Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 14:04:24

Player: Finestep

Result: Self-destructed

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (4)        800
Robots Destroyed (68)      340
Value Destroyed (1808)     1808
Prototype IDs (6)          120
Alien Tech Used (0)        0
Bonus (478)                478
              TOTAL SCORE: 5046

 Bonus
-------
High Alert Combat Kills    296
Follower Combat Kills      191
Friendly Fire              -9

 Cogmind 
---------
Core Integrity             298/700
Matter                     82/300
Energy                     150/150
System Corruption          6%
Temperature                Cool (9)
Movement                   Core (200) Ox3
Location                   -7/Factory

 Parts 
-------
>          --- POWER (1) --------
     Micro Nuclear Core
>          --- PROPULSION (3) ---
               (None)
>          --- UTILITY (6) ------
   Armored Scrap Engine
           Hacking Suite
>          --- WEAPON (3) -------
           Minigun
>          --- INVENTORY (5) ----
           Heat Sink
   Compact Matter Pod (150)
  Improved Terrain Scanner
  Advanced Terrain Scan Processor
           Multitool

 Peak State 
------------
>          --- POWER ------------
           Nuclear-Ion Core
>          --- PROPULSION -------
   Armored Treads
   Armored Treads
           Treaded Armored Exoskeleton
>          --- UTILITY ----------
   Armored Scrap Engine
     Large Storage Unit
  Improved Targeting Computer
           Kinecellerator
  Improved Shield Generator
>          --- WEAPON -----------
           Kinetic Gauss Construct/C
           Ballistic Autogun Construct/G
>          --- INVENTORY --------
           Heat Sink
   Compact Matter Pod
  Improved Terrain Scanner
           Transmission Jammer
           Hacking Suite
           Authchip [R/NC]
           Tractor Beam
           Grenade Launcher
  Improved Grenade Launcher
           Multitool
[Rating: 50]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
  Power Core               Constructs
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
  Flight Unit              Cesium-ion Thruster
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Scrap Shield
Weapon                     Battle Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Multitool

 Build                          | -11 -10 -10 -9  -7  
-------                    Run  | Yrd Mat Sub Rec Fac 
Slots Evolved              6    | .   .   .   .   6   
  Power                    .    | .   .   .   .   .   
  Propulsion               1    | .   .   .   .   1   
  Utility                  4    | .   .   .   .   4   
  Weapon                   1    | .   .   .   .   1   
Parts Attached             83   | 7   15  29  5   27  
  Power                    11   | 1   2   6   1   1   
    Engine                 10   | 1   2   6   1   .   
    Core                   1    | .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   
  Propulsion               18   | 2   3   2   1   10  
    Treads                 11   | .   2   1   1   7   
    Leg                    4    | 2   1   .   .   1   
    Wheel                  2    | .   .   1   .   1   
    Hover                  .    | .   .   .   .   .   
    Flight                 1    | .   .   .   .   1   
  Utility                  26   | 2   4   7   3   10  
    Device                 12   | 1   1   2   2   6   
    Storage                4    | 1   2   .   1   .   
    Processor              2    | .   1   .   .   1   
    Hackware               2    | .   .   .   .   2   
    Protection             6    | .   .   5   .   1   
    Artifact               .    | .   .   .   .   .   
  Weapon                   28   | 2   6   14  .   6   
    Energy Gun             2    | 1   .   1   .   .   
    Energy Cannon          3    | .   .   3   .   .   
    Ballistic Gun          10   | 1   4   4   .   1   
    Ballistic Cannon       3    | .   .   2   .   1   
    Launcher               9    | .   2   3   .   4   
    Special Weapon         1    | .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
  Corrupted Parts          1    | .   .   .   .   1   
    System Corruption      1    | .   .   .   .   1   
Parts Lost                 18   | .   2   1   .   15  
  Power                    3    | .   2   .   .   1   
  Propulsion               6    | .   .   .   .   6   
  Utility                  5    | .   .   1   .   4   
  Weapon                   4    | .   .   .   .   4   
  Highest Loss Streak      9    | .   1   1   .   9   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     86   | .   99  82  99  69  
  Engine                   11   | .   13  14  14  .   
  Core                     1    | .   .   .   .   5   
  Treads                   21   | .   14  28  28  13  
  Leg                      3    | .   13  .   .   2   
  Device                   8    | .   13  .   13  18  
  Storage                  6    | .   14  .   13  6   
  Protection               5    | .   .   11  .   1   
  Energy Gun               1    | .   7   .   .   .   
  Energy Cannon            3    | .   .   8   .   .   
  Ballistic Gun            11   | .   20  8   14  4   
  Ballistic Cannon         7    | .   .   10  14  6   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             55   | 13  29  34  35  55  
  Greatest Support         60   | 20  40  40  40  60  
  Greatest Overweight (x)  4    | .   .   1   .   4   
  Average Overweight (x)   .    | .   .   .   .   1   
Largest Inventory Capacity 15   | 8   15  15  15  15  
  Average Capacity         9    | 7   12  5   14  13  
  Most Carried             15   | 4   15  13  15  14  
  Average Carried          8    | 2   11  4   11  9   
  Final Capacity           15   | 8   15  5   15  5   
  Final Carried            15   | 4   13  5   15  5   
Scrap Engine Consumption   33   | .   .   .   .   33  
  Constructs Created       5    | .   .   .   .   5   
  Constructs Modified      8    | .   .   .   .   8   

 Class Distribution 
--------------------
 52% | Mutant
 26% | Subdweller-Mutant
 11% | Construct
  9% | Commander-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
 Subdweller-Mutant | -10/Subcaves
  Commander-Mutant | -9/Recycling
         Construct | -7/Factory

 Resources                      | -11 -10 -10 -9  -7  
-----------                Run  | Yrd Mat Sub Rec Fac 
Matter Collected           2514 | 254 459 752 325 724 
  Remotely                 55   | .   .   .   55  .   
Salvage Created            2250 | 169 668 267 426 720 
  Parts                    119  | 7   37  16  15  44  
Haulers Intercepted        3    | .   2   .   .   1   
Recyclers Shooed           5    | 1   1   .   2   1   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      16   | .   .   16  .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -7  
-------                    Run  | Yrd Mat Sub Rec Fac 
Combat Hostiles Destroyed  41   | .   9   8   4   20  
  Guns                     12   | .   8   1   .   3   
  Cannons                  13   | .   .   5   4   4   
  AOE                      16   | .   1   2   .   13  
Classes Destroyed          16   | 2   5   4   .   5   
  Worker                   1    | .   .   .   .   1   
  Builder                  2    | .   1   .   .   1   
  Tunneler                 5    | 4   .   .   .   1   
  Hauler                   3    | .   2   .   .   1   
  Recycler                 10   | 1   2   .   3   4   
  Operator                 1    | .   .   .   .   1   
  Turret                   2    | .   .   2   .   .   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  15   | .   3   3   1   8   
  Grunt                    12   | .   6   2   1   3   
  Sentry                   5    | .   .   1   2   2   
  Specialist               1    | .   .   .   .   1   
  Hunter                   4    | .   .   .   .   4   
  Programmer               2    | .   .   .   .   2   
  Artisan                  1    | .   .   1   .   .   
  Subdweller               2    | .   .   2   .   .   
Best Kill Streak           5    | 4   4   4   3   5   
  Combat Bots Only         5    | .   3   3   1   5   
Max Kills in Single Turn   3    | 1   2   2   1   3   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 3    | .   1   2   .   3   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -7   
--------                   Run  | Yrd  Mat  Sub  Rec  Fac  
Hostile Shots Fired        537  | .    58   79   12   388  
  Missed                   156  | .    15   22   4    115  
Damage Taken               4302 | .    655  845  79   2723 
  Core                     634  | .    143  55   34   402  
  Absorbed by Shields      264  | .    .    .    .    264  
  Regen/Repaired (Parts)   100  | .    .    .    .    100  
Core Remaining (%)         53   | 100  .    .    7    .    
Volleys Fired              252  | 15   56   65   24   92   
  Largest                  2    | 2    2    2    2    2    
  Hottest                  119  | 70   70   119  72   95   
Shots Fired                438  | 30   110  118  48   132  
  Gun                      251  | 30   108  27   24   62   
  Cannon                   166  | .    .    88   24   54   
  Launcher                 21   | .    2    3    .    16   
  Special                  .    | .    .    .    .    .    
  Kinetic                  306  | 15   56   71   48   116  
  Thermal                  111  | 15   52   44   .    .    
  Explosive                21   | .    2    3    .    16   
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         19   | 8    8    19   6    14   
  Robot Miss Streak        6    | 2    6    3    2    4    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           249  | 22   59   55   28   85   
  Core Hits                107  | 6    27   14   8    52   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         9    | 1    3    .    .    5    
    Burn                   4    | 1    3    .    .    .    
    Blast                  5    | .    .    .    .    5    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           6469 | 244  981  1424 620  3200 
  Guns                     2625 | 244  760  286  297  1038 
  Cannons                  1970 | .    .    879  323  768  
  Explosions               1863 | .    221  259  .    1383 
  Melee                    .    | .    .    .    .    .    
  Ramming                  11   | .    .    .    .    11   
  Kinetic                  3589 | 117  398  648  620  1806 
  Thermal                  1006 | 127  362  517  .    .    
  Explosive                1863 | .    221  259  .    1383 
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         6    | .    1    1    1    6    
  Average Corruption       1    | .    1    1    1    4    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  71   | .    7    24   10   30   
    Message Errors         9    | .    .    3    1    5    
    Matter Fused           19   | .    1    5    3    10   
    Heat Flow Errors       12   | .    2    3    4    3    
    Energy Discharges      6    | .    .    2    2    2    
    Parts Rejected         2    | .    .    .    .    2    
    Parts Fused            2    | .    .    2    .    .    
    Data Loss (minor)      10   | .    2    4    .    4    
    Data Loss (major)      2    | .    .    2    .    .    
    Misfires               2    | .    1    .    .    1    
    Alerts                 6    | .    1    3    .    2    
    Weapon Failures        1    | .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            128  | .    26   38   43   21   
  Projectiles              57   | .    .    8    43   6    
  Explosions               71   | .    26   30   .    15   
  Melee                    .    | .    .    .    .    .    
Knockbacks                 11   | .    .    1    5    5    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  11   | .    .    1    5    5    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      338  | .    159  25   .    154  
  Shots                    8    | .    2    1    .    5    
  Rammed                   6    | .    .    .    .    6    
Targets Rammed             6    | .    .    .    .    6    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        259  | 63   169  255  214  259  
  Average Temperature      43   | 23   47   67   84   30   
  Received Heat Transfer   1101 | .    222  291  30   558  
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    
  Heat Transferred         2442 | 444  1295 703  .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -7  
-------                    Run  | Yrd Mat Sub Rec Fac 
Peak Influence             843  | 25  186 .   430 843 
  Initial                  407  | .   16  .   319 407 
  Average                  280  | 9   44  .   285 554 
Maximum Alert Level        3    | .   .   .   2   3   
  Low Security (%)         43   | 100 100 .   8   .   
  Level 1                  26   | .   .   .   87  18  
  Level 2                  23   | .   .   .   4   64  
  Level 3                  5    | .   .   .   .   16  
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          8    | .   1   .   .   7   
  Investigation            3    | .   .   .   .   3   
  Extermination            1    | .   .   .   .   1   
  Reinforcement            3    | .   1   .   .   2   
  Assault                  .    | .   .   .   .   .   
  Garrison                 1    | .   .   .   .   1   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   1   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   1   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   1   

 Stealth                        | -11 -10 -10 -9  -7  
---------                  Run  | Yrd Mat Sub Rec Fac 
Distress Signals           1    | .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              99   | .   14  41  6   38  
  Peak Tracking Total      6    | .   4   6   3   6   
  Tactical Retreats        4    | .   .   4   .   .   

 Traps                          | -11 -10 -10 -9  -7  
-------                    Run  | Yrd Mat Sub Rec Fac 
Traps Triggered            5    | .   1   3   .   1   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                1    | .   .   1   .   .   
  Triggered                3    | .   .   .   .   3   

 Machines                       | -11 -10 -10 -9  -7  
----------                 Run  | Yrd Mat Sub Rec Fac 
Machines Disabled          10   | .   2   2   .   6   
  Max in Single Turn       2    | .   2   1   .   1   
  Garrison Access          3    | .   .   .   .   3   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -7  
---------                  Run  | Yrd Mat Sub Rec Fac 
Machines Accessed          18   | .   3   .   8   7   
  Terminals                9    | .   3   .   3   3   
  Fabricators              1    | .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          5    | .   .   .   5   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   3   
Total Hacks                39   | .   6   .   17  16  
  Successful               19   | .   2   .   9   8   
  Failed                   20   | .   4   .   8   8   
    Catastrophic           4    | .   1   .   1   2   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   20   | .   4   .   10  6   
  Terminals                24   | .   6   .   11  7   
  Fabricators              2    | .   .   .   .   2   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          6    | .   .   .   6   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   7   
Terminal Hacks             8    | .   2   .   3   3   
  Part Schematic           1    | .   .   .   1   .   
  Robot Schematic          1    | .   .   .   1   .   
  Robot Analysis           2    | .   .   .   1   1   
  Prototype ID Bank        1    | .   .   .   .   1   
  Branch Access Points     2    | .   1   .   .   1   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           2    | .   .   .   .   2   
  Load Schematic           1    | .   .   .   .   1   
  Build                    1    | .   .   .   .   1   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   1   .   
  Retrieve Components      1    | .   .   .   1   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   1   
  Seal Access              1    | .   .   .   .   1   
Unauthorized Hacks         7    | .   .   .   5   2   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          5    | .   .   .   5   .   
    Tunnel                 5    | .   .   .   5   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   2   
    Jam                    2    | .   .   .   .   2   
Data Cores Recovered       1    | .   .   .   .   1   
  Used                     1    | .   .   .   .   1   
Hacking Detections         10   | .   3   .   3   4   
  Full Trace Events        2    | .   .   .   1   1   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   1   .   
  Robots Built             3    | .   .   .   .   3   
    Authchips              1    | .   .   .   .   1   
    Time                   49   | .   .   .   .   49  
  Total Robot Build Rating 6    | .   .   .   .   6   
Part Schematics Acquired   1    | .   .   .   1   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     3    | .   .   .   3   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -7  
------------               Run  | Yrd Mat Sub Rec Fac 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             5    | .   .   .   5   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -7  
--------                   Run  | Yrd Mat Sub Rec Fac 
Total Allies               8    | .   .   .   5   3   
  Largest Group            5    | .   .   .   5   4   
  Highest-Rated Group      81   | .   .   .   81  66  
  Highest-Rated Ally       27   | .   .   .   27  27  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               32   | .   .   .   9   23  
  Total Damage             596  | .   .   .   190 406 
  Kills                    6    | .   .   .   2   4   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -7  
-------                    Run  | Yrd Mat Sub Rec Fac 
Robot Analysis Total       2    | .   .   .   1   1   
Derelict Logs Recovered    1    | .   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -7   
-------------              Run  | Yrd  Mat  Sub  Rec  Fac  
Turns Passed               8279 | 120  1860 3486 1121 1692 
Spaces Moved               4200 | 54   852  1917 576  801  
  Core                     40   | 5    .    .    .    35   
  Treads                   3000 | .    261  1916 576  247  
  Legs                     846  | 49   591  .    .    206  
  Wheels                   210  | .    .    1    .    209  
  Hover                    .    | .    .    .    .    .    
  Flight                   104  | .    .    .    .    104  
  Fastest Speed            50   | 50   120  120  160  50   
  Average Speed            154  | 113  132  159  160  163  
  Slowest Speed            320  | 120  160  160  160  320  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       55   | 4    78   83   86   26   
  Regions Visited          4
    Branch Regions         2
  Pre-discovered Areas     7    | .    .    2    5    .    
  Known Exits Taken        1    | .    1    .    .    .    
  Unknown Exits Taken      3    | 1    .    1    1    .    
Scrap Searched             12   | .    .    12   .    .    
Spaces Dug                 12   | .    5    6    .    1    
Terrain Destroyed          145  | .    50   37   6    52   
  Melee                    .    | .    .    .    .    .    
  Projectile               32   | .    .    15   6    11   
  AOE                      113  | .    50   22   .    41   
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -7   
---------                  Run  | Yrd  Mat  Sub  Rec  Fac  
Total                      5539 | 79   1476 2218 729  1037 
  Wait                     796  | .    528  158  26   84   
  Move                     4196 | 53   851  1916 575  801  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  49   | 4    16   8    12   9    
  Fast Attach              44   | 7    1    19   2    15   
  Attach                   14   | .    3    .    1    10   
  Detach                   4    | .    .    1    .    3    
  Swap                     25   | .    11   10   2    2    
  Drop                     62   | .    10   30   7    15   
  Fire                     252  | 15   56   65   24   92   
  Melee                    .    | .    .    .    .    .    
  Ram                      .    | .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    
  Crush                    6    | .    .    .    .    6    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   80   | .    .    .    80   .    
  Trap                     1    | .    .    1    .    .    
  Miscellaneous            10   | .    .    10   .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-9/Recycling
-7/Factory (discovered 2 exits: Low x2)

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 16)
  121 | -11/Scrapyard | Entered Materials
  260 | -10/Materials | Discovered new exit (range 13)
  310 | -10/Materials | Build established: Mutant
  310 | -10/Materials | Discovered new exit (range 4)
  572 | -10/Materials | Identified exit to Mines
 1030 | -10/Materials | Core integrity fell below 50%
 1175 | -10/Materials | Discovered new exit (range 5)
 1894 | -10/Materials | Discovered new exit (range 4)
 1979 | -10/Materials | Identified exit to Subcaves
 1981 | -10/Materials | Entered Subcaves
 2229 | -10/Subcaves  | Disturbed a concealed Subdweller
 2323 | -10/Subcaves  | Discovered new exit (range 14)
 2354 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 2542 | -10/Subcaves  | Build established: Subdweller-Mutant
 2717 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3710 | -10/Subcaves  | Learned location of Zion (-7)
 3779 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Battle Rifle
 3780 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 3855 | -10/Subcaves  | Disturbed a concealed Subdweller
 3923 | -10/Subcaves  | Met a Zionite searching for "candidates"
 4351 | -10/Subcaves  | Discovered new exit (range 5)
 4455 | -10/Subcaves  | Discovered new exit (range 16)
 4717 | -10/Subcaves  | Build established: Mutant
 5467 | -10/Subcaves  | Entered Recycling
 5488 | -9/Recycling  | Found Scrap Engine
 5836 | -9/Recycling  | Core integrity fell below 20%
 6238 | -9/Recycling  | Build established: Commander-Mutant
 6542 | -9/Recycling  | Discovered new exit (range 13)
 6588 | -9/Recycling  | Entered Factory
 6588 | -7/Factory    | Accompanied by 4 allies
 6588 | -7/Factory    | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1
 6779 | -7/Factory    | Lost 3 allies
 6874 | -7/Factory    | P-60 Hacker assimilated allied Savior 2a
 6988 | -7/Factory    | Search patrols dispatched
 6993 | -7/Factory    | Identified exit to Lower Caves
 7042 | -7/Factory    | Build established: Mutant
 7134 | -7/Factory    | Fabricated L-31 Rogue?
 7253 | -7/Factory    | Garrison activated, responded to threat
 7343 | -7/Factory    | Build established: Construct
 7755 | -7/Factory    | Cargo convoy interrupted
 8053 | -7/Factory    | Core integrity fell below 50%
 8068 | -7/Factory    | Lost 9 parts (1p2n3u3w)
 8276 | -7/Factory    | Build established: Mutant
 8280 | -7/Factory    | Self-destructed

 Last Messages 
---------------
08120_ JQ5,PYY|M1N&YCXVNA|TNW
08125_ K-01 Serf cleans the Nuclear Reactor. <x2>
08140_ System corrupted: Heat flow error (+291).
08140_ K-01 Serf cleans the Nuclear Reactor. <x2>
08172_ ALERT: Rogue bot located, Programmers report to Factory Zone 1L.
08173_ Acquired Mic. Nuclear Core.
08179_ Acquired Minigun.
08220_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
08221_ O-24 Administrator uses terminal to summon reinforcements.
08221_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
  F015.
08221_ O-24 Administrator locks terminal.
08234_ Terminal unresponsive.
08245_ System corrupted: Matter fused (-6).
08266_ System corrupted: FCS attempts to trigger Minigun.
08266_ System corrupted: Minigun misfires.
08268_ Lgt. Treads destroyed.
08276_ Cesium-ion Thruster destroyed.
08278_ Aluminum Leg destroyed.
08278_ Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           44
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                57
Targeting Accuracy         6
Recoil Reduction           3
Kinecelleration            30
Offensive Hacking          10
Authchip Count             2

 Item Schematics 
-----------------
 Weapon Cycler | -9/Recycling | Hacked

 Robot Schematics 
------------------
 L-31 Rogue | -9/Recycling | Hacked

 Fabricated
------------
 L-31 Rogue | x3 | -7/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThrusterSmallFirepult
  Manual?         0
Play Time         00:39:56
  Cumulative      677.5 hours
  Start           2024.03.25 @ 13:26:14
  End             2024.03.25 @ 14:04:24
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          423
  Rogue           423
  Adventurer      0
  Explorer        0
Win Type          -
  Total           9
  Types           6/0/1/1/1/0/0/0/0
Lore%             82
Gallery%          88
Achievement%      74
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: aa104d11-165a-4868-b32e-3c9ed32baf9a