Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 21:15:53 Player: spruce Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (160) 800 Value Destroyed (4597) 4597 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1466) 1466 TOTAL SCORE: 13583 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 122 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Experimental Myomer Leg Cooled Antigrav System Improved Diametric Drive > --- UTILITY (10) ----- Experimental Coolant Injector Enhanced Optical Array Improved Salvage Targeting Computer Improved Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Improved Phase Shifter HERF Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Experimental Myomer Leg Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Improved Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Large Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Improved Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer System Purifier Mapping Drone Bay > --- WEAPON ----------- Mass Driver > --- INVENTORY -------- Vortex Chain Reactor Long-range Terrain Scanner Improved Phase Shifter Advanced Force Field Point Defense System Vortex Shotgun Vortex Shotgun Vortex Rail Vortex Rail [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Advanced Cryofiber Web Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . 1 1 . . . . Utility 8 | . . . 2 . 2 1 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 168 | 6 2 1 9 5 16 42 6 4 . 12 1 28 8 15 12 1 Power 14 | 1 . . 1 1 1 4 . 1 . . . 2 . 2 1 . Engine 6 | 1 . . . . 1 4 . . . . . . . . . . Core 8 | . . . 1 1 . . . 1 . . . 2 . 2 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . . 3 . 3 9 1 . . 4 1 8 . 2 4 . Treads 7 | . . . 2 . . . . . . . . 4 . 1 . . Leg 13 | . . . 1 . 1 8 . . . 1 . . . 1 1 . Wheel 4 | 2 . . . . . . 1 . . . 1 . . . . . Hover 12 | . . . . . 2 1 . . . 3 . 4 . . 2 . Flight 1 | . . . . . . . . . . . . . . . 1 . Utility 52 | 1 1 . 2 2 2 10 5 2 . 2 . 11 5 4 4 1 Device 25 | . . . 1 1 1 5 3 1 . 1 . 5 2 1 3 1 Storage 5 | 1 1 . 1 . . . . . . . . 1 1 . . . Processor 11 | . . . . . 1 5 . 1 . . . . 1 2 1 . Hackware 2 | . . . . . . . . . . . . 2 . . . . Protection 9 | . . . . 1 . . 2 . . 1 . 3 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 1 3 2 10 19 . 1 . 6 . 7 3 7 3 . Energy Gun 19 | 1 1 . . . . 8 . . . 2 . 3 . 2 2 . Energy Cannon 6 | . . . . . 2 . . . . 1 . 2 . 1 . . Ballistic Gun 23 | 1 . 1 2 2 5 8 . . . 1 . . 3 . . . Ballistic Cannon 7 | . . . . . . 2 . . . 1 . . . 3 1 . Launcher 7 | . . . 1 . 3 1 . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 1 1 5 . . . 1 . 1 . . 8 . Parts Lost 91 | . 1 2 2 4 12 8 3 . . 17 1 11 1 21 2 6 Power 11 | . . . 1 . 2 2 . . . 1 . 1 1 2 . 1 Propulsion 21 | . . 1 1 1 2 . 2 . . 2 1 4 . 5 1 1 Utility 26 | . . . . 1 . 1 1 . . 9 . 3 . 7 1 3 Weapon 33 | . 1 1 . 2 8 5 . . . 5 . 3 . 7 . 1 Highest Loss Streak 17 | . 1 1 1 2 12 3 1 . . 17 1 8 1 7 2 6 Average Slot Usage (%) 78 | . 86 93 80 73 73 93 92 84 73 69 31 70 71 60 54 80 Engine 2 | . 14 14 . . 1 6 6 . . . . . . . . . Core 2 | . . . 9 2 7 . . 6 6 4 . 3 . 4 5 4 Treads 4 | . . . 6 18 6 . . . . . . 7 10 . . . Leg 6 | . . . 2 . 7 22 7 . . 2 . . . 1 . 5 Wheel 2 | . 28 24 7 . . . 4 6 6 4 2 . . . . . Hover 3 | . . . . . 1 . . . . 2 17 12 10 7 6 10 Device 8 | . . . 10 4 6 5 12 11 13 10 . 10 13 10 11 19 Storage 12 | . 15 28 22 22 18 15 13 13 13 10 . 3 5 5 5 4 Processor 14 | . . . . . 9 27 26 26 26 21 5 5 5 16 21 26 Protection 2 | . . . . 2 . . 5 6 6 5 5 10 5 2 . . Energy Gun 2 | . 13 3 . . . 7 . . . 3 . 6 . . . . Ballistic Gun 7 | . 14 21 21 14 9 4 6 6 . . . . 12 3 . . Launcher 1 | . . . . 7 . . . 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 26 26 44 53 45 57 70 53 44 48 4 66 52 58 38 52 Greatest Support 97 | 20 20 20 40 40 44 60 60 28 28 66 44 97 29 29 60 60 Greatest Overweight (x) 4 | 2 1 2 4 2 2 2 2 1 1 1 . 3 3 3 1 1 Average Overweight (x) . | . . 1 3 1 1 . 1 1 1 . . . . 1 . . Largest Inventory Capacity 18 | 6 12 12 18 16 16 16 16 16 16 16 4 8 10 10 10 10 Average Capacity 13 | 5 6 12 16 16 16 16 16 16 16 13 4 6 8 10 10 9 Most Carried 16 | 3 6 12 14 16 14 16 15 13 13 15 3 8 9 10 10 10 Average Carried 11 | 1 3 10 11 14 12 15 13 11 12 11 2 5 6 7 9 9 Final Capacity 16 | 6 12 12 16 16 16 16 16 16 16 4 4 8 10 10 10 4 Final Carried 16 | 3 6 12 12 14 9 16 13 11 13 2 3 4 9 9 10 4 Class Distribution -------------------- 81% | Mutant 6% | Scavenger-Tank 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Matter Collected 3514 | 233 47 78 241 468 112 649 206 67 . 264 . 356 212 462 104 15 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5404 | . 91 175 469 412 616 1059 486 17 . 156 . 901 123 899 . . Parts 299 | . 3 15 26 22 50 56 25 . . 12 . 40 6 44 . . Haulers Intercepted 5 | . . . 1 . . 3 1 . . . . . . . . . Recyclers Shooed 5 | . . . 1 1 2 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . . 1 . 12 . . 2 44 73 . Prevented 9 | . . . . . . . . . . . . . 6 1 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 111 | . 2 7 10 16 20 15 6 1 . 4 . 10 2 18 . . Melee 7 | . . . . . . . . . . . . 3 . 4 . . Guns 53 | . 1 7 6 5 4 10 4 . . 1 . 7 2 6 . . Cannons 13 | . . . . . 3 . 2 . . . . . . 8 . . AOE 35 | . 1 . 4 11 13 2 . 1 . 3 . . . . . . Classes Destroyed 17 | . 1 1 6 3 1 4 . . . 1 . . . . . . Worker 14 | . . . . 7 4 2 1 . . . . . . . . . Builder 7 | . . . 1 1 2 1 2 . . . . . . . . . Tunneler 5 | . . . . 3 1 1 . . . . . . . . . . Hauler 5 | . . . 1 . . 3 1 . . . . . . . . . Recycler 10 | . . . 1 2 2 1 1 . . . . 3 . . . . Operator 2 | . . . 1 . . 1 . . . . . . . . . . Watcher 6 | . . . 2 . 1 3 . . . . . . . . . . Swarmer 37 | . . 5 3 3 10 2 . 1 . . . 6 . 7 . . Grunt 32 | . 2 2 6 . 6 4 3 . . 1 . 2 1 5 . . Brawler 3 | . . . 1 . 1 . . . . . . . . 1 . . Duelist 2 | . . . . . . 1 . . . . . . . 1 . . Sentry 9 | . . . . . 3 2 2 . . . . . . 2 . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . . 1 . . . 2 . . 1 2 . . Programmer 7 | . . . . . . 4 1 . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . Best Kill Streak 17 | . 2 3 7 7 17 3 5 2 . 3 . 6 1 8 . . Combat Bots Only 10 | . 2 3 4 4 10 3 2 1 . 3 . 4 1 8 . . Max Kills in Single Turn 6 | . 1 1 2 3 6 3 2 1 . 1 . 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 2 3 1 . 1 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Damage Taken 14445 | . 135 219 452 629 1586 1942 1040 18 . 1422 314 2184 276 3258 348 622 Core 2730 | . 31 53 84 83 467 335 93 . . 341 83 251 39 723 . 147 Absorbed by Shields 29 | . . . . . . . . . . . . . . . . 29 Core Remaining (%) 61 | 100 . 66 . 58 15 52 . . . 48 91 . . . . . Volleys Fired 436 | . 7 18 42 44 43 85 36 1 . 22 . 76 11 51 . . Largest 3 | . 2 2 2 2 2 2 2 1 . 2 . 1 3 3 . . Hottest 158 | . 60 60 46 46 91 122 73 36 . 144 . 88 90 158 . . Shots Fired 675 | . 8 28 81 71 63 139 66 1 . 27 . 76 29 86 . . Gun 551 | . 8 28 78 57 33 136 33 . . 18 . 72 29 59 . . Cannon 87 | . . . . . 18 . 33 . . 5 . 4 . 27 . . Launcher 37 | . . . 3 14 12 3 . 1 . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 412 | . 7 26 78 57 33 43 66 . . 8 . . 29 65 . . Thermal 179 | . . 2 . . 18 59 . . . 14 . 72 . 14 . . Explosive 37 | . . . 3 14 12 3 . 1 . 4 . . . . . . Electromagnetic 47 | . 1 . . . . 34 . . . 1 . 4 . 7 . . Robot Hit Streak 23 | . 4 5 19 8 16 23 10 . . 9 . 17 15 11 . . Robot Miss Streak 6 | . 2 5 2 2 3 3 4 1 . 2 . 3 3 6 . . Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . Secondary Targets 4 | . . . 1 1 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . 1 . . Capacitor 77 | . . . . . . . . . . . . 63 . 14 . . Shots Hit Robots 487 | . 5 15 61 45 40 118 41 . . 18 . 66 20 58 . . Core Hits 274 | . 4 10 24 41 49 48 22 1 . 16 . 22 4 32 1 . Critical Hits 15 | . . . 1 . 3 1 1 . . . . 4 . 5 . . Critical Kills 7 | . . . 1 . 1 . . . . . . 2 . 3 . . Critical Parts Destroyed 7 | . . . . . 2 1 1 . . . . 2 . 1 . . Melee Attacks 25 | . . . . . . . . . . . . 12 . 13 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . 12 . 13 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14289 | . 138 185 1175 1433 2152 2823 1330 68 . 775 . 1912 424 1864 10 . Guns 7473 | . 62 185 916 564 311 2107 413 . . 230 . 1430 424 831 . . Cannons 1644 | . . . . . 184 . 465 . . 20 . 162 . 813 . . Explosions 4604 | . 76 . 259 869 1657 716 434 68 . 525 . . . . . . Melee 534 | . . . . . . . . . . . . 320 . 214 . . Ramming 34 | . . . . . . . 18 . . . . . . 6 10 . Kinetic 5337 | . 50 185 916 564 311 726 878 . . 55 . . 424 1228 . . Thermal 3245 | . 76 . . . 184 993 . . . 195 . 1430 . 367 . . Explosive 4422 | . . . 259 869 1657 610 434 68 . 525 . . . . . . Electromagnetic 717 | . 12 . . . . 494 . . . . . 162 . 49 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 534 | . . . . . . . . . . . . 320 . 214 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 6 6 6 6 4 5 5 7 9 . Average Corruption 3 | . . . . . . 1 2 6 6 6 2 3 5 5 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . 12 11 12 3 10 . 9 24 29 2 . Message Errors 25 | . . . . . . 2 2 3 2 1 . . 7 8 . . Matter Fused 24 | . . . . . . . 1 2 . 6 . 3 7 4 1 . Heat Flow Errors 19 | . . . . . . 5 1 . 1 . . 2 6 4 . . Energy Discharges 16 | . . . . . . 1 3 5 . 2 . 1 1 3 . . Data Loss (minor) 9 | . . . . . . 3 1 1 . 1 . . . 3 . . Data Loss (major) 4 | . . . . . . . . 1 . . . . 1 1 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . . Targeting Errors 14 | . . . . . . 1 3 . . . . 3 1 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 320 | . . . 27 25 77 102 32 9 . . . 44 . 4 . . Projectiles 9 | . . . . . . . 5 . . . . . . 4 . . Explosions 267 | . . . 27 25 77 102 27 9 . . . . . . . . Melee 44 | . . . . . . . . . . . . 44 . . . . Knockbacks 3 | . . . . . . . 2 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 660 | . 44 . 29 161 58 338 9 . . 14 . . . 3 4 . Shots 18 | . 1 . 2 5 2 7 . . . 1 . . . . . . Rammed 5 | . . . . . . . 1 . . . . . . 2 2 . Targets Rammed 5 | . . . . . . . 1 . . . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 30 15 . 16 129 162 260 . 128 126 . 363 263 262 . . Average Temperature 78 | . 18 10 . 9 40 32 58 . 65 56 . 130 105 113 . . Received Heat Transfer 1888 | . 54 15 162 40 522 324 279 . . 99 9 147 12 207 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Melted 19 | . . . . . . 7 . . . 1 . 11 . . . . Heat Transferred 5210 | . 100 . . . 333 1839 . . . 370 . 2072 . 496 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Peak Influence 439 | . 91 185 302 222 439 334 299 . . . 15 109 . . . . Initial 151 | . . 35 . 117 . 151 132 . . . . 2 . . . . Average 104 | . 41 76 125 63 117 165 119 . . . 7 20 . . . . Maximum Alert Level 2 | . . . 1 1 2 1 1 . . . . . . . . . Low Security (%) 84 | 100 100 100 91 84 74 70 90 . . . 100 100 . . . . Level 1 15 | . . . 8 15 19 29 9 . . . . . . . . . Level 2 . | . . . . . 6 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . 2 . 4 14 6 . . . . 4 . 1 . . Investigation 4 | . . . . . 1 2 . . . . . 1 . . . . Extermination 8 | . . . . . . 5 2 . . . . 1 . . . . Reinforcement 11 | . . . 2 . 1 4 4 . . . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . 1 . . Garrison 6 | . . . . . 2 3 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Distress Signals 4 | . . . 1 . 2 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 216 | . 6 9 14 15 33 25 14 3 . 12 4 27 2 32 10 10 Peak Tracking Total 10 | . 5 3 5 3 8 3 4 3 . 5 4 8 1 10 10 8 Tactical Retreats 20 | . . 2 . 2 2 1 2 . . 1 . 5 . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Traps Triggered 5 | . . . . . 1 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 2 . 8 . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Machines Disabled 29 | . . . 1 2 1 14 10 . . . . 1 . . . . Max in Single Turn 6 | . . . 1 2 1 5 6 . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Machines Accessed 28 | . 2 . 1 1 1 7 1 . 4 . 1 3 3 . 3 1 Terminals 16 | . 2 . 1 . 1 7 1 . . . . 2 1 . . 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 58 | . 2 . 3 1 2 10 1 . 24 . 2 4 4 . 4 1 Successful 46 | . 2 . 2 1 2 2 1 . 24 . . 3 4 . 4 1 Failed 12 | . . . 1 . . 8 . . . . 2 1 . . . . Catastrophic 3 | . . . 1 . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 2 . 3 . 2 6 . . . . . 2 . . 1 . Terminals 22 | . 2 . 3 . 2 10 1 . . . . 2 1 . . 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . 2 . 1 1 . 1 1 . 24 . . 1 4 . 4 1 Record 17 | . . . . . . . . . 11 . . . 3 . 2 1 Part Schematic 3 | . . . . . . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . 1 . 2 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 2 1 . . . . . . . . . . Terminals 4 | . . . 1 . 2 1 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 7 1 . . . 1 1 1 . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Total Allies 4 | . . . . . . . . . . 1 . . 3 . . . Largest Group 3 | . . . . . . . . . . 1 . . 3 . . . Highest-Rated Group 94 | . . . . . . . . . . 94 . . 87 . . . Highest-Rated Ally 94 | . . . . . . . . . . 94 . . 29 . . . Total Orders 11 | . . . . 1 . 5 1 . . . . . . . 1 3 STAY 1 | . . . . . . 1 . . . . . . . . . . EXPLORE 7 | . . . . . . 3 1 . . . . . . . 1 2 RETURN 3 | . . . . 1 . 1 . . . . . . . . . 1 Ally Attacks 11 | . . . . . . . . . . 11 . . . . . . Total Damage 434 | . . . . . . . . . . 434 . . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . 2 . . Drone Launches 22 | . . . . 1 . 10 6 . . . . . . . 1 4 Drone Recoveries 5 | . . . . 1 . . . . . . . . . . 1 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Turns Passed 9968 | 53 152 493 320 1268 483 2102 851 408 96 415 115 741 812 865 561 233 Spaces Moved 6395 | 58 156 470 119 614 191 1317 304 364 87 309 141 446 453 564 560 242 Core 25 | 24 . . . . . . . . . 1 . . . . . . Treads 976 | . . . 34 614 147 . . . . . . 181 . . . . Legs 1409 | . . . . . 3 1306 86 . . 14 . . . . . . Wheels 1626 | 34 156 470 85 . . . 218 364 87 212 . . . . . . Hover 2359 | . . . . . 41 11 . . . 82 141 265 453 564 560 242 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 80 90 120 160 76 76 110 110 110 72 76 50 111 61 48 48 Average Speed 122 | 71 81 92 134 183 175 128 131 110 110 101 78 111 159 116 95 84 Slowest Speed 250 | 150 90 100 180 200 200 190 160 110 110 150 85 250 250 250 120 106 Overloaded Moves 122 | . . . . . . . . . . . . . . . 36 86 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 32 91 14 99 24 55 21 36 76 45 6 14 54 60 95 78 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . 1 . . . . 2 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . 1 1 . 1 1 1 . Scrap Searched 11 | . . 2 . 1 . . . 1 . 1 . . 2 2 . 2 Spaces Dug 19 | . . . 2 13 . . 3 . . . . 1 . . . . Terrain Destroyed 395 | . 4 . 13 165 44 56 49 7 . 36 . 1 7 13 . . Melee 1 | . . . . . . . . . . . . 1 . . . . Projectile 41 | . . . . . . 1 20 . . . . . 7 13 . . AOE 353 | . 4 . 13 165 44 55 29 7 . 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Dat Pro Fac Fac Upp Upp War Pro Total 7886 | 66 171 502 197 687 274 1584 705 371 88 382 144 654 519 686 585 271 Wait 706 | . 4 6 18 12 17 90 352 . . 37 1 74 41 26 4 24 Move 6379 | 57 155 469 118 613 190 1316 303 363 86 308 140 445 452 563 559 242 Hop . | . . . . . . . . . . . . . . . . . Pick Up 89 | 3 3 7 6 8 5 21 3 . . 3 1 7 6 11 3 2 Fast Attach 79 | 6 2 1 1 . 4 22 . 1 . 4 1 17 5 5 10 . Attach 69 | . . . 4 5 9 10 6 3 . 7 . 11 1 10 2 1 Detach 22 | . . . . 1 . 6 2 1 2 . . 6 . 2 2 . Swap 20 | . . . 4 . 3 10 . . . 1 . . 2 . . . Drop 55 | . . 1 4 4 3 24 2 2 . . . 6 1 3 3 2 Fire 436 | . 7 18 42 44 43 85 36 1 . 22 . 76 11 51 . . Melee 25 | . . . . . . . . . . . . 12 . 13 . . Ram 5 | . . . . . . . 1 . . . . . . 2 2 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 206 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 362 | -10/Mines | Learned location of Storage (-8) 366 | -10/Mines | Discovered new exit (range 6) 602 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 619 | -10/Mines | Discovered new exit (range 6) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Utility x2 764 | -9/Materials | Discovered new exit (range 14) 1019 | -9/Materials | Entered Mines 1022 | -9/Mines | Found the Drone Emporium 1030 | -9/Mines | Found Prototype Device 1032 | -9/Mines | Identified Decoy Drone Bay 1292 | -9/Mines | Discovered new exit (range 13) 1379 | -9/Mines | Assembled infested the area 1527 | -9/Mines | Learned Materials emergency access door positions 1660 | -9/Mines | Found a hidden stash of uninstalled traps 1693 | -9/Mines | Discovered new exit (range 11) 1769 | -9/Mines | Learned Materials emergency access door positions 2287 | -9/Mines | Entered Materials 2287 | -8/Materials | Evolved 2 slots: Utility x2 2631 | -8/Materials | Garrison activated, responded to threat 2677 | -8/Materials | Destroyed 10 combat bots 2707 | -8/Materials | Core integrity fell below 50% 2753 | -8/Materials | Core integrity fell below 20% 2761 | -8/Materials | Discovered new exit (range 13) 2769 | -8/Materials | Identified exit to Factory 2770 | -8/Materials | Entered Factory 2770 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2787 | -7/Factory | Lost 12 parts (2p2n8w) 3000 | -7/Factory | Garrison activated, responded to threat 4659 | -7/Factory | Lost 3 parts (1p1u1w) 4787 | -7/Factory | Discovered new exit (range 4) 4791 | -7/Factory | Identified exit to Factory 4872 | -7/Factory | Entered another Factory area 4872 | -6/Factory | Evolved 2 slots: Utility x2 5183 | -6/Factory | Build established: Skirmisher 5581 | -6/Factory | Discovered new exit (range 51) 5722 | -6/Factory | Identified exit to Lower Caves 5723 | -6/Factory | Entered Lower Caves 5733 | -6/Lower Caves | Encountered a Warlord checkpoint 5739 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6021 | -6/Lower Caves | Build established: Mutant 6110 | -6/Lower Caves | Identified exit to Data Miner 6131 | -6/Lower Caves | Entered Data Miner 6132 | -6/Data Miner | Discovered new exit (range 6) 6147 | -6/Data Miner | Met Data Miner 6191 | -6/Data Miner | Learned location of Section 7 (-2) 6191 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6201 | -6/Data Miner | Received God Mode back door access code from Data Miner 6226 | -6/Data Miner | Identified exit to Proximity Caves 6227 | -6/Data Miner | Entered Proximity Caves 6288 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6289 | -5/Proximity Caves | Escorted by Enhanced Grunt 6402 | -5/Proximity Caves | Spotted B-75 Beast 6428 | -5/Proximity Caves | Destroyed B-75 Beast 6608 | -5/Proximity Caves | Lost 17 parts (1p2n9u5w) 6615 | -5/Proximity Caves | Core integrity fell below 50% 6632 | -5/Proximity Caves | Discovered new exit (range 14) 6642 | -5/Proximity Caves | Entered Factory 6642 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6737 | -5/Factory | Discovered new exit (range 21) 6757 | -5/Factory | Entered another Factory area 6757 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7046 | -4/Factory | Found Quantum Capacitor 7337 | -4/Factory | Identified exit to Upper Caves 7355 | -4/Factory | Discovered new exit (range 13) 7386 | -4/Factory | Garrison activated, responded to threat 7450 | -4/Factory | Spotted B-86 Titan 7456 | -4/Factory | Lost 8 parts (1p3n1u3w) 7489 | -4/Factory | Incoming assault squad redirected 7498 | -4/Factory | Entered Upper Caves 7964 | -4/Upper Caves | Build established: Scavenger-Tank 8213 | -4/Upper Caves | Learned Research terminal intel 8217 | -4/Upper Caves | A Commander dispatched an escort 8272 | -4/Upper Caves | Discovered new exit (range 10) 8310 | -4/Upper Caves | Entered another Upper Caves area 8310 | -4/Upper Caves | Accompanied by 3 allies 8311 | -4/Upper Caves | Commander's escort returned to base 8311 | -4/Upper Caves | Commander's escort returned to base 8311 | -4/Upper Caves | Commander's escort returned to base 8312 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8402 | -4/Upper Caves | Lost 5 parts (2n2u1w) 8426 | -4/Upper Caves | Spotted B-86 Titan 8455 | -4/Upper Caves | Learned location of Quarantine (-2) 8567 | -4/Upper Caves | Lost 7 parts (1p4u2w) 8620 | -4/Upper Caves | Encountered a Warlord checkpoint 8675 | -4/Upper Caves | Core integrity fell below 50% 8706 | -4/Upper Caves | Lost 5 parts (2n1u2w) 8928 | -4/Upper Caves | Build established: Mutant 9020 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9073 | -4/Upper Caves | Core integrity fell below 20% 9108 | -4/Upper Caves | Destroyed 8 combat bots 9143 | -4/Upper Caves | Discovered new exit (range 14) 9175 | -4/Upper Caves | Entered Warlord 9218 | -4/Warlord | System corruption cleaned by Quarantine Array 9285 | -4/Warlord | Visited the Vortex Lab 9289 | -4/Warlord | Warlord's base attacked by MAIN.C 9290 | -4/Warlord | Found Prototype Energy Gun 9290 | -4/Warlord | Identified Vortex Rail 9295 | -4/Warlord | Found Prototype Energy Gun 9295 | -4/Warlord | Identified Vortex Shotgun 9299 | -4/Warlord | Found Vortex Shotgun 9310 | -4/Warlord | Found Vortex Rail 9606 | -4/Warlord | Met Warlord 9616 | -4/Warlord | Opened Warlord's prototype stash 9639 | -4/Warlord | Warlord forces counterattacked 9639 | -4/Warlord | Found Prototype Processor 9639 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9642 | -4/Warlord | Found Prototype Device 9642 | -4/Warlord | Identified System Purifier 9648 | -4/Warlord | Found Prototype Reactor 9722 | -4/Warlord | Opened side exit 9729 | -4/Warlord | Spotted Striker 9732 | -4/Warlord | Spotted Striker 9732 | -4/Warlord | Discovered new exit (range 11) 9736 | -4/Warlord | Entered Proximity Caves 9969 | -3/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 09814_ Current location identified: Proximity Caves >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ 09878_ Mapping Drone retrieved by Mapping Drone Bay. 09892_ Mapping Drone released from Mapping Drone Bay. 09897_ Slug penetrates Wall. 09897_ Mapping Drone destroyed. 09899_ Slug penetrates Wall. 09904_ Mapping Drone retrieved by Mapping Drone Bay. 09914_ C-30 ARC bursts open, deploying its payload. 09914_ S-43 Plague unfolds itself. 09917_ Slug penetrates Wall. 09917_ Mass Driver destroyed. 09918_ Slug penetrates Wall. 09930_ Mapping Drone Bay destroyed. 09953_ Lgt. Nuclear Core destroyed. 09955_ Dropped Lrg. Storage Unit. 09957_ System Purifier destroyed. 09958_ Adv. Force Field destroyed. 09968_ Cld. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?###???????????????????????????????????????????? | | # ##???????????????????#####??????????????????? | | #??????????????????? #??????????????????? | | #??????????????????? ???????????????????? | | #??????????????????? ???????????????????? | | #??????????????????? ???????????????????? | | #???????????????????? #???????????????????? | | #?????????????????????# #???????????????????? | | #??????????????????????# #???????????????????? | | #???????????????????????# #???????????????????? | | #??????????????????????## ##??????????????????? | | ?????????????????????### @ ##?????????????????? | | ?????????????????????# #?????????????????? | | #????????????????????# ##????????????????? | | #####???????????#????# ##???????????????? | | #???????????# ??## ##??????????????? | | #??????????# ??# #??????????????? | | ?????# ?# ###s #??????????????? | | # ????## ?# #?##s #??????????????? | | &##?#### ????## ## ####s #??????????????? | | ###???????????#& & ##??????????????? | | ??######??????# # #???????????????? | | ?## ##???### & ##### #???????????????? | | ## ##?## ## ## ##?? g#???????????????? | | # ### ###?## #?? m ???????????????? | | ?# ##?### ####??? &#??????????????? | | ?# ![[ ### ##########??????????????? | | ?# ####![ ## #?????????????????? | | ## ##??#][ #?????????????????? | | #??## #### #????????????????? | | #???# ##????? #???????????????? | | " " "" #???## ####????????????????????????? | | " """ #????######???????????????????????????? | | "" "" #?????????????????????????????????????? | | " ????????????????????????????????????? | | """" ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 120 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 525 Resistance: TH 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 90 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefLatentRail Manual? 0 Play Time 01:26:37 Cumulative 191.9 hours Start 2020.09.22 @ 19:52:56 End 2020.09.22 @ 21:15:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0/0/0 Lore% 92 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fef5cfe-333a-4374-b957-1c0c88473b20