Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 20:30:35 Player: aparent Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (224) 224 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1219 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 2/300 Energy 430/430 System Corruption 1% Temperature Cool (30) Movement Flying (457) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ High-capacity Storage Unit Shield Generator > --- WEAPON (3) ------- EM Pulse Gun Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Improved Aluminum Leg Small Storage Unit High-capacity Battery (250) Medium Matter Pod (0) Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Shield Generator > --- WEAPON ----------- EM Pulse Gun Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Wheel Wheel Small Storage Unit High-capacity Battery Medium Matter Pod Targeting Computer Hardlight Generator [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 6 6 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight 2 | . . 2 Utility 4 | 1 2 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 1 | . . 1 System Corruption 1 | . . 1 Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 98 Engine 18 | . 14 22 Treads 18 | . 28 10 Wheel 3 | . . 5 Flight 2 | . . 4 Device 2 | . . 3 Storage 12 | . 14 11 Processor 9 | . 12 7 Energy Gun 6 | . . 11 Ballistic Gun 12 | . 14 11 Launcher 10 | . 10 11 Naked Turns . | . . . Heaviest Build 62 | 12 48 62 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 18 | . 1 18 Average Overweight (x) 1 | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 11 | 1 7 11 Average Carried 6 | . 5 7 Final Capacity 20 | 8 20 20 Final Carried 9 | 1 7 9 Class Distribution -------------------- 49% | Mutant 32% | Gunner 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 320 | 208 42 70 Remotely . | . . . Salvage Created 285 | . 89 196 Parts 26 | . 6 20 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 6 | . 4 2 AOE 1 | . . 1 Classes Destroyed 6 | . 2 4 Worker 1 | . . 1 Builder 2 | . . 2 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 3 | . 1 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 35 | . 20 15 Missed 6 | . 4 2 Damage Taken 379 | . 152 227 Core 15 | . . 15 Absorbed by Shields . | . . . Regen/Repaired (Parts) 21 | . 21 . Core Remaining (%) 100 | 100 100 . Volleys Fired 36 | . 21 15 Largest 3 | . 2 3 Hottest 90 | . 60 90 Shots Fired 65 | . 28 37 Gun 55 | . 25 30 Cannon . | . . . Launcher 10 | . 3 7 Special . | . . . Kinetic 36 | . 21 15 Thermal . | . . . Explosive 10 | . 3 7 Electromagnetic 19 | . 4 15 Robot Hit Streak 11 | . 11 5 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 16 17 Core Hits 20 | . 7 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 788 | . 316 472 Guns 410 | . 199 211 Cannons . | . . . Explosions 378 | . 117 261 Melee . | . . . Ramming . | . . . Kinetic 211 | . 145 66 Thermal 110 | . 65 45 Explosive 268 | . 52 216 Electromagnetic 199 | . 54 145 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 1 Average Corruption 1 | . 2 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 3 3 Message Errors 1 | . . 1 Matter Fused 2 | . 1 1 Heat Flow Errors 2 | . 1 1 Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 32 | . 18 14 Projectiles . | . . . Explosions 32 | . 18 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 49 | . 11 38 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | . 116 153 Average Temperature 45 | . 37 47 Received Heat Transfer 141 | . 42 99 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 100 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 244 | . 111 244 Initial 46 | . . 46 Average 67 | . 56 85 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 93 Level 1 3 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 3 | . 2 1 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1247 | 81 544 622 Spaces Moved 489 | 50 209 230 Core 8 | 7 . 1 Treads 367 | 43 209 115 Legs . | . . . Wheels 87 | . . 87 Hover . | . . . Flight 27 | . . 27 Fastest Speed 50 | 50 160 155 Average Speed 226 | 144 230 239 Slowest Speed 950 | 160 240 950 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 45 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 67 | . 24 43 Melee . | . . . Projectile . | . . . AOE 67 | . 24 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 568 | 56 241 271 Wait . | . . . Move 487 | 49 208 230 Hop . | . . . Pick Up 18 | 1 6 11 Fast Attach 8 | 6 2 . Attach 5 | . . 5 Detach 2 | . . 2 Swap 7 | . 4 3 Drop 5 | . . 5 Fire 36 | . 21 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired Grenade Launcher? 553 | -10/Materials | Discovered new exit (range 9) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 914 | -9/Materials | Build established: Gunner 1248 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: Matter fused (-8). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. K-01 Serf collects debris. Connecting with Terminal... Acquired Prototype Engine. Identified Hvy. Ion Engine. [Achievement: Risk Taker] Acquired Prototype Flight Unit. Identified Imp. Flight Unit. Dropped Wheel. Dropped Hardlight Generator. Acquired Imp. Aluminum Leg. R-06 Scavenger collects Wheel. R-06 Scavenger collects Hardlight Generator. W-16 Scout sends out distress signal. [Achievement: Oops] Destroyed Sensor Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | #????????????????#######????????????????????? | | #????????????????# ?????????????????????? | | | ! #???####?????????# ######????????????????? | | % ##?## #######???# # #????????????????? | | ### #???# + ! #????????????????? | | ### #???# # #????????????????? | | % / """ #???# # !#????????????????? | | # # """"" #???# # #??? #???????????? | | # #### """"" #???# t ######?? #???????????? | | ######??# """"" #??## @ ####### #???????????? | | #????# """ #??#T w ###?????????? | | " #????# #??## #?????? | | " #????#####+######### #?????? | | " ######### ##############?????? | | # ! + #??????????????????? | | "" # # #??????????????????? | | T" # + r #??????????????????? | | "" # # ########### #??????????????????? | | # # ##????????# Y#??????????????????? | | #### * ########??# +??????????????????? | | #?###### # #??# u#??????????????????? | | #?# # "S #??# #??????????????????? | | "#?# """ # # """ #??# #??????????????????? | | "#?#[ """ = "" #??# #??????????????????? | | #?# """ # # #??# #??????????????????? | | #?# # ^# #??# #??????????????????? | | ##?######### ########??? #??????????????????? | | ??????????? #?????????? #??????????????????? | | ??????????? #???????????##+???????????????????? | | ??????????? ?????????????????????????????????? | | ??????????###+###????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ?????????????""??????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 248 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Risk Taker Challenges ------------ None Game ------ Seed CoolingArmorNanoactuators Manual? 0 Play Time 00:12:53 Cumulative 0.8 hours Start 2024.05.07 @ 20:20:20 End 2024.05.07 @ 20:30:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54c71bb7-12b4-44da-b015-1c780799063d