Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.20 @ 00:01:45 Player: Ms. V3-11A Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (4045) 4045 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 7676 Bonus ------- High Alert Combat Kills 67 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Compact Matter Pod (0) Improved Sensor Array Improved Light Armor Plating Precision Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Compact Matter Pod Improved Sensor Array Improved Light Armor Plating Recalibrator Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher Powered Hammer [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 2 1 . Weapon . | . . . . . . . Parts Attached 94 | 1 7 3 35 14 9 25 Power 9 | . 1 . 3 2 1 2 Engine 2 | . . . 1 . 1 . Core 7 | . 1 . 2 2 . 2 Reactor . | . . . . . . . Propulsion 33 | . 3 . 15 3 1 11 Treads 3 | . . . . . . 3 Leg 6 | . 3 . 2 . . 1 Wheel 6 | . . . . . . 6 Hover 18 | . . . 13 3 1 1 Flight . | . . . . . . . Utility 25 | . 2 . 7 7 4 5 Device 10 | . 1 . 1 3 3 2 Storage 1 | . 1 . . . . . Processor 4 | . . . 1 3 . . Hackware 1 | . . . . . . 1 Protection 9 | . . . 5 1 1 2 Artifact . | . . . . . . . Weapon 27 | 1 1 3 10 2 3 7 Energy Gun 7 | . 1 1 4 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 . 2 5 2 1 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . . 5 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 1 1 4 Corrupted Parts 1 | . . . 1 . . . System Corruption 2 | . . . 2 . . . Parts Lost 52 | . 3 1 20 5 2 21 Power 7 | . 1 . 2 2 . 2 Propulsion 27 | . 1 . 10 2 . 14 Utility 9 | . . . 3 1 2 3 Weapon 9 | . 1 1 5 . . 2 Highest Loss Streak 8 | . 2 1 8 3 2 7 To Critical Strikes . | . . . . . . . Average Backups 8 | 7 6 9 9 9 9 9 Power . | 1 . . 1 . . . Propulsion 1 | 4 2 2 . . . . Utility 4 | . 2 5 4 3 4 5 Weapon 2 | 2 1 1 2 4 4 4 Tool/Special . | . . . . . . . Unused Backups 24 | . 3 . 6 2 4 9 Power 2 | . . . 1 . . 1 Propulsion 1 | . 1 . . . . . Utility 11 | . 2 . 3 2 . 4 Weapon 10 | . . . 2 . 4 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 88 99 75 90 94 77 Engine 4 | . 13 . . 3 . . Core 4 | . . 14 5 5 6 5 Treads 1 | . . . . . . 5 Leg 9 | . 18 28 5 . . . Wheel 1 | . . . . . . 9 Hover 8 | . . . 13 23 30 4 Device 8 | . 12 14 1 7 10 8 Storage 11 | . 14 14 11 9 7 7 Processor 9 | . . . 9 24 23 15 Protection 3 | . . . 9 1 1 4 Energy Gun 4 | . . 14 10 . 3 2 Ballistic Gun 15 | . 27 13 8 16 8 6 Peak Build Rating 40 | 6 10 10 18 27 35 40 Average Rating 15 | 5 6 9 12 22 31 30 On Entrance 15 | 6 6 10 10 14 27 35 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 30 | 13 19 19 21 24 26 30 Greatest Support 48 | 20 20 20 20 19 25 48 Greatest Overweight (x) 9 | . 1 . 4 1 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 Average Carried 8 | 4 6 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 1 9 10 10 10 9 5 Class Distribution -------------------- 50% | Mutant 40% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 2865 | 200 239 132 703 344 75 1172 Remotely . | . . . . . . . Salvage Created 4865 | . 556 117 1504 676 363 1649 Parts 282 | . 33 11 103 33 15 87 Haulers Intercepted 3 | . . . . . . 3 Recyclers Shooed 6 | . 2 . 2 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 88 | . 11 4 29 8 6 30 Melee 4 | . . . 4 . . . Guns 70 | . 11 4 25 8 5 17 AOE 14 | . . . . . 1 13 Classes Destroyed 15 | . 6 . 3 1 1 4 Worker 9 | . 1 . 1 2 . 5 Builder 5 | . . . 1 . . 4 Hauler 3 | . . . . . . 3 Recycler 11 | . 1 . 3 3 1 3 Mechanic 2 | . 1 . 1 . . . Operator 2 | . . . 2 . . . Drone 7 | . . . . . . 7 Watcher 10 | . 3 . 5 1 . 1 Swarmer 18 | . 5 2 11 . . . Grunt 37 | . 6 2 10 5 2 12 Duelist 3 | . . . . 1 . 2 Protector 1 | . . . . . . 1 Sentry 24 | . . . 8 2 2 12 Hunter 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 9 | . 6 2 5 4 2 9 Combat Bots Only 6 | . 4 2 4 3 2 6 Max Kills in Single Turn 4 | . 1 1 2 1 1 4 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . . 1 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 989 | . 111 25 254 66 54 479 Missed 372 | . 39 3 80 29 30 191 Hits 617 | . 72 22 174 37 24 288 Melee 1 | . . . . 1 . . Projectile 616 | . 72 22 174 36 24 288 Critical Strikes 14 | . 2 1 5 1 . 5 Damage Taken 5570 | . 599 181 1572 469 288 2461 Core 1343 | . 150 63 347 73 87 623 Absorbed by Shields . | . . . . . . . Redirected to Shielding 11 | . . . 11 . . . Ignored by Resistances 1711 | . 189 57 478 135 84 768 Regen/Repaired (Parts) 10 | . . . . . 10 . Core Remaining (%) 53 | 100 . 14 13 86 . . Volleys Fired 413 | . 79 15 138 45 19 117 Largest 2 | . 2 2 2 2 2 2 Hottest 108 | . 40 60 80 48 108 90 Shots Fired 653 | . 154 22 204 81 29 163 Gun 621 | . 154 22 204 81 29 131 Cannon . | . . . . . . . Launcher 32 | . . . . . . 32 Special . | . . . . . . . Kinetic 440 | . 154 7 88 81 22 88 Thermal 145 | . . 15 80 . 7 43 Explosive 32 | . . . . . . 32 Electromagnetic 36 | . . . 36 . . . Robot Hit Streak 39 | . 18 19 31 26 11 39 Robot Miss Streak 5 | . 4 2 3 2 3 5 Penetration Max . | . . . . . . . Secondary Targets 12 | . 4 1 5 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 488 | . 99 16 174 69 24 106 Core Hits 320 | . 32 7 78 29 23 151 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . 1 Critical Strikes 3 | . 1 . . 1 . 1 Destroy 3 | . 1 . . 1 . 1 Melee Attacks 23 | . . . 19 1 3 . Impact 3 | . . . . . 3 . Slashing 20 | . . . 19 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10996 | . 1053 163 2420 1084 688 5588 Guns 6851 | . 1053 163 2011 1084 412 2128 Cannons . | . . . . . . . Explosions 3781 | . . . 45 . 276 3460 Melee 341 | . . . 341 . . . Ramming 23 | . . . 23 . . . Kinetic 4215 | . 1053 43 648 1084 228 1159 Thermal 2398 | . . 120 849 . 460 969 Explosive 3460 | . . . . . . 3460 Electromagnetic 559 | . . . 559 . . . Impact . | . . . . . . . Slashing 341 | . . . 341 . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . . 1 Average Corruption 2 | . . . 3 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . 17 . . 6 Message Errors 6 | . . . 3 . . 3 Matter Fused 8 | . . . 8 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 4 | . . . 2 . . 2 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 2 . . 1 Overload Shots . | . . . . . . . Overflow Damage 124 | . . . 12 . 74 38 Projectiles . | . . . . . . . Explosions 112 | . . . . . 74 38 Melee 12 | . . . 12 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 324 | . . . 39 . 36 249 Shots 16 | . . . 1 . 1 14 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 24 141 183 44 243 84 Average Temperature 26 | . 8 48 26 11 55 19 Received Heat Transfer 2724 | . 342 75 780 333 75 1119 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . . 4 . 2 8 Heat Transferred 4800 | . . 275 1800 . 575 2150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 94 | 100 100 100 100 100 100 72 Level 1 3 | . . . . . . 17 Level 2 1 | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 568 | . 82 50 84 65 129 568 Initial 40 | . . . . 12 . 40 Average 36 | . 7 5 24 15 62 122 Influence Increases 3335 | . 337 100 916 294 304 1384 Destroy 0b10 Robot/C 1740 | . 220 80 580 160 120 580 Destroy 0b10 Robot/NC 215 | . 30 . 65 30 5 85 Destroy Leader 506 | . 46 20 160 42 30 208 Successful Hack 107 | . 11 . 29 8 44 15 Disable Machine 243 | . . . 18 9 63 153 Destroy Structure 389 | . . . 4 . 42 343 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 120 | . 30 . 60 30 . . Influence Decreases 2777 | . 337 100 881 329 200 930 Entered New Map 87 | . . . . 23 . 64 Time Decay 2212 | . 307 100 713 276 180 636 Lost Part 438 | . 30 . 168 30 20 190 Lost Ally 40 | . . . . . . 40 Squads Dispatched 17 | . 1 . 3 . 3 10 Investigation 3 | . 1 . . . 2 . Extermination 4 | . . . . . 1 3 Reinforcement 6 | . . . 3 . . 3 Assault 2 | . . . . . . 2 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 11 | . 1 . 2 2 . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 29 5 50 16 6 49 Peak Tracking Total 13 | . 6 3 6 5 2 13 Tactical Retreats 7 | . 2 . 3 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 7 | . 2 . 3 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 27 | . . . 2 1 7 17 Max in Single Turn 6 | . . . 1 1 6 2 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 39 | . 9 . 11 4 5 10 Terminals 26 | . 7 . 6 1 4 8 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 1 1 . Recycling Units 6 | . 2 . 2 1 . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 82 | . 19 . 26 8 11 18 Successful 51 | . 13 . 15 6 7 10 Failed 31 | . 6 . 11 2 4 8 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 44 | . 15 . 12 3 6 8 Terminals 60 | . 15 . 16 4 9 16 Fabricators . | . . . . . . . Repair Stations 10 | . . . 6 2 2 . Recycling Units 9 | . 4 . 3 1 . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 Terminal Hacks 18 | . 3 . 4 1 4 6 Part Schematic 2 | . . . . . 2 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . 1 Open Door 4 | . . . . . . 4 Branch Access Points 2 | . . . 1 . 1 . Terminal Index 2 | . 1 . . . 1 . Recycling Unit Index 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 2 | . . . 1 . . 1 Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 3 1 . . Refit 4 | . . . 3 1 . . Recycling Unit Hacks 4 | . 2 . 1 1 . . Retrieve Components 4 | . 2 . 1 1 . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 22 | . 8 . 6 2 3 3 Terminals 20 | . 7 . 6 2 2 3 Botnet 8 | . 1 . 1 1 2 3 Skim 12 | . 6 . 5 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Patch 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 7 . 7 1 2 7 Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 10 . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 7 | . . . . . . 7 Total Damage 126 | . . . . . . 126 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 8132 | . 2450 790 1953 951 438 1550 Sensors 4319 | . 2450 790 285 529 . 265 Seismic 241 | . . . . . 241 . Machine Analysis 4665 | . . . 1726 951 438 1550 Jamming 161 | . . . . 121 40 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 16 | . . . . . . 16 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 8361 | 5 2640 790 1987 951 438 1550 Spaces Moved 4664 | 1 1084 499 1206 672 472 730 Core 169 | . . . 154 . . 15 Treads 125 | . . . . . . 125 Legs 1927 | 1 1084 499 343 . . . Wheels 519 | . . . . . . 519 Hover 1924 | . . . 709 672 472 71 Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 52 65 63 50 Average Speed 121 | 120 158 120 120 101 67 124 Slowest Speed 500 | 120 190 120 250 156 138 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 2 90 91 89 50 17 94 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 485 | . . . 4 . 55 426 Melee 2 | . . . . . 2 . Projectile 1 | . . . . . . 1 AOE 482 | . . . 4 . 53 425 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 6687 | 7 1865 671 1538 869 558 1179 Wait 1315 | . 680 148 74 113 32 268 Move 4658 | . 1083 498 1205 671 471 730 Hop . | . . . . . . . Pick Up 50 | . 11 3 18 7 6 5 Fast Attach 64 | . 3 1 18 8 9 25 Attach 28 | 1 1 . 16 4 4 2 Detach 14 | 1 . . 6 1 3 3 Swap 30 | . 3 2 15 5 . 5 Drop 84 | 5 5 4 28 14 11 17 Fire 413 | . 79 15 138 45 19 117 Melee 23 | . . . 19 1 3 . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 14) 152 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 536 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Discovered new exit (range 4) 1321 | -10/Materials | Discovered new exit (range 15) 1447 | -10/Materials | Learned 4 Subcaves zone layouts 1528 | -10/Materials | Identified exit to Materials 1528 | -10/Materials | Identified exit to Subcaves 1597 | -10/Materials | Loaded intel: 36 non-interactive machine locations 1775 | -10/Materials | Learned Storage non-interactive machine intel 2646 | -10/Materials | Entered Mines 2757 | -10/Mines | Core integrity fell below 20% 2844 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2904 | -10/Mines | Discovered exit to Subcaves (range 5) 2911 | -10/Mines | Build established: Scavenger-Mutant 3015 | -10/Mines | Learned Materials garrison access intel 3073 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3140 | -10/Mines | Learned Materials stockpile data 3436 | -10/Mines | Entered Materials 3436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3532 | -9/Materials | Discovered new exit (range 15) 3816 | -9/Materials | Identified exit to Mines 3914 | -9/Materials | Discovered new exit (range 5) 4189 | -9/Materials | Build established: Mutant 4195 | -9/Materials | Lost 3 parts (1n2w) 4466 | -9/Materials | Lost 3 parts (1p1n1u) 4534 | -9/Materials | Core integrity fell below 50% 4569 | -9/Materials | Core integrity fell below 20% 4584 | -9/Materials | Learned location of Zion (-7) 4603 | -9/Materials | Lost 8 parts (1p4n1u2w) 4697 | -9/Materials | Discovered new exit (range 16) 4727 | -9/Materials | Learned Storage stockpile data 4834 | -9/Materials | Identified exit to Materials 4834 | -9/Materials | Learned location of 2 exits from Materials 4854 | -9/Materials | Build established: Scavenger-Mutant 4893 | -9/Materials | Loaded intel: 2 repair station locations 4960 | -9/Materials | Loaded intel: 15 trap records 5423 | -9/Materials | Entered another Materials area 5423 | -8/Materials | Evolved 2 slots: Utility x2 5424 | -8/Materials | Identified exit to Factory 5425 | -8/Materials | Loaded intel: 1 garrison access location 5721 | -8/Materials | Build established: Scout 5824 | -8/Materials | Lost 3 parts (1p2n) 6245 | -8/Materials | Build established: Mutant 6374 | -8/Materials | Entered Factory 6374 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6661 | -7/Factory | Discovered new exit (range 12) 6735 | -7/Factory | Build established: Scavenger-Mutant 6764 | -7/Factory | Identified exit to Storage 6764 | -7/Factory | Identified exit to Lower Caves 6812 | -7/Factory | Entered Storage 6813 | -7/Storage | Identified exit to Recycling 6815 | -7/Storage | Loaded intel: 34 non-interactive machine locations 7003 | -7/Storage | Lost 3 parts (3n) 7362 | -7/Storage | Murdered 5 allies 7378 | -7/Storage | Lost 3 allies 7506 | -7/Storage | Used back door to open Recycling access 7836 | -7/Storage | Garrison activated, responded to threat 7969 | -7/Storage | Lost 4 parts (2n2u) 8007 | -7/Storage | Discovered new exit (range 16) 8024 | -7/Storage | Identified exit to Factory 8046 | -7/Storage | Core integrity fell below 50% 8242 | -7/Storage | Met a pair of Derelict thieves 8252 | -7/Storage | Found Prototype Launcher 8252 | -7/Storage | Identified Rocket Array 8255 | -7/Storage | Found Rocket Array 8258 | -7/Storage | Found Rocket Array 8355 | -7/Storage | Core integrity fell below 20% 8362 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08350_ Particle Gun crushed. 08352_ The unstable cave ceiling collapses. 08352_ Beamcaster crushed. 08352_ The unstable cave ceiling collapses. 08352_ Critical hit (Burn: +37). 08352_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 08353_ G-50 Soldier destroyed. 08353_ G-47 Trooper destroyed. 08353_ Mic. Nuclear Core destroyed. 08353_ Destroyed Mic. Nuclear Core. 08353_ I-36 Angel destroyed. 08355_ K-01 Serf collects debris. 08356_ The unstable cave ceiling collapses. 08356_ Acquired 10 matter. 08358_ Transport Mainframe disabled. 08359_ K-01 Serf collects debris. 08360_ Med. Storage Unit destroyed. 08360_ Acquired 31 matter. 08362_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????######+##+###??????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ???########### ###########?????????????????????? | | ?### ######### ## """" #?????????????????????? | | ?# % # ## ""R" ###??????????########?? | | ?# # ## "" " ""#??????????#!! !!!#?? | | ?# # ## ""#??????????#!! !!!#?? | | ?# """ + ## Y"#?###??????#!! #?? | | ?# " " """ # ## """ ]]""###T#####??# #?# | | ?# "T" """ # ## """ ] ""## **#??###" "##?# | | ?# """ # # """ # ## ***#???#T ### | | ?############# ## ## #####???## # | | ????????????# ## # # #+##########+### | | ????????????# | | ????????????# " w! | | ????????????# % | | ????????????# ## p # # ## ############## | | ????????????##########g # # # #??????????# | | ???????????????????# g # #??????????# # | | ????????????????#### # # #" #?????????#"" | | ?????????????#### #k #%"??????????#"" | | ?????????????# # g =%[ %+ ###??????#G | | ?????????????## %*! *% " ]#??????#"" | | ?????????????#!!! ![*g%!@[= """ #T###??????#"" | | ?????????????# /!!!! " # ##????????### | | ?????????????#!!!! *g # #???????????# | | ?????????????# # # *] # #???????????# | | ????????????## " # ????????????# | | ?????????#### #### "" # ############## | | ?????????# ! # # # # #? | | ?????????# # ### ## | | ?????????# """ "" " # ###+ # | | ?????????# """ """" # # | | ?????????# """ """" # # | | ?????????# """" + # """ | | ?????????# # %#? " !! | | ?????????############# #? " *[] + | | ?????????????????????# #?# """""" # # | | ?????????????######??# ### # # | | ?????????????#] ] #### ## # # | | ?????????????#]]] #T ############ #### ## | | ?????????????# " # ####### #?#### | | ?????????????#] #????# | | ?????????????# [ " #????# | | ?????????????# [ # #???# | | ?????????????###### ######## #???# | | ????????????##????### % ######## # ##???## | | ?????????#### ####### # # #????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Lrn. Missile Launcher | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Sml. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialMicrowarpWarhead Manual? 0 Play Time 01:05:18 Cumulative 517.4 hours Start 2026.03.19 @ 22:52:53 End 2026.03.20 @ 00:01:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 368 Rogue 63 Adventurer 279 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 6c542e6f-d48e-45c0-8ee6-bf96ba08ad49