Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 12:49:45 Player: MJWkr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (15) 75 Value Destroyed (207) 207 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1645) -1645 TOTAL SCORE: 4637 Bonus ------- Friendly Fire -1645 Cogmind --------- Core Integrity 0/1300 Matter 222/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Combat Airjet Advanced Terrain Scan Processor Sensor Drone Bay (0/20) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Energy Well Enhanced Optical Array Improved Particle Charger Microactuators Microactuators > --- WEAPON ----------- Mini Assault Cannon Improved Datajack > --- INVENTORY -------- Combat Airjet Heat Shielding Weight Redist. System Sensor Drone Bay [Rating: 56] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion VTOL Module Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Armor Integrity Analyzer Device Microactuators Storage Compact Battery Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Heavy Pick Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Impact Weapon Mace Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 2 2 Power 3 | . . . . . 1 . . . . 1 1 . Propulsion 3 | . . . . 1 1 . . . . . 1 . Utility 6 | . . . 2 1 . . 2 . . 1 . . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 68 | 7 1 3 8 4 9 . 12 8 . 3 5 8 Power 5 | . . . 1 . 2 . 1 . . . 1 . Engine 4 | . . . 1 . 2 . 1 . . . . . Core 1 | . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . 2 3 1 2 . 4 4 . . . 6 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 8 | . . 2 . . . . 4 . . . . 2 Flight 13 | . . . 3 1 1 . . 4 . . . 4 Utility 24 | 1 1 1 . 3 3 . 4 3 . 2 4 2 Device 14 | . 1 1 . 2 2 . 3 1 . 1 1 2 Storage 3 | 1 . . . 1 . . 1 . . . . . Processor 5 | . . . . . 1 . . 2 . 1 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 15 | 4 . . 4 . 2 . 3 1 . 1 . . Energy Gun 3 | 1 . . 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . 2 . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | 1 . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 . 1 . . . . 1 Parts Lost 29 | . . 3 2 . 4 1 2 7 . . 4 6 Power 1 | . . . . . . . . 1 . . . . Propulsion 15 | . . 2 . . 3 . . 3 . . 3 4 Utility 8 | . . 1 . . . 1 1 2 . . 1 2 Weapon 5 | . . . 2 . 1 . 1 1 . . . . Highest Loss Streak 6 | . . 3 2 . 4 1 2 6 . . 2 4 Average Slot Usage (%) 40 | . 78 59 44 53 64 37 51 32 40 37 45 10 Engine 1 | . . . 4 . 3 . 5 1 . . . . Wheel 1 | . 28 14 . . . . . . . . . . Hover 2 | . . 10 4 . . . 11 2 . . . . Flight 10 | . . . 16 22 21 7 . 7 20 17 12 8 Device 6 | . 7 9 5 9 9 14 14 4 . 1 2 1 Storage 2 | . 14 7 . 3 6 . 2 1 . . . . Processor 4 | . . . . . 1 7 6 7 13 12 18 . Energy Gun 1 | . 14 7 4 . . . . 1 . . . . Ballistic Gun 1 | . 14 7 7 9 . . . . . . . . Impact Weapon 1 | . . . 2 9 6 . . . . . . . Piercing Weapon 1 | . . . . . . . . 3 6 5 5 . Special Melee Weapon 1 | . . . . . 6 7 6 . . . . . Naked Turns 281 | . . 9 . . . . . 143 . . 5 124 Heaviest Build 33 | 8 9 14 21 5 17 4 33 33 3 3 10 5 Greatest Support 56 | 20 20 44 22 15 15 6 56 56 5 11 21 38 Greatest Overweight (x) 6 | . . 2 6 . 2 . 2 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 3 6 6 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 5 3 3 4 4 4 4 4 3 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 3 6 4 4 4 4 4 4 4 4 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Matter Collected 743 | 285 . 30 62 . 130 . . 196 . 40 . . Remotely . | . . . . . . . . . . . . . Salvage Created 836 | 120 . . 79 . 160 . . 84 . 393 . . Parts 36 | 5 . . 6 . 4 . . 7 . 14 . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Combat Hostiles Destroyed 7 | . . . 4 . . . . 3 . . . . Melee 3 | . . . . . . . . 3 . . . . Guns 3 | . . . 3 . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 6 | 2 . . 2 . 2 . . . . . . . Worker 1 | . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 5 | 1 . . . . 1 . . . . 3 . . Swarmer 6 | . . . 3 . . . . 3 . . . . Grunt 1 | . . . 1 . . . . . . . . . Best Kill Streak 3 | 2 . . 3 . 2 . . 2 . 2 . . Combat Bots Only 3 | . . . 3 . . . . 2 . . . . Max Kills in Single Turn 2 | 1 . . 2 . 1 . . 1 . 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Damage Taken 4851 | . . 436 223 51 338 116 309 1125 . 125 379 1749 Core 2710 | . . 170 29 16 136 70 88 556 . 125 201 1319 Absorbed by Shields 163 | . . . . . . . 79 . . . . 84 Core Remaining (%) 73 | 100 . 32 92 97 . 70 . . 24 87 82 . Volleys Fired 31 | 10 . . 12 . . . . 9 . . . . Largest 2 | 2 . . 2 . . . . 2 . . . . Hottest 140 | 140 . . 76 . . . . 111 . . . . Shots Fired 55 | 16 . . 24 . . . . 15 . . . . Gun 41 | 11 . . 24 . . . . 6 . . . . Cannon 9 | . . . . . . . . 9 . . . . Launcher . | . . . . . . . . . . . . . Special 5 | 5 . . . . . . . . . . . . Kinetic 26 | 5 . . 12 . . . . 9 . . . . Thermal 23 | 5 . . 12 . . . . 6 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 6 | 6 . . . . . . . . . . . . Robot Hit Streak 8 | 8 . . 3 . . . . 6 . . . . Robot Miss Streak 5 | 1 . . 5 . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 66 | 12 . . 12 1 16 2 2 13 . 6 2 . Core Hits 23 | 3 . 2 10 . 1 . . 3 . 3 1 . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 51 | . . . 1 5 19 2 3 8 . 6 7 . Impact 15 | . . . 1 5 9 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 21 | . . . . . . . . 8 . 6 7 . Sneak Attacks 18 | . . . . 1 10 2 . . . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3397 | 197 . 3 1821 38 330 . 19 315 . 532 142 . Guns 289 | 125 . . 92 . . . . 72 . . . . Cannons 119 | . . . . . . . . 119 . . . . Explosions 1753 | 24 . . 1729 . . . . . . . . . Melee 1156 | . . . . 38 330 . . 124 . 532 132 . Ramming 32 | . . 3 . . . . 19 . . . 10 . Kinetic 193 | 56 . . 18 . . . . 119 . . . . Thermal 1947 | 72 . . 1803 . . . . 72 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 69 | 69 . . . . . . . . . . . . Impact 368 | . . . . 38 330 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 788 | . . . . . . . . 124 . 532 132 . Highest Corruption 7 | . . 7 . . 3 3 . . . . . . Average Corruption 4 | . . 6 . . 2 3 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 6 | . . 3 . . . 3 . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . 1 . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 958 | . . . 742 . 86 . . . . 60 70 . Projectiles . | . . . . . . . . . . . . . Explosions 742 | . . . 742 . . . . . . . . . Melee 216 | . . . . . 86 . . . . 60 70 . Knockbacks 8 | . . . . 1 3 . . 4 . . . . Impact 4 | . . . . 1 3 . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . 110 . . . 9 . . . 5 . Shots 1 | . . . 1 . . . . . . . . . Rammed 9 | . . 6 . . . . 2 . . . 1 . Targets Rammed 9 | . . 6 . . . . 2 . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 196 | 15 . 119 145 . . . 7 196 . . . 9 Average Temperature 65 | 9 . 45 51 . . . 5 113 . . . 9 Received Heat Transfer 586 | . . 180 . 9 42 33 112 18 . 18 21 153 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . Impact Corruptions 5 | . . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 1433 | 150 . . 1135 . . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Peak Influence 136 | 10 21 22 128 121 136 136 79 . . 108 60 79 Initial 61 | . 6 7 . 53 54 61 56 . . 30 52 22 Average 54 | 6 18 4 63 71 82 83 62 . . 43 48 60 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 1 2 1 1 1 . . 2 . 5 Investigation 2 | . . . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 11 | . 1 . . 2 1 1 1 . . 2 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Distress Signals 5 | . . 1 . 1 . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 2 21 9 9 13 14 6 18 . 19 10 41 Peak Tracking Total 14 | . 2 12 5 7 5 14 5 9 . 9 10 14 Tactical Retreats 30 | . . 4 1 1 2 . 2 9 . 2 . 9 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Traps Triggered 5 | . . . . . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Disabled 1 | . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Accessed 19 | . . 1 5 1 1 1 2 1 . 2 2 3 Terminals 8 | . . . 2 1 . 1 . . . 1 1 2 Fabricators 2 | . . . . . . . 1 . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 1 Total Hacks 34 | . . 1 11 2 2 1 4 1 . 6 2 4 Successful 18 | . . 1 6 1 1 . 2 1 . 4 1 1 Failed 16 | . . . 5 1 1 1 2 . . 2 1 3 Catastrophic 2 | . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . . 2 2 . 1 2 . . 1 2 4 Terminals 14 | . . . 5 2 . 1 . . . 2 1 3 Fabricators 6 | . . . . . . . 2 . . 4 . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 4 | . . . 2 . 2 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . 1 1 Terminal Hacks 10 | . . 1 3 1 . . . 1 . 2 1 1 Open Door 2 | . . 1 . . . . . 1 . . . . Level Access Points 3 | . . . . . . . . . . 1 1 1 Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 1 . . 2 . . Network Status 2 | . . . . . . . 1 . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . 3 1 1 1 2 . . 2 1 3 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . Matter 252 | . . . . . . . . . . 252 . . Time 67 | . . . . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 6 1 . . . . . . Non-combat 6 | . . . . . 5 1 . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 9 | . . . . . 8 1 . . . . . . parse_system 4 | . . . . . 3 1 . . . . . . no_distress 4 | . . . . . 4 . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Total Allies 3 | . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . 3 . . Highest-Rated Group 90 | . . . . . . . . . . 90 . . Highest-Rated Ally 30 | . . . . . . . . . . 30 . . Total Orders 4 | . . . 2 . . . . . . 2 . . ROAM 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . 1 . . EXPLORE 2 | . . . 2 . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . . Total Damage 70 | . . . . . . . . . . 70 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches 31 | . . 3 27 1 . . . . . . . . Drone Recoveries 11 | . . 3 8 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Turns Passed 2731 | 133 61 158 238 122 315 109 221 647 14 228 112 373 Spaces Moved 4128 | 106 68 193 151 183 352 187 358 1266 27 394 224 619 Core 724 | 5 . 18 1 . 7 . . 288 . . 10 395 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 277 | 101 68 108 . . . . . . . . . . Hover 587 | . . 67 28 . . . 303 189 . . . . Flight 2540 | . . . 122 183 345 187 55 789 27 394 214 224 Fastest Speed 32 | 50 80 50 37 32 35 35 35 37 40 40 34 37 Average Speed 50 | 78 80 76 50 35 67 35 54 44 40 40 36 54 Slowest Speed 350 | 80 80 150 350 37 150 35 175 250 40 40 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 2 2 . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 21 64 27 23 12 41 10 96 8 13 7 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . . 2 . . . . Spaces Dug 9 | . . . . 3 . . . 2 . . 4 . Terrain Destroyed 64 | 9 . . 45 3 . . . 3 . . 4 . Melee 9 | . . . . 3 . . . 2 . . 4 . Projectile 3 | 2 . . . . . . . 1 . . . . AOE 52 | 7 . . 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Total 4612 | 125 73 201 288 230 413 227 380 1311 29 445 238 652 Wait 301 | . 2 . 112 38 32 41 2 20 3 47 . 4 Move 4097 | 105 67 192 150 182 347 182 357 1265 26 381 224 619 Hop 9 | . . . . . 2 2 . . . 5 . . Pick Up 7 | 3 3 . . . . . . . . 1 . . Fast Attach 60 | 5 1 3 6 3 9 . 12 8 . 2 5 6 Attach 6 | . . . 2 1 . . . . . 1 . 2 Detach 6 | . . . 2 1 . . . . . . 1 2 Swap 2 | 2 . . . . . . . . . . . . Drop 15 | . . . 3 . 4 . 4 1 . 2 1 . Fire 31 | 10 . . 12 . . . . 9 . . . . Melee 51 | . . . 1 5 19 2 3 8 . 6 7 . Ram 8 | . . 6 . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . 19 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 195 | -10/Materials | Entered Mines 213 | -10/Mines | Assembled infested the area 283 | -10/Mines | Released all parts (3) 296 | -10/Mines | Core integrity fell below 50% 313 | -10/Mines | Lost 3 parts (2n1u) 316 | -10/Mines | Build established: Mutant 321 | -10/Mines | Found the Drone Emporium 323 | -10/Mines | Found Prototype Device 323 | -10/Mines | Identified Sensor Drone Bay 334 | -10/Mines | Discovered new exit (range 15) 346 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Entered Materials 353 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Discovered new exit (range 7) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 711 | -8/Materials | Discovered new exit (range 8) 713 | -8/Materials | Entered Factory 713 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1023 | -7/Factory | Discovered new exit (range 4) 1028 | -7/Factory | Entered Storage 1029 | -7/Storage | Lost 4 parts (3n1w) 1129 | -7/Storage | Discovered new exit (range 22) 1137 | -7/Storage | Entered Factory 1137 | -6/Factory | Evolved 2 slots: Utility x2 1327 | -6/Factory | Discovered new exit (range 5) 1358 | -6/Factory | Entered Lower Caves 1504 | -6/Lower Caves | Released all parts (4) 1532 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 1570 | -6/Lower Caves | Learned Factory stockpile data 1586 | -6/Lower Caves | Encountered a Warlord checkpoint 1780 | -6/Lower Caves | Core integrity fell below 50% 1920 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1998 | -6/Lower Caves | Discovered new exit (range 3) 2005 | -6/Lower Caves | Entered another Lower Caves area 2015 | -6/Lower Caves | Discovered new exit (range 13) 2019 | -6/Lower Caves | Entered Factory 2019 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2102 | -5/Factory | Fabricated L-41 Fighter (x3) 2125 | -5/Factory | Identified exit to Factory 2247 | -5/Factory | Entered another Factory area 2247 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2279 | -4/Factory | Identified exit to Research 2354 | -4/Factory | Released all parts (8) 2359 | -4/Factory | Entered Research 2359 | -3/Research | Evolved 2 slots: Weapon x2 2389 | -3/Research | Identified exit to Research 2664 | -3/Research | Spotted B-86 Titan 2676 | -3/Research | Core integrity fell below 50% 2705 | -3/Research | Lost 4 parts (3n1u) 2723 | -3/Research | Core integrity fell below 20% 2732 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02671_ Field strength at 7. 02671_ Stasis field depleted. 02672_ Penetrated by Slug. 02672_ Slug penetrates Wall. 02672_ Acquired Imp. Hardlight Generator. 02674_ Imp. Hardlight Generator destroyed. 02675_ Slug penetrates Wall. 02676_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02678_ P-80 Master resets P-80 Master, system corruption cleaned. 02678_ Slug penetrates Wall. 02680_ O-24 Administrator uses terminal to summon reinforcements. 02680_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R005. 02680_ O-24 Administrator locks terminal. 02686_ Triggered Alarm Trap. 02686_ An alarm sounds. 02686_ ALERT: Alarm triggered, dispatching investigation squad. 02705_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 02721_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????########?????????????????????????????? | | ? #???????? #?????????????????????????????? | | #????????? #?????????????????????????????? | | ???????? #?????????????????????????????? | | "#?????????????# +?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???#######?????# #?????????????? #????????????? | | ???# ####### ############# # ?????????? | | ???# T" ????????? | | ???# "" sp ????????? | | ???# s @ ????????? | | ???# #################+##########????????????? | | ???## ###########??????????????????????????????? | | ????# # ! ! #??????????????????????????????? | | ????# # #??????????????????????????????? | | ??? + + = ! #??????????????????????????????? | | ?? # # !#??????????????????????????????? | | ? # ###########??????????????????????????????? | | ##### ##???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | +### #???????????????????????????????????????? | | ########???????????????????????????????????????? | | #??????????????????????????????????????????????? | | ==#??????????????????????????????????????????????? | | ==#??????????????????????????????????????????????? | | = #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 66 Melee Speed Boost 40 Evasion (%) 69 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 33 Energy Filtering 50 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage I Survived The Infestation Release The Drones! Challenges ------------ None Game ------ Seed ManeuveringNeutrinoReactor Manual? 0 Play Time 00:58:42 Cumulative 20.3 hours Start 2020.09.28 @ 10:56:33 End 2020.09.28 @ 12:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32b342f7-1a24-4a67-972b-56f7d2562075