Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 13:34:52 Player: AlmondRoll Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (239) 1195 Value Destroyed (9957) 9957 Prototype IDs (250) 5000 Alien Tech Used (3) 600 Bonus (16684) 16684 TOTAL SCORE: 43936 Bonus ------- High Alert Combat Kills 2077 Follower Combat Kills 168 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Win 3000 Friendly Fire -1261 Cogmind --------- Core Integrity 1568/1600 Matter 280/300 Energy 836/850 System Corruption 0% Temperature Cool (16) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Wheel > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Trap Scanner Advanced Target Analyzer Improved Kinecellerator Heavy Armor Plating Experimental Thermal Shield AEGIS Remote Shield Deep Network Scanner Relay Coupler [NC] (1) Long-range Tractor Beam > --- WEAPON (5) ------- Enhanced Coil Gun Enhanced Coil Gun Improved KE Penetrator Improved KE Penetrator Guided Remote Datajack > --- INVENTORY (15) --- Quantum Reactor Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Coolant Injector Improved Particle Charger Improved Force Booster Improved Thermal Shield Transdimensional Reconstructor Core Regenerator Warp Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Trap Scanner Advanced Target Analyzer Improved Kinecellerator Heavy Armor Plating Experimental Thermal Shield AEGIS Remote Shield Deep Network Scanner Relay Coupler [NC] Long-range Tractor Beam > --- WEAPON ----------- Warp Cannon Enhanced Coil Gun Enhanced Coil Gun Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Heavy Treads Armored Heavy Treads Advanced Coolant Injector Improved Particle Charger Improved Force Booster Improved Thermal Shield Transdimensional Reconstructor Core Regenerator Tactical Quantum Warhead Guided Remote Datajack [Rating: 189] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Lightpack 2.0 Device Shield Generator Storage Lightpack 2.0 Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Utility 10 | . . . 1 . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . . 1 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Attached 324 | 2 16 3 11 6 3 . 17 4 10 1 11 25 26 14 38 . . 19 1 14 2 1 5 1 6 13 13 25 28 9 Power 24 | . 2 . 2 . . . 1 . 1 . 1 1 1 1 1 . . 2 . . . 1 . . . 3 . 1 3 3 Engine 11 | . 2 . 2 . . . 1 . 1 . 1 . 1 . . . . 2 . . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 3 Propulsion 80 | 2 2 . 3 . 2 . 6 3 6 . 4 6 16 4 14 . . 4 . . . . . . 1 3 . 1 2 1 Treads 37 | 2 2 . 3 . 1 . 3 3 3 . . 3 6 . 6 . . . . . . . . . . 2 . 1 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 5 | . . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . . . . 3 . 3 3 10 4 8 . . 4 . . . . . . 1 1 . . . . Utility 98 | . 5 1 2 4 1 . 4 1 . 1 5 5 5 4 13 . . 7 . 7 . . 4 . 1 5 4 10 8 1 Device 49 | . 1 . 1 4 . . 3 . . 1 1 1 3 2 7 . . 3 . . . . 2 . . 3 2 7 7 1 Storage 7 | . 2 . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware 27 | . . . . . . . . . . . 4 2 1 2 5 . . 3 . 6 . . 1 . 1 . 1 1 . . Protection 14 | . 2 1 . . . . 1 1 . . . 2 1 . 1 . . . . . . . 1 . . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | . 7 2 4 2 . . 6 . 3 . 1 13 4 5 10 . . 6 1 7 2 . 1 1 4 2 9 13 15 4 Energy Gun 7 | . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Energy Cannon 42 | . . . 2 1 . . 3 . 2 . . 7 2 2 3 . . . . 2 1 . 1 1 2 1 3 2 5 2 Ballistic Gun 31 | . 5 1 . . . . 2 . 1 . . . 2 . 2 . . 1 1 2 . . . . . . . 6 8 . Ballistic Cannon 8 | . . . . . . . 1 . . . . . . . 1 . . 2 . 1 . . . . . . 2 1 . . Launcher 16 | . 1 1 . 1 . . . . . . . 6 . 3 . . . 2 . . . . . . . . . 1 1 . Special Weapon 18 | . . . . . . . . . . . 1 . . . 1 . . 1 . 2 1 . . . 2 1 3 3 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 3 . . . 2 . 2 . . . 1 . 6 . . . . 3 . . 1 . . 1 4 . . . Parts Lost 30 | . 5 . 1 . . . 3 . . 1 1 . . 2 3 . . 7 . . . 1 . . . . . 4 2 . Power 6 | . 2 . . . . . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . Propulsion 8 | . 1 . 1 . . . 2 . . . 1 . . 1 1 . . 1 . . . . . . . . . . . . Utility 12 | . . . . . . . 1 . . 1 . . . . 1 . . 3 . . . . . . . . . 4 2 . Weapon 4 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Loss Streak 7 | . 4 . 1 . . . 2 . . 1 1 . . 2 2 . . 7 . . . 1 . . . . . 3 2 . Average Slot Usage (%) 86 | . 96 100 99 100 83 77 77 81 71 80 73 83 75 73 78 80 80 72 74 87 94 94 92 88 85 88 88 88 89 85 Engine 5 | . 11 14 11 11 11 11 9 9 6 9 7 3 3 4 . . . . 6 5 5 5 5 5 5 2 . . . . Core 1 | . . . . . . . . . . . . 3 3 2 6 6 6 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 14 13 12 Treads 16 | . 27 28 32 33 33 33 15 21 18 27 3 22 . 19 3 20 20 17 . . . . . . . 5 10 9 8 8 Flight 5 | . . . . . . . . . 8 . 18 . 22 . 16 . . 1 20 17 17 17 17 17 21 9 . . . . Device 9 | . 5 . 10 11 3 . 10 11 9 8 1 7 1 7 8 13 13 12 13 8 5 5 6 11 5 10 14 19 28 24 Storage 8 | . 15 14 11 11 10 11 9 9 9 9 7 7 7 7 6 6 6 7 6 5 5 5 5 5 5 5 5 4 4 4 Hackware 13 | . . . . . . . . . . . 23 7 28 7 27 13 13 9 20 38 52 52 47 41 37 35 26 22 12 8 Protection 6 | . 6 14 11 11 3 . 3 6 9 9 1 14 . 6 . 6 6 4 . . . . 3 5 5 5 10 7 . 4 Energy Cannon 8 | . . . 16 21 22 22 12 18 11 18 2 9 . 12 4 13 13 9 . 1 . . 1 . 3 5 3 2 1 1 Ballistic Gun 4 | . 18 22 4 . . . 2 . . . . . 6 . . . . . 1 3 . . . . . . . 1 15 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 30 38 66 66 66 21 31 30 30 30 30 40 50 50 59 59 59 66 23 28 22 22 23 32 29 72 85 115 142 156 Greatest Support 164 | 40 40 40 60 40 60 60 60 60 60 60 60 78 70 62 76 76 76 76 30 24 24 30 24 24 36 164 155 160 160 160 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 15 15 15 Average Capacity 20 | 8 13 15 19 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 10 10 10 10 10 10 10 13 15 15 Most Carried 25 | 7 15 15 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 21 24 10 10 10 10 10 10 10 15 15 15 Average Carried 19 | 6 10 14 19 20 21 24 22 25 24 25 24 24 24 24 24 24 24 24 20 18 10 9 9 9 9 9 9 12 14 14 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 15 15 15 Final Carried 25 | 5 15 15 20 20 24 25 25 25 25 25 25 25 21 25 24 24 25 19 20 10 10 9 10 10 10 10 10 13 15 14 Class Distribution -------------------- 41% | Mutant 14% | Hacker-Mutant 13% | Hacker-Sprinter 10% | Wizard-Mutant 5% | Scavenger-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Bothacker-Mutant | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Mutant | -3/Research Hacker-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 6472 | 247 588 92 325 90 60 . 386 . . 145 105 245 659 130 545 126 . 20 222 309 2 . 137 30 . . 421 423 793 372 Remotely 1357 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 793 372 Salvage Created 10306 | 103 825 346 640 183 . 104 807 . . 275 122 490 473 272 447 143 253 98 204 244 . . 283 . . . 221 1699 1269 805 Parts 488 | 2 67 16 30 14 . 6 40 . . 9 5 27 22 15 15 8 5 4 2 5 . . . . . . 8 82 67 39 Haulers Intercepted 14 | . 2 . 4 . . . 3 . . . . . 4 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 15 | . 1 2 2 . . . 1 . . . . . 1 . 1 . . . . 2 . . . . . . . 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . . . 5 5 . 2 . 5 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 178 | . 20 2 7 10 . 1 17 . . 5 2 22 . 15 1 2 3 4 . . . . . . . . 3 28 24 12 Guns 66 | . 17 2 1 . . . 7 . . . . . . . 1 . . . . . . . . . . . . 12 14 12 Cannons 54 | . . . 4 6 . 1 9 . . 4 2 6 . 5 . 2 3 1 . . . . . . . . 3 7 1 . AOE 50 | . 3 . . 3 . . . . . . . 16 . 10 . . . 3 . . . . . . . . . 6 9 . Classes Destroyed 18 | 2 7 . 3 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . Worker 10 | . 2 . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . Builder 5 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . Tunneler 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . . . 3 . . . . . 4 . . . . . . . . . . . . . . 1 . . Recycler 16 | 1 1 2 . . . . 1 . . . . . 3 . 2 . . . . 2 . . . . . . . 2 1 1 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Operator 6 | . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Swarmer 48 | . 9 . . 4 . . 4 . . . . 11 . 9 . . . . . . . . . . . . . 4 2 5 Grunt 74 | . 11 2 1 2 . 1 9 . . 5 2 10 . 6 1 1 3 . . . . . . . . . 3 5 8 4 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 4 . . . 2 . . . . . . . . 1 . . . . . . . . . . . 5 6 . Hunter 11 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 5 4 . Programmer 15 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 3 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 1 4 2 2 4 . 1 5 . . 3 2 5 2 10 2 1 3 4 . 1 . . . . . . 3 21 21 10 Combat Bots Only 17 | . 4 2 2 4 . 1 5 . . 3 2 5 . 10 1 1 3 4 . . . . . . . . 3 15 17 5 Max Kills in Single Turn 6 | 1 3 1 1 2 . 2 2 . . 1 1 4 1 6 1 1 1 1 . 1 . . . . . . 1 4 5 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploded 6 | . 3 . . 2 . . . . . . . 4 . 6 . . . 1 . . . . . . . . . 3 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Damage Taken 10798 | . 910 204 223 265 . 13 712 . . 119 254 551 . 727 221 63 360 1651 55 . 24 100 . . 143 . 862 1728 1106 507 Core 734 | . 119 49 16 31 . . 84 . . . 18 47 . 88 . . . . 17 . . 28 . . 58 . 38 79 30 32 Absorbed by Shields 3517 | . . . 69 86 . . 269 . . 4 . . . 190 . . . . . . . . . . . . 34 1323 1058 484 Reduced by Siege Mode 1139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 555 327 71 Core Remaining (%) 86 | 100 . 32 . . . 88 . . . 84 . . . 78 . . . . 98 . . . . 97 . . 83 93 97 98 Volleys Fired 830 | 9 104 33 41 25 . 2 63 . . 21 11 77 33 25 68 10 11 19 9 33 1 . 15 6 26 11 25 81 47 24 Largest 4 | 2 2 2 2 2 . 2 2 . . 2 2 2 1 2 2 2 2 2 1 1 1 . 1 1 1 1 1 2 4 4 Hottest 180 | 70 70 40 136 136 . 136 136 . . 136 136 136 25 180 180 180 180 180 25 90 90 . 90 90 90 120 120 100 130 130 Shots Fired 1341 | 18 207 62 82 45 . 4 126 . . 37 18 103 33 31 71 20 21 30 9 33 1 . 15 6 26 11 25 113 119 75 Gun 694 | 18 206 62 38 . . . 33 . . . . . 33 . 48 . . 3 9 15 . . . . . . . 64 97 68 Cannon 571 | . . . 44 42 . 4 93 . . 37 17 87 . 25 16 20 21 14 . 17 1 . 15 6 22 10 22 38 16 4 Launcher 47 | . 1 . . 3 . . . . . . . 16 . 6 . . . 13 . . . . . . . . . 4 4 . Special 29 | . . . . . . . . . . . 1 . . . 7 . . . . 1 . . . . 4 1 3 7 2 3 Kinetic 645 | 9 132 62 30 . . . 66 . . . . . 33 . 48 . . 8 9 16 . . . . . . . 67 97 68 Thermal 620 | 9 74 . 52 42 . 4 60 . . 37 17 87 . 25 16 20 21 9 . 16 1 . 15 6 22 10 22 35 16 4 Explosive 47 | . 1 . . 3 . . . . . . . 16 . 6 . . . 13 . . . . . . . . . 4 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 4 14 13 21 4 . 1 12 . . 12 21 9 10 9 12 16 4 4 10 13 . . 10 . 4 . 18 30 36 25 Robot Miss Streak 5 | 3 4 3 3 3 . 1 3 . . 1 1 2 4 3 5 3 2 4 . 1 . . 1 . 1 . . 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 796 | 10 131 48 57 22 . 2 84 . . 22 15 26 24 20 38 9 12 11 9 16 . . 13 . 3 . 17 66 81 60 Core Hits 446 | 3 49 18 19 12 . 2 34 . . 10 5 42 8 26 15 3 6 22 5 6 . . 4 . . . 6 61 65 25 Critical Kills 30 | . . . 2 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 8 8 8 Critical Parts Destroyed 26 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 4 6 14 Critical Strikes 67 | 1 4 . 2 1 . . 2 . . 1 . . 1 . . . 1 1 . 1 . . . . . . . 12 18 22 Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . 2 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 4 . . Destroy 50 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 8 18 22 Blast 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28470 | 121 1625 363 986 539 . 69 1772 . . 473 307 2093 442 1760 784 278 509 1843 157 333 . . 411 . 36 . 743 5119 5562 2145 Guns 10706 | 121 1504 356 242 . . . 359 . . . . . 442 . 485 . . 53 157 227 . . . . . . . 2091 2524 2145 Cannons 8757 | . . . 691 420 . 61 1413 . . 473 307 550 . 616 247 278 509 259 . 106 . . 411 . 36 . 743 1160 477 . Explosions 8871 | . 106 . . 118 . . . . . . . 1543 . 1144 . . . 1531 . . . . . . . . . 1868 2561 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 136 | . 15 7 53 1 . 8 . . . . . . . . 52 . . . . . . . . . . . . . . . Kinetic 10777 | 48 840 356 163 . . . 942 . . . . . 442 . 485 . . 208 157 227 . . . . . . . 2240 2524 2145 Thermal 8686 | 73 664 . 770 420 . 61 830 . . 473 307 550 . 616 247 278 509 104 . 106 . . 411 . 36 . 743 1011 477 . Explosive 8857 | . 106 . . 118 . . . . . . . 1543 . 1144 . . . 1531 . . . . . . . . . 1854 2561 . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 3 1 . Average Corruption 1 | . 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . 1 2 1 . Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Effects 20 | . 5 3 . . . . . . . . . 1 5 2 . . . . . . . . . . . . 2 1 1 . Message Errors 9 | . 1 1 . . . . . . . . . 1 3 1 . . . . . . . . . . . . 1 . 1 . Energy Discharges 6 | . 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . Data Loss (minor) 5 | . 3 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 507 | . . . . 10 . . 24 . . 1 4 76 . 93 48 40 . 3 . 4 . . 39 . . . 10 102 53 . Projectiles 330 | . . . . 3 . . 24 . . 1 4 10 . 48 48 40 . . . 4 . . 39 . . . 10 85 14 . Explosions 177 | . . . . 7 . . . . . . . 66 . 45 . . . 3 . . . . . . . . . 17 39 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . 1 1 . . . 13 . . . . . . . . . . 1 . . . . . . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 11 . . . . . . . . . . 1 . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 468 | . . . . 24 . . . . . . . 90 . 93 . . . . . . . . . . . . . 220 41 . Shots 14 | . . . . 2 . . . . . . . 4 . 2 . . . . . . . . . . . . . 5 1 . Rammed 21 | . 5 2 6 1 . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Targets Rammed 24 | . 8 2 6 1 . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | 56 210 120 336 367 . 138 360 . . 283 201 276 10 232 242 162 316 246 69 102 24 87 . . 40 80 348 96 64 2 Average Temperature 76 | 25 49 31 93 144 . 74 50 . . 97 103 88 4 132 37 59 135 109 32 33 18 45 . . 20 27 173 44 21 2 Received Heat Transfer 2526 | . 384 114 34 75 . . 304 . . 87 111 153 . 212 60 21 193 222 . . . 18 . . 18 . 210 26 240 44 Effects 6 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 5 Total Turns 420 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 193 99 81 Longest Duration 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 119 62 18 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 2 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 4 . . Combat Hostiles 8 | . . . 2 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . . Parts Melted 26 | . 2 . 5 1 . 1 3 . . 2 . . . . . . 6 . . 1 . . . . . . 1 4 . . Heat Transferred 13107 | 296 2100 . 1332 740 . 111 1443 . . 851 555 777 . 850 300 350 650 200 . 150 . . 650 . 50 . 592 740 370 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Peak Influence 1300 | 10 287 66 129 160 . 31 378 169 112 222 239 610 451 454 425 . . . . 181 . . . . 189 518 . 1243 1300 935 Initial 693 | . 6 56 19 5 . . 11 169 81 72 116 22 319 45 238 . . . . 53 . . . . . 55 . . 693 689 Average 191 | 6 160 41 37 42 . 4 190 169 98 119 101 340 113 263 137 . . . . 100 . . . . 44 150 . 323 750 775 Maximum Alert Level 4 | . 1 . . . . . 1 . . 1 1 2 2 2 2 . . . . . . . . . . 2 . 4 4 3 Low Security (%) 71 | 100 62 100 100 100 . 100 43 100 100 84 95 36 76 50 77 . . . . 100 . . . . 100 85 . 60 . . Level 1 12 | . 37 . . . . . 56 . . 16 4 12 20 5 20 . . . . . . . . . . . . 11 . . Level 2 11 | . . . . . . . . . . . . 50 2 43 1 . . . . . . . . . . 14 . 14 69 31 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 68 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 6 1 3 . . . 3 . . . . . 7 . 4 . . . . . . . . . 2 . . 7 7 6 Investigation 12 | . 4 1 1 . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 Extermination 7 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 1 1 Reinforcement 18 | . 2 . 2 . . . 2 . . . . . 3 . . . . . . . . . . . 1 . . 3 4 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 23 | . 2 . 4 . . . 4 . . 1 4 . 1 . . . . . . . . . . . 1 . . 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 39 2 24 15 . 1 25 . 1 5 13 20 11 18 17 3 3 4 6 4 2 9 . . 22 3 4 36 25 15 Peak Tracking Total 16 | . 4 2 5 10 . 1 7 . 1 2 5 6 2 12 2 1 3 4 6 1 2 9 . . 16 3 3 9 13 6 Tactical Retreats 22 | . . . 1 3 . . . . . . 4 . 2 1 1 . . . 1 . 2 1 . . 2 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 10 | . 4 . . . . . . . . 1 . . 4 . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 13 | . . . . . . . . . . 1 . 1 . 2 1 . . . . . 1 . . . . . 3 2 2 . Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 94 | . 5 1 6 . 2 . 2 . 3 . 7 . 17 . 14 . . 4 . 3 1 . 6 . 6 2 2 5 5 3 Terminals 46 | . 5 . 5 . . . 1 . 1 . 4 . 10 . 7 . . . . 1 . . . . 5 1 . 2 2 2 Fabricators 9 | . . . . . . . . . . . 1 . 3 . 2 . . . . . . . . . . 1 . 1 1 . Repair Stations 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . 1 . 1 . 1 . 2 . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . 1 2 1 Total Hacks 370 | . 16 1 16 . 2 . 5 . 9 . 46 . 58 . 51 . . 31 . 8 1 . 15 . 35 18 20 14 16 8 Successful 292 | . 8 1 6 . 2 . 3 . 7 . 39 . 40 . 41 . . 31 . 8 1 . 15 . 30 17 20 11 7 5 Failed 76 | . 8 . 10 . . . 2 . 2 . 6 . 18 . 9 . . . . . . . . . 5 1 . 3 9 3 Catastrophic 10 | . 1 . 2 . . . 1 . . . 1 . 3 . 2 . . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Manual 185 | . 16 . 14 . 1 . 5 . 2 . 24 . 32 . 28 . . . . 7 . . . . 19 12 3 8 10 4 Terminals 200 | . 16 . 13 . . . 3 . 3 . 29 . 34 . 30 . . . . 2 . . . . 33 16 . 7 8 6 Fabricators 32 | . . . . . . . . . . . 5 . 12 . 7 . . . . . . . . . . 2 . 3 3 . Repair Stations 9 | . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . . 5 . 2 . . . . 4 . . . . . . . . . . Scanalyzers 26 | . . . 3 . . . . . 4 . 10 . 2 . 4 . . . . . . . . . . . . 3 . . Garrison Access 22 | . . . . . . . 2 . 2 . 2 . 2 . 2 . . . . 2 . . . . 2 . . 1 5 2 Terminal Hacks 173 | . 4 1 3 . 2 . 1 . . . 16 . 18 . 16 . . 31 . 2 1 . 15 . 23 11 20 4 3 2 Record 41 | . . . . . 1 . . . . . . . . . . . . 11 . . 1 . 7 . . . 20 . 1 . Part Schematic 22 | . . . . . . . . . . . 1 . 1 . 3 . . 11 . . . . 4 . 2 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 13 | . 4 . 1 . . . . . . . 4 . 3 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . 1 . . 3 . . . . 4 . 5 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machine Index 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . . . . . 1 . 2 . 2 . . . . . . . . . 1 . . . 1 . Locate Traps 10 | . . . . . . . . . . . 1 . 4 . 2 . . . . . . . . . 2 . . 1 . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Security Status 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . . . Surveillance Status 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Transport Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Coupling Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Registered Components 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Zone Layout 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . . 3 . 6 . 4 . . . . . . . . . . 2 . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . 1 . . . . Build 10 | . . . . . . . . . . . 2 . 3 . 3 . . . . . . . . . . 1 . 1 . . Repair Station Hacks 7 | . . . . . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 23 | . . . 1 . . . . . 4 . 9 . 2 . 4 . . . . . . . . . . . . 3 . . Insert Component 12 | . . . 1 . . . . . 2 . 3 . 1 . 2 . . . . . . . . . . . . 3 . . Analyze 11 | . . . . . . . . . 2 . 6 . 1 . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 2 . 2 . 2 . . . . . . . . . . . 1 . . . 2 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 5 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 62 | . 4 . 2 . . . 1 . 1 . 9 . 11 . 11 . . . . 5 . . . . 6 4 . 3 2 3 Terminals 33 | . 4 . 2 . . . 1 . 1 . 7 . 3 . 4 . . . . . . . . . 5 4 . . 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 8 | . 1 . . . . . . . 1 . 3 . . . 2 . . . . . . . . . 1 . . . . . Botnet 17 | . 2 . 2 . . . 1 . . . 3 . 2 . 2 . . . . . . . . . 2 1 . . 1 1 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Operators 4 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Fabricators 11 | . . . . . . . . . . . 2 . 4 . 3 . . . . . . . . . . . . 2 . . Report 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Siphon 5 | . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . 1 . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . . . 4 . 2 . . . . 3 . . . . . . . . . . Monitor 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 1 2 Reprogram 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 2 Watchers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 4 . 5 . . . 2 . 3 . 5 . 16 . 13 . . . . 1 . . . . 5 1 . 3 5 3 Full Trace Events 9 | . 3 . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 1 . 4 . 2 . 5 . . 11 . . . . 4 . 2 . . . . . Parts Built 11 | . . . . . . . . . . . 2 . 3 . 3 . . . . . . . . . . 1 . 2 . . Matter 1614 | . . . . . . . . . . . 218 . 426 . 477 . . . . . . . . . . 285 . 208 . . Time 517 | . . . . . . . . . . . 72 . 141 . 159 . . . . . . . . . . 76 . 69 . . Total Part Build Rating 62 | . . . . . . . . . . . 6 . 15 . 18 . . . . . . . . . . 5 . 18 . . Parts Repaired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . . . 126 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . 1 . 2 . 1 . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 1 . 3 . 1 . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . 2 . 1 7 . 2 Non-combat 14 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 7 . 2 Combat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Robot Hacks Applied 20 | . . . . . . . . . . . 1 . . . 5 . . . . 1 . . . . 2 . 1 7 . 3 parse_system 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . map_walls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . drop_inventory 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . map_route 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . mark_security 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 16 | . . . . . . . . . . 3 . 5 . 5 . . . . . . . . . . 3 . . . . . Ejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 13 | . . . . . . . . . . 3 . 5 . 5 . . . . . . . . . . . . . . . . Attached 8 | . . . . . . . . . . . . . . . 3 . . 3 . . . . . . 1 . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 34 | . . . . 3 . . . . 1 . 1 . . . 4 . . . . . . . . . 1 . . 18 4 2 Largest Group 15 | . . . . 3 3 3 1 . 1 1 1 . . . 4 2 2 2 2 . . . . . 1 . . 15 4 1 Highest-Rated Group 781 | . . . . 40 40 40 8 . 26 26 26 . . . 103 52 52 52 52 . . . . . 10 . . 781 232 58 Highest-Rated Ally 78 | . . . . 16 16 16 8 . 26 26 26 . . . 32 26 26 26 26 . . . . . 10 . . 78 58 58 Total Orders 41 | . . . . . . . . . . 2 . . . . 28 6 3 2 . . . . . . . . . . . . STAY 21 | . . . . . . . . . . 1 . . . . 14 3 2 1 . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 19 | . . . . . . . . . . 1 . . . . 13 3 1 1 . . . . . . . . . . . . Ally Attacks 76 | . . . . 13 . 4 2 . . . . . . . 2 . . . . . . . . . . . . 31 11 13 Total Damage 2280 | . . . . 71 . 32 22 . . . . . . . 109 . . . . . . . . . . . . 1395 243 408 Kills 15 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 8 1 3 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Robot Analysis Total 129 | . 4 . 1 . . . . . . . 4 . 3 . 1 . . 116 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . . . 1 . . 2 . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 19685 | 74 1374 587 1580 1701 1044 158 518 118 186 425 655 1082 1585 591 1965 591 578 324 130 309 111 41 112 128 223 345 780 1084 842 444 Spaces Moved 17659 | 33 602 301 593 595 556 90 283 99 193 210 1291 586 3579 267 3481 337 316 151 394 353 366 154 165 393 564 371 397 419 381 139 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6367 | 12 602 301 593 595 556 90 92 57 70 210 45 541 6 266 156 337 316 130 . . . . . . . 56 397 419 381 139 Legs 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 233 | . . . . . . . 191 42 . . . . . . . . . . . . . . . . . . . . . . Flight 11038 | . . . . . . . . . 123 . 1246 45 3573 1 3325 . . 21 394 353 366 154 165 393 564 315 . . . . Fastest Speed 17 | 120 160 160 160 260 160 160 52 52 34 160 34 34 32 32 20 163 163 29 20 29 29 20 29 29 17 17 152 152 160 160 Average Speed 84 | 134 160 160 236 260 181 160 87 114 79 160 38 145 32 183 35 163 163 144 28 32 29 26 29 29 25 45 152 155 160 160 Slowest Speed 265 | 160 160 160 260 260 260 160 160 160 160 160 160 155 158 265 163 163 163 163 29 94 29 29 29 94 27 152 152 160 160 160 Overloaded Moves 224 | . . . . . . . . . . . . . . . 5 . . . 41 . . 51 . . 94 33 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . . . . 1 . 3 . 32 . 32 . . . . 6 2 . . . 11 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 4 92 58 52 99 91 21 20 38 15 47 22 75 63 46 51 51 50 78 56 9 48 37 60 63 17 14 100 15 16 6 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 37 | . . 1 . 1 1 . . . . . . . . . . . . 29 1 . . . 3 1 . . . . . . Known Exits Taken 10 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 . . . Scrap Searched 9 | . . 1 . 1 . . . . . . . . . . . 1 1 . 1 . . 1 . 3 . . . . . . Spaces Dug 95 | . . . . . . . . . . . . 17 . . 10 4 . . . 13 . . . 6 21 9 . 7 5 3 Terrain Destroyed 640 | . 6 . . 25 . . 1 . . . . 118 . 43 10 13 7 60 . 14 . . . 6 21 9 . 135 166 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 124 | . . . . . . . 1 . . . . . . 2 10 13 7 1 . 14 . . . 6 21 9 . 16 19 5 AOE 514 | . 6 . . 25 . . . . . . . 118 . 41 . . . 59 . . . . . . . . . 118 147 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 21173 | 46 817 360 700 703 595 99 428 102 225 262 1440 704 3966 333 4112 361 358 228 407 519 366 154 214 400 610 542 554 730 523 315 Wait 1943 | . 63 6 8 76 10 5 46 . 10 29 88 4 294 18 508 7 31 26 . 100 . . 20 . 18 120 89 183 48 136 Move 17459 | 32 601 300 592 593 555 89 282 98 190 209 1284 584 3515 266 3418 336 315 150 393 340 361 153 164 392 545 370 396 418 380 138 Hop 80 | . . . . . . . . . 1 . 3 . 31 . 30 . . . . 6 2 . . . 7 . . . . . Pick Up 228 | 1 17 7 21 1 21 1 10 . 5 . 20 6 17 5 21 4 1 5 3 8 . . 3 . 4 11 12 13 9 2 Fast Attach 57 | . 6 1 6 . 1 . 4 . 1 1 3 1 5 . 8 . . 1 . . . . 2 . . 4 7 2 4 . Attach 109 | 2 4 . 3 . 2 . 6 . 3 . 6 1 12 5 11 . . 12 1 9 . 1 3 1 4 8 1 5 5 4 Detach 38 | . . . . . 1 . . . 3 . 3 2 7 4 2 . . 3 . 4 . . 2 1 2 . . 1 1 2 Swap 161 | . 6 2 2 6 . . 7 4 6 . 2 23 9 9 19 . . 6 . 5 2 . 1 . 2 2 5 19 19 5 Drop 221 | 2 8 9 21 1 5 . 10 . 6 . 20 6 24 1 20 4 . 6 1 14 . . 4 . 2 16 19 8 10 4 Fire 830 | 9 104 33 41 25 . 2 63 . . 21 11 77 33 25 68 10 11 19 9 33 1 . 15 6 26 11 25 81 47 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 8 2 6 1 . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . 2 . . 19 . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Discovered new exit (range 5) 820 | -10/Materials | Lost 4 parts (1p1n2w) 1010 | -10/Materials | Discovered new exit (range 15) 1303 | -10/Materials | Discovered new exit (range 8) 1449 | -10/Materials | Entered Mines 1457 | -10/Mines | Met a Derelict shopkeep closing up shop 1539 | -10/Mines | Learned location of Zion (-7) 1566 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1571 | -10/Mines | Found Prototype Device 1628 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1772 | -10/Mines | Destroyed YI-UF0 1784 | -10/Mines | Found Prototype Launcher 1784 | -10/Mines | Identified YI-UF0's Doublenader 2006 | -10/Mines | Core integrity fell below 50% 2029 | -10/Mines | Discovered new exit (range 3) 2036 | -10/Mines | Entered Materials 2036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -9/Materials | Identified Exp. Sensor Array 2468 | -9/Materials | Discovered new exit (range 13) 2938 | -9/Materials | Discovered new exit (range 8) 3298 | -9/Materials | Discovered new exit (range 4) 3616 | -9/Materials | Entered Mines 3663 | -9/Mines | Met a Derelict bent on vengeance 3863 | -9/Mines | Assembled infested the area 4302 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4463 | -9/Mines | Learned location of Recycling (-9) 4765 | -9/Mines | Discovered new exit (range 7) 4944 | -9/Mines | Discovered new exit (range 11) 5277 | -9/Mines | Identified exit to Exiles 5300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5317 | -9/Mines | Entered Exiles 5317 | -9/Exiles | Accompanied by 3 allies 5380 | -9/Exiles | Met 8R-AWN 5427 | -9/Exiles | Met EX-HEX 5505 | -9/Exiles | Met EX-BIN 5538 | -9/Exiles | Aligned with FarCom system 5541 | -9/Exiles | Given EX-Vault access code 5601 | -9/Exiles | Opened EX-Vault 5639 | -9/Exiles | Found Lightpack 2.0 5737 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5788 | -9/Exiles | Met EX-DEC 6086 | -9/Exiles | Visited The Gauntlet 6332 | -9/Exiles | Discovered new exit (range 11) 6361 | -9/Exiles | Left Exiles lab with Lightpack 2.0 6361 | -9/Exiles | Entered Mines 6361 | -8/Mines | Accompanied by 3 allies 6485 | -8/Mines | Discovered new exit (range 5) 6519 | -8/Mines | Entered Materials 6519 | -8/Materials | Accompanied by 1 ally 6519 | -8/Materials | Evolved 2 slots: Utility x2 6967 | -8/Materials | Garrison activated, responded to threat 7002 | -8/Materials | Discovered new exit (range 13) 7008 | -8/Materials | Identified exit to Garrison 7037 | -8/Materials | Entered Garrison 7040 | -8/Garrison | Installed Relay Interface Framework 7072 | -8/Garrison | Triggered checkpoint 7133 | -8/Garrison | Discovered new exit (range 15) 7155 | -8/Garrison | Entered Materials 7240 | -8/Materials | Identified exit to Garrison 7341 | -8/Materials | Entered Garrison 7341 | -8/Garrison | Accompanied by 1 ally 7525 | -8/Garrison | Triggered checkpoint 7571 | -8/Garrison | Build established: Scavenger-Mutant 7603 | -8/Garrison | Garrison Relay disabled 7604 | -8/Garrison | Triggered checkpoint 7731 | -8/Garrison | Discovered new exit (range 12) 7760 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 7766 | -8/Garrison | Entered Factory 7766 | -7/Factory | Accompanied by 1 ally 7766 | -7/Factory | Evolved 2 slots: Utility x2 7941 | -7/Factory | Identified exit to Garrison 8025 | -7/Factory | Central database locked down 8041 | -7/Factory | Identified exit to Lower Caves 8058 | -7/Factory | Identified exit to Factory 8242 | -7/Factory | Build established: Hacker-Mutant 8358 | -7/Factory | Fabricated Hacking Suite (x1) 8394 | -7/Factory | Fabricated Hacking Suite (x1) 8421 | -7/Factory | Entered Garrison 8638 | -7/Garrison | Triggered checkpoint 8717 | -7/Garrison | Build established: Mutant 8736 | -7/Garrison | Garrison Relay disabled 8980 | -7/Garrison | Triggered checkpoint 9082 | -7/Garrison | Discovered new exit (range 15) 9165 | -7/Garrison | Triggered checkpoint 9302 | -7/Garrison | Discovered new exit (range 8) 9443 | -7/Garrison | Discovered new exit (range 12) 9471 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9503 | -7/Garrison | Entered Factory 9886 | -7/Factory | Build established: Hacker-Sprinter 10011 | -7/Factory | Discovered exit to Factory (range 14) 10252 | -7/Factory | Discovered exit to Lower Caves (range 3) 10670 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10718 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10769 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 11082 | -7/Factory | Identified exit to Garrison 11088 | -7/Factory | Entered Garrison 11096 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 11136 | -7/Garrison | Garrison Relay disabled 11376 | -7/Garrison | Triggered checkpoint 11411 | -7/Garrison | Destroyed 10 combat bots 11443 | -7/Garrison | Build established: Bothacker-Mutant 11592 | -7/Garrison | Discovered exit to Factory (range 11) 11679 | -7/Garrison | Entered Factory 11679 | -6/Factory | Evolved 2 slots: Utility x2 11964 | -6/Factory | Discovered new exit (range 6) 11998 | -6/Factory | Build established: Bothacker-Sprinter 12147 | -6/Factory | Discovered new exit (range 14) 12181 | -6/Factory | Identified exit to Lower Caves 12231 | -6/Factory | Repaired Hrd. Heavy Armor Plating 12276 | -6/Factory | Repaired Hvy. Rocket Launcher 12315 | -6/Factory | Repaired Arm. Treads 12425 | -6/Factory | Build established: Hacker-Sprinter 12726 | -6/Factory | Central database locked down 13259 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13312 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13365 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13597 | -6/Factory | Local fabrication network quarantined 13636 | -6/Factory | Build established: Hacker-Mutant 13644 | -6/Factory | Entered Lower Caves 13644 | -6/Lower Caves | Accompanied by 2 allies 13690 | -6/Lower Caves | Learned Factory interactive machine intel 13939 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14066 | -6/Lower Caves | Discovered new exit (range 6) 14235 | -6/Lower Caves | Entered another Lower Caves area 14235 | -6/Lower Caves | Accompanied by 2 allies 14344 | -6/Lower Caves | Encountered a Warlord checkpoint 14797 | -6/Lower Caves | Discovered new exit (range 3) 14813 | -6/Lower Caves | Entered Data Miner 14813 | -6/Data Miner | Accompanied by 2 allies 14813 | -6/Data Miner | Discovered new exit (range 6) 14844 | -6/Data Miner | Met Data Miner 14879 | -6/Data Miner | Learned location of Section 7 (-2) 14879 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14908 | -6/Data Miner | Received God Mode back door access code from Data Miner 15010 | -6/Data Miner | Destroyed Data Miner 15012 | -6/Data Miner | Interfaced with the Data Conduit 15016 | -6/Data Miner | Found Prototype Hackware 15021 | -6/Data Miner | Found Prototype Hackware 15024 | -6/Data Miner | Found Prototype Hackware 15111 | -6/Data Miner | Lost 7 parts (1p1n3u2w) 15137 | -6/Data Miner | Entered Proximity Caves 15137 | -5/Proximity Caves | Accompanied by 2 allies 15190 | -5/Proximity Caves | Learned Factory garrison access intel 15264 | -5/Proximity Caves | Discovered new exit (range 14) 15267 | -5/Proximity Caves | Entered Factory 15267 | -5/Factory | Evolved 2 slots: Utility x2 15267 | -5/Factory | Identified System Mapper 15268 | -5/Factory | Loaded intel: 234 machine locations 15268 | -5/Factory | Identified Deep Network Scanner 15269 | -5/Factory | Loaded intel: 44 interactive machine locations 15269 | -5/Factory | Identified Ghost Barrier 15270 | -5/Factory | Loaded intel: 3 garrison access locations 15311 | -5/Factory | Identified exit to Upper Caves 15576 | -5/Factory | Entered Upper Caves 15634 | -5/Upper Caves | Discovered new exit (range 16) 15687 | -5/Upper Caves | Entered another Upper Caves area 15700 | -5/Upper Caves | Learned Factory garrison access intel 15726 | -5/Upper Caves | Discovered new exit (range 12) 15728 | -5/Upper Caves | Entered Zhirov 15728 | -5/Zhirov | Discovered new exit (range 3) 15734 | -5/Zhirov | Met Zhirov 15743 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15748 | -5/Zhirov | Found Alien Artifact 15750 | -5/Zhirov | Identified Integrated Dissipator 15750 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15755 | -5/Zhirov | Found Alien Artifact 15840 | -5/Zhirov | Entered Proximity Caves 15851 | -4/Proximity Caves | Spotted B-86 Titan 15964 | -4/Proximity Caves | Discovered new exit (range 11) 15968 | -4/Proximity Caves | Entered Factory 15968 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15969 | -4/Factory | Loaded intel: 239 machine locations 15970 | -4/Factory | Loaded intel: 4 garrison access locations 16036 | -4/Factory | Identified exit to Upper Caves 16036 | -4/Factory | Identified exit to Extension 16036 | -4/Factory | Identified exit to Armory 16103 | -4/Factory | Build established: Wizard-Sprinter 16152 | -4/Factory | Discovered new exit (range 9) 16191 | -4/Factory | Entered Armory 16192 | -4/Armory | Loaded intel: 83 machine locations 16486 | -4/Armory | Local fabrication network quarantined 16503 | -4/Armory | Fabricated Exp. Utility Shielding (x1) 16528 | -4/Armory | Identified Transdimensional Reconstructor 16528 | -4/Armory | Warped through subspace to slip node 16528 | -4/Armory | Discovered new exit (range 1) 16536 | -4/Armory | Entered Lab 16536 | -4/Lab | Discovered new exit (range 9) 16555 | -4/Lab | Hidden lab's door opened automatically 16555 | -4/Lab | Sensor layout match revealed 16556 | -4/Lab | Gained access to the hidden lab's interior 16556 | -4/Lab | Decrypted terminal 16591 | -4/Lab | Decrypted terminal 16640 | -4/Lab | Build established: Wizard-Mutant 16662 | -4/Lab | Decrypted terminal 16662 | -4/Lab | Acquired modification code for an L2 power cell 16706 | -4/Lab | Found Prototype Special Weapon 16713 | -4/Lab | Identified Gui. Remote Datajack 16783 | -4/Lab | Detected by scanners 16802 | -4/Lab | Confronted by A5 16805 | -4/Lab | Destroyed A5 with decrypted code from the hidden lab 16861 | -4/Lab | Decrypted terminal 16901 | -4/Lab | Found Prototype Device 16901 | -4/Lab | Identified AEGIS Remote Shield 16914 | -4/Lab | Found Prototype Energy Cannon 16914 | -4/Lab | Identified Warp Cannon 16922 | -4/Lab | Found Prototype Energy Gun 16922 | -4/Lab | Identified Hyp. EM Gauss Rifle 16973 | -4/Lab | Found Alien Artifact 16982 | -4/Lab | Found Alien Artifact 16990 | -4/Lab | Found Transdimensional Reconstructor 17000 | -4/Lab | Found Alien Artifact 17078 | -4/Lab | Found Deep Network Scanner 17116 | -4/Lab | Decrypted terminal 17153 | -4/Lab | Decrypted terminal 17153 | -4/Lab | Disabled Active System Cloaker 17162 | -4/Lab | MAIN.C forces arrive to investigate 17316 | -4/Lab | Entered Research 17316 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17317 | -3/Research | Loaded intel: 96 machine locations 17501 | -3/Research | Identified exit to Research 17668 | -3/Research | Found Tactical Quantum Warhead 17881 | -3/Research | Fabricated Adv. Heavy Siege Treads? 18064 | -3/Research | Identified Core Regenerator 18064 | -3/Research | Identified Integrated Reactor 18064 | -3/Research | Identified Core Reset Matrix 18064 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 18089 | -3/Research | Cargo convoy interrupted 18257 | -3/Research | Spotted Striker 18285 | -3/Research | Destroyed Striker 18307 | -3/Research | Lost 3 parts (3u) 18322 | -3/Research | Destroyed 15 combat bots 18400 | -3/Research | Entered another Research area 18400 | -2/Research | Evolved 2 slots: Weapon x2 18401 | -2/Research | Loaded intel: 106 machine locations 18538 | -2/Research | Identified exit to Access 18584 | -2/Research | Discovered new exit (range 3) 18740 | -2/Research | Found Exp. Thermal Shield 19011 | -2/Research | Spotted B-90 Cyclops 19073 | -2/Research | Garrison activated, responded to threat 19084 | -2/Research | Destroyed B-90 Cyclops 19158 | -2/Research | Destroyed 17 combat bots 19242 | -2/Research | Entered Access 19242 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 19243 | -1/Access | Loaded intel: 112 machine locations 19381 | -1/Access | Garrison activated, responded to threat 19678 | -1/Access | Discovered new exit (range 5) 19686 | *** | Escaped! Last Messages --------------- 19657_ Ended siege mode. 19657_ K-01 Serf collects debris. 19658_ R-10 Processor collects Imp. Antigrav System. 19660_ U-05 Engineer builds a Wall. 19665_ Jacked A-15 Conveyor... >>drop_inventory Dumping inventory... 8x Imp. Heavy Treads 19671_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 19673_ Connecting with Terminal... >>Open Sealed Barrier opened. 19673_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 19677_ U-05 Engineer builds a Wall. 19678_ The Access Shell folds into the floor. 19678_ EXIT=FOUND [Achievement: 40k Club] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | #????"?????????????????????????????????????????? | | #???"""????????????????????????????????????????? | | #????"""???????????????????????????????????????? | | #?????"????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ]#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##"#########+######??????????????????????????????? | | ???????????????????????????? | | =! ???????????????????????????? | | #######/### ###?????????????????????????????????? | | !## =#???????????????????????????????????? | | !##==#???????????????????????????????????? | | ! " =%##==#???????????????????????????????????? | | """ !##==#???????????????????????????????????? | | ! """ ## =#?????###???????????????????????????? | | " ## ####### ##########??????????????????? | | ## """T""" """"???????????????? | | * ##uA""" """ """"?BB????????????? | | ########### """"?BB????????????? | | ?????????## """"???????????????? | | ??????????# k "" """"???????????????? | | ??????????# @" """"???????????????? | | ??????????# """"???????????????? | | ??????????# k """"?BB????????????? | | ??????????# """"?BB????????????? | | ??????????#w """"???????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 75 Energy Capacity 850 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 30 Power Shielding 90 Utility Shielding 90 Evasion (%) 65 Target Analysis 8 Recoil Reduction 4 Matter Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 87 Defensive Hacking 34 Relay Coupler Types 80 Relay Coupler Value 2 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Heavy Siege Treads | -4/Factory | Hacked Enh. Force Lance | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -4/Armory Adv. Heavy Siege Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Achievements -------------- 40k Club Data Run Decrypted! Infiltrator Turtlemind Unlimited Data Challenges ------------ None Game ------ Seed BehemothCoolantManipulator Manual? 0 Play Time 06:27:24 Cumulative 254.3 hours Start 2021.07.10 @ 18:16:48 End 2021.07.11 @ 13:34:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 78 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d90b7a83-d8f5-490d-91f5-1367fa813f6e