destroy Leader 710 | . 84 162 20 . 10 102 50 . 82 10 . 42 10 10 . . 24 . 2 . . . . . . 30 10 . 62 Allied During Kill 219 | . . . . . . . 8 . 185 . . . . . . . 26 . . . . . . . . . . . . Successful Hack 377 | . 11 19 . . . 52 26 . 37 . . 57 . . . . 33 . 79 . . . . . . 45 . . 18 Select Force Hacks 160 | . . . . . . . 110 . . . . . . . . . . . 50 . . . . . . . . . . Disable Machine 240 | . . 60 . . . 15 105 . 30 . . 15 . . . . 15 . . . . . . . . . . . . Destroy Structure 505 | . 5 31 . . . 42 92 21 98 . . 32 . . . . . . . . . . . . . 26 128 . 30 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 135 | . . 15 15 . . . 15 . 30 . . 15 . . . . 15 . . . . . . . . 30 . . . Lose Combat Pursuer 1215 | . 150 45 45 . . . 60 . 60 90 . 285 . 90 . 135 . . 60 . . . . . . . . . 195 Influence Decreases 6699 | . 520 827 330 . 70 514 448 226 516 501 23 629 144 180 25 80 238 . 158 58 . 10 . 10 199 273 158 54 508 Entered New Map 913 | . . 58 89 . . . 18 134 . 161 23 37 36 . 25 . 21 . . 22 . . . . 189 28 18 54 . Time Decay 4389 | . 430 572 241 . 70 365 371 62 286 310 . 422 78 160 . 60 177 . 158 36 . 10 . 10 10 175 100 . 286 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 669 | . 90 47 . . . 10 10 10 . 30 . 70 30 20 . 20 . . . . . . . . . 70 40 . 222 Lost Ally 339 | . . . . . . . 49 20 230 . . . . . . . 40 . . . . . . . . . . . . Purge Threat 289 | . . 150 . . . 139 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 5 2 . . . 1 10 . 6 . . 3 . . . . 5 . 7 . . . . . . 2 4 . 7 Investigation 24 | . 1 1 . . . . 6 . 2 . . 2 . . . . 4 . 5 . . . . . . 1 1 . 1 Extermination 11 | . . . . . . . 3 . 2 . . 1 . . . . 1 . 1 . . . . . . 1 . . 2 Reinforcement 12 | . 4 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Distress Signals 18 | . 2 3 . . . 1 1 . . . . 4 . . . . 2 . 1 . . . . . . . 1 . 3 Communications Jammed 48 | . . . . . . . 23 . 4 . . 9 . . . . 10 . . . . . 2 . . . . . . Distress Signals 44 | . . . . . . . 22 . 3 . . 9 . . . . 10 . . . . . . . . . . . . Times Spotted 350 | . 40 52 7 . 3 21 18 6 18 7 . 38 4 19 . 15 6 2 15 4 6 . 3 . 5 13 14 . 34 Peak Tracking Total 12 | . 6 6 3 . 3 6 4 3 6 1 . 10 2 6 . 7 3 2 6 4 6 . 1 . 5 5 12 . 8 Tactical Retreats 49 | . 9 2 2 . . . 4 . 2 6 . 10 . 3 . 4 . . 1 . . . . . . . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Traps Triggered 22 | . 2 2 . . . . 4 . 4 1 . . . . . . 1 . 2 . . . . 1 . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Machines Disabled 18 | . . 4 . . . 1 7 . 2 . . 1 . 1 . . 1 . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . . 1 1 . 1 . . 1 . 1 . . 1 . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Machines Accessed 108 | . 2 13 . 1 . 8 19 . 8 . . 11 . . 4 . 11 . 14 . . 5 . . . 6 1 . 5 Terminals 49 | . 2 9 . . . 6 10 . 2 . . 6 . . . . 4 . 6 . . . . . . 1 1 . 2 Fabricators 16 | . . . . . . . 3 . 4 . . 3 . . . . 2 . 3 . . . . . . . . . 1 Repair Stations 8 | . . 1 . . . 1 . . . . . . . . . . 2 . 1 . . . . . . 2 . . 1 Recycling Units 6 | . . 1 . . . . 1 . 1 . . . . . . . 1 . 2 . . . . . . . . . . Scanalyzers 11 | . . 2 . . . . 3 . 1 . . 1 . . . . . . 1 . . . . . . 2 . . 1 Garrison Access 8 | . . . . . . 1 2 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . Total Hacks 348 | . 7 38 . 1 . 26 66 . 34 . . 32 . . 26 . 36 . 37 . . 15 . . . 18 3 . 9 Successful 198 | . 4 16 . 1 . 15 31 . 15 . . 20 . . 26 . 16 . 21 . . 15 . . . 14 2 . 2 Failed 148 | . 3 22 . . . 11 34 . 19 . . 11 . . . . 20 . 16 . . . . . . 4 1 . 7 Catastrophic 26 | . . 1 . . . 1 10 . 3 . . 2 . . . . 1 . 4 . . . . . . . . . 4 Database Lockouts 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Manual 119 | . 5 23 . 1 . 14 23 . 13 . . 8 . 1 . . 16 . 9 . . . . . . . . 6 . Terminals 167 | . 7 25 . . . 22 37 . 10 . . 19 . . . . 20 . 17 . . . . . . 4 3 . 3 Fabricators 53 | . . . . . . . 12 . 14 . . 7 . . . . 6 . 11 . . . . . . . . . 3 Repair Stations 15 | . . 4 . . . 2 . . . . . . . . . . 2 . 1 . . . . . . 5 . . 1 Recycling Units 13 | . . 2 . . . . 2 . 2 . . . . . . . 3 . 4 . . . . . . . . . . Scanalyzers 40 | . . 7 . . . . 10 . 8 . . 3 . . . . . . 3 . . . . . . 7 . . 2 Garrison Access 18 | . . . . . . 2 5 . . . . 3 . . . . 5 . 1 . . . . . . 2 . . . Terminal Hacks 91 | . 1 3 . 1 . 6 11 . 5 . . 10 . . 26 . 5 . 4 . . 15 . . . 2 2 . . Record 15 | . . . . . . . . . . . . . . . 11 . . . . . . 3 . . . 1 . . . Part Schematic 17 | . . . . . . . 2 . . . . 2 . . 8 . . . 1 . . 4 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . 1 1 . 1 . . . . . . . 1 . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 1 . . 3 . . . . . . 4 . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Alert Level 5 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . 5 . 2 . . 6 . . . . 3 . 5 . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 12 | . . . . . . . 2 . 2 . . 3 . . . . 1 . 3 . . . . . . . . . 1 Build 9 | . . . . . . . 3 . . . . 3 . . . . 2 . 1 . . . . . . . . . . Repair Station Hacks 7 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Scan Component 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Repair 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer 24 | . . 2 . . . . 6 . 5 . . 1 . . . . . . 2 . . . . . . 7 . . 1 Insert Component 9 | . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 2 . . . Analyze 8 | . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 3 . . . Retrieve Study 7 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . 2 . . 1 Garrison Access Hacks 7 | . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . Seal Access 7 | . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . Unauthorized Hacks 43 | . 3 10 . . . 7 7 . 3 . . 2 . . . . 6 . 5 . . . . . . . . . . Terminals 27 | . 3 9 . . . 7 2 . . . . 1 . . . . 2 . 3 . . . . . . . . . . Assimilate 6 | . . . . . . 2 1 . . . . . . . . . 1 . 2 . . . . . . . . . . Botnet 13 | . 2 3 . . . 5 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . . . 3 . 2 . . 1 . . . . 1 . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Liberate 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Patch 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 1 12 . . . 8 13 . 6 . . 6 . . . . 8 . 10 . . . . . . 5 1 . 5 Full Trace Events 16 | . . 3 . . . 1 2 . 2 . . 1 . . . . 2 . 3 . . . . . . 1 . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 133 | . . . . . . . 49 . . . . . . . . . 84 . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . 6 . . . . . . . . . 18 . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 18 . 2 . . 2 . . 8 . . . 2 . . 4 . . . 2 . . . Parts Built 11 | . . . . . . . 3 . . . . 5 . . . . 1 . 2 . . . . . . . . . . Authchips 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 431 | . . . . . . . 142 . . . . 155 . . . . 76 . 58 . . . . . . . . . . Total Part Build Rating 60 | . . . . . . . 11 . . . . 30 . . . . 5 . 14 . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . 2 . . 1 Parts Repaired 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Time 120 | . . . . . . 64 . . . . . . . . . . . . . . . . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 59 | . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . Retrieved Matter 59 | . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 2 . . . Part Schematics Acquired 7 | . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 2 . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Total Allies 36 | . . . . . . 1 5 20 2 . . . . . . . 7 . 1 . . . . . . . . . . Largest Group 19 | . . . . . . 1 3 19 14 . . . . . . . 6 1 1 1 . . . . . . . . . Highest-Rated Group 465 | . . . . . . 10 64 465 374 . . . . . . . 198 26 10 10 . . . . . . . . . Highest-Rated Ally 41 | . . . . . . 10 32 35 35 . . . . . . . 41 26 10 10 . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . . . . . . Ally Attacks 212 | . . . . . . . 12 109 77 . . . . . . . 14 . . . . . . . . . . . . Total Damage 4936 | . . . . . . . 516 2091 1890 . . . . . . . 439 . . . . . . . . . . . . Kills 34 | . . . . . . . 3 8 20 . . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Active Infowar (turns) 14822 | . 96 2954 963 543 382 1291 1121 294 836 692 19 1087 195 301 28 140 577 24 689 200 126 175 217 28 22 454 202 55 1111 Optics 9115 | . . . . . . 1157 1121 294 836 692 19 875 . 73 28 140 577 24 689 200 126 175 217 28 22 454 202 55 1111 Sensors 230 | . 96 . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Terrain 1571 | . . . . . . . . . . . . . . 243 28 140 148 . 378 196 . . . . 2 400 36 . . Traps 262 | . . . . . . . . . . . . . . . . . . . . . . . . . . 262 . . . Seismic 773 | . . . . . . . . . . 595 19 159 . . . . . . . . . . . . . . . . . T.N.C. 7528 | . . 2954 963 543 382 1291 487 . . . . . . . . . . . . . . . . . . . . . 908 Machine Analysis 503 | . . . . . . . 503 . . . . . . . . . . . . . . . . . . . . . . Cloaking 121 | . . . . . . . . . . . . 121 . . . . . . . . . . . . . . . . . Jamming 3586 | . . . . . . . 599 30 517 538 . 286 195 58 . . 61 23 311 . 84 175 217 28 22 329 36 . 77 Robot Analysis Total 8 | . . . . . . 1 1 . 1 . . . . . . . 1 . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . . . . . 3 . . . 1 . 1 . . . 2 3 . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Turns Passed 17000 | . 1199 3896 963 543 382 1291 1121 294 836 692 19 1133 195 388 28 140 577 24 689 200 126 175 217 28 22 454 202 55 1111 Spaces Moved 17628 | 1 504 1401 369 226 141 415 1821 279 1238 1499 68 1502 496 1120 93 373 1126 76 1154 396 387 193 411 86 71 906 191 24 1061 Core 108 | . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . 101 Treads 2561 | . . 1401 369 226 141 415 9 . . . . . . . . . . . . . . . . . . . . . . Legs 505 | 1 504 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1057 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 24 910 Flight 13397 | . . . . . . . 1811 279 1238 1499 68 1496 496 1120 93 373 1126 76 1154 396 387 193 411 86 71 906 68 . 50 Fastest Speed 25 | 120 120 160 240 240 240 240 27 27 27 27 27 25 27 26 26 26 26 26 26 26 27 27 27 27 28 28 31 53 34 Average Speed 63 | 120 167 238 240 240 240 240 29 27 27 27 27 29 28 26 26 26 26 26 26 26 27 32 27 27 28 29 53 53 48 Slowest Speed 260 | 120 260 240 240 240 240 240 240 27 27 27 27 102 29 29 26 29 26 26 26 29 27 95 27 28 28 107 235 53 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 116 | . . . . . . . 6 4 7 . . 29 1 2 . 8 22 2 15 . 9 . . . 2 9 . . . Potential Cave-ins 13 | . . . . . . . . . 4 . . 4 . . . . . . . . . . . . . . 2 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 2 73 91 73 60 37 31 49 95 37 92 16 23 65 94 77 65 22 67 31 77 65 62 81 3 80 32 19 6 24 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 6 | . . 2 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . . . . . 1 1 1 . . 1 1 1 . Scrap Searched 16 | . . . . . . . . . . 4 . . 3 3 . . . . . 2 3 . 1 . . . . . . Spaces Dug 191 | . . . 3 . . 1 71 . 57 7 . 24 . . . . . . . . . . . . . 10 10 3 5 Terrain Destroyed 384 | . . 27 3 . . 38 73 6 71 17 . 36 1 . . . . . . . . . . . . 14 75 3 20 Melee 131 | . . . 3 . . 1 56 . 49 7 . 15 . . . . . . . . . . . . . . . . . Projectile 128 | . . . . . . 2 17 6 22 10 . 19 1 . . . . . . . . . . . . 14 16 3 18 AOE 121 | . . 27 . . . 35 . . . . . . . . . . . . . . . . . . . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Total 21773 | . 704 1707 399 229 169 664 2201 461 1612 1727 67 2063 517 1182 96 402 1350 77 1486 492 398 286 488 91 69 1034 260 53 1489 Wait 2588 | . 60 58 1 . 18 167 169 145 235 123 . 459 . 36 . 35 194 . 311 95 15 59 64 . . 64 14 20 246 Move 17388 | . 503 1400 368 225 140 414 1809 272 1223 1498 67 1447 493 1115 92 359 1084 72 1126 395 370 192 410 86 67 887 190 23 1061 Hop 98 | . . . . . . . 6 2 7 . . 25 1 2 . 5 20 1 12 . 7 . . . 1 9 . . . Pick Up 118 | . 13 26 . 1 . 15 7 1 1 11 . 7 2 4 . . 4 1 4 . 3 3 . . . 3 3 . 9 Fast Attach 119 | . 5 3 . . . 1 16 4 7 7 . 14 3 2 2 . 7 . . 1 . 2 . 1 1 9 10 . 24 Attach 71 | . 4 7 . . 1 4 9 2 6 6 . 6 . 3 . 1 2 . . . 3 2 . 1 . 4 6 . 4 Detach 38 | . . 1 . . . . 8 1 7 5 . 3 . . . . 1 . . . . 1 . 1 . 3 4 . 3 Swap 113 | . 14 28 1 . 2 15 8 . 5 2 . 11 2 2 . . 4 2 2 . . 5 . 1 . 2 1 1 5 Drop 173 | . 10 31 . 3 . 15 24 3 9 15 . 12 1 4 2 . 7 1 3 1 . 4 . 1 . 6 6 . 15 Fire 768 | . 83 150 16 . 8 32 25 31 32 33 . 62 15 14 . 2 17 . 21 . . 18 14 . . 47 26 9 113 Melee 213 | . . 1 13 . . 1 94 . 65 22 . 17 . . . . . . . . . . . . . . . . . Ram 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kick 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . 26 . 15 . . . . . . . . . 7 . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Lost 3 parts (1n1u1w) 314 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 11) 801 | -10/Materials | Derelicts attacked the area 850 | -10/Materials | Core integrity fell below 50% 1145 | -10/Materials | Discovered new exit (range 3) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1338 | -9/Materials | Discovered new exit (range 15) 1790 | -9/Materials | Build established: Scavenger-Mutant 2371 | -9/Materials | Discovered new exit (range 9) 3389 | -9/Materials | Discovered new exit (range 15) 4119 | -9/Materials | Learned 4 Recycling zone layouts 4158 | -9/Materials | Discovered new exit (range 15) 4660 | -9/Materials | Discovered new exit (range 16) 5096 | -9/Materials | Entered Mines 5309 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5535 | -9/Mines | Learned location of Zion (-7) 5811 | -9/Mines | Discovered new exit (range 9) 5958 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5960 | -9/Mines | Discovered new exit (range 5) 5985 | -9/Mines | Excavation squad dispatched 5985 | -9/Mines | A large section of the Mines collapsed 6059 | -9/Mines | Entered Exiles 6120 | -9/Exiles | Met 8R-AWN 6161 | -9/Exiles | Met EX-HEX 6226 | -9/Exiles | Met EX-BIN 6252 | -9/Exiles | Aligned with FarCom system 6254 | -9/Exiles | Given EX-Vault access code 6314 | -9/Exiles | Opened EX-Vault 6351 | -9/Exiles | Found AWS/Gauss 6396 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6413 | -9/Exiles | Exiles lab attacked by MAIN.C 6578 | -9/Exiles | Discovered new exit (range 10) 6602 | -9/Exiles | Left Exiles lab with AWS/Gauss 6602 | -9/Exiles | Entered Mines 6847 | -8/Mines | Discovered new exit (range 5) 6984 | -8/Mines | Entered Materials 6984 | -8/Materials | Evolved 2 slots: Utility x2 7286 | -8/Materials | Garrison activated, responded to threat 7464 | -8/Materials | Repaired Broken Imp. Flight Unit? 7608 | -8/Materials | Build established: Scavenger-Skirmisher 7906 | -8/Materials | Discovered new exit (range 17) 8275 | -8/Materials | Entered Factory 8275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8369 | -7/Factory | Identified exit to DSF 8465 | -7/Factory | Discovered new exit (range 6) 8522 | -7/Factory | Identified exit to Lower Caves 8598 | -7/Factory | Build established: Hacker-Ninja 8632 | -7/Factory | Fabricated Microactuators (x2) 8731 | -7/Factory | Central database locked down 8953 | -7/Factory | Fabricated L-31 Rogue (x3) 9182 | -7/Factory | Discovered new exit (range 8) 9334 | -7/Factory | Fabricated Imp. VTOL Module (x1) 9374 | -7/Factory | Build established: Hacker-Sprinter 9396 | -7/Factory | Discovered new exit (range 13) 9396 | -7/Factory | Sucked down chute 9396 | -7/Factory | Entered Waste 9397 | -7/Waste | Met a frightened Derelict 9403 | -7/Waste | Spotted C-40 Crusher 9425 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9432 | -7/Waste | Spotted C-40 Crusher 9436 | -7/Waste | Spotted C-40 Crusher 9450 | -7/Waste | Warlord forces began an assault 9486 | -7/Waste | Allies destroyed C-40 Crusher 9499 | -7/Waste | Allies destroyed C-40 Crusher 9503 | -7/Waste | Spotted C-40 Crusher 9515 | -7/Waste | Spotted C-40 Crusher 9515 | -7/Waste | Allies destroyed C-40 Crusher 9517 | -7/Waste | Destroyed C-40 Crusher 9527 | -7/Waste | Lost 5 allies 9530 | -7/Waste | Spotted C-40 Crusher 9540 | -7/Waste | Allies destroyed C-40 Crusher 9554 | -7/Waste | Discovered new exit (range 12) 9690 | -7/Waste | Entered Factory 9690 | -7/Factory | Accompanied by 14 allies 10063 | -7/Factory | Lost 3 allies 10355 | -7/Factory | Discovered exit to Lower Caves (range 12) 10484 | -7/Factory | Allied Derelicts emerged from ambush trap array 10491 | -7/Factory | Garrison activated, responded to threat 10526 | -7/Factory | Entered Lower Caves 10527 | -7/Lower Caves | Learned location of 1 exit from Factory 10647 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10674 | -7/Lower Caves | Spotted B-75 Beast 11070 | -7/Lower Caves | Destroyed B-75 Beast 11138 | -7/Lower Caves | Encountered a Warlord checkpoint 11140 | -7/Lower Caves | Discovered new exit (range 13) 11218 | -7/Lower Caves | Entered another Lower Caves area 11221 | -7/Lower Caves | Discovered new exit (range 16) 11237 | -7/Lower Caves | Entered Factory 11237 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11238 | -6/Factory | Identified exit to Factory 11244 | -6/Factory | Central database locked down 11318 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11340 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 11414 | -6/Factory | Identified exit to DSF 11546 | -6/Factory | Lost 3 parts (1p2n) 11689 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 11764 | -6/Factory | Discovered new exit (range 9) 11866 | -6/Factory | AWS/Gauss suddenly broke down 11963 | -6/Factory | Fabricated HERF Cannon (x2) 12287 | -6/Factory | Search patrols dispatched 12370 | -6/Factory | Entered Lower Caves 12465 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12556 | -6/Lower Caves | Discovered new exit (range 5) 12565 | -6/Lower Caves | Entered another Lower Caves area 12602 | -6/Lower Caves | Discovered exit to Factory (range 7) 12638 | -6/Lower Caves | Lost 3 parts (1p1u1w) 12640 | -6/Lower Caves | Encountered a Warlord checkpoint 12703 | -6/Lower Caves | Learned Factory trap positions 12902 | -6/Lower Caves | Discovered new exit (range 17) 12903 | -6/Lower Caves | Build established: Scavenger-Sprinter 12909 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12919 | -6/Lower Caves | Found Prototype Special Weapon 12952 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12952 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12953 | -6/Lower Caves | Entered Data Miner 12953 | -6/Data Miner | Discovered new exit (range 7) 12959 | -6/Data Miner | Met Data Miner 12967 | -6/Data Miner | Learned location of Section 7 (-2) 12967 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12971 | -6/Data Miner | Received God Mode back door access code from Data Miner 12981 | -6/Data Miner | Entered Proximity Caves 13063 | -5/Proximity Caves | Spotted B-75 Beast 13070 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13102 | -5/Proximity Caves | Learned Factory stockpile data 13109 | -5/Proximity Caves | Discovered exit to Factory (range 5) 13121 | -5/Proximity Caves | Entered Factory 13121 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13122 | -5/Factory | Loaded intel: 65 trap records 13157 | -5/Factory | Identified exit to Upper Caves 13167 | -5/Factory | Discovered new exit (range 19) 13259 | -5/Factory | Fabricated B-60 Warrior? 13322 | -5/Factory | Identified Molecular Deconstructor 13350 | -5/Factory | Spotted B-75 Beast 13387 | -5/Factory | Allies destroyed B-75 Beast 13409 | -5/Factory | Incoming investigation squad redirected 13468 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13561 | -5/Factory | Build established: Hacker-Sprinter 13698 | -5/Factory | Manually triggered Chute Trap 13698 | -5/Factory | Sucked down chute 13698 | -5/Factory | Entered Waste 13701 | -5/Waste | Spotted C-40 Crusher 13707 | -5/Waste | Spotted C-40 Crusher 13707 | -5/Waste | Spotted C-40 Crusher 13708 | -5/Waste | 1 allies followed down the chute 13713 | -5/Waste | EMP discharged 13714 | -5/Waste | Discovered new exit (range 20) 13715 | -5/Waste | Spotted C-40 Crusher 13722 | -5/Waste | Entered Factory 13786 | -5/Factory | Fabricated Lrn. Terrain Scanner? 14279 | -5/Factory | Incoming investigation squad redirected 14328 | -5/Factory | Build established: Hacker-Scout 14401 | -5/Factory | Discovered exit to Upper Caves (range 12) 14411 | -5/Factory | Entered Upper Caves 14411 | -5/Upper Caves | Accompanied by 1 ally 14535 | -5/Upper Caves | Identified exit to Upper Caves 14609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14611 | -5/Upper Caves | Entered another Upper Caves area 14633 | -5/Upper Caves | Discovered new exit (range 11) 14640 | -5/Upper Caves | Lost 3 parts (1p1n1u) 14704 | -5/Upper Caves | Learned Factory terminal intel 14726 | -5/Upper Caves | Learned Factory emergency access door positions 14731 | -5/Upper Caves | Discovered new exit (range 5) 14734 | -5/Upper Caves | Learned location of Armory (-4) 14737 | -5/Upper Caves | Entered Zhirov 14737 | -5/Zhirov | Discovered new exit (range 3) 14743 | -5/Zhirov | Met Zhirov 14754 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14759 | -5/Zhirov | Found Alien Artifact 14759 | -5/Zhirov | Identified Integrated Dissipator 14759 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14769 | -5/Zhirov | Found Alien Artifact 14912 | -5/Zhirov | Entered Proximity Caves 14939 | -4/Proximity Caves | Spotter reported a threat 14995 | -4/Proximity Caves | Learned 4 Research zone layouts 15080 | -4/Proximity Caves | Spotter reported a threat 15128 | -4/Proximity Caves | Discovered new exit (range 8) 15129 | -4/Proximity Caves | Entered Factory 15129 | -4/Factory | Evolved 2 slots: Utility x2 15131 | -4/Factory | Loaded intel: 26 terminal locations 15157 | -4/Factory | Sucked down chute 15157 | -4/Factory | Entered Waste 15159 | -4/Waste | Spotted C-40 Crusher 15166 | -4/Waste | Spotted C-40 Crusher 15167 | -4/Waste | Spotted C-40 Crusher 15167 | -4/Waste | Spotted C-40 Crusher 15169 | -4/Waste | Spotted C-40 Crusher 15170 | -4/Waste | Spotted C-40 Crusher 15171 | -4/Waste | Discovered new exit (range 14) 15179 | -4/Waste | Entered Factory 15244 | -4/Factory | Lost 3 parts (1p1u1w) 15331 | -4/Factory | Targeted by mysterious "MATRIX" hacker 15362 | -4/Factory | Repaired Lrn. Terrain Scanner? 15525 | -4/Factory | Repaired Lgt. Angular Momentum Engine 15576 | -4/Factory | Discovered new exit (range 17) 15633 | -4/Factory | Entered Armory 15649 | -4/Armory | Lost 4 parts (2p1n1u) 15704 | -4/Armory | Lost 4 parts (2n1u1w) 15796 | -4/Armory | Identified Transdimensional Reconstructor 15796 | -4/Armory | Warped through subspace to slip node 15796 | -4/Armory | Discovered new exit (range 1) 15835 | -4/Armory | Entered Lab 15835 | -4/Lab | Discovered new exit (range 9) 15842 | -4/Lab | Unable to decrypt terminal 15842 | -4/Lab | Unable to decrypt terminal 15890 | -4/Lab | Entered Research 15890 | -3/Research | Evolved 2 slots: Propulsion x2 16252 | -3/Research | Spotted B-86 Titan 16257 | -3/Research | Garrison activated, responded to threat 16346 | -3/Research | Lost 3 parts (2p1w) 16367 | -3/Research | Found Prototype Launcher 16367 | -3/Research | Identified Hellfire Missile Launcher 16384 | -3/Research | System corruption reached 10% 16397 | -3/Research | Build established: Scout 16702 | -3/Research | Build established: Scavenger-Scout 16750 | -3/Research | Lost 3 parts (1p2n) 16915 | -3/Research | Core integrity fell below 50% 16936 | -3/Research | Core integrity fell below 20% 16962 | -3/Research | Lost 16 parts (2p7n4u3w) 17001 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16928_ Penetrated by Slug. 16929_ U-05 Engineer builds a Wall. 16931_ Q-thruster destroyed. 16931_ Xenon Bombardment Thruster destroyed. 16931_ Knocked back. 16934_ U-05 Engineer builds a Wall. 16934_ Slug penetrates Wall. 16935_ Acquired 7 matter. 16936_ MJR# JPNTDT MI,=D=S0R=|RNDZW0 16940_ ALERT: Security rotation in progress. 16943_ Dropped Xenon Bombardment Thruster. 16944_ Acquired Xenon Bombardment Thruster. 16959_ System corrupted: Xenon Bombardment Thruster fused. 16960_ Triggered Ambush Trap. 16960_ B-74 Champion emerges from a hatch in the floor. 16960_ S-43 Plague emerges from a hatch in the floor. 16964_ Penetrated by Slug. 16964_ Xenon Bombardment Thruster destroyed. 16964_ Penetrated by Slug. 16982_ BKYSI#VEQCT5J:U:BNVR/2H3RY3TWH=M Map ----- +----------------------------------------------------+ | ####+###### # # # # ## | | #? ???# # # # / # | | # ## ###+############# # #? | | #! # ^ # ## | | # #T ### ######### | | # """ ## ^ #?# #???#### | | # """ ## #?# #?####### | | # """ ## ########## #### ###?# #?# | | # ## # # s#??# #???# #?# | | # ## # # #??# #???# ###""" | | ########### # """ + #??# #???# #""" | | # """ # ####+##### #""" | | + """ # # !! ## + | | ###+####### # """ # # ! =## # | | # #??#### # """ # # ! ## # | | # #?????# # # # = ## # | | # #?????# # w # # ## ###+### | | # #???###+########## # ## | | # #???# # # !!!## ^ | | # #???# # + !!!## | | ########???# = # # !!!## | | ???????????# # # ## | | ???????????# # # ## | | ???????????####+####+#### ###+###### | | ??????????????# | | ??????????????# = ^ @ ! | | ??????????????# ! """"T"" | | ??????????????# % """""""" | | ??????????????# !! ! ###+######+########## | | ??????????????# ^! k #??????? ???????? | | ??????????????# !! k #??????# ?????? | | ??????????????# #????? #] ???? | | ??????????????# #????? # #??? | | ????###########+## #??? # ! #??? | | ????# ] # ### #??? # #??? | | ????# ] # #?# #?? # #??? | | ????# """! """ # #?# #?? # #??? | | ????# """ !""" # #?# #??g ###########??? | | ????# """ """ # #?# ! # g #????????????? | | ????# """ """ + #?#=%! # g #????????????? | | ????# """ """ # #?#=*! # ?????????????? | | ????# """ """ # #?# # ??????????????? | | ???##% #+######k ####/#########??????? | | #####= = #[ # # """" #??????? | | = !/ ! #* # # ["""""" #??????? | | ##### # [+ # [%""F "" #??????? | | #???############## # # =[ "" #??????? | | #????????????????# # / #??????? | | #????????????????# # # #??????? | | #????????????????# ###### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 48 Energy Capacity 410 Matter Stores 381 Matter Capacity 600 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 225 Weapon Shielding 90 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 28 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Cld. Fission Core | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Extracted Prc. Assault Rifle | -7/Factory | Extracted Microactuators | -7/Factory | Extracted Katana | -7/Factory | Extracted Deuterium Engine | -7/Factory | Extracted Salvage Targeting Computer | -7/Factory | Extracted Seismic Detector | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Imp. Trap Extractor | -7/Factory | Extracted Spear | -7/Factory | Extracted Core Shielding | -7/Factory | Extracted Targeting Computer | -7/Factory | Extracted Adv. Target Analyzer | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed HERF Cannon | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Weapon Cycler | -5/Factory | Scanalyzed Quantum Capacitor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hyp. Gauss Cannon | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Microactuators | x2 | -7/Factory | Preloaded L-31 Rogue | x3 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory | Authchip Hyp. Coil Gun | x2 | -6/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip HERF Cannon | x2 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Lrn. Terrain Scanner | x2 | -5/Factory Repaired ---------- Imp. Flight Unit | 99% | -8/Materials | Broken Lrn. Terrain Scanner | 7% | -4/Factory Lgt. Angular Momentum Engine | 31% | -4/Factory Studied --------- VTOL Module | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked KE Penetrator | -6/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Hardcell Cannon | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed IonDrainedMicroactuators Manual? 0 Play Time 03:40:13 Cumulative 356.3 hours Start 2026.09.26 @ 21:23:34 End 2026.09.27 @ 17:05:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 435 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b892dd43-e144-4e56-870f-86d6c49483ce