Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 09:15:51 Player: Corvi Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (180) 900 Value Destroyed (5964) 5964 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 16538 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 335 Entered Garrisons 200 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -697 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 57/100 System Corruption 13% Temperature Cool (0) Movement Hovering (77) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Antigrav System Combat Antigrav System > --- UTILITY (12) ----- Advanced Coolant Injector Improved Terrain Scan Processor Improved Launcher Guidance Computer Improved Armor Integrity Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Micro Antimatter Reactor Combat Antigrav System Quantum Shading Machine Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Energy Well Improved Launcher Guidance Computer Advanced Transmission Jammer Improved Utility Shielding Advanced Force Field Improved Remote Shield Improved Remote Force Field Improved Hacking Suite Improved Hacking Suite Advanced System Shield Authchip [Propulsion] > --- WEAPON ----------- Plasma Lance Vortex Lance > --- INVENTORY -------- Backup Power III Combat Antigrav System Vibroblade [Rating: 140] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device ECM Suite Storage Advanced Energy Well Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 . . 2 . . . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . . . . . . Utility 10 | . . . . . 2 2 . . 1 2 . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 287 | 6 13 9 . . 20 6 4 17 13 11 4 37 12 . 39 4 10 3 3 76 Power 32 | 1 1 . . . 2 . . 2 1 1 1 4 1 . 4 1 . . 2 11 Engine 11 | 1 1 . . . 1 . . . . . 1 3 . . 2 . . . 1 1 Core 8 | . . . . . 1 . . 2 1 1 . 1 . . . 1 . . . 1 Reactor 13 | . . . . . . . . . . . . . 1 . 2 . . . 1 9 Propulsion 74 | 2 4 1 . . 5 1 4 5 4 1 . 12 . . 9 . . . . 26 Treads 7 | 2 4 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . 5 1 3 4 4 1 . 12 . . 9 . . . . 26 Flight 2 | . . . . . . . 1 1 . . . . . . . . . . . . Utility 107 | 1 3 3 . . 9 3 . 6 6 6 3 9 8 . 17 . 1 . . 32 Device 55 | . . 1 . . 3 . . 1 . 3 2 5 4 . 13 . . . . 23 Storage 10 | 1 1 . . . 1 1 . 1 2 . . . 2 . . . . . . 1 Processor 10 | . . . . . . . . 1 . . . 2 1 . 1 . . . . 5 Hackware 16 | . . . . . 2 1 . 2 2 1 . 2 1 . 3 . . . . 2 Protection 16 | . 2 2 . . 3 1 . 1 2 2 1 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 5 5 . . 4 2 . 4 2 3 . 12 3 . 9 3 9 3 1 7 Energy Gun 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 2 3 . . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 26 | . 1 2 . . 2 1 . 1 1 2 . 5 . . 4 2 3 1 . 1 Special Weapon 8 | . . . . . . . . 2 1 1 . 2 1 . . . 1 . . . Impact Weapon 5 | . 2 . . . . 1 . . . . . 2 . . . . . . . . Slashing Weapon 11 | . . . . . 1 . . . . . . . . . 4 . 2 1 . 3 Piercing Weapon 14 | . . . . . . . . . . . . 3 1 . 1 1 3 1 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 . 1 3 . . 1 2 2 . 5 . 1 1 . 4 Parts Lost 65 | . . 2 . . . . 2 2 . 1 2 5 1 . 1 . 2 . 2 45 Power 11 | . . . . . . . . . . . . 2 . . . . 1 . . 8 Propulsion 21 | . . 1 . . . . 1 1 . . . 2 . . . . . . . 16 Utility 28 | . . . . . . . 1 1 . 1 2 . 1 . 1 . 1 . 1 19 Weapon 5 | . . 1 . . . . . . . . . 1 . . . . . . 1 2 Highest Loss Streak 17 | . . 1 . . . . 2 1 . 1 2 2 1 . 1 . 1 . 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 99 100 100 93 99 96 97 98 96 94 82 88 94 96 97 96 98 94 90 Engine 5 | . 14 14 14 14 7 . . . 4 5 6 10 4 5 4 1 . 3 5 . Core 2 | . . . . . 1 7 7 7 6 5 3 . 2 . . 3 2 . . 1 Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 Treads 5 | . 27 27 28 28 4 . . . . . . . . . . . . . . . Hover 19 | . . . . . 27 30 28 29 25 23 23 16 21 21 23 26 26 26 26 20 Device 10 | . . . . . 6 7 7 7 6 9 17 11 13 10 13 21 19 15 15 18 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 4 5 5 5 5 5 5 4 Processor 4 | . . . . . . . . 2 . . . 4 9 10 8 5 5 5 5 10 Hackware 17 | . . . . . 13 23 23 23 26 23 23 23 22 26 24 21 21 21 21 16 Protection 4 | . 12 13 14 14 4 6 5 3 6 9 3 . . . . . . 5 1 . Ballistic Gun 5 | . 23 27 28 28 7 . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . 4 6 7 . 1 . 2 . . . 1 2 1 4 1 . Impact Weapon 1 | . 2 . . . . 4 7 7 6 5 5 1 . . . . . . . . Slashing Weapon 1 | . . . . . 6 2 . . . . . . . . 2 5 4 2 . . Piercing Weapon 2 | . . . . . . . . . . . . 1 5 5 4 . 4 3 6 6 Peak Build Rating 140 | 6 8 14 15 15 37 43 44 56 66 78 80 82 92 92 119 119 120 115 115 140 Average Rating 69 | 4 7 10 14 15 30 41 40 51 61 72 68 61 84 92 103 114 114 113 111 124 On Entrance 60 | . 6 8 14 15 15 37 42 39 56 66 73 64 66 92 92 119 118 111 115 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 14 30 34 34 34 41 31 31 39 39 41 35 37 34 34 49 53 52 40 40 77 Greatest Support 78 | 40 40 40 40 40 40 32 32 39 43 43 43 60 60 60 78 78 78 78 78 78 Greatest Overweight (x) 10 | 1 1 . . . 4 . 1 10 1 . . 7 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 10 10 5 5 5 5 5 5 5 5 5 5 15 Average Capacity 7 | 6 11 15 15 15 9 8 8 8 6 5 5 5 5 5 5 5 5 5 5 9 Most Carried 15 | 1 11 15 14 14 15 8 8 8 9 5 5 5 5 5 5 5 5 5 5 8 Average Carried 6 | . 5 12 14 14 9 7 7 7 5 4 3 4 4 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 1 11 14 14 14 8 8 6 8 3 4 3 2 5 5 5 5 4 5 4 3 Class Distribution -------------------- 45% | Hacker-Mutant 20% | Mutant 16% | Hacker-Ninja 16% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Matter Collected 4658 | 242 420 164 . 60 216 157 . 370 121 32 . 578 70 158 527 350 231 . 146 816 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6026 | . 395 116 . 123 226 190 . 453 292 76 . 397 59 158 653 153 345 . 146 2244 Parts 365 | . 30 7 . 5 36 9 . 8 16 6 . 25 6 9 32 5 13 . 9 149 Haulers Intercepted 4 | . 2 . . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . . . 6 12 . 8 . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Combat Hostiles Destroyed 124 | . 12 4 . . 9 4 . 5 12 4 . 5 1 4 8 7 11 . 5 33 Melee 57 | . . . . . 1 . . 2 . 1 . . 1 4 5 3 3 . 5 32 Guns 10 | . 6 4 . . . . . . . . . . . . . . . . . . AOE 54 | . 6 . . . 8 3 . 3 12 2 . 5 . . 3 4 8 . . . Classes Destroyed 19 | . 6 2 . . 2 1 . . 2 . . 2 . 1 . 1 1 . . 1 Worker 13 | . 1 . . . 1 1 . 1 1 1 . 1 1 . 2 . . . . 3 Builder 5 | . . . . . 2 . . . 2 . . . 1 . . . . . . . Tunneler 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Hauler 4 | . 2 . . . . . . 1 . . . . . . . . . . . 1 Recycler 8 | . . 1 . . . . . 2 . . . 1 . . 2 . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . Operator 16 | . 1 1 . . 2 1 . 2 1 2 . . . . 2 . . . . 4 Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . . . 3 3 . 2 1 . . 1 . . . . . . . . Swarmer 61 | . 8 3 . . 6 3 . 3 6 4 . . 1 3 4 6 4 . 5 5 Cutter 6 | . . . . . 3 . . . . . . . . . . . . . . 3 Grunt 17 | . 4 . . 3 . . . 2 . . . 3 . . . . 3 . . 2 Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Hunter 6 | . . . . . . . . . . . . . . . . . 1 . . 5 Programmer 22 | . . . . . . . . . . . . 2 . . 4 . 1 . . 15 Assembled 6 | . . . . . . . . . 6 . . . . . . . . . . . Best Kill Streak 7 | . 6 3 . . 7 3 . 3 7 4 . 3 1 3 5 4 5 . 3 4 Combat Bots Only 6 | . 6 3 . . 4 3 . 3 6 4 . 3 1 3 4 4 5 . 3 4 Max Kills in Single Turn 4 | . 3 1 . 1 3 2 . 3 4 1 . 3 1 1 2 1 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 3 2 . 3 3 1 . 2 . . 2 1 2 . . . Melee 1 | . . . . . 1 . . 1 . 1 . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Hostile Shots Fired 996 | . 49 14 . . 29 38 1 63 49 11 1 33 29 31 39 45 68 6 21 469 Missed 401 | . 8 4 . . 16 24 . 26 23 3 . 9 16 8 16 19 32 5 13 179 Damage Taken 10426 | . 440 394 . . 190 112 55 419 441 121 251 710 455 147 371 216 406 177 176 5345 Core 2285 | . 78 12 . . 28 . . 100 79 15 23 222 93 50 127 29 58 20 41 1310 Absorbed by Shields 1706 | . . . . . . . . . . . 62 59 160 153 358 194 163 . . 557 Redirected to Shielding 411 | . 44 2 . . . . . . . 16 120 . . . . . 14 69 31 115 Ignored by Resistances 26 | . . 4 . . . . . . . . . . . . . . . . . 22 Regen/Repaired (Parts) 590 | . 79 . . . . 82 . . 34 . . 49 57 . 233 . . 56 . . Core Remaining (%) 81 | 100 . . . 64 94 . . 85 90 . . 74 . . . . . . 63 . Volleys Fired 135 | . 52 10 . 10 10 2 . 3 8 3 . 11 2 . 2 7 14 . . 1 Largest 2 | . 2 2 . 2 1 1 . 1 1 1 . 1 1 . 1 1 1 . . 1 Hottest 80 | . 40 40 . 53 39 39 . 39 36 39 . 46 40 . 80 80 80 . . 49 Shots Fired 204 | . 100 20 . 20 10 2 . 4 8 3 . 11 2 . 2 7 14 . . 1 Gun 139 | . 96 20 . 20 . . . 2 . . . . 1 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 60 | . 4 . . . 10 2 . 1 7 3 . 9 . . 2 7 14 . . 1 Special 5 | . . . . . . . . 1 1 . . 2 1 . . . . . . . Kinetic 138 | . 96 20 . 20 . . . 2 . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . 1 . . . . . . . Explosive 53 | . 4 . . . 4 2 . 1 7 3 . 9 . . 2 7 14 . . . Electromagnetic 7 | . . . . . 6 . . . . . . . . . . . . . . 1 Robot Hit Streak 17 | . 17 7 . 11 12 . . 1 2 . . 4 3 . . 6 . . . 7 Robot Miss Streak 8 | . 8 3 . 1 1 . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 289 | . 57 12 . 14 8 13 . 12 4 5 . 8 7 7 21 10 11 . 7 93 Core Hits 225 | . 26 9 . 7 19 5 . 5 33 7 . 11 2 5 13 11 20 . 5 47 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 . . . . 2 . 4 1 2 . . . . . . . . . . Critical Strikes 28 | . 1 . . . . 4 . 4 1 2 . . 1 1 2 . . . . 12 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . 3 . 4 1 2 . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 Impale 7 | . . . . . . . . . . . . . 1 1 1 . . . . 4 Sunder 7 | . . . . . . . . . . . . . . . . . . . . 7 Melee Attacks 429 | . 3 . . . 17 24 . 35 10 8 4 17 22 18 58 15 15 . 15 168 Impact 84 | . 3 . . . . 19 . 35 10 8 4 5 . . . . . . . . Slashing 97 | . . . . . 17 5 . . . . . . . . 31 14 5 . . 25 Piercing 178 | . . . . . . . . . . . . 12 22 18 27 1 10 . 4 84 Entropic 70 | . . . . . . . . . . . . . . . . . . . 11 59 Sneak Attacks 36 | . 1 . . . 1 4 . 4 . 1 . 3 3 . 6 . . . . 13 Combat Hostiles 6 | . . . . . . 3 . . . . . . . . . . . . . 3 Follow-up Attacks 8 | . . . . . . . . . . . . . . . 2 . . . . 6 Damage Inflicted 19897 | . 1039 160 . 250 836 950 . 972 1863 620 . 872 362 272 1708 1006 1726 . 525 6736 Guns 1051 | . 677 124 . 250 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 6079 | . 296 . . . 512 328 . 228 1706 326 . 614 . . 349 654 999 . . 67 Melee 12731 | . 66 . . . 324 622 . 744 157 294 . 258 362 272 1359 352 727 . 525 6669 Ramming 36 | . . 36 . . . . . . . . . . . . . . . . . . Kinetic 1051 | . 677 124 . 250 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 5817 | . 296 . . . 391 328 . 228 1706 252 . 614 . . 349 654 999 . . . Electromagnetic 262 | . . . . . 121 . . . . 74 . . . . . . . . . 67 Impact 1793 | . 66 . . . . 444 . 744 157 294 . 88 . . . . . . . . Slashing 3092 | . . . . . 324 178 . . . . . . . . 1052 352 358 . . 828 Piercing 3420 | . . . . . . . . . . . . 170 362 272 307 . 369 . 113 1827 Entropic 4426 | . . . . . . . . . . . . . . . . . . . 412 4014 Highest Corruption 13 | . . . . . 3 . 10 10 . 3 13 13 3 4 7 7 9 9 1 13 Average Corruption 6 | . . . . . 2 . 10 10 . 2 10 10 2 3 4 7 7 9 1 5 Corruption Purged 14 | . . . . . . . . . . . . 9 . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 250 | . . . . . 5 . 6 55 . 1 4 53 8 5 36 14 17 2 3 41 Message Errors 63 | . . . . . 3 . . 13 . . 1 14 2 1 8 5 5 . 1 10 Matter Fused 66 | . . . . . 1 . 1 20 . 1 1 9 2 1 12 2 5 1 . 10 Heat Flow Errors 32 | . . . . . . . . 7 . . 1 6 1 . 1 2 3 . 2 9 Energy Discharges 27 | . . . . . . . . 7 . . . 5 . 2 6 2 1 . . 4 Parts Rejected 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 Parts Fused 5 | . . . . . . . . 1 . . . . 1 . 1 1 . . . 1 Data Loss (minor) 30 | . . . . . 1 . 1 3 . . . 12 . 1 4 1 2 1 . 4 Data Loss (major) 10 | . . . . . . . . 1 . . . 3 1 . 3 1 . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . Alerts 6 | . . . . . . . . 1 . . . 2 1 . . . 1 . . 1 Misdirections 7 | . . . . . . . 4 1 . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2878 | . . . . . 113 272 . 492 237 192 . 97 97 . 262 100 236 . 15 765 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 335 | . . . . . 48 . . . 150 14 . 11 . . 14 38 60 . . . Melee 2543 | . . . . . 65 272 . 492 87 178 . 86 97 . 248 62 176 . 15 765 Knockbacks 6 | . . 2 . . . . . 3 . . . 1 . . . . . . . . Impact 6 | . . 2 . . . . . 3 . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 348 | . . . . . 23 . . . . . . 241 . . . . 84 . . . Shots 11 | . . . . . 2 . . . . . . 6 . . . . 3 . . . Rammed 4 | . . 3 . . . . . . . . . 1 . . . . . . . . Targets Rammed 4 | . . 3 . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . . . . 90 18 3 . 249 63 1 108 212 182 . 118 297 259 239 120 178 Average Temperature 45 | . . . . 46 8 2 . 38 15 1 57 81 78 . 55 59 45 111 50 43 Received Heat Transfer 1115 | . 198 . . . 54 . . 141 89 . . 93 26 . . . 37 . . 477 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 4 . 6 1 1 . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Parts Fried 28 | . . . . . . 6 . 14 3 3 . 2 . . . . . . . . Impact Corruptions 38 | . . . . . . 8 . 18 4 6 . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Peak Influence 533 | . 250 74 . 2 284 234 108 242 533 271 44 351 197 149 216 . . . . 505 Initial 251 | . . 7 . . . 60 48 61 29 251 27 18 166 35 77 . . . . 60 Average 109 | . 125 29 . . 67 137 71 96 158 100 29 88 95 101 53 . . . . 225 Maximum Alert Level 2 | . 1 . . . 1 1 . 1 2 1 . 1 . . 1 . . . . 2 Low Security (%) 81 | 100 76 100 . 100 85 72 100 81 65 73 100 88 100 100 99 . . . . 50 Level 1 15 | . 23 . . . 14 27 . 18 21 26 . 11 . . . . . . . 33 Level 2 3 | . . . . . . . . . 12 . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 2 1 . . 6 1 . 5 10 6 . 8 4 . 6 . . . . 13 Investigation 13 | . 1 1 . . . 1 . 2 2 . . 3 1 . 1 . . . . 1 Extermination 15 | . . . . . . . . 2 1 . . 2 3 . 2 . . . . 5 Reinforcement 28 | . 1 . . . 5 . . 1 3 5 . 3 . . 3 . . . . 7 Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . 2 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Distress Signals 17 | . 2 . . . 5 . . 1 1 . . . . . 4 . . . . 4 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . 11 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . 7 Times Spotted 342 | . 22 5 . . 36 11 6 16 21 5 7 23 18 6 32 15 16 16 9 78 Peak Tracking Total 17 | . 4 3 . . 7 4 6 4 6 3 6 6 5 3 8 7 5 17 3 8 Tactical Retreats 62 | . 1 . . . 12 1 1 4 2 . 1 5 5 . 4 5 1 . 2 18 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Traps Triggered 27 | . 2 . . . 2 1 . 2 2 4 . 5 1 . 7 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . 1 10 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Machines Disabled 20 | . . . . . . . . 1 10 4 . 4 . . . . 1 . . . Max in Single Turn 6 | . . . . . . . . 1 6 2 . 2 . . . . 1 . . . Garrison Access 9 | . . . . . 1 1 . 2 . . . 3 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Machines Accessed 117 | . 8 2 1 . 10 9 . 13 8 5 . 14 9 2 17 2 . 5 . 12 Terminals 60 | . 6 . . . 8 6 . 7 2 3 . 6 5 2 7 . . . . 8 Fabricators 12 | . . . . . . 1 . 2 3 . . 2 1 . 1 . . . . 2 Repair Stations 8 | . 1 . . . . 1 . . 1 . . 1 2 . 1 . . . . 1 Recycling Units 12 | . 1 . . . . . . 1 1 2 . 2 . . 4 . . . . 1 Scanalyzers 4 | . . . . . 1 . . 1 . . . . . . 2 . . . . . Garrison Access 11 | . . . . . 1 1 . 2 1 . . 3 1 . 2 . . . . . Total Hacks 276 | . 13 2 1 . 28 17 . 30 19 12 . 29 26 4 56 5 . 9 . 25 Successful 175 | . 8 2 1 . 13 8 . 19 10 9 . 21 11 2 41 5 . 9 . 16 Failed 101 | . 5 . . . 15 9 . 11 9 3 . 8 15 2 15 . . . . 9 Catastrophic 13 | . 1 . . . 1 2 . . 1 . . 2 2 . 1 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 8 . 1 . 15 10 . 17 7 7 . 10 14 . 14 . 1 1 . 13 Terminals 151 | . 10 . . . 24 11 . 20 6 9 . 14 15 4 20 . . . . 18 Fabricators 32 | . . . . . . 3 . 6 5 . . 6 3 . 4 . . . . 5 Repair Stations 24 | . 2 . . . . 2 . . 4 . . 3 7 . 5 . . . . 1 Recycling Units 15 | . 1 . . . . . . 1 1 3 . 3 . . 5 . . . . 1 Scanalyzers 20 | . . . . . 1 . . 1 . . . . . . 18 . . . . . Garrison Access 17 | . . . . . 3 1 . 2 3 . . 3 1 . 4 . . . . . Terminal Hacks 83 | . 2 2 1 . 12 3 . 10 2 7 . 7 5 2 8 5 . 9 . 8 Record 14 | . . . . . 1 . . . . . . . 1 . . 4 . 7 . 1 Part Schematic 7 | . . . . . . 1 . 1 . 1 . 2 1 . 1 . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Open Door 5 | . . 2 . . . . . . . . . . . . . 1 . 2 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 7 | . . . . . . 1 . 1 1 1 . 1 1 . 1 . . . . . Fabricator Index 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Alert Level 18 | . . . . . 5 . . 4 . 1 . 2 1 . 3 . . . . 2 Unreport Threat 7 | . . . . . 2 . . . . 2 . 1 . . 2 . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Recall Investigation 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 Recall Extermination 4 | . . . . . . . . 1 1 . . 1 1 . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . 1 . 5 3 . . 4 1 . 4 . . . . 4 Network Status 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 Load Schematic 12 | . . . . . . . . 3 2 . . 2 1 . 2 . . . . 2 Build 7 | . . . . . . . . 2 1 . . 1 . . 2 . . . . 1 Repair Station Hacks 19 | . 2 . . . . 2 . . 3 . . 3 3 . 5 . . . . 1 Scan Component 7 | . 1 . . . . 1 . . 1 . . 1 1 . 2 . . . . . Repair 7 | . 1 . . . . 1 . . 1 . . 1 1 . 2 . . . . . Refit 5 | . . . . . . . . . 1 . . 1 1 . 1 . . . . 1 Recycling Unit Hacks 12 | . 1 . . . . . . 1 1 2 . 3 . . 3 . . . . 1 Report Inventory 11 | . 1 . . . . . . 1 1 2 . 2 . . 3 . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 18 | . . . . . . . . . . . . . . . 18 . . . . . Insert Component 6 | . . . . . . . . . . . . . . . 6 . . . . . Analyze 12 | . . . . . . . . . . . . . . . 12 . . . . . Garrison Access Hacks 10 | . . . . . 1 1 . 2 . . . 3 1 . 2 . . . . . Unlock Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Seal Access 9 | . . . . . 1 1 . 2 . . . 3 . . 2 . . . . . Unauthorized Hacks 11 | . 3 . . . . 1 . 1 1 . . 1 1 . 1 . . . . 2 Terminals 6 | . 3 . . . . 1 . . . . . . . . 1 . . . . 1 Assimilate 4 | . 2 . . . . 1 . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 1 . . 1 1 . . . . . . 1 Recompile 5 | . . . . . . . . 1 1 . . 1 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 . . . 9 8 . 9 4 4 . 6 5 1 11 . . . . 7 Full Trace Events 4 | . . . . . . 1 . 1 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . 1 . 1 . 2 1 . 7 . . . . . Parts Built 11 | . . . . . . . . 4 . . . 2 . . 3 . . . . 2 Authchips 5 | . . . . . . . . 1 1 . . 1 . . 1 . . . . 1 Time 552 | . . . . . . . . 106 106 . . 64 . . 234 . . . . 42 Total Part Build Rating 78 | . . . . . . . . 24 . . . 16 . . 22 . . . . 16 Parts Repaired 7 | . 1 . . . . 1 . . 1 . . 1 1 . 2 . . . . . Time 426 | . 26 . . . . 22 . . 56 . . 56 99 . 167 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . 6 . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . 6 . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Total Allies 14 | . 1 2 . 3 . 1 . 1 1 . . 3 1 . 1 . . . . . Largest Group 3 | . 1 2 1 3 . 1 . 1 1 . . 3 1 . . . . . . . Highest-Rated Group 137 | . 10 41 28 40 . 10 . 16 85 . . 137 54 . . . . . . . Highest-Rated Ally 85 | . 10 31 28 16 . 10 . 16 85 . . 54 54 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 54 | . . 6 . . . . . 9 13 . . 24 2 . . . . . . . Total Damage 1237 | . . 64 . . . . . 108 442 . . 611 12 . . . . . . . Kills 12 | . . 1 . . . . . 1 6 . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 1 1 . . 2 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Robot Analysis Total 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Turns Passed 17095 | 92 1357 1193 434 213 1004 663 74 1616 749 473 68 1578 1024 261 1975 509 595 395 346 2476 Spaces Moved 18068 | 59 679 712 271 115 1555 1118 157 1905 1226 729 106 1852 1026 293 2012 498 582 572 286 2315 Core 18 | 11 . . . . . . . 4 . . . 3 . . . . . . . . Treads 1946 | 48 679 712 271 115 121 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 16104 | . . . . . 1434 1118 157 1901 1226 729 106 1849 1026 293 2012 498 582 572 286 2315 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 38 38 40 40 45 48 48 45 71 71 58 68 68 68 68 48 Average Speed 69 | 141 160 160 160 160 50 39 42 54 45 48 48 68 71 71 65 68 68 68 68 62 Slowest Speed 550 | 160 240 160 160 160 330 40 111 550 108 48 56 400 71 71 71 68 68 68 68 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . 1 . 1 . . . . . . 2 Exploration Rate (%) 47 | 5 93 91 62 20 69 16 84 30 26 15 67 36 21 23 38 69 59 86 42 47 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . . . Spaces Dug 170 | . 1 . . . 8 9 . 17 4 1 4 39 10 2 27 2 2 . 2 42 Terrain Destroyed 590 | . 32 . . 2 52 27 . 25 55 7 4 97 10 2 40 54 139 . 2 42 Melee 144 | . 1 . . . 8 9 . 17 4 1 4 13 10 2 27 2 2 . 2 42 Projectile 2 | . . . . 2 . . . . . . . . . . . . . . . . AOE 444 | . 31 . . . 44 18 . 8 51 6 . 84 . . 13 52 137 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Fac Gar Fac Upp Upp War Pro Res Total 21806 | 65 841 745 272 124 1746 1300 164 2413 1394 833 116 2128 1283 317 2577 637 739 577 422 3113 Wait 2662 | . 81 2 . . 119 143 2 432 124 75 . 180 211 7 427 108 115 . 119 517 Move 18050 | 58 678 711 270 114 1554 1118 156 1904 1225 729 105 1851 1025 292 2011 497 581 571 285 2315 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 75 | 1 10 6 1 . 7 3 . 7 3 3 . 7 4 . 6 2 1 1 . 13 Fast Attach 174 | 6 7 2 . . 9 3 2 9 5 6 1 24 7 . 31 1 3 1 2 55 Attach 70 | . 1 2 . . 5 3 2 5 2 2 3 11 4 . 4 2 2 . 1 21 Detach 40 | . 1 1 . . 1 1 . 4 1 . 2 7 3 . 8 1 . 1 . 9 Swap 43 | . 5 5 . . 6 . . 3 6 3 . 2 1 . 4 1 5 2 . . Drop 142 | . 3 3 1 . 18 3 2 11 10 4 1 17 3 . 28 3 4 1 2 28 Fire 135 | . 52 10 . 10 10 2 . 3 8 3 . 11 2 . 2 7 14 . . 1 Melee 406 | . 3 . . . 17 24 . 35 10 8 4 17 22 18 52 15 14 . 13 154 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 1 . 4 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 886 | -10/Materials | Discovered new exit (range 7) 1027 | -10/Materials | Discovered new exit (range 15) 1158 | -10/Materials | Repaired Lgt. Treads 1450 | -10/Materials | Entered Mines 1450 | -10/Mines | Accompanied by 1 ally 1451 | -10/Mines | Assembled infested the area 1518 | -10/Mines | Met 8R-AWN 1617 | -10/Mines | Found a hidden stash of uninstalled traps 1670 | -10/Mines | Discovered new exit (range 15) 1961 | -10/Mines | Learned Materials garrison access intel 2014 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2030 | -10/Mines | Met a Derelict shopkeep closing up shop 2073 | -10/Mines | Discovered new exit (range 6) 2380 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2472 | -10/Mines | Learned location of Storage (-7) 2634 | -10/Mines | Discovered new exit (range 5) 2643 | -10/Mines | Entered Exiles 2643 | -10/Exiles | Accompanied by 1 ally 2673 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2683 | -10/Exiles | Welcomed by 8R-AWN 2717 | -10/Exiles | Met EX-HEX 2781 | -10/Exiles | Met EX-BIN 2819 | -10/Exiles | Aligned with FarCom system 2821 | -10/Exiles | Given EX-Vault access code 2869 | -10/Exiles | Opened EX-Vault 2879 | -10/Exiles | Found Field Lobotomy Kit 2915 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2970 | -10/Exiles | Met EX-DEC 3047 | -10/Exiles | Discovered new exit (range 14) 3077 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3077 | -10/Exiles | Entered Mines 3082 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3151 | -9/Mines | Discovered new exit (range 14) 3290 | -9/Mines | Entered Materials 3290 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3291 | -8/Materials | Loaded intel: 1 garrison access location 3303 | -8/Materials | Murdered 3 allies 4009 | -8/Materials | Build established: Hacker-Mutant 4205 | -8/Materials | Discovered new exit (range 16) 4291 | -8/Materials | Discovered new exit (range 10) 4294 | -8/Materials | Entered Factory 4294 | -7/Factory | Evolved 2 slots: Utility x2 4339 | -7/Factory | Discovered new exit (range 9) 4683 | -7/Factory | Repaired Hvy. Rocket Launcher 4957 | -7/Factory | Sucked down chute 4957 | -7/Factory | Entered Waste 4964 | -7/Waste | Spotted C-40 Crusher 4972 | -7/Waste | EMP discharged 4972 | -7/Waste | System corruption reached 10% 4979 | -7/Waste | Spotted C-40 Crusher 5000 | -7/Waste | Spotted C-40 Crusher 5003 | -7/Waste | Spotted C-40 Crusher 5010 | -7/Waste | Spotted C-40 Crusher 5014 | -7/Waste | Spotted C-40 Crusher 5014 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5026 | -7/Waste | Discovered new exit (range 12) 5031 | -7/Waste | Entered Factory 5316 | -7/Factory | Fabricated Antigrav System (x2) 5579 | -7/Factory | Fabricated Antigrav System? 5710 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 5871 | -7/Factory | Discovered new exit (range 15) 6031 | -7/Factory | Discovered new exit (range 6) 6509 | -7/Factory | Discovered new exit (range 8) 6647 | -7/Factory | Entered another Factory area 6647 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6655 | -6/Factory | Discovered new exit (range 6) 6716 | -6/Factory | Found Powered Armor 6794 | -6/Factory | Repaired Antigrav System 7010 | -6/Factory | Assembled infested ambush trap array 7252 | -6/Factory | Spotted B-75 Beast 7260 | -6/Factory | Assimilated B-75 Beast with FLK Orb 7268 | -6/Factory | Discovered new exit (range 15) 7293 | -6/Factory | Garrison activated, responded to threat 7347 | -6/Factory | First assault squad dispatched 7396 | -6/Factory | Entered another Factory area 7396 | -5/Factory | Evolved 2 slots: Utility x2 7407 | -5/Factory | Discovered new exit (range 6) 7795 | -5/Factory | Garrison activated, responded to threat 7869 | -5/Factory | Sucked down chute 7869 | -5/Factory | Entered Waste 7873 | -5/Waste | Spotted C-40 Crusher 7874 | -5/Waste | Spotted C-40 Crusher 7884 | -5/Waste | EMP discharged 7884 | -5/Waste | System corruption reached 10% 7891 | -5/Waste | Spotted C-40 Crusher 7891 | -5/Waste | Spotted C-40 Crusher 7891 | -5/Waste | Spotted C-40 Crusher 7903 | -5/Waste | Crushed by falling debris 7910 | -5/Waste | Spotted C-40 Crusher 7910 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7930 | -5/Waste | Discovered new exit (range 15) 7936 | -5/Waste | Build established: Hacker-Ninja 7937 | -5/Waste | Entered Factory 8268 | -5/Factory | Discovered new exit (range 15) 8328 | -5/Factory | Build established: Hacker-Scout 8402 | -5/Factory | Assimilated P-70 Sage with FLK Orb 8406 | -5/Factory | Assimilated P-70 Sage with FLK Orb 8447 | -5/Factory | Repaired Antigrav System 8774 | -5/Factory | Build established: Hacker-Mutant 8884 | -5/Factory | Sage 6a assimilated hostile G-50 Soldier 9095 | -5/Factory | Discovered new exit (range 15) 9167 | -5/Factory | Fabricated Cmb. Antigrav System? 9470 | -5/Factory | Build established: Hacker-Ninja 9487 | -5/Factory | Discovered new exit (range 15) 9515 | -5/Factory | Entered another Factory area 9515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9794 | -4/Factory | Discovered new exit (range 10) 9938 | -4/Factory | Assimilated P-70 Sage with FLK Orb 9984 | -4/Factory | Crushed by falling debris 10257 | -4/Factory | Repaired Adv. Energy Well 10279 | -4/Factory | Build established: Hacker-Scout 10518 | -4/Factory | Discovered new exit (range 10) 10539 | -4/Factory | Identified exit to Garrison 10539 | -4/Factory | Entered Garrison 10587 | -4/Garrison | Triggered checkpoint 10768 | -4/Garrison | Discovered new exit (range 8) 10800 | -4/Garrison | Entered Factory 10837 | -4/Factory | Discovered new exit (range 20) 11111 | -4/Factory | Found Prototype Launcher 11111 | -4/Factory | Identified Mni. Smartbomb Launcher 11114 | -4/Factory | Found Faulty Mni. Smartbomb Launcher 11319 | -4/Factory | Repaired Cmb. Antigrav System 11550 | -4/Factory | Repaired Vibroblade 11594 | -4/Factory | Discovered new exit (range 18) 12297 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 12412 | -4/Factory | Fabricated Adv. System Shield? 12477 | -4/Factory | Build established: Hacker-Ninja 12694 | -4/Factory | Spotted B-86 Titan 12775 | -4/Factory | Entered Upper Caves 12807 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13071 | -4/Upper Caves | Build established: Hacker-Mutant 13149 | -4/Upper Caves | Encountered a Warlord checkpoint 13214 | -4/Upper Caves | Learned Research terminal intel 13242 | -4/Upper Caves | Discovered new exit (range 19) 13248 | -4/Upper Caves | Learned Research trap positions 13284 | -4/Upper Caves | Entered another Upper Caves area 13341 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 13348 | -4/Upper Caves | Found Prototype Special Weapon 13348 | -4/Upper Caves | Identified Molecular Deconstructor 13398 | -4/Upper Caves | Learned Research terminal intel 13509 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13749 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 13872 | -4/Upper Caves | Discovered new exit (range 10) 13878 | -4/Upper Caves | Ambushed by wild Derelicts 13879 | -4/Upper Caves | Entered Warlord 13917 | -4/Warlord | System corruption cleaned by Quarantine Array 14039 | -4/Warlord | Visited the Vortex Lab 14046 | -4/Warlord | Warlord's base attacked by MAIN.C 14048 | -4/Warlord | Found Prototype Piercing Weapon 14048 | -4/Warlord | Identified Vortex Lance 14050 | -4/Warlord | Found Vortex Lance 14209 | -4/Warlord | Met Warlord 14252 | -4/Warlord | Opened side exit 14262 | -4/Warlord | Discovered new exit (range 15) 14274 | -4/Warlord | Entered Proximity Caves 14610 | -3/Proximity Caves | Discovered new exit (range 12) 14620 | -3/Proximity Caves | Entered Research 14620 | -3/Research | Evolved 2 slots: Utility x2 14621 | -3/Research | Loaded intel: 68 trap records 14622 | -3/Research | Loaded intel: 23 terminal locations 14929 | -3/Research | Build established: Hacker-Ninja 15354 | -3/Research | Discovered new exit (range 20) 15753 | -3/Research | Lost 5 parts (2n3u) 15780 | -3/Research | Found Prototype Device 15780 | -3/Research | Identified Exp. Shield Generator 15861 | -3/Research | Spotted B-86 Titan 15945 | -3/Research | Lost 5 parts (2p3n) 16109 | -3/Research | Lost 8 parts (2p3n3u) 16120 | -3/Research | Search patrols dispatched 16180 | -3/Research | Build established: Hacker-Mutant 16248 | -3/Research | Fabricated Cmb. Antigrav System (x2) 16287 | -3/Research | System corruption reached 10% 16311 | -3/Research | Lost 3 parts (1p1u1w) 16380 | -3/Research | Found Quantum Capacitor 16620 | -3/Research | Search patrols dispatched 16840 | -3/Research | Found Prototype Launcher 16840 | -3/Research | Identified Com. Tesla Bomb Launcher 16909 | -3/Research | Core integrity fell below 50% 17046 | -3/Research | Core integrity fell below 20% 17083 | -3/Research | Crushed by falling debris 17087 | -3/Research | Discovered new exit (range 5) 17095 | -3/Research | Crushed by falling debris 17096 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 17077_ System corrupted: Heat flow error (+114). 17083_ The unstable cave ceiling collapses. 17083_ Crushed by falling debris. 17083_ Melee Analysis Suite destroyed. 17083_ System corrupted by crushing effect (+3). 17087_ EXIT=FOUND 17087_ Penetrated by Slug. 17087_ Lgt. Quantum Reactor destroyed. 17087_ Knocked back. 17088_ Acquired 2 matter. 17089_ Com. Tesla Bomb Launcher severed. 17089_ C-35 Carver destroyed. 17091_ Slug penetrates Earth. 17093_ Imp. Antigrav System destroyed. 17093_ Penetrated by Slug. 17095_ The unstable cave ceiling collapses. 17095_ Crushed by falling debris. 17095_ Cmb. Antigrav System destroyed. 17095_ System corrupted by crushing effect (+4). 17095_ Com. Tesla Bomb Launcher crushed. 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