Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 12:23:48 Player: LustLizard Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (241) 1205 Value Destroyed (12888) 12888 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (5170) 5170 TOTAL SCORE: 29023 Bonus ------- High Alert Combat Kills 3279 Follower Combat Kills 520 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Experimental Optical Array Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Phase Shifter Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Improved Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Huge Storage Unit Gamma Rifle Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon KE Penetrator Heavy Rocket Launcher [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . . . 2 1 . . . . 2 . . . . 1 . . 1 2 . 1 . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 335 | 7 5 9 . 11 32 3 1 3 4 3 17 1 3 . 1 11 8 . 44 75 41 7 17 32 Power 30 | 1 . 2 . 2 3 . . . . 1 1 . . . . 1 . . 2 6 5 . 3 3 Engine 10 | 1 . 2 . 2 3 . . . . 1 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . . . 1 . . 1 6 5 . 3 3 Propulsion 92 | 2 3 1 . 4 14 1 . 3 . 1 6 1 1 . 1 1 3 . 9 22 9 . 9 1 Treads 4 | 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . Leg 78 | . . . . 2 9 1 . 3 . 1 6 1 1 . 1 1 2 . 9 22 9 . 9 1 Wheel 5 | 1 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Utility 125 | 1 2 1 . . 8 1 1 . 3 1 6 . 1 . . 4 3 . 20 30 15 5 4 19 Device 78 | . 1 1 . . 5 . 1 . 3 1 5 . . . . 1 3 . 11 18 10 2 1 15 Storage 9 | 1 1 . . . 1 . . . . . . . . . . . . . . 2 . 2 2 . Processor 9 | . . . . . 1 1 . . . . . . . . . . . . . 3 2 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 29 | . . . . . 1 . . . . . 1 . 1 . . 3 . . 9 7 3 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 3 . 5 . 5 7 1 . . 1 . 4 . 1 . . 5 2 . 13 17 12 2 1 9 Energy Gun 37 | . . . . 1 1 1 . . . . 3 . . . . 2 2 . 7 9 8 1 . 2 Energy Cannon 13 | . . . . . . . . . . . 1 . 1 . . 2 . . 2 4 . . . 3 Ballistic Gun 23 | 3 . 3 . 2 3 . . . . . . . . . . . . . 4 2 1 1 1 3 Ballistic Cannon 6 | . . . . . 2 . . . 1 . . . . . . . . . . 1 2 . . . Launcher 8 | . . 2 . 2 . . . . . . . . . . . 1 . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . . 1 . 1 . . . . 3 . . . 4 . 1 . . Parts Lost 97 | . . 2 . 2 . . . . . . . 1 . . . . 5 . 5 25 25 . 2 30 Power 8 | . . 1 . . . . . . . . . . . . . . . . . 2 2 . . 3 Propulsion 24 | . . . . 2 . . . . . . . 1 . . . . 3 . . 4 8 . 1 5 Utility 40 | . . . . . . . . . . . . . . . . . . . 3 13 8 . 1 15 Weapon 25 | . . 1 . . . . . . . . . . . . . . 2 . 2 6 7 . . 7 Highest Loss Streak 27 | . . 1 . 1 . . . . . . . 1 . . . . 4 . 2 8 14 . 1 27 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 93 99 99 100 100 99 100 99 100 100 100 100 99 97 100 98 98 92 100 94 90 Engine 5 | . 14 13 14 14 9 7 7 7 7 7 6 6 6 6 6 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 5 7 8 8 8 7 Treads 2 | . 20 20 14 2 . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . 12 34 30 30 30 30 30 26 26 26 26 26 29 25 23 25 22 22 21 20 19 Wheel 1 | . 8 7 14 6 . . . . . . . . . . . . 1 5 . . . . . . Device 20 | . 12 14 14 14 19 15 15 15 14 15 20 20 20 20 20 22 23 23 26 26 23 32 29 27 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 6 4 4 3 Processor 6 | . . . . . 5 6 7 7 7 7 6 6 6 6 6 5 5 5 5 9 10 15 8 9 Protection 6 | . . . . . 2 7 7 7 7 7 12 13 13 13 13 12 11 11 9 6 4 . 3 7 Energy Gun 9 | . . . . 6 9 15 15 15 15 15 12 13 7 6 6 6 13 17 10 10 4 13 13 4 Energy Cannon 2 | . . . . . . . . . . . 4 6 11 13 13 8 2 . 1 1 . . . 7 Ballistic Gun 4 | . 28 23 28 20 1 . . . . . . . . . . . . . 2 . 4 4 4 3 Ballistic Cannon 2 | . . . . . 6 7 7 7 7 7 1 . . . . . . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 30 30 29 37 43 42 44 44 46 51 60 59 67 67 67 77 75 70 93 109 106 88 110 152 Greatest Support 150 | 10 40 40 16 25 54 51 51 58 58 68 68 63 68 68 70 90 95 80 100 142 142 129 150 150 Greatest Overweight (x) 3 | 1 1 1 1 3 3 . . . . . . 1 1 . . . 1 . 1 1 . . 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 Average Carried 14 | 5 11 14 15 14 14 14 15 15 15 14 14 14 14 15 14 14 13 14 14 14 13 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 14 13 12 15 5 Class Distribution -------------------- 40% | Scavenger-Gunner 25% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Mutant 8% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Tank | -2/DSF Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Matter Collected 5932 | 193 67 198 . 374 521 . 40 34 21 115 150 30 30 . 10 . 175 . 577 1036 1304 . 183 874 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13572 | . 86 143 . 164 423 . . 42 . 292 510 125 121 . 350 . 394 . 1625 4633 2036 . 460 2168 Parts 596 | . 8 29 . 10 31 . . 4 . 10 18 3 7 . 11 . 18 . 57 194 74 . 17 105 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . . . 2 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 5 . 11 . 3 6 . 18 . 17 . . . . . . . Prevented 9 | . . . . . . . . . . 6 . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Combat Hostiles Destroyed 215 | . 3 12 . 8 12 . . 1 . 6 9 2 3 . 7 . 12 . 20 56 32 . 7 25 Guns 134 | . 3 6 . 4 7 . . 1 . 4 8 2 2 . 3 . 7 . 16 34 21 . 7 9 Cannons 47 | . . . . . 5 . . . . 1 1 . 1 . 4 . 5 . 1 11 6 . . 12 AOE 20 | . . 6 . 4 . . . . . . . . . . . . . . 1 3 4 . . 2 Classes Destroyed 15 | . 2 2 . 1 3 . . 1 . 1 2 . . . . . . . . 3 . . . . Worker 14 | . . 1 . 2 . . . . . . 2 . . . . . . . . 9 . . . . Builder 5 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 2 Hauler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycler 11 | . 1 . . 1 1 . . . . . 1 . . . . . . . 2 3 . . . 2 Swarmer 51 | . 3 12 . 2 7 . . . . 1 4 . 2 . 2 . 9 . . 3 3 . 3 . Grunt 52 | . . . . . 2 . . . . 1 1 . . . 1 . 3 . 5 21 8 . . 10 Brawler 6 | . . . . . . . . . . 1 . . . . . . . . 1 1 3 . . . Duelist 4 | . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . Sentry 22 | . . . . . 3 . . . . 1 2 1 1 . 1 . . . 4 2 7 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 30 | . . . . . . . . 1 . 2 . 1 . . 1 . . . 6 8 4 . 3 4 Programmer 39 | . . . . . . . . . . . 1 . . . 2 . . . 4 15 6 . . 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 . 7 3 . . 1 . 2 5 1 3 . 3 . 9 . 4 8 7 . 3 5 Combat Bots Only 9 | . 3 3 . 6 3 . . 1 . 2 5 1 3 . 3 . 9 . 4 8 7 . 3 5 Max Kills in Single Turn 3 | . 1 2 . 3 2 . . 1 . 1 3 1 1 . 1 . 2 . 1 3 1 . 3 2 Gunslinging 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . Exploded 2 | . . 2 . 2 . . . . . . . . . . . . . . 1 1 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Damage Taken 23890 | . 210 256 . 291 420 . . 22 . 221 431 167 137 . 191 . 831 . 1658 5838 4793 . 1056 7368 Core 2884 | . 10 63 . 28 62 . . . . 38 12 12 17 . . . 71 . 82 284 581 . 14 1610 Absorbed by Shields 841 | . . . . . . . . . . . 52 . . . . . . . 282 92 . . . 415 Redirected to Shielding 138 | . . . . . . . . . . . . . . . . . . . . 138 . . . . Core Remaining (%) 83 | 100 . . . 59 88 . . . . 94 . . . . 95 . . 92 92 . 33 . 99 . Volleys Fired 643 | . 8 26 . 26 40 . . 1 . 11 22 6 4 . 20 11 19 . 70 162 99 . 20 98 Largest 4 | . 2 2 . 2 2 . . 3 . 3 3 3 3 . 3 1 3 . 3 3 3 . 4 4 Hottest 370 | . 40 53 . 95 136 . . 161 . 170 166 166 195 . 195 90 240 . 300 289 196 . 259 370 Shots Fired 1600 | . 16 47 . 47 80 . . 3 . 33 53 18 6 . 46 11 43 . 167 424 256 . 80 270 Gun 1159 | . 16 42 . 39 44 . . 2 . 22 38 12 4 . 15 . 30 . 154 332 189 . 80 140 Cannon 415 | . . . . . 36 . . 1 . 11 15 6 2 . 31 11 13 . 13 87 61 . . 128 Launcher 26 | . . 5 . 8 . . . . . . . . . . . . . . . 5 6 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 435 | . 16 42 . 36 38 . . 1 . 11 . . . . . . . . 36 26 145 . 20 64 Thermal 1078 | . . . . 3 42 . . 2 . 22 53 18 6 . 46 11 43 . 131 332 105 . 60 204 Explosive 26 | . . 5 . 8 . . . . . . . . . . . . . . . 5 6 . . 2 Electromagnetic 61 | . . . . . . . . . . . . . . . . . . . . 61 . . . . Robot Hit Streak 27 | . 8 5 . 6 16 . . 3 . 7 13 4 10 . 7 . 10 . 27 23 21 . 8 9 Robot Miss Streak 7 | . 3 6 . 7 4 . . . . 2 2 1 . . 2 . 4 . 3 5 3 . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 12 | . . 2 . 1 . . . . . . . . . . . . 2 . 2 2 1 . 2 . Max Gunslinging Chain 2 | . . 1 . 1 . . . . . . . . . . . . 1 . 1 1 1 . 2 . Shots Hit Robots 1006 | . 11 20 . 22 55 . . 2 . 21 32 11 6 . 31 . 28 . 127 296 160 . 44 140 Core Hits 501 | . 4 16 . 18 21 . . 2 . 9 21 5 4 . 14 . 14 . 57 158 81 . 18 59 Critical Kills 28 | . . 1 . . . . . . . . . . . . . . . . . 13 6 . 1 7 Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . . . . 2 6 12 . . 5 Critical Strikes 94 | . . 1 . . 1 . . 1 . 4 1 1 . . 2 . 1 . 7 36 26 . 1 12 Burn 31 | . . . . . 1 . . 1 . 3 1 1 . . 2 . 1 . 5 15 1 . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Destroy 52 | . . 1 . . . . . . . . . . . . . . . . 2 19 19 . 1 10 Blast 7 | . . . . . . . . . . 1 . . . . . . . . . . 6 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30713 | . 212 454 . 795 1026 . . 32 . 419 1108 231 149 . 950 . 855 . 3714 9316 5091 . 1270 5091 Guns 18884 | . 145 248 . 218 609 . . 32 . 260 517 179 89 . 225 . 521 . 3000 6621 3034 . 1270 1916 Cannons 8752 | . . . . . 417 . . . . 159 171 52 60 . 725 . 334 . 345 2154 1448 . . 2887 Explosions 3038 | . 67 206 . 577 . . . . . . 420 . . . . . . . 369 540 609 . . 250 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . . . . . . . . . . . . . 1 . . . 38 Kinetic 5263 | . 145 248 . 218 436 . . . . 159 . . . . . . . . 631 444 2277 . 252 453 Thermal 22055 | . . . . . 590 . . 32 . 260 1108 231 149 . 950 . 855 . 3083 7224 2205 . 1018 4350 Explosive 2229 | . 67 206 . 577 . . . . . . . . . . . . . . . 540 609 . . 230 Electromagnetic 1127 | . . . . . . . . . . . . . . . . . . . . 1107 . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . 1 . . . . . . . 10 16 24 . . 31 Average Corruption 8 | . . . . . . . . . . . 1 . . . . . . . 6 8 18 . . 5 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . . . . . . . 1 . . . . . . . 24 74 48 . . 37 Message Errors 27 | . . . . . . . . . . . . . . . . . . . 5 15 3 . . 4 Matter Fused 47 | . . . . . . . . . . . . . . . . . . . 6 19 9 . . 13 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . . 3 6 4 . . 2 Energy Discharges 14 | . . . . . . . . . . . . . . . . . . . 3 6 3 . . 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 3 1 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 28 | . . . . . . . . . . . . . . . . . . . 2 8 8 . . 10 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Misfires 10 | . . . . . . . . . . . 1 . . . . . . . . 6 1 . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 27 | . . . . . . . . . . . . . . . . . . . 2 7 16 . . 2 Overload Shots 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Overflow Damage 638 | . 37 7 . 17 . . . . . . 206 . . . 22 . 39 . 92 69 69 . . 80 Projectiles 261 | . . . . . . . . . . . . . . . 22 . 39 . . 52 68 . . 80 Explosions 377 | . 37 7 . 17 . . . . . . 206 . . . . . . . 92 17 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . 5 . . . . 1 . . . . . . . . . 2 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 5 . . . . 1 . . . . . . . . . 2 8 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . 100 61 . 18 . . . . . . 100 . . . . . . . 87 . . . . . Shots 6 | . 1 2 . 1 . . . . . . 1 . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 636 | . . . . 39 162 . . 39 . 261 147 214 104 . 335 100 636 . 380 351 185 . 198 341 Average Temperature 97 | . . . . 19 48 . . 20 . 93 70 88 48 . 133 47 211 . 131 81 75 . 84 108 Received Heat Transfer 1750 | . . . . 26 90 . . . . 36 47 18 12 . 58 . 99 . 226 399 321 . . 418 Effects 10 | . . . . . . . . . . . . . . . . . 4 . 4 1 . . . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . 2 . 3 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Fried 20 | . . . . . . . . . . 1 . . . . . . . . . 19 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . 1 . . . . . . . . 2 3 1 . . 2 Combat Hostiles 9 | . . . . . . . . . . 1 . . . . . . . . 2 3 1 . . 2 Parts Melted 96 | . . . . . 1 . . . . . 5 3 . . 8 . 2 . 12 41 8 . 1 15 Heat Transferred 30521 | . . . . . 1332 . . 148 . 777 1649 572 274 . 1514 . 1253 . 4749 9879 2972 . 1258 4144 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Peak Influence 1329 | . 126 196 . 184 256 220 . . . . 624 . . . . 102 . . 446 1203 1329 697 677 730 Initial 697 | . . 48 . . 1 116 . . . . 217 . . . . 37 . . 9 197 631 697 522 405 Average 383 | . 18 88 . 79 76 127 . . . . 249 . . . . 64 . . 264 674 1006 697 598 481 Maximum Alert Level 4 | . . . . . 1 1 . . . . 2 . . . . . . . 2 4 4 2 2 3 Low Security (%) 42 | 100 100 100 . 100 95 77 . . . . 23 . . . . 100 . . 30 14 . . . . Level 1 17 | . . . . . 4 22 . . . . 65 . . . . . . . 65 16 . . . 11 Level 2 21 | . . . . . . . . . . . 10 . . . . . . . 3 18 9 100 100 87 Level 3 12 | . . . . . . . . . . . . . . . . . . . . 38 57 . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 12 33 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . 2 . . . . . 2 . . . . . . . 4 20 3 . 1 11 Investigation 6 | . . . . . . . . . . . 1 . . . . . . . . 4 . . . 1 Extermination 14 | . . . . . . . . . . . 1 . . . . . . . 2 5 2 . . 4 Reinforcement 15 | . . . . . 2 . . . . . . . . . . . . . 1 5 1 . 1 5 Assault 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Distress Signals 14 | . 1 . . . 3 1 . . . . 1 . . . . . . . . 5 2 . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Times Spotted 316 | . 4 13 . 10 31 5 . 1 . 11 12 3 3 . 10 3 12 . 25 80 42 . 8 43 Peak Tracking Total 11 | . 5 3 . 6 6 5 . . . 4 5 1 3 . 3 1 5 . 5 6 7 . 4 11 Tactical Retreats 14 | . . 2 . . 1 2 . . . . 1 . . . . . . . . 4 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Traps Triggered 9 | . . . . . 1 . . . . . . . . . . . . . 3 3 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Machines Disabled 36 | . 1 1 . . . . . . . . 17 . . . . . . . 5 2 7 . . 3 Max in Single Turn 17 | . 1 1 . . . . . . . . 17 . . . . . . . 3 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Machines Accessed 20 | . 1 . 4 . 2 3 . . . . . . 1 4 . . 1 . . 1 1 1 . 1 Terminals 5 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Total Hacks 55 | . 3 . 4 . 6 4 . . . . . . 1 29 . . 1 . . 1 2 3 . 1 Successful 40 | . 1 . 4 . 2 1 . . . . . . 1 29 . . 1 . . . . 1 . . Failed 15 | . 2 . . . 4 3 . . . . . . . . . . . . . 1 2 2 . 1 Catastrophic 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 3 . 3 . 6 1 . . . . . . . . . 3 . . 3 3 . 1 . 2 Terminals 13 | . 3 . . . 6 1 . . . . . . . . . . . . . . . 3 . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 Terminal Hacks 36 | . . . 4 . . . . . . . . . 1 29 . . 1 . . . . 1 . . Record 15 | . . . 4 . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 3 . . . . . . . . . . . . . 1 1 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 15 . . . . 9 . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Total Allies 11 | . . . . 4 . . . . 4 . . . . . 1 . . . . 2 . . . . Largest Group 4 | . . . . 3 3 . . . 4 4 2 . . . 1 . . . . 2 . . . . Highest-Rated Group 206 | . . . . 40 40 . . . 151 151 67 . . . 96 . . . . 206 . . . . Highest-Rated Ally 103 | . . . . 31 16 . . . 39 39 39 . . . 96 . . . . 103 . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . 16 26 . . . . 29 3 . . . 19 . . . . 5 . . . . Total Damage 2265 | . . . . 187 247 . . . . 554 84 . . . 722 . . . . 471 . . . . Kills 18 | . . . . 5 4 . . . . 4 1 . . . 2 . . . . 2 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . 2 1 1 1 . 1 . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Turns Passed 17130 | 59 210 1037 866 586 1049 635 510 319 1552 727 817 268 532 93 625 416 565 119 982 2521 747 99 225 1571 Spaces Moved 11248 | 54 139 684 753 293 662 383 423 258 1263 570 464 207 341 78 450 297 411 97 582 1559 326 83 91 780 Core 7 | 6 . . . . 1 . . . . . . . . . . . . . . . . . . . Treads 324 | . 35 281 . 8 . . . . . . . . . . . . . . . . . . . . Legs 9458 | . . . . 136 659 383 423 258 1263 570 464 207 341 78 450 297 411 97 582 1559 326 83 91 780 Wheels 1457 | 48 104 403 753 149 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 95 115 115 110 31 120 120 120 120 120 120 120 120 120 120 120 120 120 114 108 106 106 104 120 Average Speed 122 | 79 121 133 115 153 120 120 120 120 120 120 120 120 152 120 120 120 120 120 116 113 108 106 113 142 Slowest Speed 260 | 95 160 160 115 260 200 120 120 120 120 120 120 190 190 120 120 120 190 120 190 188 110 106 177 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 24 100 92 52 40 11 68 55 90 71 16 42 46 69 67 11 60 18 18 40 23 4 80 20 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . 2 . . . . . . 2 . . 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 17 | . . 3 . 1 . . 3 2 2 . . 2 1 . 2 . . 1 . . . . . . Spaces Dug 37 | . . . . . . . . . . . 1 . . . 3 11 . . . . . . . 22 Terrain Destroyed 414 | . 43 40 . 67 2 . . . . 3 67 2 . . 6 11 9 . 24 39 34 . . 67 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 125 | . . . . . 2 . . . . 3 3 2 . . 6 11 9 . 2 9 19 . . 59 AOE 288 | . 43 40 . 67 . . . . . . 64 . . . . . . . 22 30 14 . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Arm Res DSF Acc Total 13465 | 66 164 763 753 384 845 560 426 267 1300 596 699 214 352 77 507 349 442 99 785 2004 506 93 165 1049 Wait 877 | . 2 37 1 47 56 167 . 1 28 1 162 . 1 . 35 18 3 . 49 138 12 . 7 112 Move 11223 | 53 138 683 752 292 661 382 422 257 1262 569 463 206 340 77 449 296 410 96 581 1558 325 82 90 779 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 6 8 4 . 3 20 4 1 1 1 5 13 1 1 . 1 3 2 3 14 27 14 2 10 9 Fast Attach 137 | 5 2 1 . 2 13 2 1 1 4 . 6 . 1 . . 8 . . 16 31 16 1 12 15 Attach 100 | 1 . 1 . 2 11 1 . . . . 5 1 1 . 1 2 5 . 12 25 18 3 1 10 Detach 13 | . 1 . . . 4 . . . . . 2 . . . . . . . . 2 3 . . 1 Swap 98 | 1 3 7 . 7 8 . . 2 . 3 6 . 1 . . 1 3 . 16 19 7 3 4 7 Drop 218 | . 2 4 . 5 32 4 2 4 5 7 20 . 3 . 1 10 . . 27 41 12 2 21 16 Fire 643 | . 8 26 . 26 40 . . 1 . 11 22 6 4 . 20 11 19 . 70 162 99 . 20 98 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Armory -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 14) 60 | -11/Junkyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 317 | -10/Mines | Build established: Mutant 434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Learned location of Zion (-7) 506 | -10/Mines | Learned Materials stockpile data 519 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Discovered new exit (range 5) 1307 | -10/Mines | Entered Exiles 1307 | -10/Exiles | Found Exiles lab abandoned 1763 | -10/Exiles | Discovered new exit (range 14) 1889 | -10/Exiles | Discovered new exit (range 14) 2173 | -10/Exiles | Entered Mines 2176 | -9/Mines | Received a Mining Laser from a helpful Derelict 2273 | -9/Mines | Assembled infested the area 2562 | -9/Mines | Learned Materials garrison access intel 2564 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2660 | -9/Mines | Discovered new exit (range 8) 2759 | -9/Mines | Entered Materials 2759 | -8/Materials | Accompanied by 3 allies 2759 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2761 | -8/Materials | Loaded intel: 1 garrison access location 3763 | -8/Materials | Discovered new exit (range 15) 3808 | -8/Materials | Entered Factory 3808 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4181 | -7/Factory | Fabricated HERF Cannon (x1) 4204 | -7/Factory | Build established: Gunner 4285 | -7/Factory | Discovered new exit (range 10) 4443 | -7/Factory | Entered Lower Caves 4761 | -7/Lower Caves | Discovered new exit (range 7) 4859 | -7/Lower Caves | Learned Factory security intel 4953 | -7/Lower Caves | Entered another Lower Caves area 4953 | -7/Lower Caves | Discovered new exit (range 11) 4985 | -7/Lower Caves | Learned Factory garrison access intel 5208 | -7/Lower Caves | Discovered new exit (range 15) 5272 | -7/Lower Caves | Entered Zion 5286 | -7/Zion | Given A8's code to call for help 5355 | -7/Zion | Discovered new exit (range 9) 5415 | -7/Zion | Build established: Scavenger-Gunner 5562 | -7/Zion | Learned location of Quarantine (-3) 5605 | -7/Zion | Learned 8 Factory zone layouts 5620 | -7/Zion | Learned location of Armory (-3) 5714 | -7/Zion | Received a hallucinogenic algorithm 5785 | -7/Zion | Found Prototype Device 5785 | -7/Zion | Identified Bomb Factory No. 2 6368 | -7/Zion | Found CR-A16's Pointy Stick 6504 | -7/Zion | Imprinted 6506 | -7/Zion | Declared Zion's savior 6824 | -7/Zion | Entered Proximity Caves 6824 | -6/Proximity Caves | Accompanied by 4 allies 7035 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7097 | -6/Proximity Caves | Spotter reported a threat 7517 | -6/Proximity Caves | Discovered new exit (range 8) 7551 | -6/Proximity Caves | Entered Factory 7551 | -6/Factory | Accompanied by 2 allies 7551 | -6/Factory | Evolved 2 slots: Utility x2 7552 | -6/Factory | Identified exit to Lower Caves 7555 | -6/Factory | Loaded intel: 4 garrison access locations 7851 | -6/Factory | Build established: Scavenger-Tank 8248 | -6/Factory | Discovered new exit (range 16) 8368 | -6/Factory | Entered Lower Caves 8370 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8570 | -6/Lower Caves | Spotted B-75 Beast 8588 | -6/Lower Caves | Discovered new exit (range 14) 8636 | -6/Lower Caves | Entered another Lower Caves area 8653 | -6/Lower Caves | Build established: Scavenger-Gunner 9025 | -6/Lower Caves | Discovered new exit (range 13) 9026 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9168 | -6/Lower Caves | Entered Data Miner 9168 | -6/Data Miner | Discovered new exit (range 6) 9191 | -6/Data Miner | Met Data Miner 9213 | -6/Data Miner | Learned location of Section 7 (-3) 9213 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9232 | -6/Data Miner | Received God Mode back door access code from Data Miner 9261 | -6/Data Miner | Entered Proximity Caves 9328 | -5/Proximity Caves | Escorted by Enhanced Grunt 9538 | -5/Proximity Caves | Spotted B-75 Beast 9636 | -5/Proximity Caves | Learned Factory terminal intel 9839 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9862 | -5/Proximity Caves | Discovered new exit (range 12) 9873 | -5/Proximity Caves | Learned Factory garrison access intel 9886 | -5/Proximity Caves | Entered Factory 9886 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9887 | -5/Factory | Loaded intel: 26 terminal locations 9888 | -5/Factory | Loaded intel: 3 garrison access locations 10207 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10229 | -5/Factory | Build established: Scavenger-Mutant 10293 | -5/Factory | Discovered new exit (range 5) 10302 | -5/Factory | Entered Upper Caves 10482 | -5/Upper Caves | Spotted B-75 Beast 10623 | -5/Upper Caves | Destroyed 9 combat bots 10627 | -5/Upper Caves | Lost 4 parts (2n2w) 10627 | -5/Upper Caves | Learned Factory stockpile data 10857 | -5/Upper Caves | Discovered new exit (range 9) 10867 | -5/Upper Caves | Entered another Upper Caves area 10978 | -5/Upper Caves | Build established: Scavenger-Gunner 10978 | -5/Upper Caves | Discovered new exit (range 5) 10986 | -5/Upper Caves | Entered Factory 10986 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10987 | -4/Factory | Identified exit to Extension 11069 | -4/Factory | Garrison activated, responded to threat 11852 | -4/Factory | System corruption reached 10% 11930 | -4/Factory | Discovered new exit (range 15) 11968 | -4/Factory | Entered Research 11968 | -3/Research | Evolved 2 slots: Utility x2 12265 | -3/Research | Build established: Scavenger-Tank 12449 | -3/Research | Spotted B-86 Titan 12472 | -3/Research | Destroyed B-86 Titan 12579 | -3/Research | Spotted B-86 Titan 12701 | -3/Research | Zion Heavy squad teleported in 12710 | -3/Research | Lost 8 parts (1n3u4w) 12751 | -3/Research | First assault squad dispatched 12769 | -3/Research | Incoming assault squad redirected 12770 | -3/Research | Found Prototype Protection 12770 | -3/Research | Identified Zio. Weapon Casing 12858 | -3/Research | Lost 3 parts (1p1n1u) 13034 | -3/Research | Build established: Scavenger-Gunner 13036 | -3/Research | Incoming investigation squad redirected 13120 | -3/Research | Destroyed 8 combat bots 13231 | -3/Research | Garrison activated, responded to threat 13342 | -3/Research | Incoming investigation squad redirected 13518 | -3/Research | Incoming assault squad redirected 13565 | -3/Research | Terminal network hard line cut 14010 | -3/Research | Lost 3 parts (1n2u) 14069 | -3/Research | System corruption reached 10% 14411 | -3/Research | Discovered new exit (range 7) 14434 | -3/Research | Identified exit to Armory 14489 | -3/Research | Entered Armory 14600 | -3/Armory | Spotted B-86 Titan 14912 | -3/Armory | Lost 7 parts (1p2n2u2w) 15093 | -3/Armory | Core integrity fell below 50% 15144 | -3/Armory | Lost 14 parts (1p5n4u4w) 15161 | -3/Armory | Destroyed 7 combat bots 15231 | -3/Armory | Discovered new exit (range 3) 15232 | -3/Armory | Identified exit to Research 15236 | -3/Armory | Entered Research 15236 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15334 | -2/Research | Identified exit to DSF 15335 | -2/Research | Entered DSF 15371 | -2/DSF | Additional patrols routed to DSF 15530 | -2/DSF | Discovered new exit (range 14) 15559 | -2/DSF | Identified exit to Access 15560 | -2/DSF | Entered Access 15560 | -1/Access | Evolved 2 slots: Utility x2 15721 | -1/Access | Build established: Tank 16360 | -1/Access | First assault squad dispatched 16381 | -1/Access | Incoming assault squad redirected 16553 | -1/Access | Incoming investigation squad redirected 16922 | -1/Access | Terminal network hard line cut 16986 | -1/Access | Lost 3 parts (3u) 17025 | -1/Access | System corruption reached 10% 17085 | -1/Access | Crushed by falling debris 17111 | -1/Access | Core integrity fell below 50% 17114 | -1/Access | System corruption reached 30% 17124 | -1/Access | Core integrity fell below 20% 17131 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 17123_ Penetrated by Slug. 17124_ The unstable cave ceiling collapses. 17124_ P-80 Master crushed by falling debris. 17124_ P-80 Master system corrupted by crushing effect. 17124_ Imp. Antigrav System crushed. 17124_ Penetrated by Slug. 17125_ The unstable cave ceiling collapses. 17125_ H-88 Terminator crushed by falling debris. 17125_ P-80 Master misfires. 17125_ Penetrated by Slug. 17126_ The unstable cave ceiling collapses. 17126_ H-88 Terminator crushed by falling debris. 17126_ H-88 Terminator system corrupted by crushing effect. 17126_ H-88 Terminator destroyed. 17126_ Adv. Heat Sink crushed. 17127_ The unstable cave ceiling collapses. 17127_ H-88 Terminator crushed by falling debris. 17127_ H-88 Terminator destroyed. 17127_ Imp. Antigrav System crushed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????+ +?? ???????? ????????????????????????? | | ????# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# #??????????#############?????????????? | | ????# #?????????###@p= #?????????????? | | ????# #?? ??????##Y###########?????????????? | | ????# #?????????#h###??????????????????????? | | ????# #?#?####### ##???????????????????????? | | ????# ## ## # ##???????????????????????? | | ???# # # ###????#???????????????????? | | #### #"#""############################ | | [% %! | | =%=[ | | %[[ | | =! | | ] | | ] | | | | ############################ ### | | #??##??????????????????????# #?? | | #??????????????????????????# #?? | | ##############?????????????# #?? | | #][ " T""" #?????????????# #?? | | #|%"" """ ############### #?? | | ##### ! #*!*[| + #?? | | ????# # *[!! # ####+###########+###### | | ????# #=%!%[ "" # #? ???# ! | | #???# =#!!*= "" # # ?# | | ????# %+!=% """"" # # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 320 Energy Generation 45 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 20 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Launcher Accuracy 40 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- Mak. Shrapnel Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Beamcaster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Denied? Gunslinger Rockin' Loadout Challenges ------------ None Game ------ Seed NavigationSlugPick Manual? 0 Play Time 03:45:23 Cumulative 63.6 hours Start 2023.06.03 @ 21:20:57 End 2023.06.04 @ 12:23:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 197e5f0f-60fb-477b-bf10-8463cbca2236