Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.18 @ 22:26:22 Player: Love Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (578) 578 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 4880 Bonus ------- Follower Combat Kills 264 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 74/280 System Corruption 18% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- Makeshift Hammer Ripper > --- INVENTORY (25) --- Light Fission Core High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Particle Charger ECM Suite Advanced ECM Suite Improved Weapon Shielding Reflective Plating Mobile Refinery Mk. CCLXVII Makeshift Shrapnel Gun Improved Light Cannon Slug Cannon Remote Datajack Makeshift Hammer Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Microactuators Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Gatling Laser Flak Gun Makeshift Sword > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Fission Core High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Improved Particle Charger ECM Suite Advanced ECM Suite Improved Weapon Shielding Reflective Plating Mobile Refinery Mk. CCLXVII Makeshift Shrapnel Gun Improved Light Cannon Slug Cannon Remote Datajack Mining Laser Makeshift Hammer Makeshift Hammer Ripper Makeshift Spear [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . . . 3 Weapon 2 | . . . . . . 2 Parts Attached 88 | 13 10 18 1 6 13 27 Power 7 | 1 1 1 . . 1 3 Engine 6 | 1 1 1 . . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 7 1 4 1 . 4 2 Treads . | . . . . . . . Leg 8 | 2 . . . . 4 2 Wheel 11 | 5 1 4 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 3 5 . 4 4 6 Device 11 | 1 . 1 . 2 2 5 Storage 5 | . 2 3 . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . . 1 Protection 5 | . . 1 . 2 2 . Artifact . | . . . . . . . Weapon 39 | 4 5 8 . 2 4 16 Energy Gun 16 | 1 5 4 . 1 2 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 2 . . . . . 2 Ballistic Cannon 4 | . . . . . 2 2 Launcher . | . . . . . . . Special Weapon 6 | 1 . 3 . 1 . 1 Impact Weapon 4 | . . 1 . . . 3 Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . 2 . . Parts Lost 24 | . . 3 . . . 21 Power 3 | . . . . . . 3 Propulsion 8 | . . 2 . . . 6 Utility 6 | . . . . . . 6 Weapon 7 | . . 1 . . . 6 Highest Loss Streak 13 | . . 3 . . . 13 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 96 | . 95 87 100 100 100 93 Engine 10 | . 14 11 11 11 11 5 Core 1 | . . . . . . 5 Leg 5 | . . . . . 1 24 Wheel 30 | . 28 32 44 44 42 . Device 7 | . 12 9 . 3 3 12 Storage 9 | . 10 11 11 11 11 6 Hackware 1 | . . . . . . 5 Protection 5 | . . . 11 7 7 5 Energy Gun 17 | . 13 16 22 21 18 11 Special Weapon 1 | . 12 1 . . . . Slashing Weapon 1 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 133 | 6 54 101 101 101 106 133 Greatest Support 75 | 20 20 46 46 46 65 75 Greatest Overweight (x) 2 | . 2 2 2 2 2 2 Average Overweight (x) 1 | . 1 1 2 2 1 1 Largest Inventory Capacity 25 | 5 20 25 25 25 25 25 Average Capacity 22 | 5 15 20 25 25 25 25 Most Carried 25 | 5 15 22 22 25 25 25 Average Carried 18 | 2 6 16 21 21 22 21 Final Capacity 25 | 5 20 25 25 25 25 25 Final Carried 22 | 2 15 21 21 22 22 17 Class Distribution -------------------- 77% | Mutant 15% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Matter Collected 1036 | 326 63 122 113 60 120 232 Remotely . | . . . . . . . Salvage Created 895 | 22 182 304 123 . 45 219 Parts 62 | 3 11 18 14 . 1 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 17 | . 2 5 4 . 2 4 Melee 4 | . . 2 . . . 2 Guns 9 | . 1 2 4 . 2 . Cannons 4 | . 1 1 . . . 2 Classes Destroyed 10 | 1 4 2 1 . . 2 Worker 1 | . . . 1 . . . Builder 7 | . 3 2 1 . . 1 Tunneler 1 | 1 . . . . . . Recycler 4 | . 2 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . . 3 4 . 2 . Grunt 3 | . 2 1 . . . . Duelist 1 | . . . . . . 1 Sentry 3 | . . 1 . . . 2 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | 1 2 4 4 . 2 1 Combat Bots Only 4 | . 1 4 4 . 2 1 Max Kills in Single Turn 3 | 1 1 1 3 . 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Damage Taken 3361 | 45 58 336 18 . 84 2820 Core 914 | 10 . 35 . . 14 855 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 148 | . . 62 . . . 86 Core Remaining (%) 93 | 96 96 . . . 87 . Volleys Fired 86 | 8 22 30 6 1 3 16 Largest 3 | 2 2 2 2 1 2 3 Hottest 235 | 40 140 100 90 100 150 235 Shots Fired 132 | 16 28 39 12 1 6 30 Gun 94 | 16 11 26 12 . 6 23 Cannon 5 | . . . . . . 5 Launcher . | . . . . . . . Special 33 | . 17 13 . 1 . 2 Kinetic 25 | 16 3 . . . . 6 Thermal 58 | . 17 19 . 1 6 15 Explosive . | . . . . . . . Electromagnetic 49 | . 8 20 12 . . 9 Robot Hit Streak 16 | 3 5 16 6 . 4 6 Robot Miss Streak 5 | 2 3 3 2 . 1 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 90 | 8 12 28 9 . 3 30 Core Hits 62 | 3 9 13 10 . 2 25 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . Critical Strikes 6 | 1 . 1 . . . 4 Destroy 1 | 1 . . . . . . Corrupt 1 | . . . . . . 1 Smash 1 | . . 1 . . . . Sever 3 | . . . . . . 3 Melee Attacks 23 | . . 8 . . . 15 Impact 8 | . . 8 . . . . Slashing 15 | . . . . . . 15 Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2009 | 58 282 582 148 . 54 885 Guns 960 | 58 72 335 148 . 54 293 Cannons 125 | . . . . . . 125 Explosions 42 | . 42 . . . . . Melee 618 | . . 199 . . . 419 Ramming . | . . . . . . . Kinetic 189 | 58 . . . . . 131 Thermal 622 | . 210 85 . . 54 273 Explosive . | . . . . . . . Electromagnetic 580 | . 72 298 148 . . 62 Impact 199 | . . 199 . . . . Slashing 419 | . . . . . . 419 Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . . 26 . . . 38 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 64 | . . 26 . . . 38 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . 37 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 376 | 6 52 72 66 24 186 376 Average Temperature 47 | 6 18 20 26 13 88 116 Received Heat Transfer 474 | 24 12 33 . . 30 375 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1156 | . 400 211 . . 137 408 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Peak Influence 215 | 20 71 215 128 . . 76 Initial 43 | . 13 27 28 . . 43 Average 49 | 2 40 96 120 . . 26 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 94 | 100 100 76 100 . . 100 Level 1 5 | . . 23 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . 4 . . . 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 5 | . . 4 . . . 1 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | 1 3 12 1 . 6 12 Peak Tracking Total 5 | 1 2 5 1 . 3 5 Tactical Retreats 3 | 1 . 1 . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Machines Accessed 4 | . . 3 . . . 1 Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . . 11 . . . 2 Successful 11 | . . 9 . . . 2 Failed 2 | . . 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . . . 3 . 5 Terminals 8 | . . 8 . . . . Fabricators . | . . . . . . . Repair Stations 5 | . . 3 . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 7 . . . . Record 3 | . . 3 . . . . Prototype ID Bank 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 Scan Component 2 | . . 1 . . . 1 Repair 2 | . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . . 1 Time 95 | . . 51 . . . 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 8 . . Largest Group 8 | . . . . 8 8 5 Highest-Rated Group 262 | . . . . 262 262 198 Highest-Rated Ally 41 | . . . . 41 41 41 Total Orders 7 | . . . . 4 3 . EXPLORE 5 | . . . . 3 2 . RETURN 2 | . . . . 1 1 . Ally Attacks 48 | . . . . . 33 15 Total Damage 627 | . . . . . 422 205 Kills 10 | . . . . . 8 2 Allies Corrupted 3 | . . . . . . 3 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 . 2 . Drone Launches 3 | . . . . 1 2 . Drone Recoveries 3 | . . . . 1 2 . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Turns Passed 4868 | 186 554 592 149 1381 954 1052 Spaces Moved 2805 | 91 216 351 108 975 717 347 Core 40 | 40 . . . . . . Treads . | . . . . . . . Legs 360 | . . . . . 13 347 Wheels 2405 | 51 216 351 108 975 704 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 115 115 115 195 Average Speed 127 | 66 104 103 115 115 116 245 Slowest Speed 270 | 80 110 115 115 115 195 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 34 30 27 91 95 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 1 4 . Spaces Dug 15 | . 6 9 . . . . Terrain Destroyed 18 | . 7 11 . . . . Melee . | . . . . . . . Projectile 18 | . 7 11 . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Total 3862 | 201 482 496 120 1234 830 499 Wait 733 | 76 209 71 4 222 77 74 Move 2799 | 90 215 350 107 974 716 347 Hop . | . . . . . . . Pick Up 85 | 11 20 16 1 12 10 15 Fast Attach . | . . . . . . . Attach 41 | 6 4 7 . . 1 23 Detach 6 | . 1 . . . 1 4 Swap 47 | 7 6 11 1 6 12 4 Drop 34 | 3 5 3 1 11 10 1 Fire 86 | 8 22 30 6 1 3 16 Melee 23 | . . 8 . . . 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . . 8 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 129 | -11/Scrapyard | Discovered new exit (range 8) 187 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 7) 673 | -10/Materials | Discovered new exit (range 4) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x2 1020 | -9/Materials | Lost 3 parts (2n1w) 1147 | -9/Materials | Repaired Hvy. Ion Engine 1220 | -9/Materials | Discovered new exit (range 15) 1333 | -9/Materials | Entered Mines 1360 | -9/Mines | Identified exit to Materials 1366 | -9/Mines | Met a Derelict bent on vengeance 1468 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1482 | -9/Mines | Entered Zion 1820 | -7/Zion | Given the Hacking Drone Bay 1824 | -7/Zion | Found Prototype Device 1825 | -7/Zion | Identified Hacking Drone Bay 2002 | -7/Zion | Discovered new exit (range 131) 2009 | -7/Zion | Imprinted 2011 | -7/Zion | Declared Zion's savior 2527 | -7/Zion | Found Prototype Device 2528 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2702 | -7/Zion | Gained Derelict followers 2863 | -7/Zion | Entered Proximity Caves 2863 | -6/Proximity Caves | Accompanied by 8 allies 2899 | -6/Proximity Caves | Learned Factory garrison access intel 3755 | -6/Proximity Caves | Discovered new exit (range 9) 3760 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3817 | -6/Proximity Caves | Entered Factory 3817 | -6/Factory | Accompanied by 5 allies 3817 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 3818 | -6/Factory | Loaded intel: 3 garrison access locations 3979 | -6/Factory | Repaired Flak Gun 4227 | -6/Factory | Build established: Derelict-Mutant 4497 | -6/Factory | Cargo convoy interrupted 4750 | -6/Factory | Lost 8 parts (1p2n2u3w) 4847 | -6/Factory | System corruption reached 10% 4850 | -6/Factory | Core integrity fell below 50% 4862 | -6/Factory | Core integrity fell below 20% 4869 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted by crushing effect (+5). System corrupted by crushing effect (+1). Knocked back. [Achievement: System Compromised] L-41 Fighter Carbon-fiber Leg severed. R-10 Processor collects Relay Coupler [Sentry]. Hacking Drone Bay destroyed. Knocked back. R-10 Processor collects Mic. Fission Core. R-10 Processor collects Welding Torch. System corrupted: Energy discharge (-31). R-10 Processor collects Wheel. Mining Laser destroyed. R-10 Processor collects Lgt. Ion Engine. L-41 Fighter destroyed. Hvy. Ion Engine destroyed. Mak. System Shield destroyed. System corrupted by crushing effect (+3). R-10 Processor collects Wheel. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #? ??????????????????????????????? | | ????????# # ??????????????????????????????? | | ????????+ # ???????????????????????????????? | | ????????# +????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# ##############???????????????????? | | ????????# %# =#???????????????????? | | ????????# # " * #???????????????????? | | ????????# # "" ##??????????????????? | | ######### # G% [ @ ##??????????????????? | | # # " g=%b ##??????????????????? | | " " " " # #%" %g=/* ##??????????????????? | | " " " " + R % ##??????????????????? | | " " " " # # Ri # #?????????????????? | | " " " " # # R ! # #?????????????????? | | " " " " # # % =! # #?????????????????? | | " " " " # # | # #?????????????????? | | " " " " # # ###?????????????????? | | " " " " # ###############??????????????????? | | " " " " # ### # ?????????????????? | | # #?# # ????????????????? | | ######### #?### ???????????????? | | ????????# #???# ??????????????? | | ????????# #???# ??????????????? | | ????????# #???# ????????????????? | | ????????# ^ #????########+#??????????????????? | | ????????# ^^ ????????????????????????????????? | | ????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 50 Force Boost 20 Defensive Hacking 11 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Energy Well | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Point Defense System | -7/Zion | Archive Lance | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I'm Back, Baby! Made in Tau Ceti IV Part-time Mechanic Risk Taker Robot Respite Serviceable Loadout Storm Trooper System Compromised The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GrenadeTeslaPrototype Manual? 0 Play Time 02:13:45 Cumulative 4.3 hours Start 2022.08.18 @ 18:42:30 End 2022.08.18 @ 22:26:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fae96baa-4a81-481b-8f77-6a7a4293d2d7