Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 23:40:00 Player: Lazuli Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (132) 660 Value Destroyed (4475) 4475 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 13921 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 196 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/1600 Matter 135/300 Energy 100/100 System Corruption 7% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (12) ----- Experimental Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Light Quantum Reactor Advanced Transmission Jammer Advanced Hacking Suite Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Fission Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Melee Analysis Suite Advanced Reaction Control System Improved Power Shielding Hacking Suite > --- WEAPON ----------- Shock Maul Shock Maul Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Array [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Maul Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . . 2 2 Utility 10 | . . . . . 2 1 . . . . 2 2 2 1 . . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 209 | 6 5 6 18 1 37 5 5 19 3 . 10 21 9 30 16 18 Power 37 | 1 1 1 2 . 5 1 3 3 . . 1 2 3 7 4 3 Engine 3 | 1 . . . . 1 . . . . . . 1 . . . . Core 26 | . 1 1 2 . 4 1 2 3 . . 1 1 3 5 2 . Reactor 8 | . . . . . . . 1 . . . . . . 2 2 3 Propulsion 62 | 2 . . 8 1 9 2 . 4 1 . 3 7 1 8 8 8 Treads 4 | . . . . . 1 2 . 1 . . . . . . . . Leg 21 | 2 . . 8 1 8 . . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . . 1 . Flight 35 | . . . . . . . . 1 1 . 3 6 1 8 7 8 Utility 61 | 1 3 . 1 . 9 2 2 11 1 . 3 9 2 8 3 6 Device 32 | . 1 . . . 2 1 . 6 1 . . 7 1 7 2 4 Storage 4 | 1 1 . . . 1 . . 1 . . . . . . . . Processor 13 | . 1 . 1 . 2 . 1 2 . . 2 2 1 . . 1 Hackware 3 | . . . . . . . . 1 . . 1 . . . . 1 Protection 9 | . . . . . 4 1 1 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 5 7 . 14 . . 1 1 . 3 3 3 7 1 1 Energy Gun 7 | . 1 1 . . 5 . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 15 | 2 . 2 5 . 5 . . . . . 1 . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 1 . 1 . . . . . 2 3 2 5 1 1 Slashing Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . 2 . . . . . . 2 1 2 2 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . System Corruption 7 | . . . . . . . . 7 . . . . . . . . Parts Lost 77 | . . . 1 . 7 . 4 7 2 . 3 5 8 11 14 15 Power 14 | . . . 1 . 1 . 2 1 . . . 1 2 2 3 1 Propulsion 32 | . . . . . 4 . 1 4 1 . 2 3 2 2 3 10 Utility 23 | . . . . . 2 . 1 2 . . . 1 2 6 6 3 Weapon 8 | . . . . . . . . . 1 . 1 . 2 1 2 1 Highest Loss Streak 10 | . . . 1 . 2 . 1 5 2 . 3 5 4 7 10 7 To Critical Strikes 3 | . . . . . . . . . . . . . 1 1 1 . Average Slot Usage (%) 84 | . 93 99 99 100 98 100 93 85 48 53 60 82 82 58 38 16 Core 8 | . 8 13 10 11 8 15 10 8 . . . 4 5 4 2 . Treads 5 | . . . . . 2 19 23 15 . . . . . . . . Leg 16 | . 28 28 44 44 32 10 4 4 . . . . . . . . Flight 3 | . . . . . . . . 1 5 7 7 16 20 11 10 8 Device 4 | . 7 . . . 1 7 7 5 2 7 6 9 13 6 2 3 Storage 6 | . 14 14 11 11 9 7 7 5 . . . . . . . . Processor 14 | . . 14 11 11 15 15 15 16 23 23 24 27 26 15 6 . Hackware 1 | . . . . . . . . 1 7 7 13 9 5 4 3 . Protection 3 | . . . . . 9 7 7 5 . . . . . 1 1 . Energy Gun 2 | . 8 13 5 . 4 . . . . . . . . . . . Ballistic Gun 5 | . 19 13 15 22 5 . . . . . 2 . . . . . Impact Weapon 4 | . . . . . 4 7 7 7 2 . 3 10 9 6 5 . Slashing Weapon 3 | . . . . . 4 7 7 7 7 7 1 . . . . . Naked Turns 46 | . . . . . . . . . . . . . . . . 46 Heaviest Build 51 | 13 31 31 31 31 42 40 49 51 5 2 10 18 20 32 47 24 Greatest Support 70 | 20 20 20 40 43 43 64 64 70 5 4 10 22 22 32 48 64 Greatest Overweight (x) 3 | . 1 1 . . 1 1 . 3 1 . . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 Most Carried 15 | 4 11 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Carried 10 | 2 7 12 14 14 14 13 14 13 4 5 4 4 2 3 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 11 13 14 15 15 15 15 5 5 5 4 2 3 5 4 5 Class Distribution -------------------- 40% | Gladiator 28% | Mutant 15% | Scavenger-Mutant 5% | Sprinter 4% | Scavenger-Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Sprinter | -4/Factory Gladiator | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 2922 | 240 134 130 434 21 694 64 43 371 51 . 25 262 62 136 113 142 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4879 | . 254 12 221 . 1169 64 415 641 25 . 44 1124 480 250 136 44 Parts 169 | . 18 2 19 . 65 . 9 12 . . 3 12 9 10 4 6 Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 5 1 8 . 24 . 8 12 1 . 2 12 9 6 1 1 Melee 34 | . . . 1 . 6 . 2 6 1 . 2 6 3 5 1 1 Guns 21 | . 5 1 4 . 11 . . . . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . AOE 8 | . . . 3 . 5 . . . . . . . . . . . Classes Destroyed 14 | . 3 1 2 . 3 . 1 2 . . . . 1 1 . . Worker 6 | . . . 1 . 1 . . . . . . . 2 . 1 1 Builder 5 | . . . . . . . . . . . . . 4 . 1 . Tunneler 2 | . . . . . 2 . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . . . Recycler 4 | . . . . . . . . 1 . . . 3 . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . Watcher 21 | . 1 . 1 . 3 2 . 7 . . . 1 5 . 1 . Swarmer 31 | . . 1 4 . 3 . . 4 1 . 2 4 9 2 . 1 Cutter 2 | . . . . . . . . . . . . . . 2 . . Grunt 32 | . 5 . 1 . 15 . 5 1 . . . 4 . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 13 | . . . 3 . 5 . 2 . . . . 2 . 1 . . Hunter 5 | . . . . . 1 . . 2 . . . 2 . . . . Programmer 6 | . . . . . . . 1 4 . . . . . . 1 . Best Kill Streak 12 | . 4 1 4 . 8 1 2 3 1 . 2 8 12 3 1 1 Combat Bots Only 6 | . 4 1 4 . 5 . 2 3 1 . 2 6 5 3 1 1 Max Kills in Single Turn 2 | . 1 1 2 . 2 1 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . . . . . . . Melee 1 | . . . 1 . 1 . 1 1 1 . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 1589 | . 40 19 40 1 130 . 211 100 33 . 102 86 93 247 228 259 Missed 698 | . 12 6 7 1 34 . 76 27 8 . 58 38 52 133 111 135 Damage Taken 14288 | . 312 137 385 . 1365 . 1066 1029 444 . 519 737 582 2372 2690 2650 Core 4934 | . 53 36 23 . 80 . 78 144 349 . 357 224 156 839 980 1615 Absorbed by Shields 387 | . . . . . . . . . . . . 138 50 199 . . Redirected to Shielding 175 | . . . . . . . . . . . . . . 68 107 . Ignored by Resistances 163 | . . . . . . . . . . . . . . . . 163 Regen/Repaired (Parts) 80 | . . . . . . . . . . . . 39 . 41 . . Core Remaining (%) 64 | 100 . 64 . 94 85 . . . . 18 58 77 86 35 32 . Volleys Fired 98 | . 20 5 26 . 44 . . . . . 3 . . . . . Largest 2 | . 2 2 2 . 2 . . . . . 1 . . . . . Hottest 88 | . 85 85 85 . 88 . . . . . 28 . . . . . Shots Fired 180 | . 40 10 50 . 77 . . . . . 3 . . . . . Gun 168 | . 40 8 48 . 69 . . . . . 3 . . . . . Cannon 2 | . . 2 . . . . . . . . . . . . . . Launcher 10 | . . . 2 . 8 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 117 | . 34 6 41 . 33 . . . . . 3 . . . . . Thermal 33 | . 6 4 7 . 16 . . . . . . . . . . . Explosive 10 | . . . 2 . 8 . . . . . . . . . . . Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . Robot Hit Streak 18 | . 12 3 18 . 9 . . . . . 4 . . . . . Robot Miss Streak 7 | . 2 2 7 . 4 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 312 | . 30 6 33 . 80 2 27 44 4 . 5 29 24 20 7 1 Core Hits 97 | . 16 1 11 . 39 . 4 8 1 . 2 5 3 4 1 2 Critical Kills 8 | . . . . . . . . 2 1 . . 1 1 3 . . Critical Parts Destroyed 54 | . . . 1 . 5 1 8 13 . . . 13 5 6 2 . Critical Strikes 70 | . . . 1 . 7 1 11 17 1 . . 14 6 9 3 . Burn 1 | . . . . . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Smash 62 | . . . . . 5 1 8 16 1 . . 14 6 9 2 . Sever 5 | . . . . . 1 . 3 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 320 | . . . 6 . 40 3 42 64 6 . 10 37 36 48 22 6 Impact 250 | . . . 6 . 18 3 26 51 1 . 4 37 35 45 18 6 Slashing 62 | . . . . . 22 . 16 13 5 . 6 . . . . . Piercing 8 | . . . . . . . . . . . . . 1 3 4 . Sneak Attacks 16 | . . . . . 1 . . 3 . . . 4 6 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 30 | . . . . . 3 . 7 7 . . . 7 2 2 2 . Damage Inflicted 12445 | . 348 83 887 . 2611 91 941 1966 141 . 132 1807 1668 1118 567 85 Guns 1627 | . 348 65 446 . 732 . . . . . 36 . . . . . Cannons 18 | . . 18 . . . . . . . . . . . . . . Explosions 1251 | . . . 323 . 928 . . . . . . . . . . . Melee 9514 | . . . 108 . 940 91 941 1966 141 . 96 1807 1668 1118 567 71 Ramming 35 | . . . 10 . 11 . . . . . . . . . . 14 Kinetic 1023 | . 269 53 355 . 310 . . . . . 36 . . . . . Thermal 430 | . 79 30 91 . 230 . . . . . . . . . . . Explosive 1191 | . . . 323 . 868 . . . . . . . . . . . Electromagnetic 252 | . . . . . 252 . . . . . . . . . . . Impact 7982 | . . . 108 . 368 91 549 1738 43 . . 1807 1631 1118 458 71 Slashing 1386 | . . . . . 572 . 392 228 98 . 96 . . . . . Piercing 146 | . . . . . . . . . . . . . 37 . 109 . Highest Corruption 21 | . . . . . 8 . 5 15 14 14 . 2 . 21 13 6 Average Corruption 7 | . . . . . 7 . 5 7 14 14 . 1 . 11 6 5 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 142 | . . . . . 51 . 4 46 5 1 . . . 17 10 8 Message Errors 26 | . . . . . 10 . 1 9 2 . . . . 3 1 . Matter Fused 48 | . . . . . 16 . 2 16 1 . . . . 5 4 4 Heat Flow Errors 18 | . . . . . 8 . . 6 . . . . . 1 1 2 Energy Discharges 13 | . . . . . 3 . . 6 1 1 . . . . . 2 Parts Rejected 3 | . . . . . . . . . 1 . . . . 2 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 17 | . . . . . 6 . . 6 . . . . . 3 2 . Data Loss (major) 6 | . . . . . 4 . 1 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . Misdirections 6 | . . . . . . . . 1 . . . . . 3 2 . Weapon Failures 3 | . . . . . 3 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 4561 | . . . 22 . 296 56 291 862 21 . . 1140 926 538 409 . Projectiles 71 | . . . . . . . . 71 . . . . . . . . Explosions 54 | . . . 14 . 40 . . . . . . . . . . . Melee 4436 | . . . 8 . 256 56 291 791 21 . . 1140 926 538 409 . Knockbacks 41 | . . . . . 1 . 1 13 . . . 10 8 6 2 . Impact 39 | . . . . . 1 . 1 12 . . . 9 8 6 2 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . 1 . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . 1 . 1 . . . . . . . . . . 1 Kicked 2 | . . . 1 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 312 | . 36 120 84 . 312 . . 227 . . . . . 246 203 200 Average Temperature 83 | . 10 48 33 . 85 . . 120 . . . . . 128 118 92 Received Heat Transfer 1910 | . 165 39 99 . 567 . 360 24 99 . 54 105 9 155 189 45 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 82 | . . . 1 . 3 3 8 20 . . . 25 16 3 3 . Impact Corruptions 154 | . . . 2 . 8 3 9 39 . . . 29 33 18 13 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . Heat Transferred 1012 | . 185 74 222 . 531 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 678 | . 192 199 222 86 363 73 258 281 . . 188 543 678 579 564 413 Initial 355 | . . 2 . 86 33 51 . 135 . . 84 91 212 355 325 326 Average 170 | . 95 54 88 86 183 19 86 149 . . 126 273 433 420 439 297 Maximum Alert Level 2 | . . . 1 . 1 . 1 1 . . . 2 2 2 2 2 Low Security (%) 66 | 100 100 100 96 100 59 100 92 75 . . 100 36 . . . 2 Level 1 25 | . . . 3 . 40 . 7 24 . . . 37 53 51 41 94 Level 2 7 | . . . . . . . . . . . . 26 46 48 58 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . 6 . . 4 . . . 3 1 2 . 2 Investigation 4 | . . . 1 . 2 . . 1 . . . . . . . . Extermination 6 | . . . . . . . . 3 . . . 1 1 1 . . Reinforcement 10 | . 1 . 1 . 4 . . . . . . 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 2 . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 9 | . 2 . . . 1 . . . . . . . 1 1 2 2 Communications Jammed 6 | . . . . . . . . . . . . . 6 . . . Distress Signals 6 | . . . . . . . . . . . . . 6 . . . Times Spotted 373 | . 12 8 16 3 40 2 13 24 9 . 10 23 34 54 36 89 Peak Tracking Total 22 | . 5 3 4 3 7 1 4 4 7 . 6 7 13 16 22 15 Tactical Retreats 57 | . . . . . 2 . 4 2 3 . 1 5 5 14 5 16 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 8 | . . . . . 3 . . 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 5 | . 3 . . . 2 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . 1 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 39 | . 5 . 4 . 9 3 1 7 . . 1 3 1 2 2 1 Terminals 30 | . 5 . 4 . 8 1 1 4 . . 1 2 . 1 2 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . 2 . . . 1 . 1 . . Recycling Units 2 | . . . . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 112 | . 18 . 19 . 30 7 1 18 . . 1 7 2 5 3 1 Successful 47 | . 9 . 8 . 12 6 1 3 . . . 4 . 4 . . Failed 65 | . 9 . 11 . 18 1 . 15 . . 1 3 2 1 3 1 Catastrophic 11 | . . . 2 . 1 1 . 3 . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 54 | . 13 . 10 . 13 4 . 6 . . 1 4 . . 2 1 Terminals 93 | . 18 . 19 . 29 5 1 10 . . 1 5 . 1 3 1 Fabricators 3 | . . . . . . 1 . . . . . . 2 . . . Repair Stations 10 | . . . . . . . . 4 . . . 2 . 4 . . Recycling Units 5 | . . . . . 1 . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Terminal Hacks 31 | . 7 . 7 . 9 3 1 2 . . . 2 . . . . Record 2 | . . . 1 . . . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . 1 . . . . Branch Access Points 5 | . 1 . 2 . 1 . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . Alert Level 4 | . . . 1 . 2 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . 1 . . . . . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 1 . . . 2 . 4 . . Scan Component 4 | . . . . . . . . 1 . . . 1 . 2 . . Repair 3 | . . . . . . . . . . . . 1 . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . 3 1 . . . . . . . . . . Terminals 6 | . 2 . 1 . 2 1 . . . . . . . . . . Botnet 6 | . 2 . 1 . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 4 . 8 1 1 7 . . 1 3 1 2 2 1 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 1 . 2 . . Time 158 | . . . . . . . . . . . . 16 . 142 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . 24 22 . . . . . . . . . . . . . Total Damage 496 | . . 246 250 . . . . . . . . . . . . . Kills 10 | . . 6 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 9099 | 63 436 876 700 242 1636 690 711 1330 139 22 181 432 265 644 245 487 Spaces Moved 8198 | 41 211 440 410 117 841 380 367 985 300 63 361 862 461 849 403 1107 Core 129 | 2 . . . . . . . . 30 . . . . . . 97 Treads 1173 | . . . . . . 295 367 511 . . . . . . . . Legs 2151 | 39 211 440 410 117 841 85 . 8 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4745 | . . . . . . . . 466 270 63 361 862 461 849 403 1010 Fastest Speed 27 | 50 120 190 120 120 120 153 153 35 35 35 32 27 27 28 39 31 Average Speed 80 | 116 145 190 120 120 121 161 153 103 37 35 34 33 27 36 40 38 Slowest Speed 330 | 120 190 190 120 120 190 190 153 330 100 35 35 34 30 107 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 2 . 2 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 38 96 34 24 65 10 47 24 66 14 14 21 22 35 20 36 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . . . . . . 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . 3 . . . . . . . Spaces Dug 45 | . . . 2 . 3 1 4 1 . . 4 1 3 13 9 4 Terrain Destroyed 82 | . . . 18 . 24 1 4 1 . . 4 1 3 13 9 4 Melee 45 | . . . 2 . 3 1 4 1 . . 4 1 3 13 9 4 Projectile . | . . . . . . . . . . . . . . . . . AOE 37 | . . . 16 . 21 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Fac Fac Fac Res Res Acc Total 10016 | 53 304 470 560 218 1321 454 451 1237 315 62 394 946 531 1105 447 1148 Wait 1016 | 3 51 11 76 101 320 55 42 145 5 . 3 17 30 153 . 4 Move 8164 | 40 210 439 409 116 840 379 366 984 299 62 356 861 456 848 402 1097 Hop 9 | . . . . . . . . . . . 2 . 2 . . 5 Pick Up 100 | 4 12 5 9 . 19 6 2 8 1 . 5 5 2 8 4 10 Fast Attach 101 | 6 . . 2 . 7 . 3 10 3 . 7 12 7 23 10 11 Attach 55 | . 1 2 3 . 14 4 . 3 . . 2 5 2 7 5 7 Detach 28 | . . 1 . . 2 1 . 5 . . . 4 1 7 4 3 Swap 53 | . 4 4 13 1 16 1 2 6 . . 1 4 . . 1 . Drop 127 | . 6 3 15 . 24 5 3 25 1 . 5 11 . 20 5 4 Fire 98 | . 20 5 26 . 44 . . . . . 3 . . . . . Melee 262 | . . . 6 . 34 3 33 51 6 . 10 27 31 39 16 6 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 1 . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Identified exit to Mines 330 | -10/Materials | Build established: Mutant 500 | -10/Materials | Entered Mines 502 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 714 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 867 | -10/Mines | Learned Materials non-interactive machine intel 930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 930 | -10/Mines | Discovered new exit (range 5) 1275 | -10/Mines | Learned location of Zion (-7) 1357 | -10/Mines | Discovered new exit (range 11) 1376 | -10/Mines | Entered Materials 1376 | -9/Materials | Accompanied by 3 allies 1376 | -9/Materials | Evolved 2 slots: Propulsion x2 1377 | -9/Materials | Loaded intel: 29 non-interactive machine locations 1637 | -9/Materials | Identified exit to Mines 1677 | -9/Materials | Build established: Scavenger-Mutant 2076 | -9/Materials | Entered Mines 2080 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2146 | -9/Mines | Identified exit to Materials 2318 | -9/Mines | Entered Materials 2318 | -8/Materials | Evolved 2 slots: Utility x2 2656 | -8/Materials | Build established: Mutant 2909 | -8/Materials | Identified exit to Factory 2988 | -8/Materials | Build established: Scavenger-Mutant 3627 | -8/Materials | Build established: Gladiator 3954 | -8/Materials | Entered Factory 3954 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4071 | -7/Factory | Build established: Scavenger-Gladiator 4412 | -7/Factory | Build established: Gladiator 4635 | -7/Factory | Identified exit to Garrison 4644 | -7/Factory | Entered Garrison 4786 | -7/Garrison | Triggered checkpoint 4816 | -7/Garrison | Discovered new exit (range 89) 4816 | -7/Garrison | Discovered new exit (range 59) 4816 | -7/Garrison | Discovered new exit (range 43) 4990 | -7/Garrison | Triggered checkpoint 5170 | -7/Garrison | Triggered checkpoint 5292 | -7/Garrison | Spotted B-75 Beast 5355 | -7/Garrison | Entered Factory 5450 | -7/Factory | Discovered new exit (range 6) 6383 | -7/Factory | System corruption reached 10% 6435 | -7/Factory | Lost 5 parts (1p2n2u) 6619 | -7/Factory | Identified exit to Storage 6619 | -7/Factory | Identified exit to Lower Caves 6685 | -7/Factory | Entered Lower Caves 6726 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6730 | -7/Lower Caves | Core integrity fell below 50% 6764 | -7/Lower Caves | Core integrity fell below 20% 6772 | -7/Lower Caves | Met a Warlord Commander 6773 | -7/Lower Caves | Learned location of Warlord (-4) 6774 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6774 | -7/Lower Caves | Found Encrypted Comm Array 6810 | -7/Lower Caves | Learned Factory interactive machine intel 6817 | -7/Lower Caves | Discovered new exit (range 20) 6824 | -7/Lower Caves | Entered another Lower Caves area 6825 | -7/Lower Caves | Encountered a Warlord checkpoint 6845 | -7/Lower Caves | Discovered new exit (range 5) 6846 | -7/Lower Caves | Entered Factory 6846 | -6/Factory | Evolved 2 slots: Utility x2 6847 | -6/Factory | Loaded intel: 52 interactive machine locations 6959 | -6/Factory | Lost 3 parts (2n1w) 6962 | -6/Factory | Spotted B-75 Beast 7001 | -6/Factory | Discovered new exit (range 13) 7027 | -6/Factory | Entered another Factory area 7027 | -5/Factory | Evolved 2 slots: Utility x2 7107 | -5/Factory | Repaired Flail 7255 | -5/Factory | Build established: Hacker-Gladiator 7308 | -5/Factory | Identified exit to Factory 7361 | -5/Factory | Garrison activated, responded to threat 7398 | -5/Factory | Lost 5 parts (1p3n1u) 7459 | -5/Factory | Entered another Factory area 7459 | -4/Factory | Evolved 2 slots: Utility x2 7655 | -4/Factory | Lost 3 parts (1n2u) 7655 | -4/Factory | Spotted B-86 Titan 7684 | -4/Factory | Spotted B-86 Titan 7718 | -4/Factory | Discovered new exit (range 19) 7724 | -4/Factory | Entered Research 7724 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7743 | -3/Research | Lost 4 parts (1p1n2w) 7745 | -3/Research | Build established: Sprinter 7800 | -3/Research | Repaired Adv. Cryofiber Web 7881 | -3/Research | Repaired Cld. Cesium-ion Thruster 7974 | -3/Research | Search patrols dispatched 8068 | -3/Research | Lost 7 parts (2n4u1w) 8075 | -3/Research | Spotted B-86 Titan 8155 | -3/Research | Found Enh. Force Lance 8192 | -3/Research | System corruption reached 10% 8194 | -3/Research | Spotted B-86 Titan 8224 | -3/Research | Search patrols dispatched 8301 | -3/Research | Core integrity fell below 50% 8303 | -3/Research | Lost 3 parts (2p1u) 8339 | -3/Research | Spotted B-86 Titan 8356 | -3/Research | Discovered new exit (range 10) 8368 | -3/Research | Entered another Research area 8368 | -2/Research | Evolved 2 slots: Propulsion x2 8547 | -2/Research | System corruption reached 10% 8588 | -2/Research | Lost 10 parts (1p3n4u2w) 8592 | -2/Research | Core integrity fell below 50% 8605 | -2/Research | Discovered new exit (range 21) 8613 | -2/Research | Entered Access 8613 | -1/Access | Evolved 2 slots: Propulsion x2 8642 | -1/Access | Lost 3 parts (1p2u) 8725 | -1/Access | Lost 3 parts (3n) 8808 | -1/Access | Spotted B-99 Colossus 8813 | -1/Access | Build established: Mutant 8842 | -1/Access | Lost 5 parts (1p2n1u1w) 8862 | -1/Access | Core integrity fell below 50% 8863 | -1/Access | Search patrols dispatched 8938 | -1/Access | Lost 7 parts (5n2u) 8977 | -1/Access | Core integrity fell below 20% 9042 | -1/Access | Found Prototype Processor 9042 | -1/Access | Identified Exp. Melee Analysis Suite 9100 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08960_ Drone sends a signal. 08973_ W-44 Eye sends out distress signal. 08978_ Critical hit (Burn: +37). 08983_ System corrupted: Matter fused (-5). 08986_ K-01 Serf cleans the Signal Shield. 09002_ Dropped Quantum Reactor. 09003_ K-01 Serf collects debris. 09003_ Acquired Lgt. Quantum Reactor. 09016_ System corrupted: Energy discharge (-28). 09027_ Connecting with Terminal... [Achievement: Slippery One] 09028_ W-44 Eye sends out distress signal. 09038_ System corrupted: Energy discharge (-27). 09042_ Acquired Prototype Processor. 09042_ Identified Exp. Melee Analysis Suite. 09074_ Penetrated by Slug. 09077_ System corrupted: Matter fused (-5). 09091_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09100_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #???????????????#####+####?????????????????? | | #???????????????# #?????????????????? | | #???????????????# #?????????????????? | | #???????????????# #?????????????????? | | #???????????????# H #?????????????????? | | #??????????????## #?????????????????? | | #??????????????#" #?????????????????? | | ################# #?????????????????? | | s #?????????????????? | | ##################;p ###?????????????????? | | #?????????????????# #???????+##?????????? | | #?????????????????# ###### #????????? | | #?????????????????# R #????????? | | ###?????????????????# ????????? | | #???????????????????# #????????? | | +???????????????????# ###### #????????? | | #???????????????????# #???????###?????????? | | #???????????????????#@ % #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | #???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ????????????????????? #???????????????????? | | #??????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? +???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 51 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Power Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 28 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Deadly Force Denied? Hunted Part-time Excavator Respectable Loadout Slippery One Challenges ------------ None Game ------ Seed SalvageHackingStabilizer Manual? 0 Play Time 05:08:30 Cumulative 37.6 hours Start 2024.03.14 @ 19:37:05 End 2024.03.15 @ 23:40:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 3c0e10a8-585a-4840-864d-8ab15b83f0cc