Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 20:00:28 Player: Hype Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1211) 1211 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3322 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 515/550 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Armored Wheel Structural Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Wheel Huge Storage Unit Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 49 | 1 8 24 8 8 Power 3 | . . 2 1 . Engine 3 | . . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 4 8 2 3 Treads 13 | . . 8 2 3 Leg 2 | . 2 . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | . 3 8 3 4 Device 7 | . 1 4 2 . Storage 3 | . 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . 4 1 3 Artifact . | . . . . . Weapon 11 | 1 1 6 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 1 3 1 1 Ballistic Cannon 2 | . . 2 . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 4 . 6 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 3 | . . 2 . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 2 | . . 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 96 99 97 Engine 11 | . 14 11 11 9 Treads 29 | . . 27 32 42 Leg 3 | . 27 3 . . Device 10 | . 12 11 11 1 Storage 11 | . 14 11 11 9 Protection 10 | . . 9 11 16 Ballistic Gun 10 | . 28 12 5 11 Ballistic Cannon 8 | . . 8 11 6 Launcher 2 | . . . 5 . Peak Build Rating 17 | 6 7 14 17 17 Average Rating 13 | 6 6 12 15 15 On Entrance 9 | 6 6 7 14 15 Naked Turns . | . . . . . Heaviest Build 102 | 10 11 24 24 102 Greatest Support 106 | 20 20 63 66 106 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 25 Average Capacity 10 | 8 8 8 8 24 Most Carried 8 | 6 8 8 8 7 Average Carried 7 | 6 7 7 8 4 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 6 8 8 8 3 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1290 | 177 90 601 240 182 Remotely . | . . . . . Salvage Created 1123 | . 110 674 146 193 Parts 89 | . 15 54 13 7 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 5 18 14 4 Guns 20 | . 5 10 3 2 Cannons 6 | . . 4 . 2 AOE 15 | . . 4 11 . Classes Destroyed 11 | . 2 5 1 3 Worker 1 | . . . . 1 Builder 2 | . . 2 . . Hauler 1 | . . 1 . . Mechanic 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 13 | . 3 4 6 . Grunt 13 | . 2 5 3 3 Brawler 2 | . . 2 . . Sentry 7 | . . 7 . . Hunter 1 | . . . . 1 Assembled 5 | . . . 5 . Best Kill Streak 6 | . 2 6 5 3 Combat Bots Only 5 | . 2 4 5 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 242 | . 35 89 37 81 Missed 69 | . 13 25 10 21 Damage Taken 2525 | . 190 1061 314 960 Core 206 | . 52 102 17 35 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 189 | . . 189 . . Core Remaining (%) 83 | 100 79 . 70 . Volleys Fired 142 | . 18 61 18 45 Largest 2 | . 2 2 2 2 Hottest 62 | . 40 62 62 62 Shots Fired 264 | . 36 114 27 87 Gun 191 | . 36 73 9 73 Cannon 63 | . . 39 10 14 Launcher 10 | . . 2 8 . Special . | . . . . . Kinetic 254 | . 36 112 19 87 Thermal . | . . . . . Explosive 10 | . . 2 8 . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 5 20 6 9 Robot Miss Streak 5 | . 2 4 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 178 | . 19 86 14 59 Core Hits 77 | . 10 35 19 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 1 . Blast 3 | . . 2 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3456 | . 153 1650 822 831 Guns 1549 | . 153 653 125 618 Cannons 849 | . . 552 84 213 Explosions 1058 | . . 445 613 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2398 | . 153 1205 209 831 Thermal 176 | . . 176 . . Explosive 882 | . . 269 613 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . 54 16 . Projectiles . | . . . . . Explosions 70 | . . 54 16 . Melee . | . . . . . Knockbacks 6 | . . 1 . 5 Impact . | . . . . . Kinetic 4 | . . 1 . 3 Secondary 2 | . . . . 2 Self-Inflicted Damage 272 | . . 232 40 . Shots 7 | . . 4 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 226 | . 12 71 81 226 Average Temperature 42 | . 6 17 41 102 Received Heat Transfer 591 | . 30 342 66 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 569 | . 225 569 418 174 Initial 209 | . . 94 209 27 Average 192 | . 103 303 175 73 Maximum Alert Level 2 | . 1 2 2 . Low Security (%) 54 | 100 77 35 47 100 Level 1 31 | . 22 24 48 . Level 2 14 | . . 39 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 22 16 13 Peak Tracking Total 5 | . 4 5 5 5 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . . 8 . 1 Max in Single Turn 4 | . . 4 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 5 . . Terminals 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 6 16 . . Successful 17 | . 5 12 . . Failed 5 | . 1 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 10 | . 2 8 . . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 6 | . 4 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 5 . . Record 4 | . 1 3 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks 5 | . 3 2 . . Process 1 | . . 1 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 5 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 76 | . . 76 . . Parts Recycled . | . . . . . Recycled Matter 10 | . . 10 . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3459 | 2 371 1066 1517 503 Spaces Moved 1690 | 1 198 490 888 113 Core . | . . . . . Treads 1410 | . . 409 888 113 Legs 280 | 1 198 81 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 154 | 120 120 154 160 174 Slowest Speed 240 | 120 120 190 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 46 53 101 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 161 | . . 89 70 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 158 | . . 89 69 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2290 | 1 300 698 961 330 Wait 363 | . 71 92 38 162 Move 1686 | . 197 489 887 113 Hop . | . . . . . Pick Up 20 | . 4 13 2 1 Fast Attach 7 | . . 5 2 . Attach 11 | . 1 5 . 5 Detach . | . . . . . Swap 31 | 1 7 14 6 3 Drop 30 | . 2 19 8 1 Fire 142 | . 18 61 18 45 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 365 | -10/Materials | Discovered new exit (range 5) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 680 | -9/Materials | Discovered new exit (range 13) 921 | -9/Materials | Discovered new exit (range 16) 1114 | -9/Materials | Identified exit to Mines 1191 | -9/Materials | Repaired Imp. Light Cannon 1238 | -9/Materials | Repaired Broken Hvy. Assault Rifle 1373 | -9/Materials | Build established: Scavenger-Mutant 1440 | -9/Materials | Entered Mines 1737 | -9/Mines | Assembled infested the area 1742 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1812 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1868 | -9/Mines | Build established: Mutant 1992 | -9/Mines | Discovered new exit (range 13) 2013 | -9/Mines | Learned Materials emergency access door positions 2355 | -9/Mines | Build established: Scavenger-Mutant 2561 | -9/Mines | Discovered new exit (range 8) 2957 | -9/Mines | Entered Materials 2957 | -8/Materials | Evolved 2 slots: Propulsion x2 2958 | -8/Materials | Identified exit to Factory 3460 | -8/Materials | Self-destructed Last Messages --------------- Commando. 03348_ Slug penetrates Wall. 03348_ Lgt. Armor Plating destroyed. 03351_ H-55 Commando destroyed. 03354_ R-06 Scavenger collects Wheel. 03358_ Acquired 60 matter. 03361_ Acquired 20 matter. 03362_ K-01 Serf collects debris. 03397_ Terminal disabled. 03399_ K-01 Serf collects debris. 03420_ M-13 Machinist repairs Mining Laser. 03423_ C-30 ARC bursts open, deploying its payload. 03423_ H-55 Commando unfolds itself. 03423_ Penetrated by Slug. 03453_ Hvy. Assault Rifle destroyed. 03457_ K-01 Serf collects debris. 03457_ K-01 Serf destroyed. 03460_ Penetrated by Slug. 03460_ Imp. Ion Engine destroyed. 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""" ????? | | ??????????????????????+ +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSalvageAnalyzer Manual? 0 Play Time 00:44:03 Cumulative 67.9 hours Start 2025.01.02 @ 19:48:24 End 2025.01.10 @ 20:00:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 4 Adventurer 40 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f80dbb48-32b9-406a-ae32-70fa50c1050a