Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.30 @ 21:49:11 Player: NotEvil Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2624) 2624 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 5335 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 82/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Axe > --- INVENTORY -------- Improved Ion Engine Coolant Injector Advanced Gravity Neutralizer Improved Power Shielding Scrap Shield Shock Rifle Arc Projector Missile Launcher Remote Datajack [Rating: 42] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Target Analyzer Protection Reflective Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 112 | 5 8 6 52 41 Power 14 | 1 1 . 7 5 Engine 11 | 1 1 . 5 4 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 26 | 2 . 2 15 7 Treads 4 | . . . 4 . Leg 18 | 2 . 2 10 4 Wheel 3 | . . . . 3 Hover . | . . . . . Flight 1 | . . . 1 . Utility 32 | . 5 1 14 12 Device 17 | . 1 1 6 9 Storage 5 | . 4 . 1 . Processor 5 | . . . 3 2 Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 40 | 2 2 3 16 17 Energy Gun 9 | 2 1 . 5 1 Energy Cannon 11 | . 1 1 6 3 Ballistic Gun 7 | . . 1 4 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon 6 | . . . 1 5 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 2 | . . . 2 . System Corruption 7 | . . . 7 . Parts Lost 42 | . . 2 18 22 Power 8 | . . . 3 5 Propulsion 15 | . . 2 6 7 Utility 10 | . . . 4 6 Weapon 9 | . . . 5 4 Highest Loss Streak 13 | . . 1 5 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 93 80 89 Engine 10 | . 14 14 6 12 Treads 1 | . . . 5 . Leg 16 | . 28 22 10 13 Device 16 | . 13 13 11 24 Storage 9 | . 12 14 8 6 Processor 3 | . . . 6 3 Protection 2 | . . . 6 1 Energy Gun 6 | . 19 2 6 1 Energy Cannon 11 | . 8 14 9 12 Ballistic Gun 3 | . . 7 6 1 Slashing Weapon 2 | . . . 1 5 Peak Build Rating 42 | 5 8 18 30 42 Average Rating 22 | 3 7 10 20 36 On Entrance 12 | . 5 8 18 30 Naked Turns 67 | . . . 49 18 Heaviest Build 56 | 6 21 26 39 56 Greatest Support 42 | 20 20 40 40 42 Greatest Overweight (x) 12 | . 1 2 12 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 5 25 10 10 10 Average Capacity 9 | 5 8 10 9 9 Most Carried 10 | . 10 10 10 10 Average Carried 7 | . 5 9 7 9 Final Capacity 10 | 5 10 10 10 5 Final Carried 10 | . 10 10 10 2 Class Distribution -------------------- 47% | Mutant 22% | Scavenger-Mutant 16% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1673 | 226 104 125 650 568 Remotely . | . . . . . Salvage Created 2865 | 50 243 306 1469 797 Parts 154 | . 19 27 65 43 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 60 | 1 8 10 28 13 Melee 7 | . . . . 7 Guns 30 | 1 7 2 19 1 Cannons 18 | . 1 5 8 4 AOE 3 | . . 3 . . Classes Destroyed 13 | 1 2 1 6 3 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 4 | . 3 . . 1 Swarmer 8 | . 6 2 . . Grunt 28 | 1 2 . 18 7 Brawler 2 | . . . 1 1 Duelist 2 | . . . 2 . Sentry 8 | . . . 6 2 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Subdweller 8 | . . 8 . . Best Kill Streak 8 | 1 5 3 8 3 Combat Bots Only 6 | 1 2 3 6 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 702 | 8 39 45 239 371 Missed 183 | 2 9 16 56 100 Damage Taken 5572 | 50 237 476 2316 2493 Core 1309 | 8 26 124 437 714 Absorbed by Shields . | . . . . . Ignored by Resistances 1783 | 17 77 137 777 775 Regen/Repaired (Parts) 41 | . . . 41 . Core Remaining (%) 50 | 96 . 36 20 . Volleys Fired 222 | 5 25 24 116 52 Largest 3 | 2 2 2 3 3 Hottest 193 | 90 110 110 173 193 Shots Fired 388 | 10 50 43 219 66 Gun 259 | 10 47 18 171 13 Cannon 108 | . 3 20 48 37 Launcher 10 | . . 5 . 5 Special 11 | . . . . 11 Kinetic 123 | . . 15 97 11 Thermal 214 | 10 50 23 96 35 Explosive 10 | . . 5 . 5 Electromagnetic 30 | . . . 26 4 Robot Hit Streak 45 | 9 13 8 45 32 Robot Miss Streak 2 | . 2 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 323 | 9 32 31 179 72 Core Hits 115 | 2 15 18 57 23 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 14 | . 3 . 9 2 Burn 11 | . 3 . 8 . Meltdown 1 | . . . 1 . Destroy 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 21 | . . . 1 20 Impact . | . . . . . Slashing 21 | . . . 1 20 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6556 | 104 390 850 3416 1796 Guns 3091 | 104 355 152 2297 183 Cannons 2130 | . 35 265 978 852 Explosions 611 | . . 433 114 64 Melee 684 | . . . . 684 Ramming 40 | . . . 27 13 Kinetic 1698 | . . 139 1397 162 Thermal 3012 | 104 390 278 1433 807 Explosive 497 | . . 433 . 64 Electromagnetic 625 | . . . 559 66 Impact . | . . . . . Slashing 684 | . . . . 684 Piercing . | . . . . . Highest Corruption 10 | . . . 10 6 Average Corruption 5 | . . . 5 5 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 99 | . . . 52 47 Message Errors 31 | . . . 13 18 Matter Fused 21 | . . . 12 9 Heat Flow Errors 16 | . . . 6 10 Energy Discharges 13 | . . . 9 4 Parts Rejected 3 | . . . 3 . Parts Fused 1 | . . . . 1 Data Loss (minor) 7 | . . . 4 3 Data Loss (major) 4 | . . . 3 1 Misfires 2 | . . . 2 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 52 | . . . . 52 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee 41 | . . . . 41 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . . 5 39 6 Shots 2 | . . 1 1 . Rammed 6 | . . . 2 4 Targets Rammed 9 | . . . 5 4 Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 526 | 144 180 48 452 526 Average Temperature 124 | 72 57 13 139 163 Received Heat Transfer 2160 | 36 45 126 1350 603 Effects 22 | . . . 7 15 Shutdowns 6 | . . . 2 4 Energy Bleed 3 | . . . 2 1 Interference 7 | . . . 3 4 Damage (major) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 17 | 1 3 . 10 3 Heat Transferred 6951 | 285 1262 518 3702 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 224 | 20 189 . 224 150 Initial 27 | . 11 . . 27 Average 41 | 1 64 . 44 27 Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 . 99 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 1 8 Investigation 3 | . . . 1 2 Extermination 3 | . . . . 3 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 8 | . 2 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | 1 17 18 63 23 Peak Tracking Total 8 | 1 3 6 8 4 Tactical Retreats 7 | . 2 1 1 3 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . 1 . 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . . . 2 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 21 | . 6 . 8 7 Terminals 12 | . 4 . 5 3 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . 1 1 Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access 1 | . . . . 1 Total Hacks 57 | . 11 . 28 18 Successful 36 | . 7 . 20 9 Failed 20 | . 4 . 7 9 Catastrophic 3 | . . . 1 2 Database Lockouts 1 | . . . 1 . Manual 5 | . 4 . . 1 Terminals 34 | . 8 . 18 8 Fabricators 4 | . . . . 4 Repair Stations 6 | . 2 . 2 2 Recycling Units 6 | . 1 . 5 . Scanalyzers 5 | . . . 3 2 Garrison Access 2 | . . . . 2 Terminal Hacks 22 | . 6 . 12 4 Record 11 | . 1 . 8 2 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 3 | . . . 2 1 Recall Investigation 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . 1 . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer 4 | . . . 3 1 Insert Component 3 | . . . 2 1 Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 . 5 5 Full Trace Events 5 | . . . 3 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 187 | . . . . 187 Total Part Build Rating 7 | . . . . 7 Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled 1 | . . . 1 . Recycled Matter 211 | . . . 211 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 3 | . . . . 3 Combat . | . . . . . Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 7877 | 93 1602 842 2386 2954 Spaces Moved 3599 | 72 995 477 1001 1054 Core 177 | 21 . . 120 36 Treads 260 | . . . 260 . Legs 3007 | 51 995 477 621 863 Wheels 155 | . . . . 155 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 172 | 99 141 159 177 206 Slowest Speed 650 | 120 190 260 650 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 91 27 54 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 73 | . . 16 16 41 Melee . | . . . . . Projectile 10 | . . 1 9 . AOE 63 | . . 15 7 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4861 | 81 1135 517 1396 1732 Wait 801 | . 92 . 182 527 Move 3595 | 71 994 476 1000 1054 Hop . | . . . . . Pick Up 51 | . 11 4 22 14 Fast Attach 54 | 5 2 4 27 16 Attach 29 | . . . 17 12 Detach 3 | . . . 2 1 Swap 30 | . 6 2 8 14 Drop 46 | . 5 7 16 18 Fire 222 | 5 25 24 116 52 Melee 21 | . . . 1 20 Ram 5 | . . . 1 4 Kick 3 | . . . 3 . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 94 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 10) 688 | -10/Materials | Discovered new exit (range 13) 711 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Identified exit to Materials 1674 | -10/Materials | Discovered new exit (range 9) 1696 | -10/Materials | Entered Subcaves 1706 | -10/Subcaves | Learned location of 1 exit from Materials 1861 | -10/Subcaves | Ambushed by swarm of Subdwellers 1998 | -10/Subcaves | Discovered new exit (range 6) 2070 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2292 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2314 | -10/Subcaves | Core integrity fell below 50% 2538 | -10/Subcaves | Entered Materials 2538 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2539 | -8/Materials | Identified exit to Factory 2657 | -8/Materials | Lost 3 parts (1n1u1w) 2761 | -8/Materials | Lost 5 parts (1p2n1u1w) 3284 | -8/Materials | Build established: Skirmisher 3295 | -8/Materials | Core integrity fell below 50% 3364 | -8/Materials | Lost 5 parts (2p1u2w) 3970 | -8/Materials | Released all parts (7) 4280 | -8/Materials | Build established: Mutant 4541 | -8/Materials | System corruption reached 10% 4672 | -8/Materials | Repaired Lgt. Nuclear Core 4797 | -8/Materials | Build established: Scavenger-Tank 4865 | -8/Materials | Central database locked down 4924 | -8/Materials | Entered Factory 4924 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5180 | -7/Factory | Build established: Skirmisher 5532 | -7/Factory | Lost 4 parts (2p1u1w) 5802 | -7/Factory | Fabricated Adv. Gravity Neutralizer? 5956 | -7/Factory | Lost 3 parts (2n1u) 6211 | -7/Factory | Build established: Mutant 6516 | -7/Factory | Build established: Scavenger-Mutant 7823 | -7/Factory | Released all parts (4) 7839 | -7/Factory | Core integrity fell below 50% 7871 | -7/Factory | Core integrity fell below 20% 7878 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07868_ Penetrated by Slug. 07870_ U-05 Engineer lays Concrete. 07870_ Penetrated by Slug. 07871_ Y-54 Guardian emerges from the garrison. 07871_ Acquired Gauss Rifle. 07871_ U-05 Engineer lays Concrete. 07871_ Penetrated by Slug. 07872_ Gauss Rifle destroyed. 07872_ Wheel destroyed. 07873_ Acquired Imp. Sensor Array. 07873_ U-05 Engineer lays Concrete. 07873_ Penetrated by Slug. 07874_ R-06 Scavenger collects Wheel. 07874_ U-05 Engineer lays Concrete. 07875_ Slammed into R-06 Scavenger. 07875_ Imp. Sensor Array destroyed. 07876_ Slammed into R-06 Scavenger. 07877_ U-05 Engineer lays Concrete. 07877_ Slammed into R-06 Scavenger. 07877_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# """ """ ???????????????????????????????? | | ??# """ """ ""?????????????????????????????? | | ### ^ """ """ """ #?????????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ! ???????????????????????? | | ???????????????????????? | | #############+##?????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????###########??????????????????? | | #???????????# """"""" #??????????????????? | | """" #???????????# """"""" #??????????????????? | | """" #???????????# """"""" #??????????????????? | | """" #???????????# "" """" #???? ????????????? | | """" +???????????# #??? ???????????? | | #???????????# #?? ??????????? | | #???????????#! | #? ?????????? | | #???????????# !% ! # ?????????? | | ###+#############;;;### ???????? | | h ???????? | | ^ r@h ???????? | | ^^ ???????? | | u ????????? | | ????????? | | #####+############+##### # ; ?????????? | | ?????????????# # %Y ?????????? | | ?????????????# """ # Y""G"" ; ?????????? | | ?????????????#! """ # " " # ??????????? | | ?????????????# """ # " " ???????????? | | ?????????????# # ???????????? | | ?????????????# !# // ????????????? | | ?????????????# # /// ????????????? | | ?????????????#"" # /// #? ????????????????? | | ?????????????#""" # #########??????????????????? | | ?????????????#"R ##???????????????????????????? | | ?????????????#""" !#????????????????????????????? | | ?????????????#"" #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????####/###????????????????????????????? | | ????????????????# #??????????????????????????????? | | #######T #??????# #??????????????????????????????? | | #????# #??????????????????????????????? | | #########?????# #??????????????????????????????? | | #?# ! !####### #??????????????????????????????? | | #?# =^## ## ####### ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 16 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Gravity Neutralizer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed System Compromised Challenges ------------ None Game ------ Seed JunkDataLattice Manual? 0 Play Time 01:50:00 Cumulative 3.6 hours Start 2025.03.30 @ 19:52:17 End 2025.03.30 @ 21:49:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6cd414a3-96bb-45bd-940f-f146cb121145