Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 05:09:05 Player: deepledi Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (259) 1295 Value Destroyed (9998) 9998 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 18007 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 159 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1150 Matter 201/300 Energy 123/125 System Corruption 14% Temperature Cool (0) Movement Rolling (140) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (9) ------ Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Graphene Brace > --- WEAPON (4) ------- Power Sword > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Active Sensor Suite Improved Target Analyzer Advanced Thermal Shield High-powered Tractor Beam Recalibrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Transmission Jammer Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Compact Ion Cannon Matter Neutralizer Railgun Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Micro Fission Core Improved Treads Advanced Medium Treads Compact Wheel Improved Heat Sink Improved Heat Sink Active Sensor Suite Improved Target Analyzer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Thermal Shield High-powered Tractor Beam Recalibrator Plasma Rifle Disruptor Cannon Coil Gun Heavy Rocket Launcher Improved Remote Datajack Power Sword [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Thunder Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 7 | . . . 1 2 . 2 . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . 1 Parts Attached 182 | 6 9 3 14 18 30 21 . 6 . 2 32 41 Power 24 | 1 2 . 2 3 3 1 . 1 . . 4 7 Engine 14 | 1 1 . 2 3 2 1 . 1 . . . 3 Core 9 | . 1 . . . 1 . . . . . 4 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 47 | 2 2 . 5 4 8 5 . . . . 8 13 Treads 27 | . 2 . 5 3 7 4 . . . . . 6 Leg 6 | . . . . . . . . . . . 5 1 Wheel 12 | 2 . . . . . 1 . . . . 3 6 Hover 1 | . . . . 1 . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 58 | 1 3 . 5 5 9 10 . 2 . 1 8 14 Device 23 | . . . 2 1 2 5 . 1 . 1 3 8 Storage 6 | 1 2 . 1 1 . . . . . . . 1 Processor 8 | . 1 . 2 . . 2 . . . . 3 . Hackware . | . . . . . . . . . . . . . Protection 21 | . . . . 3 7 3 . 1 . . 2 5 Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 2 3 2 6 10 5 . 3 . 1 12 7 Energy Gun 20 | . . . 2 4 5 2 . 1 . . 4 2 Energy Cannon 6 | . . . . 1 . 2 . 1 . . 1 1 Ballistic Gun 13 | 2 2 1 . . 1 . . . . . 5 2 Ballistic Cannon 10 | . . 2 . 1 3 1 . 1 . . 1 1 Launcher 1 | . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 4 5 3 . . . . . 1 Parts Lost 83 | . . 2 1 2 4 5 1 6 . 3 19 40 Power 11 | . . . 1 . . . . 1 . . 2 7 Propulsion 21 | . . . . . . 3 1 1 . 1 5 10 Utility 28 | . . . . 1 2 2 . 3 . 2 7 11 Weapon 23 | . . 2 . 1 2 . . 1 . . 5 12 Highest Loss Streak 18 | . . 1 1 1 1 4 1 4 . 2 5 18 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 20 | 3 9 14 17 20 24 22 21 19 17 17 20 18 Power 2 | . 1 1 . 2 2 3 3 2 2 2 3 2 Propulsion 1 | 2 2 1 2 2 2 . 1 . . . 1 1 Utility 9 | . 2 5 7 9 13 9 8 7 7 6 5 8 Weapon 7 | . 3 5 6 6 6 8 9 8 8 8 9 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 47 | . 4 4 2 7 11 4 . 1 . . 4 10 Power 8 | . 1 . . 3 2 1 . . . . 1 . Propulsion 7 | . 2 . . 1 1 . . . . . 2 1 Utility 19 | . . 2 2 2 6 1 . . . . . 6 Weapon 10 | . 1 1 . 1 2 2 . 1 . . 1 1 Tool/Special 3 | . . 1 . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 100 99 93 94 98 94 89 86 88 84 89 Engine 5 | . 7 . 9 9 7 6 6 6 6 6 1 . Core 2 | . 6 14 1 . . . . . . . 7 7 Treads 19 | . 17 14 31 26 30 21 20 16 13 9 1 11 Leg 1 | . . . . . . . . . . . 8 2 Wheel 2 | . 10 14 1 . . 2 . 2 6 6 5 . Device 12 | . . . 3 12 7 17 20 15 13 18 12 15 Storage 7 | . 14 14 11 9 7 6 6 6 6 6 5 5 Processor 10 | . 12 14 18 9 7 8 6 6 6 6 16 17 Protection 8 | . . . . 8 9 12 13 13 13 13 4 5 Energy Gun 10 | . . . 15 14 20 14 6 5 6 5 5 2 Energy Cannon 2 | . . . . 2 . 4 . 1 6 6 1 3 Ballistic Gun 3 | . 28 19 . . . . . . . . 5 10 Ballistic Cannon 3 | . . 8 6 . 2 . 13 11 6 6 3 1 Peak Build Rating 113 | 6 14 15 20 37 53 71 68 68 63 67 86 113 Average Rating 53 | 4 11 14 18 33 46 61 65 63 63 64 70 98 On Entrance 42 | . 6 14 15 20 37 53 68 65 63 63 63 86 Avg Prop Armor Cover (%) 9 | . 12 11 15 . . 9 . 10 11 8 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 144 | 14 33 33 54 114 130 140 133 141 131 134 136 144 Greatest Support 127 | 32 40 16 60 60 82 92 92 72 12 12 76 127 Greatest Overweight (x) 11 | 1 2 2 2 1 1 11 1 11 10 11 11 8 Average Overweight (x) 2 | . . 1 . . 1 3 1 4 10 9 5 1 Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 19 21 25 25 25 25 25 25 25 25 Most Carried 25 | 6 14 15 20 25 25 25 24 25 19 22 25 25 Average Carried 21 | 4 9 14 17 21 24 24 24 21 19 19 22 22 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 15 20 25 25 24 24 19 19 21 25 10 Class Distribution -------------------- 27% | Mutant 22% | Skirmisher 17% | Tank 16% | Gunner 7% | Scavenger-Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 5995 | 256 396 248 223 329 659 422 149 262 . 369 1020 1662 Remotely 251 | . . . . . . . . . . . . 251 Salvage Created 11699 | . 730 338 504 1365 2491 1506 125 29 . 356 1120 3135 Parts 539 | . 39 24 25 72 100 59 10 . . 15 56 139 Haulers Intercepted 10 | . 1 . 2 4 2 1 . . . . . . Recyclers Shooed 13 | . . . . 3 4 3 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 9 . . 14 . . Prevented . | . . . . . . . . . . . . . Parts Restored 3 | . . . . . 1 1 . . . . 1 . Broken 3 | . . . . . 1 1 . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 187 | . 11 10 7 25 41 23 4 1 . 10 17 38 Melee 2 | . . . . . . . . . . . . 2 Guns 118 | . 11 6 3 18 32 18 2 1 . 1 6 20 Cannons 52 | . . 4 4 7 5 2 2 . . 6 9 13 AOE 5 | . . . . . . . . . . 3 1 1 Classes Destroyed 18 | . 6 3 1 1 2 2 1 1 . . . 1 Worker 13 | . . 1 . 1 5 2 . . . . 3 1 Builder 10 | . 1 . . . 1 . . . . . 1 7 Tunneler 2 | . . 1 . . 1 . . . . . . . Hauler 10 | . 1 . 2 4 2 1 . . . . . . Recycler 22 | . 2 . 2 4 6 2 . . . . 2 4 Operator 2 | . 1 . . 1 . . . . . . . . Watcher 13 | . 2 . 2 1 5 1 . . . . 1 1 Swarmer 37 | . . 4 3 8 9 4 3 . . 4 2 . Grunt 78 | . 11 6 3 11 17 8 . . . 6 5 11 Brawler 4 | . . . . . 2 . . . . . . 2 Duelist 1 | . . . . . . . . . . . . 1 Sentry 16 | . . . 1 5 3 1 . . . . 1 5 Specialist 4 | . . . . . . 2 . . . . . 2 Hunter 15 | . . . . 1 3 1 1 . . . 3 6 Programmer 29 | . . . . . 7 6 . . . . 6 10 Heavy 2 | . . . . . . 1 . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | . 6 3 3 4 9 6 3 1 . 4 3 12 Combat Bots Only 7 | . 4 3 3 4 7 6 3 1 . 4 3 7 Max Kills in Single Turn 3 | . 1 2 1 1 3 1 1 1 . 1 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 1 | . . . . . . . . . . 1 1 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1718 | . 40 46 31 109 316 133 29 77 . 48 178 711 Missed 531 | . 7 11 10 30 103 27 10 25 . 14 44 250 Hits 1187 | . 33 35 21 79 213 106 19 52 . 34 134 461 Melee 7 | . . . . . 1 . . . . . . 6 Projectile 1180 | . 33 35 21 79 212 106 19 52 . 34 134 455 Critical Strikes 48 | . 2 . . 1 4 5 1 3 . 3 4 25 Actively Blocked 16 | . . . . . . . . . . . . 16 Part Disruptions 4 | . . . . . 1 . . . . . 1 2 Actively Blocked 1 | . . . . . 1 . . . . . . . Damage Taken 19577 | . 435 388 255 1121 2685 1516 192 1120 . 608 2639 8618 Core 1987 | . 11 83 16 136 109 106 . 49 . 57 228 1192 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 309 | . . . . . 104 131 14 . . 34 26 . Ignored by Resistances 479 | . . . . . 30 290 96 36 . 27 . . Regen/Repaired (Parts) 440 | . . . . 314 . . . . . . 126 . Core Remaining (%) 81 | 100 . 62 96 75 84 . . . . 75 77 . Volleys Fired 674 | 1 48 32 33 83 136 60 10 30 . 27 82 132 Largest 4 | 1 2 2 2 2 3 3 3 3 . 2 3 4 Hottest 270 | 20 46 66 115 128 186 235 145 161 . 130 219 270 Shots Fired 1621 | 1 97 63 66 155 357 168 29 55 . 50 201 379 Gun 1130 | 1 97 52 49 122 316 120 9 20 . 14 103 227 Cannon 483 | . . 11 17 33 41 48 20 35 . 31 98 149 Launcher 8 | . . . . . . . . . . 5 . 3 Special . | . . . . . . . . . . . . . Kinetic 676 | 1 97 63 17 21 41 10 20 29 . 14 113 250 Thermal 837 | . . . 19 105 316 158 9 21 . 31 58 120 Explosive 8 | . . . . . . . . . . 5 . 3 Electromagnetic 100 | . . . 30 29 . . . 5 . . 30 6 Robot Hit Streak 20 | . 9 7 6 18 20 12 5 7 . 6 16 17 Robot Miss Streak 7 | 1 3 3 3 3 6 7 2 4 . 2 7 4 Penetration Max 2 | . . . . . . . . . . . 1 2 Secondary Targets 12 | . 1 . . . 8 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . 1 Shots Hit Robots 1054 | . 56 38 39 112 246 111 14 29 . 29 118 262 Core Hits 452 | . 26 17 14 49 96 61 6 5 . 20 42 116 Critical Kills 14 | . 1 . . . . . . . . . 1 12 Critical Parts Destroyed 12 | . . . . . . . . 1 . . . 11 Critical Strikes 65 | . 1 1 2 5 13 5 . 1 . 1 5 31 Burn 27 | . . . 1 4 13 3 . . . 1 2 3 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 27 | . 1 . . . . . . 1 . . 1 24 Blast 7 | . . 1 . . . 2 . . . . 1 3 Corrupt 3 | . . . 1 1 . . . . . . 1 . Melee Attacks 15 | . . . . . 3 2 . . . . . 10 Impact 5 | . . . . . 3 2 . . . . . . Slashing 10 | . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25855 | . 814 609 840 2430 5308 3054 425 747 . 929 3230 7469 Guns 16097 | . 811 429 552 1698 4571 2255 157 263 . 170 1381 3810 Cannons 8139 | . . 180 196 588 567 728 268 484 . 551 1731 2846 Explosions 994 | . . . 86 102 . . . . . 208 108 490 Melee 317 | . . . . . . . . . . . . 317 Ramming 308 | . 3 . 6 42 170 71 . . . . 10 6 Kinetic 9661 | . 811 609 196 334 567 143 268 463 . 279 1733 4258 Thermal 13309 | . . . 226 1494 4571 2840 157 263 . 442 1028 2288 Explosive 698 | . . . . . . . . . . 208 . 490 Electromagnetic 1562 | . . . 412 560 . . . 21 . . 459 110 Impact . | . . . . . . . . . . . . . Slashing 317 | . . . . . . . . . . . . 317 Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 1 1 . . 4 4 4 4 4 4 9 14 Average Corruption 3 | . 1 1 . . 1 1 4 4 4 4 7 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 227 | . 4 7 . . 39 19 11 21 3 30 51 42 Message Errors 60 | . . 2 . . 16 7 1 7 2 9 11 5 Matter Fused 53 | . 1 2 . . 9 5 5 2 . 9 10 10 Heat Flow Errors 29 | . . 2 . . 5 2 1 3 . 3 5 8 Energy Discharges 29 | . 1 1 . . 4 2 2 1 1 1 8 8 Parts Rejected 6 | . . . . . 3 . . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 19 | . 1 . . . 1 1 . 4 . 4 7 1 Data Loss (major) 9 | . . . . . . 2 1 1 . . 3 2 Misfires 11 | . 1 . . . . . . 3 . 2 1 4 Alerts 2 | . . . . . . . . . . 1 . 1 Weapon Failures 7 | . . . . . 1 . 1 . . 1 3 1 Overload Shots 10 | . . . . . 10 . . . . . . . Overflow Damage 188 | . . . 7 12 19 . . . . . 89 61 Projectiles 87 | . . . . 12 4 . . . . . 63 8 Explosions 43 | . . . 7 . . . . . . . 26 10 Melee 58 | . . . . . 15 . . . . . . 43 Knockbacks 32 | . . . . 5 2 1 2 . . 1 12 9 Impact . | . . . . . . . . . . . . . Kinetic 32 | . . . . 5 2 1 2 . . 1 12 9 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . . . . . . 62 Shots 1 | . . . . . . . . . . . . 1 Rammed 28 | . 1 . 3 7 8 8 . . . . . 1 Targets Rammed 33 | . 1 . 3 8 10 9 . . . . 1 1 Kicked 1 | . . . . . . . . . . . 1 . Crushed 4 | . . . . 1 2 1 . . . . . . Highest Temperature 505 | . 24 133 351 339 342 435 122 256 . 215 505 310 Average Temperature 80 | . 7 27 83 70 45 130 22 111 . 45 130 57 Received Heat Transfer 3652 | . 255 180 114 504 702 345 . 156 . 277 327 792 Effects 17 | . . . 2 3 . 3 . . . . 6 3 Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . 1 . . . . 1 2 Interference 8 | . . . 2 3 . 2 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 10 | . . . 1 1 4 . . . . . 4 . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 10 | . . . . . 4 4 . . . . . 2 Combat Hostiles 9 | . . . . . 4 3 . . . . . 2 Parts Melted 62 | . . . 1 2 31 14 . . . . 6 8 Heat Transferred 24762 | . . . 507 3245 9542 5036 222 370 . 777 1506 3557 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . 1 2 1 . . . . . 3 Low Security (%) 63 | 100 100 100 100 40 36 70 . . . . 100 51 Level 1 30 | . . . . 59 48 29 . . . . . 26 Level 2 5 | . . . . . 14 . . . . . . 19 Level 3 . | . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 730 | . 101 150 142 282 651 318 . . . . 79 730 Initial 318 | . . . 39 32 109 318 . . . . 13 . Average 166 | . 41 88 85 190 250 169 . . . . 20 233 Influence Increases 6366 | . 340 411 395 893 1236 749 100 30 . 270 540 1402 Destroy 0b10 Robot/C 3880 | . 220 280 200 500 820 460 80 20 . 200 340 760 Destroy 0b10 Robot/NC 370 | . 35 15 30 60 100 30 . . . . 35 65 Destroy Leader 958 | . 66 60 68 132 194 144 20 10 . 10 62 192 Allied During Kill 75 | . . 51 22 2 . . . . . . . . Successful Hack 172 | . 18 5 9 27 53 24 . . . . 31 5 Disable Machine 345 | . . . 60 . 15 45 . . . . . 225 Destroy Structure 191 | . 1 . 6 7 9 16 . . . . 42 110 Partial Spotted 45 | . . . . . 15 . . . . . . 30 Lose Combat Pursuer 330 | . . . . 165 30 30 . . . 60 30 15 Influence Decreases 5731 | . 340 310 418 730 826 1093 379 58 . 248 562 767 Entered New Map 703 | . . . 62 46 132 333 115 6 . . 9 . Time Decay 4245 | . 340 270 326 644 654 710 254 52 . 218 410 367 Lost Part 723 | . . 20 10 20 40 50 10 . . 30 143 400 Lost Ally 60 | . . 20 20 20 . . . . . . . . Squads Dispatched 51 | . 2 1 2 3 10 13 . . . . 3 17 Investigation 5 | . 1 1 1 1 . 1 . . . . . . Extermination 19 | . . . . . 6 5 . . . . 3 5 Reinforcement 17 | . 1 . 1 2 4 4 . . . . . 5 Assault 1 | . . . . . . . . . . . . 1 Garrison 9 | . . . . . . 3 . . . . . 6 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 11 | . . . 1 2 4 2 . . . . . 2 Communications Jammed 60 | . . . . . . 1 . . . 1 52 6 Distress Signals 58 | . . . . . . 1 . . . 1 52 4 Times Spotted 269 | . 16 14 17 42 57 27 4 1 . 11 30 50 Peak Tracking Total 8 | . 4 3 3 6 6 4 3 1 . 5 5 8 Tactical Retreats 17 | . . . . 10 1 2 . . . 1 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 10 | . 1 . . . 4 3 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 25 | . 1 . 5 . 1 3 . . . . . 15 Max in Single Turn 3 | . 1 . 1 . 1 1 . . . . . 3 Garrison Access 3 | . . . . 1 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 55 | . 7 2 3 11 11 10 . 1 4 1 4 1 Terminals 26 | . 5 1 2 5 5 4 . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . 1 3 1 . . . . 1 . Recycling Units 9 | . 2 . . 2 2 3 . . . . . . Scanalyzers 5 | . . . 1 2 . 1 . . . . 1 . Garrison Access 3 | . . . . 1 1 1 . . . . . . Total Hacks 172 | . 16 3 7 45 24 20 . 1 27 1 26 2 Successful 118 | . 9 3 6 32 12 8 . 1 27 1 17 2 Failed 54 | . 7 . 1 13 12 12 . . . . 9 . Catastrophic 6 | . . . . . 3 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 69 | . 15 1 4 16 16 10 . . . 1 4 2 Terminals 61 | . 12 2 4 17 11 8 . . . 1 4 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 17 | . . . . 6 5 2 . . . . 4 . Recycling Units 20 | . 4 . . 4 7 5 . . . . . . Scanalyzers 41 | . . . 3 17 . 3 . . . . 18 . Garrison Access 4 | . . . . 1 1 2 . . . . . . Terminal Hacks 41 | . 2 2 1 4 1 1 . 1 27 1 . 1 Record 13 | . . . . . . 1 . . 11 1 . . Part Schematic 9 | . . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 2 | . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 7 | . 2 . 1 3 . . . . . . . 1 Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 4 1 1 . . . . 2 . Scan Component 5 | . . . . 2 1 1 . . . . 1 . Repair 3 | . . . . 2 . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . Scanalyzer 35 | . . . 3 16 . 1 . . . . 15 . Insert Component 14 | . . . 1 6 . 1 . . . . 6 . Analyze 17 | . . . 1 8 . . . . . . 8 . Retrieve Study 4 | . . . 1 2 . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . . . Seal Access 3 | . . . . 1 1 1 . . . . . . Unauthorized Hacks 28 | . 6 1 2 7 8 3 . . . . . 1 Terminals 17 | . 3 1 2 4 4 2 . . . . . 1 Botnet 17 | . 3 1 2 4 4 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . 3 . . 3 4 1 . . . . . . Monitor 1 | . . . . . 1 . . . . . . . Reject 5 | . 1 . . 2 2 . . . . . . . Mask 5 | . 2 . . 1 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 5 . 3 9 9 9 . . . . 4 . Full Trace Events 5 | . 1 . 1 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 6 . . . . 9 . 5 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 2 . . . . . . 1 . Parts Repaired 3 | . . . . 2 . . . . . . 1 . Time 98 | . . . . 76 . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 1 6 . . . . . . 5 . Part Schematics Acquired 12 | . . . 1 6 . . . . . . 5 . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 2 1 . . . . . . . . Highest-Rated Group 40 | . . 40 24 8 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 8 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . 20 23 7 . . . . . . . . Total Damage 483 | . . 190 247 46 . . . . . . . . Kills 9 | . . 5 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 11765 | . 886 696 483 . . 2895 549 883 197 1473 1931 1772 Optics 4986 | . 886 696 483 . . . . . . . 1149 1772 Sensors 6378 | . . . . . . 2894 549 883 197 1473 382 . Seismic 1 | . . . . . . 1 . . . . . . Jamming 6597 | . . . . . . 1846 549 326 . 1083 1331 1462 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 19001 | 70 991 696 728 2485 4037 3189 549 883 197 1473 1931 1772 Spaces Moved 7516 | 51 640 426 344 983 1506 1094 235 335 83 542 792 485 Core 7 | 7 . . . . . . . . . . . . Treads 4572 | . 102 . 320 983 1506 834 235 199 . . . 393 Legs 360 | . . . . . . . . . . . 306 54 Wheels 2577 | 44 538 426 24 . . 260 . 136 83 542 486 38 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 130 160 205 208 218 221 240 225 128 140 Average Speed 200 | 94 123 118 162 205 209 230 220 231 240 236 192 235 Slowest Speed 490 | 100 160 130 240 232 211 285 221 332 240 255 255 490 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 80 82 36 64 45 25 46 53 70 64 20 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . . . . . . . 2 . . Spaces Dug 52 | . . . . . 3 2 . . . 47 . . Terrain Destroyed 181 | . . . 6 4 4 12 3 6 . 68 18 60 Melee 5 | . . . . . 3 2 . . . . . . Projectile 80 | . . . . 1 1 10 3 6 . 8 14 37 AOE 96 | . . . 6 3 . . . . . 60 4 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Fac Total 10068 | 69 746 557 447 1286 2102 1612 244 398 82 682 1024 819 Wait 1237 | 6 24 80 30 136 328 372 . 9 . 102 58 92 Move 7504 | 50 639 425 343 982 1505 1093 234 334 82 541 791 485 Hop . | . . . . . . . . . . . . . Pick Up 165 | 6 13 9 12 25 32 15 . 3 . 4 29 17 Fast Attach 60 | 6 2 . 2 5 5 9 . 1 . . 13 17 Attach 92 | . . 2 6 5 14 11 . 8 . 3 20 23 Detach 16 | . . . 2 1 2 2 . 2 . . 5 2 Swap 118 | . 8 3 8 15 23 17 . 8 . 5 13 18 Drop 147 | . 11 6 8 26 38 22 . 2 . . 12 22 Fire 674 | 1 48 32 33 83 136 60 10 30 . 27 82 132 Melee 15 | . . . . . 3 2 . . . . . 10 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . Crush 32 | . 1 . 3 8 10 9 . . . . . 1 Escape Stasis 6 | . . . . . 6 . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 17) 367 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 12) 944 | -10/Materials | Discovered new exit (range 5) 997 | -10/Materials | Discovered new exit (range 7) 1062 | -10/Materials | Entered Mines 1065 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1202 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1290 | -10/Mines | Learned Materials terminal intel 1521 | -10/Mines | Met a Derelict shopkeep closing up shop 1602 | -10/Mines | Found a hidden stash of uninstalled traps 1746 | -10/Mines | Discovered new exit (range 6) 1758 | -10/Mines | Entered Materials 1758 | -9/Materials | Accompanied by 2 allies 1758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -9/Materials | Loaded intel: 12 terminal locations 1825 | -9/Materials | Discovered new exit (range 16) 2176 | -9/Materials | Discovered new exit (range 18) 2393 | -9/Materials | Discovered new exit (range 16) 2486 | -9/Materials | Entered another Materials area 2486 | -8/Materials | Accompanied by 1 ally 2486 | -8/Materials | Evolved 2 slots: Utility x2 3190 | -8/Materials | Discovered new exit (range 11) 3253 | -8/Materials | Discovered new exit (range 6) 3807 | -8/Materials | Repaired Arm. Treads+ 3847 | -8/Materials | Repaired Arm. Treads+ 4971 | -8/Materials | Entered Factory 4971 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5275 | -7/Factory | Build established: Gunner 5665 | -7/Factory | Discovered new exit (range 15) 5768 | -7/Factory | Destroyed 7 combat bots 6501 | -7/Factory | Discovered new exit (range 7) 6630 | -7/Factory | Build established: Tank 7691 | -7/Factory | Build established: Gunner 7898 | -7/Factory | Allied Derelicts emerged from ambush trap array 8608 | -7/Factory | Discovered new exit (range 5) 9008 | -7/Factory | Entered another Factory area 9008 | -6/Factory | Evolved 2 slots: Utility x2 9301 | -6/Factory | Build established: Skirmisher 9930 | -6/Factory | Garrison activated, responded to threat 9954 | -6/Factory | Discovered new exit (range 5) 10072 | -6/Factory | Found Prototype Device 10078 | -6/Factory | Lost 4 parts (2n2u) 11110 | -6/Factory | Allied Derelicts emerged from ambush trap array 11141 | -6/Factory | Identified Active Sensor Suite 11956 | -6/Factory | P-60 Hacker assimilated allied 9W-1OS(g) 12191 | -6/Factory | Identified exit to Lower Caves 12197 | -6/Factory | Entered Lower Caves 12198 | -6/Lower Caves | Encountered a Warlord checkpoint 12673 | -6/Lower Caves | Discovered new exit (range 14) 12733 | -6/Lower Caves | Identified exit to Lower Caves 12746 | -6/Lower Caves | Entered another Lower Caves area 12822 | -6/Lower Caves | Discovered new exit (range 5) 12839 | -6/Lower Caves | Identified exit to Factory 12912 | -6/Lower Caves | Learned Factory emergency access door positions 13000 | -6/Lower Caves | Encountered a Warlord checkpoint 13177 | -6/Lower Caves | Spotted B-75 Beast 13304 | -6/Lower Caves | Destroyed B-75 Beast 13311 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 13378 | -6/Lower Caves | Learned Factory emergency access door positions 13391 | -6/Lower Caves | Learned Factory interactive machine intel 13556 | -6/Lower Caves | Build established: Tank 13615 | -6/Lower Caves | Discovered new exit (range 7) 13625 | -6/Lower Caves | Identified exit to Data Miner 13629 | -6/Lower Caves | Entered Data Miner 13629 | -6/Data Miner | Discovered new exit (range 6) 13646 | -6/Data Miner | Identified exit to Proximity Caves 13680 | -6/Data Miner | Met Data Miner 13735 | -6/Data Miner | Learned location of Section 7 (-3) 13735 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13776 | -6/Data Miner | Received God Mode back door access code from Data Miner 13826 | -6/Data Miner | Entered Proximity Caves 15072 | -5/Proximity Caves | Build established: Skirmisher 15254 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15299 | -5/Proximity Caves | Entered Factory 15299 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15301 | -5/Factory | Loaded intel: 56 interactive machine locations 15351 | -5/Factory | Allied Derelicts emerged from ambush trap array 15553 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 15588 | -5/Factory | Build established: Tank 15742 | -5/Factory | Lost 5 parts (1n4u) 16261 | -5/Factory | Lost 3 parts (1u2w) 16330 | -5/Factory | Build established: Scavenger-Gunner 16738 | -5/Factory | Lost 3 parts (1p2n) 16911 | -5/Factory | Repaired Imp. Medium Armor Plating 17019 | -5/Factory | Discovered new exit (range 6) 17032 | -5/Factory | Identified exit to Factory 17230 | -5/Factory | Entered another Factory area 17230 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17274 | -4/Factory | Discovered new exit (range 15) 17295 | -4/Factory | Found Powered Armor 17373 | -4/Factory | Identified exit to Research 17690 | -4/Factory | Build established: Scavenger-Tank 17793 | -4/Factory | Garrison activated, responded to threat 18105 | -4/Factory | System corruption reached 10% 18135 | -4/Factory | Lost 3 parts (1u2w) 18205 | -4/Factory | Lost 4 parts (1p2u1w) 18730 | -4/Factory | First assault squad dispatched 18772 | -4/Factory | Destroyed 7 combat bots 18797 | -4/Factory | Lost 11 parts (3p2n2u4w) 18859 | -4/Factory | Core integrity fell below 50% 18930 | -4/Factory | Core integrity fell below 20% 19002 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 18975_ K-01 Serf collects debris. 18978_ YN#NA3TTSAJ9AV5Q38GGZ5Z#WB#SLPN,/L :A 18979_ Penetrated by Slug. 18979_ Slug penetrates Wall. 18979_ K-01 Serf collects debris. 18981_ Destroyed Hpw. Shotgun. 18984_ Acquired Wheel. 18987_ H-77 Assassin destroyed. 18987_ Wheel destroyed. 18988_ K-01 Serf collects debris. 18991_ Acquired Wheel. 18992_ K-01 Serf collects debris. 18994_ Wheel destroyed. 18994_ K-01 Serf collects debris. 18999_ Arm. Medium Treads destroyed. 19000_ K-01 Serf collects debris. 19000_ Acquired Wheel. 19001_ K-01 Serf collects debris. 19002_ Acquired 2 matter. 19002_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????######+#### # #??????????? | | ??????????????? ##" #??# ##########??????????? | | ???????????????# #" #??# # #??????????? | | ??????????#########"#### / #??????????? | | ??????????# # # ! #??????????? | | ??????????# # # #??????????? | | ??????????# """" *[%%#u k # #??????????? | | ??????????# !""""[[!%!*# % # #??????????? | | ??????????# [""""%=*=%[# ! # #??????????? | | ??????????# """"*%*[=%+!%= # #??????????? | | ??????????# """"||%%""#!!! # #??????????? | | ??????????# """ %=!"""#%p!= ##########??????????? | | ??????????# ! =!! "#!!! #???? ""#?""""??????? | | ??????????# "F"# |! #####"T"#""T""####??? | | ??????????# %* """#% =!= | | ??????????# [!! # ! ^t ^ | | ???????##########+###### ! | | ????# =% + ? | | ????# # ! ? | | ????# ! #!% %^= ^ ? | | ????# #%k[k % %"" %"" """?? | | ????# # !%[ " ""% """ """?????? | | ????# # * |!% %"" """ """?????? | | ????# # %== """ """ """?????? | | ????# # [%k* H u ??? | | ????################# #*@%== ! w ?? | | ???????##???????????# ###/#### ###+######???? | | ???????????????????? g[= #??? ????????? | | ???????????????????"" gg= #???? ???????? | | ???????????????????" # #????? ??????? | | ????????????????????" " " + #????????????? | | ???????????????????"" """""" #? #????????????? | | ???????????????????? ? %#? #????????????? | | ??????????????????????????? ]#?? #????????????? | | ????????????????????????????###???? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Med. Armored Exoskeleton | -6/Data Miner | Free Disruptor Cannon | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Neutrino Core | -5/Factory | Scanalyzed Adv. Assault Cannon | -5/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 38% | -8/Materials Arm. Treads | 56% | -8/Materials Imp. Medium Armor Plating | 47% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Adv. Assault Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Hydra I Laugh At Your Crits Myspace Challenges ------------ None Game ------ Seed SniperPulsarJetlance Manual? 0 Play Time 03:16:55 Cumulative 82.1 hours Start 2026.02.13 @ 01:42:35 End 2026.02.13 @ 05:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 97 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d55c22ba-8fc4-4beb-8809-40c207ac922c