Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.18 @ 16:18:12 Player: btmk16 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (3768) 3768 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 10396 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 224 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -368 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Treading (145) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Medium Treads > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Carbon-fiber Leg Linear Accelerator Precision Grenade Launcher Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Advanced Sensor Array Signal Interpreter Transport Network Coupler Improved Targeting Computer Experimental Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating System Mapper > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Improved Cooling System Trap Scanner Transmission Jammer Makeshift ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Improved System Shield System Restoration Module Improved System Restoration Module Light EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Makeshift Shrapnel Gun Heavy Assault Cannon Advanced Assault Cannon Mini Assault Cannon Missile Launcher Heavy Missile Launcher Precision Grenade Launcher Field Lobotomy Kit Power Maul [Rating: 64] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Visual Processing Unit Device Hardlight Generator Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Mapper Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 98 | . 4 7 1 7 11 20 2 6 2 7 24 1 6 Power 8 | . 1 . . 1 1 . . 1 . 1 2 . 1 Engine 5 | . 1 . . 1 1 . . . . . 2 . . Core 2 | . . . . . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 10 | . . 2 . 1 1 2 . . . 2 . . 2 Treads 1 | . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 9 | . . 2 . 1 1 2 . . . 2 . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 3 . . . 6 10 . 3 . . 20 . 1 Device 16 | . . . . . 1 5 . . . . 9 . 1 Storage 2 | . 1 . . . . 1 . . . . . . . Processor 7 | . 2 . . . 2 1 . . . . 2 . . Hackware 3 | . . . . . . . . . . . 3 . . Protection 15 | . . . . . 3 3 . 3 . . 6 . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | . . 5 1 5 3 8 2 2 2 4 2 1 2 Energy Gun 4 | . . . . . 1 1 . 1 . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 12 | . . 4 . 4 2 2 . . . . . . . Ballistic Cannon 9 | . . . . . . 4 . . 1 2 2 . . Launcher 8 | . . 1 1 1 . 1 1 1 . 2 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . 1 . . 2 . 1 Parts Lost 32 | . . . . 1 4 2 3 2 . 5 11 . 4 Power 5 | . . . . 1 . . 1 . . 1 1 . 1 Propulsion 7 | . . . . . 1 2 . . . 2 1 . 1 Utility 13 | . . . . . 2 . 1 1 . . 8 . 1 Weapon 7 | . . . . . 1 . 1 1 . 2 1 . 1 Highest Loss Streak 6 | . . . . 1 2 1 2 4 . 3 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 71 99 98 95 90 98 100 86 86 3 9 Engine 6 | . 14 14 14 14 9 7 6 . . . 2 . . Core 1 | . . . . . . . . 6 7 6 3 . . Leg 3 | . 28 19 . . . . . . . . . . . Wheel 12 | . . 8 28 28 17 14 15 15 15 7 5 . 2 Device 4 | . . . . . 3 10 6 . . . 11 . . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 . . Processor 23 | . 13 14 14 14 26 29 30 30 30 30 22 . . Protection 9 | . . . . . 13 7 7 22 23 23 16 . . Energy Gun 1 | . . . . . 7 . . 6 7 . . . 1 Ballistic Gun 7 | . 28 27 . 24 10 4 . . . . . . . Ballistic Cannon 4 | . . . . . . 9 7 . 2 3 5 . . Launcher 2 | . . . . 2 . . 3 7 4 6 2 . . Naked Turns 289 | . . . . . . . . . . . 12 51 226 Heaviest Build 132 | 11 26 28 26 29 39 125 125 125 125 128 132 3 20 Greatest Support 32 | 20 20 32 32 32 26 24 24 24 24 28 28 3 30 Greatest Overweight (x) 10 | . 1 1 . 1 3 8 5 5 5 10 4 . . Average Overweight (x) 2 | . . . . . 1 4 4 4 5 6 3 . . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 25 25 25 25 25 5 5 Average Capacity 20 | . 14 15 15 15 15 23 25 25 25 25 24 5 5 Most Carried 25 | . 15 15 15 15 15 25 25 25 24 25 25 5 5 Average Carried 19 | . 12 14 14 14 13 21 25 22 24 23 23 4 4 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 5 5 5 Final Carried 25 | 6 15 15 14 15 14 25 25 24 24 24 5 5 4 Class Distribution -------------------- 64% | Mutant 15% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3362 | 200 114 109 . 216 180 1023 38 336 . 262 549 . 335 Remotely . | . . . . . . . . . . . . . . Salvage Created 4579 | . 250 219 . 101 585 1227 77 197 . 211 1159 . 553 Parts 244 | . 27 22 . 11 40 64 8 13 . 4 49 . 6 Haulers Intercepted 10 | . 1 . . . 1 5 . . . . 2 . 1 Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 8 3 . 4 . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 92 | . 9 9 . 5 13 20 7 3 . 7 12 . 7 Melee 3 | . . . . . . . . . . . . . 3 Guns 32 | . 8 6 . 1 10 7 . . . . . . . Cannons 21 | . . . . . . 9 . . . 3 9 . . AOE 32 | . 1 3 . 4 3 4 7 3 . 4 3 . . Classes Destroyed 15 | . 5 . . 1 2 1 . 2 . 2 2 . . Worker 12 | . 1 . . 1 . 2 . . . . 4 . 4 Builder 8 | . 1 1 . . . 4 . . . . 2 . . Tunneler 1 | . . . . . . . . . . . 1 . . Hauler 10 | . 1 . . . 1 5 . . . . 2 . 1 Recycler 8 | . . . . . 2 2 . . . . 4 . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 42 | . 9 9 . 4 7 3 7 3 . . . . . Grunt 29 | . . . . 1 3 12 . . . 4 5 . 4 Brawler 2 | . . . . . . . . . . 1 1 . . Sentry 6 | . . . . . 3 1 . . . 1 1 . . Hunter 8 | . . . . . . . . . . 1 4 . 3 Programmer 5 | . . . . . . 4 . . . . 1 . . Samaritan 2 | . . . . . . . . 2 . . . . . Best Kill Streak 9 | . 3 3 . 4 9 6 3 3 . 3 6 . 5 Combat Bots Only 7 | . 3 3 . 4 7 3 3 3 . 3 3 . 3 Max Kills in Single Turn 4 | . 1 3 . 3 3 4 2 3 . 2 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 3 2 2 2 3 . 2 1 . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 6672 | . 206 176 . 152 531 958 705 233 . 675 1885 . 1151 Core 1409 | . 53 36 . 7 67 149 90 44 . 105 410 . 448 Absorbed by Shields 1234 | . . . . . . 220 52 . . . 962 . . Redirected to Shielding 66 | . . . . . . . . . . . 66 . . Core Remaining (%) 73 | 100 . . . 61 87 . . . . 44 . . . Volleys Fired 344 | . 21 23 . 20 28 104 27 20 1 15 82 . 3 Largest 2 | . 2 2 . 2 2 2 2 1 1 2 1 . 1 Hottest 93 | . 40 50 . 43 68 92 93 63 . 92 60 . 69 Shots Fired 510 | . 42 46 . 22 56 184 28 20 1 27 82 . 2 Gun 246 | . 42 45 . 20 56 62 . 18 . 1 . . 2 Cannon 239 | . . . . . . 119 22 1 . 15 82 . . Launcher 24 | . . 1 . 2 . 3 6 1 . 11 . . . Special 1 | . . . . . . . . . 1 . . . . Kinetic 432 | . 42 45 . 20 31 178 19 . . 15 82 . . Thermal 2 | . . . . . . . . . . . . . 2 Explosive 24 | . . 1 . 2 . 3 6 1 . 11 . . . Electromagnetic 51 | . . . . . 25 3 3 19 . 1 . . . Robot Hit Streak 24 | . 7 4 . 7 12 16 5 10 11 18 24 . 8 Robot Miss Streak 6 | . 2 4 . 2 3 6 4 3 . 1 3 . . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 321 | . 26 22 . 13 36 104 2 17 1 17 53 . 30 Core Hits 202 | . 15 17 . 7 24 62 12 11 . 21 28 . 5 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 9 | . 2 . . . . . . . . . . . 7 Critical Strikes 24 | . 2 . . . . 8 . 1 . . 6 . 7 Destroy 3 | . 2 . . . . 1 . . . . . . . Blast 13 | . . . . . . 7 . . . . 6 . . Corrupt 1 | . . . . . . . . 1 . . . . . Smash 7 | . . . . . . . . . . . . . 7 Melee Attacks 41 | . . . . . . . . . . . . 4 37 Impact 41 | . . . . . . . . . . . . 4 37 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 6 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11837 | . 266 384 . 337 657 3033 456 446 . 1174 3387 . 1697 Guns 2498 | . 266 262 . 130 529 1046 . 213 . 16 . . 36 Cannons 4515 | . . . . . . 1376 . 21 . 271 2847 . . Explosions 3013 | . . 122 . 207 128 611 456 190 . 887 412 . . Melee 1634 | . . . . . . . . . . . . . 1634 Ramming 177 | . . . . . . . . 22 . . 128 . 27 Kinetic 6424 | . 266 262 . 130 271 2377 . . . 271 2847 . . Thermal 489 | . . . . . 128 . . . . 138 187 . 36 Explosive 2162 | . . 122 . 207 . 213 456 190 . 749 225 . . Electromagnetic 951 | . . . . . 258 443 . 234 . 16 . . . Impact 1634 | . . . . . . . . . . . . . 1634 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . 4 . . . . 8 19 22 Average Corruption 3 | . 1 1 1 1 . 2 . . . . 2 10 19 Corruption Purged 12 | . . . . . . 4 . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 74 | . 1 7 1 4 . 26 . . . . 8 4 23 Message Errors 20 | . 1 2 . . . 7 . . . . 2 1 7 Matter Fused 15 | . . 1 . 2 . 6 . . . . 2 1 3 Heat Flow Errors 3 | . . 1 . . . 1 . . . . 1 . . Energy Discharges 11 | . . 1 1 . . 5 . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 9 | . . . . 1 . 4 . . . . . 1 3 Data Loss (major) 4 | . . 2 . . . . . . . . . . 2 Misfires 3 | . . . . 1 . 1 . . . . 1 . . Alerts 1 | . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . 1 . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1197 | . . . . . 9 32 . 8 . 16 382 . 750 Projectiles 326 | . . . . . . 32 . . . . 280 . 14 Explosions 135 | . . . . . 9 . . 8 . 16 102 . . Melee 736 | . . . . . . . . . . . . . 736 Knockbacks 27 | . . . . . . 10 . . . 1 7 . 9 Impact 9 | . . . . . . . . . . . . . 9 Kinetic 18 | . . . . . . 10 . . . 1 7 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . . . . 80 . 58 65 . . 287 . 13 Shots 8 | . . . . . 2 . 2 1 . . 3 . . Rammed 18 | . . . . . . . . 2 . . 12 . 4 Targets Rammed 18 | . . . . . . . . 2 . . 12 . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 460 | . . 295 . 9 121 258 144 40 . 338 460 . . Average Temperature 83 | . . 144 . 6 55 80 55 15 . 128 92 . . Received Heat Transfer 1168 | . . . . 54 162 274 54 . . 270 246 . 108 Effects 5 | . . . . . . . . . . 1 4 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . . . . 1 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 1 . 2 . . . . 5 Impact Corruptions 20 | . . . . . . . . . . . . . 20 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 . . . Heat Transferred 524 | . . . . . 150 . . . . 150 150 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 544 | . 204 304 . 175 323 491 . . . . 544 165 290 Initial 149 | . . 47 . . . 146 . . . . . 149 103 Average 177 | . 80 142 . 31 119 296 . . . . 143 150 155 Maximum Alert Level 2 | . 1 1 . . 1 2 . . . . 2 . 1 Low Security (%) 56 | . 96 78 . 100 80 12 . . . . 61 100 69 Level 1 35 | . 3 21 . . 20 68 . . . . 29 . 30 Level 2 8 | . . . . . . 19 . . . . 8 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 1 10 . . . . 5 . 4 Investigation 7 | . . . . . 1 3 . . . . 2 . 1 Extermination 5 | . . . . . . 4 . . . . 1 . . Reinforcement 7 | . . . . . . 3 . . . . 1 . 3 Assault 1 | . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . 1 . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 140 | . 16 9 . 7 15 32 13 3 . 8 17 5 15 Peak Tracking Total 7 | . 4 3 . 4 5 4 7 3 . 4 4 5 5 Tactical Retreats 5 | . . . . . 1 2 . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 7 | . 1 . . . 1 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 16 | . . . . . 2 5 . . . . 9 . . Max in Single Turn 3 | . . . . . 1 2 . . . . 3 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 30 | . 6 . 2 . 1 12 1 . 4 . 2 . 2 Terminals 18 | . 5 . . . 1 10 . . . . 2 . . Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 Total Hacks 86 | . 15 . 2 . 2 25 1 . 29 . 9 . 3 Successful 47 | . 5 . 2 . 1 5 1 . 29 . 4 . . Failed 39 | . 10 . . . 1 20 . . . . 5 . 3 Catastrophic 10 | . 1 . . . . 8 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 3 . 1 . . 13 . . . . 5 . . Terminals 48 | . 14 . . . 2 23 . . . . 9 . . Fabricators 3 | . . . . . . 1 . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 Terminal Hacks 44 | . 5 . 2 . 1 3 1 . 29 . 3 . . Record 12 | . . . 1 . . . . . 11 . . . . Part Schematic 12 | . . . . . . 1 . . 11 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . 1 . . Terminals 2 | . . . . . . 1 . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 1 11 . . . . 2 . 2 Full Trace Events 4 | . . . . . . 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 8 | . . . . 1 . 3 . . 1 . 2 1 . Largest Group 3 | . . . . 1 . 3 . . 1 1 2 1 . Highest-Rated Group 93 | . . . . 31 . 93 . . 59 59 39 31 . Highest-Rated Ally 59 | . . . . 31 . 31 . . 59 59 29 31 . Total Orders 5 | . . . . . . . . . . 2 3 . . STAY 3 | . . . . . . . . . . 1 2 . . FOLLOW 2 | . . . . . . . . . . 1 1 . . Ally Attacks 47 | . . . . 10 . 28 . . . . 1 8 . Total Damage 703 | . . . . 189 . 349 . . . . 19 146 . Kills 8 | . . . . 2 . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 11278 | . 1053 502 224 815 740 2840 952 781 168 1403 1229 122 449 Spaces Moved 6560 | 1 538 291 221 736 346 1548 467 444 99 683 579 197 410 Core 566 | . . . . . . . . . . . 21 197 348 Treads 8 | . . . . . . . . . . . . . 8 Legs 688 | 1 538 149 . . . . . . . . . . . Wheels 5298 | . . 142 221 736 346 1548 467 444 99 683 558 . 54 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 100 100 100 100 150 135 165 160 50 50 50 Average Speed 141 | 120 179 146 100 102 103 149 163 163 165 197 156 50 58 Slowest Speed 240 | 120 190 190 100 105 125 210 165 165 165 240 160 50 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 2 88 65 63 98 34 42 62 58 73 65 14 97 9 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 9 | . . . . 3 . . . 1 . 5 . . . Spaces Dug 14 | . . . . . . 4 2 . . . 4 4 . Terrain Destroyed 307 | . . 9 . 25 9 34 43 11 . 80 92 4 . Melee 4 | . . . . . . . . . . . . 4 . Projectile 74 | . . . . . . 28 13 . . 2 31 . . AOE 229 | . . 9 . 25 9 6 30 11 . 78 61 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 7938 | . 591 324 225 777 671 1901 627 477 101 713 779 212 540 Wait 753 | . 3 2 . 8 282 188 132 . . . 53 6 79 Move 6547 | . 537 290 220 735 345 1547 466 443 98 682 578 196 410 Hop . | . . . . . . . . . . . . . . Pick Up 67 | . 16 . 1 4 4 20 . 5 . 6 7 3 1 Fast Attach 24 | . 2 . . . 1 8 . 1 . 1 7 . 4 Attach 36 | . . . 1 2 7 2 . 5 . 4 12 1 2 Detach 8 | . 1 . . . . 2 . . . 1 4 . . Swap 38 | . 2 7 . 5 3 10 2 . 2 2 5 . . Drop 51 | . 9 2 3 3 1 20 . 1 . 2 8 2 . Fire 344 | . 21 23 . 20 28 104 27 20 1 15 82 . 3 Melee 41 | . . . . . . . . . . . . 4 37 Ram 18 | . . . . . . . . 2 . . 12 . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . Rewire 10 | . . . . . . . . . . . 10 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Discovered new exit (range 10) 1054 | -10/Materials | Entered Mines 1145 | -10/Mines | Discovered new exit (range 4) 1320 | -10/Mines | Learned 2 Materials zone layouts 1503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1504 | -10/Mines | Discovered new exit (range 5) 1532 | -10/Mines | Assembled infested the area 1556 | -10/Mines | Entered Exiles 1570 | -10/Exiles | Discovered new exit (range 15) 1582 | -10/Exiles | Met 8R-AWN 1598 | -10/Exiles | Met EX-HEX 1632 | -10/Exiles | Met EX-BIN 1649 | -10/Exiles | Aligned with FarCom system 1650 | -10/Exiles | Given EX-Vault access code 1673 | -10/Exiles | Opened EX-Vault 1683 | -10/Exiles | Found Field Lobotomy Kit 1703 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1732 | -10/Exiles | Met EX-DEC 1738 | -10/Exiles | Learned location of Zion (-6) 1766 | -10/Exiles | Discovered new exit (range 16) 1780 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1780 | -10/Exiles | Entered Mines 1783 | -9/Mines | Received a Mining Laser from a helpful Derelict 1824 | -9/Mines | Met a Derelict bent on vengeance 1890 | -9/Mines | Discovered new exit (range 7) 2127 | -9/Mines | Discovered new exit (range 7) 2201 | -9/Mines | Learned location of 1 exit from Lower Caves 2476 | -9/Mines | Build established: Scavenger-Mutant 2595 | -9/Mines | Entered Materials 2595 | -8/Materials | Evolved 4 slots: Utility x4 3041 | -8/Materials | Destroyed 7 combat bots 3074 | -8/Materials | Identified exit to Storage 3286 | -8/Materials | Discovered new exit (range 9) 3334 | -8/Materials | Identified exit to Factory 3335 | -8/Materials | Entered Factory 3335 | -7/Factory | Evolved 2 slots: Utility x2 3547 | -7/Factory | Discovered new exit (range 11) 3568 | -7/Factory | Identified exit to Factory 3726 | -7/Factory | Build established: Scavenger-Skirmisher 3995 | -7/Factory | Discovered exit to Factory (range 18) 4778 | -7/Factory | Allied Derelicts emerged from ambush trap array 4857 | -7/Factory | Build established: Skirmisher 5663 | -7/Factory | Identified exit to Lower Caves 6175 | -7/Factory | Entered Lower Caves 6176 | -7/Lower Caves | Identified exit to Lower Caves 6480 | -7/Lower Caves | Build established: Mutant 6594 | -7/Lower Caves | Spotted B-75 Beast 7048 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7060 | -7/Lower Caves | Encountered a Warlord checkpoint 7127 | -7/Lower Caves | Entered another Lower Caves area 7166 | -7/Lower Caves | Lost 4 parts (1p1u2w) 7257 | -7/Lower Caves | Discovered exit to Factory (range 11) 7449 | -7/Lower Caves | Spotted B-75 Beast 7807 | -7/Lower Caves | Discovered new exit (range 11) 7902 | -7/Lower Caves | Encountered a Warlord checkpoint 7906 | -7/Lower Caves | Identified exit to Data Miner 7908 | -7/Lower Caves | Entered Data Miner 7908 | -7/Data Miner | Discovered new exit (range 6) 7937 | -7/Data Miner | Met Data Miner 7983 | -7/Data Miner | Learned location of Section 7 (-2) 7983 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8012 | -7/Data Miner | Received God Mode back door access code from Data Miner 8021 | -7/Data Miner | Assimilated Data Miner with FLK Orb 8058 | -7/Data Miner | Identified exit to Proximity Caves 8076 | -7/Data Miner | Entered Proximity Caves 8076 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner) 8109 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8887 | -6/Proximity Caves | Core integrity fell below 50% 8926 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9180 | -6/Proximity Caves | Found Prototype Hackware 9377 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9390 | -6/Proximity Caves | Learned Factory stockpile data 9479 | -6/Proximity Caves | Entered Factory 9479 | -6/Factory | Evolved 2 slots: Utility x2 9940 | -6/Factory | Crushed by falling debris 9957 | -6/Factory | Identified System Mapper 10382 | -6/Factory | Discovered new exit (range 6) 10504 | -6/Factory | Build established: Hacker-Mutant 10696 | -6/Factory | Released all parts (10) 10708 | -6/Factory | Sucked down chute 10708 | -6/Factory | Entered Waste 10709 | -6/Waste | Met a frightened Derelict 10715 | -6/Waste | Spotted C-40 Crusher 10723 | -6/Waste | EMP discharged 10723 | -6/Waste | System corruption reached 10% 10724 | -6/Waste | Lost 6 parts (1p1n3u1w) 10728 | -6/Waste | Spotted C-40 Crusher 10768 | -6/Waste | Spotted C-40 Crusher 10777 | -6/Waste | Spotted C-40 Crusher 10806 | -6/Waste | Spotted C-40 Crusher 10823 | -6/Waste | EMP discharged 10825 | -6/Waste | Discovered new exit (range 11) 10830 | -6/Waste | Entered Factory 10975 | -6/Factory | Build established: Mutant 11070 | -6/Factory | Core integrity fell below 50% 11224 | -6/Factory | Core integrity fell below 20% 11251 | -6/Factory | Lost 4 parts (1p1n1u1w) 11279 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11254_ Destroyed Unknown Leg. 11254_ G-50 Soldier system corrupted by crushing effect. 11254_ G-50 Soldier knocked back. 11257_ Destroyed Hvy. Laser. 11257_ G-50 Soldier system corrupted by crushing effect. 11257_ G-50 Soldier knocked back. 11265_ Sneak attack on G-67 Veteran. 11265_ G-67 Veteran destroyed. 11265_ K-01 Serf collects debris. 11269_ P-70 Sage knocked back. 11272_ K-01 Serf collects debris. 11272_ Sneak attack on K-01 Serf. 11272_ Destroyed Lgt. Ion Engine. 11272_ Destroyed Med. Matter Pod. 11272_ Destroyed Wheel. 11272_ K-01 Serf system corrupted by crushing effect. 11272_ K-01 Serf knocked back. 11273_ K-01 Serf system terminally corrupted. 11276_ System corrupted: Matter fused (-9). 11276_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | # ?# #??????????????????????????????? | | # ?# #??????????????????????????????? | | # # #??????????????????????????????? | | # # #??????????????????????????????? | | # + + ?????????????????????????????? | | # # # ????????????????????????????? | | # + # ???????????????????????????? | | # ?### #? ?????????????????????????? | | # ???# #?? ????????????????????????? | | ? ????# #??? ???????????????????????? | | ? ????# #???? ?????????????????????? | | ?##########?????# #????? *????????????????????? | | ????????????????# #?????####?????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# ############???????????????????? | | ????????????????# + ????????????????? | | ????????????????# ######???????????????????? | | ????????????????# """ #????????????????????????? | | ????????????????# """ #????????????????????????? | | ????????????????# """ ######???????????????????? | | ????????????????# # #???????????????????? | | ????????????????# !# ! #???????????????????? | | ???????????????##+##### #= %#???????????????????? | | ???????????????# ##%#!! !#???????????????????? | | ???????????????# ##%p%%% #???????????????????? | | ???????????????# ##%#@!% #???????????????????? | | ???????????????# ## #%| #???????????????????? | | ???????????????########=# #???????????????????? | | ??????????????????????#*# #???????????????????? | | ??????????????????????# ######???????????????????? | | ??????????????????????#!#????????????????????????? | | ??????????????????????#w#????????????????????????? | | ??????????????????????#=#????????????????????????? | | ??????????????????????#[#????????????????????????? | | ??????????????????????#*#????????????????????????? | | ??????????????????????#%#????????????????????????? | | ??????????????????????#*#????????????????????????? | | ????????????????????? * #???????????????????????? | | ??????????????????? g #???????????????????????? | | ????????????????? #???????????????????????? | | ??????????????? #???????????????????????? | | ??????????????######## #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Propulsion Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- Lrn. Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Lance | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevLatentSabre Manual? 0 Play Time 01:06:41 Cumulative 411.1 hours Start 2022.07.18 @ 13:29:43 End 2022.07.18 @ 16:18:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 470 Rogue 469 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22216e13-1022-42ac-b197-16c9c198594b