Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 15:13:10 Player: beans Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2361) 2361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5166 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Cooling System Authchip [R/Combat] Spread Laser Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Authchip [Storage] > --- WEAPON ----------- Heavy Assault Rifle Autogun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Improved Cooling System Small Storage Unit Transport Network Coupler Transmission Jammer Reactive Plating Authchip [R/Combat] Improved EM Shotgun Particle Gun Particle Gun Spread Laser Scythe Scythe [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Hackware Authchip [Storage] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 2 | . . . 2 . Parts Attached 63 | 5 1 20 11 26 Power 10 | 1 . 4 1 4 Engine 7 | 1 . 4 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | 2 . 2 3 4 Treads 7 | . . 2 3 2 Leg 2 | 2 . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | . 1 6 4 6 Device 10 | . . 3 3 4 Storage 3 | . 1 . 1 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 25 | 2 . 8 3 12 Energy Gun 4 | . . 2 . 2 Energy Cannon 4 | . . 1 3 . Ballistic Gun 15 | 2 . 5 . 8 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 42 | . . 10 7 25 Power 7 | . . 2 1 4 Propulsion 8 | . . 2 2 4 Utility 12 | . . 2 4 6 Weapon 15 | . . 4 . 11 Highest Loss Streak 7 | . . 4 6 7 To Critical Strikes . | . . . . . Average Backups 13 | 2 3 7 14 17 Power 1 | . 1 2 1 1 Propulsion 1 | . . . 1 1 Utility 4 | . 1 2 4 7 Weapon 5 | 1 1 2 6 6 Tool/Special . | . . . . . Unused Backups 17 | 2 . 1 2 12 Power 4 | . . 1 1 2 Propulsion 3 | 2 . . . 1 Utility 5 | . . . . 5 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 82 89 96 75 Engine 9 | . 14 10 8 7 Core 1 | . . . . 2 Treads 12 | . . 12 17 10 Leg 3 | . 28 8 . . Wheel 2 | . . . . 5 Device 14 | . . 14 22 10 Storage 9 | . 11 11 10 6 Hackware 1 | . . . . 3 Protection 3 | . . 11 1 . Energy Gun 1 | . . 4 . 1 Energy Cannon 12 | . . . 35 3 Ballistic Gun 13 | . 28 16 . 19 Peak Build Rating 39 | 5 6 16 32 39 Average Rating 24 | 3 5 11 29 30 On Entrance 11 | . 5 6 16 32 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 18 | . . . . 18 Heaviest Build 112 | 8 28 41 53 112 Greatest Support 60 | 20 20 40 40 60 Greatest Overweight (x) 5 | . 1 1 2 5 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 5 15 15 15 25 Average Capacity 17 | 5 13 15 15 20 Most Carried 24 | 5 5 15 15 24 Average Carried 13 | 2 3 8 14 17 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | 3 5 15 15 5 Class Distribution -------------------- 46% | Scavenger-Gunner 20% | Scavenger-Mutant 19% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1974 | 262 34 533 159 986 Remotely 215 | . . . . 215 Salvage Created 3785 | 83 124 755 1136 1687 Parts 189 | 2 9 46 40 92 Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed 5 | 1 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 57 | . 2 15 14 26 Guns 36 | . 2 15 . 19 Cannons 20 | . . . 14 6 Classes Destroyed 12 | 1 2 4 1 4 Worker 12 | . . 1 2 9 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Hauler 5 | . 1 2 2 . Recycler 12 | 1 . 2 4 5 Watcher 3 | . . 1 2 . Swarmer 19 | . . 6 3 10 Grunt 23 | . 2 6 8 7 Brawler 1 | . . . 1 . Sentry 10 | . . 3 2 5 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 9 | 1 2 7 8 9 Combat Bots Only 5 | . 2 4 5 4 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 627 | . 15 154 103 355 Missed 196 | . 4 41 29 122 Hits 431 | . 11 113 74 233 Projectile 431 | . 11 113 74 233 Critical Strikes 1 | . . 1 . . Damage Taken 5458 | . 126 1284 1086 2962 Core 1104 | . 24 260 117 703 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 90 35 78 . Volleys Fired 250 | 3 15 92 45 95 Largest 4 | 2 2 2 4 4 Hottest 272 | 40 40 121 272 272 Shots Fired 643 | 6 30 173 156 278 Gun 418 | 6 30 173 . 209 Cannon 225 | . . . 156 69 Launcher . | . . . . . Special . | . . . . . Kinetic 355 | 6 30 144 . 175 Thermal 288 | . . 29 156 103 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 11 9 11 21 Robot Miss Streak 11 | . 2 5 5 11 Penetration Max . | . . . . . Secondary Targets 9 | . 1 2 . 6 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 369 | 6 21 106 71 165 Core Hits 191 | 2 8 53 32 96 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 1 1 2 Burn 2 | . . 1 . 1 Meltdown 1 | . . . 1 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6190 | 55 202 1410 1530 2993 Guns 3767 | 55 202 1403 . 2107 Cannons 2343 | . . . 1530 813 Explosions 58 | . . . . 58 Melee . | . . . . . Ramming 22 | . . 7 . 15 Kinetic 3122 | 55 202 1122 . 1743 Thermal 3046 | . . 281 1530 1235 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 126 | . . . 12 114 Projectiles 12 | . . . 12 . Explosions 114 | . . . . 114 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . . . . 177 Shots 2 | . . . . 2 Rammed 4 | . . 1 . 3 Targets Rammed 4 | . . 1 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 493 | . 12 239 493 225 Average Temperature 86 | . 7 68 109 61 Received Heat Transfer 1467 | . 66 429 567 405 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Melted 21 | . . 1 10 10 Heat Transferred 5690 | . . 534 2775 2381 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 78 Level 1 8 | . . . . 21 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 331 | 5 40 138 130 331 Initial 37 | . . 12 37 . Average 71 | . 7 50 59 106 Influence Increases 1750 | 5 57 421 405 862 Destroy 0b10 Robot/C 1140 | . 40 300 280 520 Destroy 0b10 Robot/NC 180 | 5 5 30 50 90 Destroy Leader 276 | . 12 76 58 130 Disable Machine 90 | . . . 15 75 Destroy Structure 34 | . . . 2 32 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1501 | 5 27 363 493 613 Entered New Map 69 | . . 18 51 . Time Decay 1090 | 5 27 295 390 373 Lost Part 342 | . . 50 52 240 Squads Dispatched 12 | . 1 2 . 9 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 5 28 19 43 Peak Tracking Total 11 | . 3 6 9 11 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 1 5 Max in Single Turn 5 | . . . 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . . 3 Successful . | . . . . . Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 179 | . . . . 179 Jamming 179 | . . . . 179 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3727 | 83 159 925 1118 1442 Spaces Moved 1467 | 62 66 304 378 657 Core 62 | 23 . . . 39 Treads 828 | . . 181 378 269 Legs 228 | 39 66 123 . . Wheels 349 | . . . . 349 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 240 50 Average Speed 186 | 94 174 202 242 156 Slowest Speed 560 | 120 190 240 320 560 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 20 27 32 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1976 | 82 84 455 472 883 Wait 84 | . . 6 21 57 Move 1463 | 61 65 303 377 657 Hop . | . . . . . Pick Up 73 | 10 3 26 11 23 Fast Attach 10 | 1 . . 1 8 Attach 46 | 4 1 15 9 17 Detach 5 | . . 1 1 3 Swap 21 | . . 7 4 10 Drop 20 | 3 . 4 3 10 Fire 250 | 3 15 92 45 95 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 13) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 626 | -9/Materials | Core integrity fell below 50% 639 | -9/Materials | Lost 4 parts (1n1u2w) 986 | -9/Materials | Build established: Scavenger-Mutant 1105 | -9/Materials | Discovered new exit (range 8) 1168 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Evolved 2 slots: Weapon x2 1337 | -8/Materials | Lost 6 parts (1p2n3u) 1692 | -8/Materials | Build established: Scavenger-Gunner 2185 | -8/Materials | Discovered new exit (range 11) 2286 | -8/Materials | Entered Factory 2286 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2565 | -7/Factory | Garrison activated, responded to threat 2793 | -7/Factory | Discovered new exit (range 6) 3525 | -7/Factory | Lost 4 parts (1p3w) 3570 | -7/Factory | Lost 3 parts (1u2w) 3699 | -7/Factory | Cargo convoy interrupted 3699 | -7/Factory | Core integrity fell below 50% 3712 | -7/Factory | Core integrity fell below 20% 3728 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Switching to secondary target: X-67 Chaingunner. Penetrated by Slug. Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. Autogun destroyed. Slug penetrates Subcomponent Replicator. Dropped Huge Storage Unit. Dropped Autogun. Autogun destroyed. Acquired 23 matter. Slammed into H-55 Commando. Penetrated by Slug. Autogun destroyed. Authchip [Storage] destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates K-01 Serf. K-01 Serf destroyed. Slug penetrates H-55 Commando. Penetrated by Slug. 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"#???# #????????????????????????? | | "#???# #????????????????????????? | | "#??## #????????????????????????? | | ######### ###############????????????????????????? | | "%" #???????????????????????????????????? | | " #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 24 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorPietyDoublenader Manual? 0 Play Time 00:22:47 Cumulative 347.7 hours Start 2026.06.23 @ 23:33:09 End 2026.06.24 @ 15:13:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 866 Rogue 864 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 282c1ce1-8f30-4f04-96db-938b2d3f045d