Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 11:54:03 Player: Hiredgoonthug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1235) 1235 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3780 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 17/100 System Corruption 0% Temperature Warm (151) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Heat Sink Coolant Injector Experimental Sensor Array Tactical Coordination Suite Hacking Suite Storm Laser Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Compact Wheel Improved Heat Sink Coolant Injector Experimental Sensor Array Tactical Coordination Suite Hacking Suite Storm Laser Improved Light Cannon Mini Grenade Launcher Ripper [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 38 | 7 6 4 4 6 2 9 Power 5 | 1 3 . . . . 1 Engine 4 | 1 2 . . . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 1 3 . 6 Treads 5 | 2 . . . . . 3 Leg . | . . . . . . . Wheel 8 | . . 1 1 3 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 1 2 3 2 1 Device 5 | 1 . . 1 1 1 1 Storage 2 | 1 . . 1 . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 3 | . . 1 . 1 1 . Artifact . | . . . . . . . Weapon 8 | 2 2 2 1 . . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 1 1 1 . . . Ballistic Cannon 3 | . 1 1 . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 16 | . 2 1 . 1 . 12 Power 3 | . 1 . . . . 2 Propulsion 7 | . . 1 . 1 . 5 Utility 3 | . 1 . . . . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 11 | . 1 1 . 1 . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 98 100 90 Engine 2 | . 13 . . . . . Core 9 | . . 14 11 11 11 10 Treads 15 | . 28 19 11 11 11 13 Wheel 15 | . . 8 22 21 22 12 Device 3 | . 13 . 10 1 . . Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . 6 . 9 11 11 Protection 8 | . . 7 11 10 11 10 Ballistic Gun 14 | . 26 20 11 11 11 11 Ballistic Cannon 8 | . 1 7 11 11 11 10 Peak Build Rating 28 | 7 9 16 17 26 26 28 Average Rating 17 | 5 7 12 16 18 21 24 On Entrance 13 | . 7 9 16 17 19 23 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 16 27 43 43 42 42 Greatest Support 50 | 40 40 40 20 26 20 50 Greatest Overweight (x) 4 | . . 2 2 4 2 4 Average Overweight (x) 1 | . . 1 1 1 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 8 15 15 15 Most Carried 15 | 4 8 8 7 13 15 15 Average Carried 10 | 2 6 7 6 11 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 4 7 8 7 13 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1383 | 312 210 124 117 233 91 296 Remotely 117 | . . . 117 . . . Salvage Created 1198 | 79 400 143 117 128 . 331 Parts 78 | 4 30 16 6 10 . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 36 | . 14 6 4 2 . 10 Guns 24 | . 11 4 1 2 . 6 Cannons 12 | . 3 2 3 . . 4 Classes Destroyed 10 | 2 3 . 1 2 . 2 Worker 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . . 1 . . Drone 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 10 | . 6 3 . . . 1 Grunt 19 | . 8 3 2 1 . 5 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . 1 . . Sentry 4 | . . . 2 . . 2 Best Kill Streak 4 | 2 4 3 3 3 . 4 Combat Bots Only 4 | . 4 3 3 2 . 4 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 235 | . 67 29 18 7 . 114 Missed 77 | . 23 13 7 1 . 33 Damage Taken 2340 | . 487 196 148 105 . 1404 Core 435 | . 10 12 27 24 . 362 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 91 . . . . Volleys Fired 124 | 7 40 21 10 9 . 37 Largest 2 | 2 2 2 2 2 . 2 Hottest 69 | 40 55 69 69 69 . 69 Shots Fired 242 | 14 80 42 20 18 . 68 Gun 171 | 14 65 36 10 9 . 37 Cannon 71 | . 15 6 10 9 . 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 242 | 14 80 42 20 18 . 68 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 3 11 4 5 7 . 9 Robot Miss Streak 13 | 3 2 8 4 3 . 13 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 166 | 8 54 22 17 13 . 52 Core Hits 103 | 2 24 14 11 8 . 44 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2826 | 107 726 279 351 218 . 1145 Guns 1773 | 107 525 205 159 141 . 636 Cannons 1053 | . 201 74 192 77 . 509 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2826 | 107 726 279 351 218 . 1145 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles 5 | . . . . . . 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 18 | . 2 2 1 3 . 10 Impact . | . . . . . . . Kinetic 18 | . 2 2 1 3 . 10 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 12 128 141 96 . 294 Average Temperature 72 | . 4 57 50 50 . 105 Received Heat Transfer 1032 | . 216 87 63 24 . 642 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 299 | 10 289 297 299 166 . . Initial 116 | . 6 112 115 116 . . Average 125 | 3 93 177 192 146 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 85 | 100 79 90 55 100 . . Level 1 14 | . 20 9 44 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 2 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . 3 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 20 8 6 2 . 17 Peak Tracking Total 7 | . 6 3 3 2 . 7 Tactical Retreats 6 | . 3 2 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 6 1 3 . . . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 11 1 7 . . . Successful 14 | . 7 1 6 . . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 5 . 4 . . . Terminals 14 | . 9 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 1 2 . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Components 2 | . 2 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 4 | . 2 . 2 . . . Botnet 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 158 | . . . . . 158 . Highest-Rated Ally 41 | . . . . . 41 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4004 | 139 743 366 183 401 1618 554 Spaces Moved 2848 | 68 368 239 150 333 1449 241 Core 4 | 4 . . . . . . Treads 640 | 64 368 56 . . . 152 Legs . | . . . . . . . Wheels 2204 | . . 183 150 333 1449 89 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 95 95 105 110 110 Average Speed 122 | 153 160 120 96 107 110 174 Slowest Speed 240 | 160 160 160 110 140 110 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 8 73 46 19 67 91 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 8 | . . 1 . 2 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3109 | 85 443 274 168 355 1476 308 Wait 61 | . 19 10 4 1 11 16 Move 2842 | 67 367 238 149 332 1448 241 Hop . | . . . . . . . Pick Up 24 | 4 7 1 . 5 7 . Fast Attach 13 | 7 . . . 3 . 3 Attach 10 | . 2 1 3 . . 4 Detach 3 | . . . 1 1 . 1 Swap 15 | . 4 3 1 3 2 2 Drop 17 | . 4 . . 1 8 4 Fire 124 | 7 40 21 10 9 . 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Discovered new exit (range 7) 781 | -10/Materials | Identified exit to Mines 883 | -10/Materials | Entered Mines 1037 | -10/Mines | Met a Derelict shopkeep closing up shop 1191 | -10/Mines | Learned Materials terminal intel 1208 | -10/Mines | Discovered new exit (range 7) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Loaded intel: 12 terminal locations 1343 | -9/Materials | Discovered new exit (range 12) 1400 | -9/Materials | Identified exit to Mines 1432 | -9/Materials | Entered Mines 1468 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1470 | -9/Mines | Found Prototype Device 1471 | -9/Mines | Identified Exp. Sensor Array 1508 | -9/Mines | Discovered new exit (range 5) 1587 | -9/Mines | Discovered new exit (range 9) 1780 | -9/Mines | Learned Materials security intel 1831 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1833 | -9/Mines | Entered Zion 1870 | -7/Zion | Found Prototype Energy Gun 1938 | -7/Zion | Learned Factory emergency access door positions 2018 | -7/Zion | Given the Hacking Drone Bay 2018 | -7/Zion | Found Prototype Device 2164 | -7/Zion | Learned 4 Factory zone layouts 2522 | -7/Zion | Discovered new exit (range 13) 2798 | -7/Zion | Met Imprinter 2820 | -7/Zion | Imprinted 2823 | -7/Zion | Declared Zion's savior 3034 | -7/Zion | Identified Hacking Drone Bay 3239 | -7/Zion | Learned location of Quarantine (-2) 3451 | -7/Zion | Entered Proximity Caves 3454 | -6/Proximity Caves | Spotter reported a threat 3454 | -6/Proximity Caves | Spotter reported a threat 3556 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3588 | -6/Proximity Caves | Spotter reported a threat 3760 | -6/Proximity Caves | Spotter reported a threat 3816 | -6/Proximity Caves | Spotter reported a threat 3869 | -6/Proximity Caves | Spotter reported a threat 3959 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3968 | -6/Proximity Caves | Core integrity fell below 50% 3997 | -6/Proximity Caves | Core integrity fell below 20% 4005 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03982_ G-50 Soldier knocked back. 03983_ Critical hit (Burn: +37). 03985_ Adv. Heat Sink fries itself beyond repair. 03985_ Adv. Treads destroyed. 03987_ Lgt. Angular Momentum Engine fries itself beyond repair. 03987_ Imp. Light Cannon destroyed. 03988_ Ion Engine destroyed. 03991_ Carbon-fiber Leg fries itself beyond repair. 03992_ G-50 Soldier destroyed. 03995_ Critical hit (Burn: +37). 03999_ Carbon-fiber Leg fries itself beyond repair. 04000_ Overheating: System interference. 04000_ Targeting Computer temporarily disabled. 04000_ Hpw. Shotgun destroyed. 04001_ Carbon-fiber Leg fries itself beyond repair. 04001_ Acquired 3 matter. 04001_ Targeting Computer destroyed. 04003_ Acquired 18 matter. 04004_ Wheel destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??########????????????? | | ???????????????????????# #??" """"#????????????? | | ???????????????????????# +? 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Shotgun | -9/Materials | Scanalyzed Imp. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Point Defense System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Robot Respite The One Challenges ------------ None Game ------ Seed NeutrinoSniperShockpuncher Manual? 0 Play Time 00:43:15 Cumulative 17.4 hours Start 2024.08.07 @ 10:24:07 End 2024.08.07 @ 11:54:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09077ab3-f6f9-4536-80ce-8ef52159c6b6