Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 14:10:15 Player: Barbarossa Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (948) 948 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2733 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 30/100 System Corruption 0% Temperature Warm (174) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Trap Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Reinforced Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Medium Matter Pod (43) Medium Matter Pod (0) Signal Interpreter Salvage Targeting Computer Hacking Suite Small Laser Particle Gun Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Trap Scanner Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel Medium Matter Pod Medium Matter Pod Medium Matter Pod Signal Interpreter Salvage Targeting Computer Light Armor Plating Hacking Suite Small Laser Particle Gun Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Datajack Plasma Cutter [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 47 | . 2 27 18 Power 6 | . 1 3 2 Engine 6 | . 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | . . 16 4 Treads 11 | . . 9 2 Leg . | . . . . Wheel 9 | . . 7 2 Hover . | . . . . Flight . | . . . . Utility 8 | . 1 2 5 Device 2 | . 1 . 1 Storage 2 | . . 2 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 13 | . . 6 7 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | . . 4 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 29 | . 1 7 21 Power 3 | . 1 . 2 Propulsion 12 | . . 5 7 Utility 4 | . . . 4 Weapon 10 | . . 2 8 Highest Loss Streak 13 | . 1 5 13 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 86 98 79 Engine 10 | . 11 11 7 Treads 17 | . . 23 16 Leg 5 | . 28 1 . Wheel 13 | . . 18 10 Device 10 | . 3 11 12 Storage 10 | . 14 10 9 Protection 1 | . . . 5 Energy Gun 9 | . 28 5 8 Ballistic Gun 10 | . . 15 5 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 101 | 13 14 94 101 Greatest Support 80 | 20 20 80 40 Greatest Overweight (x) 6 | . . 4 6 Average Overweight (x) 2 | . . 2 4 Largest Inventory Capacity 25 | . 8 25 25 Average Capacity 20 | . 8 21 25 Most Carried 25 | . 8 23 25 Average Carried 16 | . 6 15 22 Final Capacity 25 | 8 8 25 25 Final Carried 21 | 6 8 21 19 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 937 | 200 20 209 508 Remotely . | . . . . Salvage Created 1194 | . 198 391 605 Parts 66 | . 12 29 25 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 5 7 12 Melee 1 | . . 1 . Guns 20 | . 5 6 9 Cannons 3 | . . . 3 Classes Destroyed 10 | . 3 4 3 Worker 1 | . 1 . . Builder 1 | . . 1 . Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 1 | . 1 . . Cutter 3 | . . . 3 Grunt 15 | . 4 3 8 Brawler 1 | . . . 1 Sentry 4 | . . 4 . Best Kill Streak 8 | . 3 3 8 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 253 | . 31 89 133 Missed 50 | . 11 18 21 Damage Taken 3453 | . 259 1000 2194 Core 708 | . 29 129 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 408 | . . 408 . Core Remaining (%) 85 | 100 88 67 . Volleys Fired 128 | . 20 46 62 Largest 2 | . 2 2 2 Hottest 125 | . 90 90 125 Shots Fired 226 | . 40 79 107 Gun 209 | . 40 79 90 Cannon 17 | . . . 17 Launcher . | . . . . Special . | . . . . Kinetic 102 | . . 49 53 Thermal 124 | . 40 30 54 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 8 17 15 Robot Miss Streak 5 | . 5 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 159 | . 25 55 79 Core Hits 61 | . 12 15 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 . 4 Burn 6 | . 2 . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2423 | . 303 873 1247 Guns 2013 | . 302 783 928 Cannons 319 | . . . 319 Explosions . | . . . . Melee . | . . . . Ramming 91 | . 1 90 . Kinetic 1148 | . . 475 673 Thermal 1184 | . 302 308 574 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 1 | . . 1 . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 31 | . . 31 . Shots . | . . . . Rammed 16 | . . 16 . Targets Rammed 18 | . 1 17 . Kicked 1 | . 1 . . Crushed 1 | . . 1 . Highest Temperature 349 | . 349 . 174 Average Temperature 75 | . 128 . 32 Received Heat Transfer 1422 | . 129 393 900 Effects 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 2 4 4 Heat Transferred 3399 | . 965 732 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 255 | . 210 255 247 Initial 88 | . . 88 20 Average 121 | . 108 125 119 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | . 92 77 74 Level 1 21 | . 7 22 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 8 14 18 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 6 2 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 12 23 4 Successful 28 | . 7 18 3 Failed 11 | . 5 5 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 5 7 1 Terminals 26 | . 12 10 4 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 8 | . 4 2 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 3 | . 2 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 11 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 3 1 Terminals 7 | . 3 3 1 Botnet 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 5 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1677 | . 276 908 493 Spaces Moved 780 | 1 166 453 160 Core . | . . . . Treads 32 | . . 15 17 Legs 201 | 1 166 34 . Wheels 547 | . . 404 143 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 80 135 Average Speed 138 | 120 120 131 175 Slowest Speed 320 | 120 120 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 46 37 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1119 | . 202 648 269 Wait 87 | . 11 62 14 Move 777 | . 165 452 160 Hop . | . . . . Pick Up 48 | . 3 31 14 Fast Attach 6 | . 1 2 3 Attach 25 | . 1 9 15 Detach . | . . . . Swap 16 | . . 16 . Drop 6 | . . 5 1 Fire 128 | . 20 46 62 Melee . | . . . . Ram 10 | . . 10 . Kick 1 | . 1 . . Crush 7 | . . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 595 | -9/Materials | Repaired Huge Storage Unit 743 | -9/Materials | Discovered new exit (range 7) 787 | -9/Materials | Build established: Scavenger-Mutant 1052 | -9/Materials | Lost 5 parts (4n1w) 1178 | -9/Materials | Discovered new exit (range 5) 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Utility x2 1502 | -8/Materials | Lost 4 parts (2n1u1w) 1601 | -8/Materials | Discovered new exit (range 3) 1653 | -8/Materials | Core integrity fell below 50% 1672 | -8/Materials | Core integrity fell below 20% 1678 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01658_ G-47 Trooper Aluminum Leg blasted off. 01658_ G-47 Trooper knocked back. 01659_ M-13 Machinist repairs G-47 Trooper. 01660_ Hvy. Assault Rifle destroyed. 01660_ Critical hit (Burn: +37). 01661_ M-13 Machinist fits Backup Propulsion I on G-47 Trooper. 01663_ Penetrated by Slug. 01663_ Lgt. Assault Rifle destroyed. 01663_ U-05 Engineer knocked back. 01663_ M-13 Machinist fits Backup Plating I on G-47 Trooper. 01666_ M-13 Machinist fits Backup Propulsion I on U-05 Engineer. 01668_ Knocked back. 01670_ Ion Cannon destroyed. 01676_ U-05 Engineer builds a Wall. 01678_ K-01 Serf collects debris. 01678_ Penetrated by Slug. 01678_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????###########????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ????????????????????## #????????? | | ????????????????????## #????????? | | ????????????????????## #?????##?? | | ?????????????????????#u%%= %! #??? #?? | | ?????????????????????# gg*|%!## %! #?? | | ??????????????#??????# !u@ Hm% % #?? | | ???????????#### #######/####### #?? | | ?????????? #??# #?? | | ?????????? < #???## ###?? | | ?????????? #??????#???? | | ??????????? #####+######k#####?????????? | | ?????????????????????# #?????????? | | ?????????????????????# """ #?????????? | | ?????????????????????# """ #?????????? | | ?????????????????????# """ #???? ????? | | ?????????????????????# /#???? ????? | | ?????????????????????# ] """=##### #???? | | ?????????????????????# ""] +=% #???? | | ??????????????########!= "]! ##### #???? | | ??????? + !! =#???? #???? | | ?????????????################+#???? #???? | | ????????????????????????????# #???# #???? | | ????????????????????????????#=##### #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ????????????????????????????# """ %#???? | | ????????????????????????????# "" #???? | | ????????????????????????????# "" #???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultClaymoresStripper Manual? 0 Play Time 00:17:53 Cumulative 148.0 hours Start 2024.05.03 @ 13:56:00 End 2024.05.03 @ 14:10:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 290 Rogue 290 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc29741a-134e-4b25-9853-67c27268dff3