Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 01:32:36 Player: konomiyu Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (99) 495 Value Destroyed (2557) 2557 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9672 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 100/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Gravmag Array Advanced Cloaking Device Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Antigrav System Impulse Thruster > --- UTILITY ---------- Scrap Suit Medium Storage Unit Improved Signal Interpreter Improved Transmission Jammer Advanced Transmission Jammer System Shield Drone Bay > --- WEAPON ----------- Scythe Great Axe > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Centrium Wheel Gravmag Array Improved VTOL Module Advanced Cloaking Device Heavy Machine Gun Magnetic Acceleration Cannon Advanced Datajack [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 2 . . . 1 . . . . Utility 8 | . . . 2 . 1 . 2 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 123 | 7 1 . 16 3 26 24 23 . 3 1 11 4 3 1 Power 18 | 1 . . 3 1 3 5 2 . . . 3 . . . Engine 11 | 1 . . 3 1 2 3 1 . . . . . . . Core 5 | . . . . . 1 2 1 . . . 1 . . . Reactor 2 | . . . . . . . . . . . 2 . . . Propulsion 43 | 2 . . 4 1 12 7 11 . . . 4 1 1 . Treads 14 | 2 . . 3 1 7 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 9 | . . . 1 . . 4 3 . . . 1 . . . Hover 11 | . . . . . 3 1 3 . . . 3 1 . . Flight 9 | . . . . . 2 1 5 . . . . . 1 . Utility 35 | 2 1 . 4 1 6 3 6 . 2 1 4 2 2 1 Device 17 | 1 . . 3 . 4 1 2 . 1 . 1 1 2 1 Storage 4 | 1 1 . . . . . 1 . . . . 1 . . Processor 3 | . . . 1 . 1 . . . 1 . . . . . Hackware 10 | . . . . . 1 2 3 . . 1 3 . . . Protection 1 | . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 . . 5 . 5 9 4 . 1 . . 1 . . Energy Gun 15 | 1 . . 1 . 3 8 1 . 1 . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . Special Weapon 3 | 1 . . . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 1 6 2 . . . . 1 . . Parts Lost 82 | . . . 5 1 8 25 11 . . . 14 . . 18 Power 11 | . . . 2 . 2 4 . . . . 1 . . 2 Propulsion 27 | . . . 1 . 1 11 4 . . . 5 . . 5 Utility 25 | . . . 1 1 1 4 5 . . . 6 . . 7 Weapon 19 | . . . 1 . 4 6 2 . . . 2 . . 4 Highest Loss Streak 10 | . . . 2 1 3 10 7 . . . 9 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 4 7 9 12 14 13 12 7 7 7 7 5 8 7 5 Power 1 | . 1 1 1 1 1 1 . . . . . 2 2 1 Propulsion 2 | 2 3 4 3 3 3 2 1 2 2 2 2 2 3 2 Utility 3 | . . 1 2 4 5 5 4 3 3 2 1 1 . 1 Weapon 2 | 1 2 3 3 3 1 1 . 1 1 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . . . 4 2 2 . 1 . . . . 1 . 3 Power 2 | . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . . 1 1 . . . . . . . 1 . 1 Utility 3 | . . . . 1 2 . . . . . . . . . Weapon 3 | . . . 3 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 100 94 99 95 79 68 73 82 80 70 46 64 21 Engine 6 | . 14 14 10 11 7 4 1 . . . . . . . Core 1 | . . . . . 1 1 1 6 6 5 1 . . . Treads 13 | . 28 28 20 22 21 2 . . . . . . . . Wheel 2 | . . . 1 . . 6 11 . . . 1 . . . Hover 3 | . . . . . 1 11 . . . . 5 11 15 3 Flight 2 | . . . . . 1 2 7 33 33 29 12 . 2 1 Device 14 | . 14 14 18 12 17 10 12 6 10 11 11 8 19 6 Storage 8 | . 14 14 11 11 9 7 5 6 6 5 5 5 5 2 Processor 7 | . . . 10 11 9 7 6 6 12 11 10 5 5 1 Hackware 4 | . . . . . 9 5 9 6 6 9 12 5 5 1 Energy Gun 5 | . 14 14 7 . 5 6 4 . 4 5 2 . . . Energy Cannon 1 | . . . 3 11 2 . . . . . . . . . Special Weapon 2 | . 14 14 6 . . . . . . . 1 . . . Slashing Weapon 4 | . . . 2 11 9 6 . . . . . 4 5 2 Peak Build Rating 87 | 7 7 7 17 21 38 53 62 54 59 62 73 62 85 87 Average Rating 27 | 4 7 7 12 19 28 40 42 54 58 61 53 55 82 26 On Entrance 35 | . 7 7 7 17 21 38 20 54 54 59 62 44 62 85 Avg Prop Armor Cover (%) 11 | . . . 14 . 2 13 21 . . . 16 7 2 1 Naked Turns 348 | . . . . . . . . . . . . . . 348 Heaviest Build 44 | 13 28 28 33 41 41 34 44 24 24 22 27 26 31 40 Greatest Support 66 | 40 40 40 43 46 66 28 52 30 30 30 60 52 52 52 Greatest Overweight (x) 8 | . . . 3 . 3 8 2 . . . 1 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 13 | 7 8 15 15 15 15 15 13 10 10 10 10 10 10 7 Most Carried 15 | 6 9 9 15 15 15 15 12 8 9 10 10 10 10 10 Average Carried 11 | 4 7 9 12 14 14 13 9 8 8 8 6 9 8 6 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 6 9 9 14 15 14 10 8 8 9 8 10 10 8 5 Scrap Suit Usage (%) 3 | . . . . . . . . . . . . . 94 52 Parts Cannibalized 2 | . . . . . . . . . . . . . . 2 Class Distribution -------------------- 53% | Mutant 19% | Assassin 12% | Scavenger-Mutant 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Matter Collected 1611 | 172 80 22 170 50 420 376 72 40 98 . 5 106 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3813 | 21 188 82 878 127 991 1232 188 . . . . 106 . . Parts 220 | 4 20 12 44 7 50 63 15 . . . . 5 . . Haulers Intercepted 7 | . 1 . 1 . 3 2 . . . . . . . . Recyclers Shooed 6 | . . 1 . . 1 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Combat Hostiles Destroyed 53 | . 6 . 17 2 15 11 2 . . . . . . . Melee 5 | . . . . . 3 2 . . . . . . . . Guns 33 | . 6 . 11 . 7 9 . . . . . . . . Cannons 10 | . . . 6 1 1 . 2 . . . . . . . AOE 3 | . . . . . 3 . . . . . . . . . Classes Destroyed 12 | 1 4 . 5 . 1 1 . . . . . . . . Worker 7 | . . . 1 . 2 2 2 . . . . . . . Builder 10 | . 1 1 2 . 1 3 2 . . . . . . . Tunneler 4 | 1 . 2 . 1 . . . . . . . . . . Hauler 7 | . 1 . 1 . 3 2 . . . . . . . . Recycler 8 | . . . 1 . . 6 . . . . . 1 . . Operator 4 | . . . 2 . 1 1 . . . . . . . . Watcher 6 | . 1 . 2 . 2 1 . . . . . . . . Swarmer 12 | . 6 . 3 . . 3 . . . . . . . . Grunt 20 | . . . 9 . 8 3 . . . . . . . . Sentry 12 | . . . 5 2 4 1 . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . Programmer 6 | . . . . . . 4 2 . . . . . . . Best Kill Streak 5 | 1 3 2 5 2 3 5 1 . . . . 1 . . Combat Bots Only 3 | . 3 . 3 2 3 3 1 . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Hostile Shots Fired 763 | . 21 . 100 10 102 269 91 . . . 138 4 . 28 Missed 236 | . 7 . 34 3 25 66 30 . . . 53 1 . 17 Hits 527 | . 14 . 66 7 77 203 61 . . . 85 3 . 11 Projectile 527 | . 14 . 66 7 77 203 61 . . . 85 3 . 11 AOE 3 | . . . . . . . 2 . . . 1 . . . Critical Strikes 11 | . . . . 2 1 4 3 . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . 1 . . . Damage Taken 10151 | . 119 . 787 101 1217 2533 1247 . . . 1358 55 . 2734 Core 2894 | . 8 . 189 28 150 674 391 . . . 295 21 . 1138 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . 11 . . . . . . . . 19 Core Remaining (%) 62 | 100 . 96 . 45 72 3 . . 54 . 70 . . . Volleys Fired 400 | 8 36 5 168 10 100 40 24 . . . 1 . . 8 Largest 1 | 1 1 1 1 1 1 1 1 . . . 1 . . 1 Hottest 100 | 40 40 40 100 68 68 80 55 . . . 7 . . 44 Shots Fired 401 | 8 36 5 168 10 100 42 24 . . . 1 . . 7 Gun 315 | 8 36 5 122 . 93 39 12 . . . . . . . Cannon 62 | . . . 30 10 3 . 12 . . . . . . 7 Launcher 4 | . . . . . 4 . . . . . . . . . Special 20 | . . . 16 . . 3 . . . . 1 . . . Kinetic 34 | . . . . . 15 . 12 . . . . . . 7 Thermal 329 | 8 36 5 168 10 81 21 . . . . . . . . Explosive 4 | . . . . . 4 . . . . . . . . . Electromagnetic 30 | . . . . . . 18 12 . . . . . . . Robot Hit Streak 20 | 1 6 4 19 7 11 19 20 . . . 2 . . . Robot Miss Streak 4 | 2 3 1 4 1 2 2 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 336 | 4 23 4 119 8 90 68 18 . . . 1 1 . . Core Hits 133 | 1 11 4 35 2 38 33 8 . . . . 1 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 20 | . . . 9 1 6 4 . . . . . . . . Burn 13 | . . . 9 . 3 1 . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Sever 6 | . . . . . 3 3 . . . . . . . . Melee Attacks 164 | . . . 12 . 39 78 28 . . . . 1 . 6 Impact . | . . . . . . . . . . . . . . . Slashing 132 | . . . 8 . 39 78 . . . . . 1 . 6 Piercing 28 | . . . . . . . 28 . . . . . . . Sneak Attacks 25 | . . . 5 . 4 14 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7759 | 42 296 45 1923 167 2323 2371 523 . . . . 69 . . Guns 3841 | 42 289 45 1347 . 1199 777 142 . . . . . . . Cannons 849 | . . . 482 167 41 . 159 . . . . . . . Explosions 480 | . . . . . 392 61 27 . . . . . . . Melee 2580 | . . . 92 . 691 1533 195 . . . . 69 . . Ramming 9 | . 7 . 2 . . . . . . . . . . . Kinetic 366 | . . . . . 207 . 159 . . . . . . . Thermal 4008 | 42 289 45 1829 167 1098 511 27 . . . . . . . Explosive 327 | . . . . . 327 . . . . . . . . . Electromagnetic 469 | . . . . . . 327 142 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2385 | . . . 92 . 691 1533 . . . . . 69 . . Piercing 195 | . . . . . . . 195 . . . . . . . Highest Corruption 49 | . . . . . . 16 9 9 9 . 5 . 7 49 Average Corruption 14 | . . . . . . 6 8 9 9 . 3 . 7 36 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . . . 42 10 5 3 . 3 . 2 28 Message Errors 17 | . . . . . . 10 2 1 . . 1 . . 3 Matter Fused 24 | . . . . . . 11 2 . 1 . 1 . 1 8 Heat Flow Errors 10 | . . . . . . 5 1 1 . . . . . 3 Energy Discharges 9 | . . . . . . 5 . . 1 . . . . 3 Parts Rejected 3 | . . . . . . 1 1 . . . 1 . . . Parts Fused 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 18 | . . . . . . 7 2 2 . . . . . 7 Data Loss (major) 3 | . . . . . . 1 . 1 . . . . . 1 Misfires 2 | . . . . . . 2 . . . . . . . . Alerts 4 | . . . . . . . 1 . 1 . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots 6 | . . . . . . 6 . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Overflow Damage 344 | . . . . . 165 179 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 80 | . . . . . 45 35 . . . . . . . . Melee 264 | . . . . . 120 144 . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . 37 47 31 . . . . . . . Shots 3 | . . . . . 1 1 1 . . . . . . . Rammed 3 | . 2 . . . . . 1 . . . . . . . Targets Rammed 4 | . 2 . 1 . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . Highest Temperature 279 | . . . 232 248 176 279 209 226 2 . 3 . . 180 Average Temperature 55 | . . . 49 109 39 68 24 127 1 . 3 . . 69 Received Heat Transfer 1425 | . . . 288 72 333 303 45 . . . 342 9 . 33 Effects 2 | . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Melted 29 | . . . 18 1 6 4 . . . . . . . . Heat Transferred 8938 | 100 625 100 4466 296 2492 809 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 194 | 5 143 37 194 67 182 145 45 . . 9 15 5 . 30 Initial 73 | . . 37 . 67 . 73 43 . . 9 . . . . Average 45 | . 51 4 60 8 92 39 5 . . 6 2 . . 1 Influence Increases 2671 | 5 246 15 791 45 680 632 173 . 15 . 15 5 . 49 Destroy 0b10 Robot/C 1060 | . 120 . 340 40 300 220 40 . . . . . . . Destroy 0b10 Robot/NC 230 | 5 15 15 45 5 45 75 20 . . . . 5 . . Destroy Leader 316 | . 24 . 96 . 100 76 20 . . . . . . . Successful Hack 143 | . 12 . 36 . 19 62 14 . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . Disable Machine 195 | . . . 45 . 60 75 15 . . . . . . . Destroy Structure 127 | . . . 19 . 51 34 19 . . . . . . 4 Partial Spotted 75 | . . . 15 . . 15 45 . . . . . . . Lose Combat Pursuer 495 | . 75 . 195 . 75 75 . . 15 . 15 . . 45 Influence Decreases 2671 | 5 148 113 618 218 518 705 261 1 . 15 15 5 . 49 Entered New Map 309 | . . 61 . 106 . 89 46 1 . 6 . . . . Time Decay 1767 | 5 148 52 418 105 447 366 185 . . 9 . 5 . 27 Lost Part 445 | . . . 50 7 71 250 30 . . . 15 . . 22 Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 26 | . . . 4 . 3 11 5 . . . 1 1 . 1 Investigation 10 | . . . 3 . 1 4 2 . . . . . . . Extermination 8 | . . . . . . 5 2 . . . . . . 1 Reinforcement 8 | . . . 1 . 2 2 1 . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Distress Signals 14 | . 1 . 7 . 4 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 10 1 46 2 36 21 14 . 1 . 5 4 2 3 Peak Tracking Total 11 | . 4 1 5 2 4 5 11 . 1 . 4 4 3 3 Tactical Retreats 26 | . 3 . 9 . 6 4 . . 1 . 1 . . 2 ECM-based Alert Blocks 1 | . . . . . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Traps Triggered 12 | . . . 1 . 3 3 2 . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . 23 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Machines Disabled 13 | . . . 3 . 4 5 1 . . . . . . . Max in Single Turn 2 | . . . 1 . 2 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Machines Accessed 37 | . 4 . 7 . 8 12 4 . . 1 . . . 1 Terminals 29 | . 4 . 7 . 5 8 3 . . 1 . . . 1 Fabricators 3 | . . . . . . 2 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 90 | . 11 . 19 . 23 26 9 . . 1 . . . 1 Successful 37 | . 4 . 9 . 9 10 4 . . 1 . . . . Failed 53 | . 7 . 10 . 14 16 5 . . . . . . 1 Catastrophic 15 | . 2 . 6 . 1 4 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 11 . 13 . 11 14 4 . . . . . . 1 Terminals 63 | . 11 . 19 . 12 14 5 . . 1 . . . 1 Fabricators 9 | . . . . . . 5 4 . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 13 | . . . . . 8 5 . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 19 | . 3 . 7 . 2 4 2 . . 1 . . . . Record 2 | . . . . . . 1 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 4 | . 1 . 1 . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 3 4 . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 2 . 2 1 . . . . . . . . Terminals 4 | . 1 . 2 . 1 . . . . . . . . . Operators 4 | . 1 . 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 5 . 6 10 4 . . . . . . 1 Full Trace Events 9 | . . . 2 . 2 4 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 2 . . 2 . . . . . . . . Non-combat 4 | . . . 2 . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . 4 . . 2 . . . . . . . . parse_system 2 | . . . 2 . . . . . . . . . . . no_distress 2 | . . . 1 . . 1 . . . . . . . . check_alert 2 | . . . 1 . . 1 . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Active Infowar (turns) 11409 | 22 633 433 2506 771 2716 2526 1281 144 138 26 114 99 . . Optics 246 | . . . . . . . . . 134 26 86 . . . Sensors 7957 | . . . 1668 . 2147 2526 1281 144 138 26 27 . . . Terrain 1471 | . . . 1023 121 . . 327 . . . . . . . Structural 3681 | . . . . . 2516 1165 . . . . . . . . Seismic 3574 | 22 633 433 1515 771 200 . . . . . . . . . Jamming 149 | . . . . . . . . . . . 50 99 . . ECM 275 | . . . . . 174 91 1 . 3 . 6 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Turns Passed 12321 | 130 633 433 2506 771 2716 2526 1281 154 138 26 114 106 59 728 Spaces Moved 8127 | 63 311 240 1127 463 1216 1682 1277 549 471 79 122 156 106 265 Core 10 | 2 . . . . . 8 . . . . . . . . Treads 3183 | 61 311 240 969 463 1121 18 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1679 | . . . 158 . . 872 620 . . . 29 . . . Hover 1466 | . . . . . 95 784 8 . . . 52 156 106 265 Flight 1789 | . . . . . . . 649 549 471 79 41 . . . Fastest Speed 28 | 50 160 160 110 160 102 102 28 28 28 28 28 52 52 52 Average Speed 108 | 156 160 160 153 160 153 122 63 28 28 28 59 55 52 52 Slowest Speed 450 | 160 160 160 160 160 250 450 110 28 28 28 115 56 52 56 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . 24 . . . . . . . Potential Cave-ins 10 | . . . . . 2 6 . . . . . . . 2 Cave-ins Triggered 19 | . . . . . . 1 . . . . . . . 18 Exploration Rate (%) 44 | 4 52 50 54 75 66 38 25 69 55 3 84 6 78 5 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . 1 2 . . . . . Spaces Dug 96 | . . . 19 . 18 32 18 . . . . . . 9 Terrain Destroyed 168 | . . . 19 . 82 38 20 . . . . . . 9 Melee 77 | . . . 7 . 18 32 14 . . . . . . 6 Projectile 22 | . . . 12 . . 1 6 . . . . . . 3 AOE 69 | . . . . . 64 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Total 10841 | 83 410 284 1682 484 1904 1983 1626 548 474 83 158 175 108 839 Wait 1864 | . 57 40 314 3 486 119 265 . . . 15 10 . 555 Move 8068 | 62 310 239 1126 462 1215 1680 1231 548 470 78 121 156 105 265 Hop 21 | . . . . . . . 21 . . . . . . . Pick Up 56 | 6 3 . 12 2 13 7 4 . 1 2 3 2 . 1 Fast Attach 74 | 7 . . 4 1 11 10 25 . 2 . 8 3 2 1 Attach 35 | . . . 5 . 7 11 4 . . 1 3 1 1 2 Detach 10 | . . . 1 . . . 6 . . . 2 . . 1 Swap 54 | . 1 . 10 2 18 18 1 . 1 . 3 . . . Drop 43 | . 1 . 6 4 15 3 8 . . 2 2 2 . . Fire 400 | 8 36 5 168 10 100 40 24 . . . 1 . . 8 Melee 164 | . . . 12 . 39 78 28 . . . . 1 . 6 Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . . . Escape Stasis 25 | . . . . . . 17 8 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 23 | . . . 23 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Discovered new exit (range 13) 764 | -10/Materials | Entered Mines 777 | -10/Mines | Learned Materials interactive machine intel 949 | -10/Mines | Assembled infested the area 1122 | -10/Mines | Discovered new exit (range 4) 1197 | -10/Mines | Entered Materials 1197 | -9/Materials | Evolved 2 slots: Utility x2 1198 | -9/Materials | Loaded intel: 18 interactive machine locations 1886 | -9/Materials | Discovered new exit (range 11) 2933 | -9/Materials | Identified exit to Mines 3053 | -9/Materials | Identified exit to Materials 3703 | -9/Materials | Entered Mines 3831 | -9/Mines | Core integrity fell below 50% 3931 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3934 | -9/Mines | Found Prototype Device 3967 | -9/Mines | Discovered exit to Materials (range 15) 4411 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4415 | -9/Mines | Found Scrap Suit 4474 | -9/Mines | Entered Materials 4474 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4982 | -8/Materials | Build established: Assassin 5456 | -8/Materials | Lost 3 parts (1p1n1w) 5706 | -8/Materials | Build established: Scavenger-Assassin 5759 | -8/Materials | Discovered new exit (range 16) 5798 | -8/Materials | Identified exit to Factory 6126 | -8/Materials | Identified Exp. Sensor Array 6161 | -8/Materials | Build established: Scavenger-Mutant 6356 | -8/Materials | Repaired Broken Exp. Sensor Array 6628 | -8/Materials | Discovered exit to Factory (range 16) 6955 | -8/Materials | Build established: Assassin 7190 | -8/Materials | Entered Factory 7190 | -7/Factory | Evolved 2 slots: Propulsion x2 7564 | -7/Factory | Discovered new exit (range 15) 7579 | -7/Factory | Identified exit to Factory 8382 | -7/Factory | Lost 10 parts (1p5n2u2w) 8692 | -7/Factory | Build established: Scavenger-Mutant 8721 | -7/Factory | Discovered exit to Factory (range 8) 9103 | -7/Factory | Core integrity fell below 50% 9308 | -7/Factory | Crushed by falling debris 9309 | -7/Factory | System corruption reached 10% 9339 | -7/Factory | Lost 4 parts (1p2n1u) 9666 | -7/Factory | Core integrity fell below 20% 9694 | -7/Factory | Lost 6 parts (1p2n3w) 9716 | -7/Factory | Entered another Factory area 9716 | -6/Factory | Evolved 2 slots: Utility x2 9973 | -6/Factory | Build established: Mutant 10655 | -6/Factory | Lost 7 parts (4n1u2w) 10714 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 10749 | -6/Factory | Lost 3 parts (3u) 10927 | -6/Factory | Build established: Hacker-Sprinter 10943 | -6/Factory | Cargo convoy interrupted 10988 | -6/Factory | Discovered new exit (range 11) 10991 | -6/Factory | Identified exit to Lower Caves 10997 | -6/Factory | Entered Lower Caves 11038 | -6/Lower Caves | Identified exit to Lower Caves 11058 | -6/Lower Caves | Encountered a Warlord checkpoint 11135 | -6/Lower Caves | Learned Factory stockpile data 11151 | -6/Lower Caves | Entered another Lower Caves area 11172 | -6/Lower Caves | Discovered new exit (range 14) 11205 | -6/Lower Caves | Encountered a Warlord checkpoint 11208 | -6/Lower Caves | Learned Factory terminal intel 11288 | -6/Lower Caves | Identified exit to Factory 11289 | -6/Lower Caves | Entered Factory 11289 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11291 | -5/Factory | Loaded intel: 26 terminal locations 11315 | -5/Factory | Identified exit to DSF 11315 | -5/Factory | Entered DSF 11344 | -5/DSF | Additional patrols routed to DSF 11373 | -5/DSF | Lost 5 parts (1p2n1u1w) 11373 | -5/DSF | Discovered new exit (range 22) 11428 | -5/DSF | Identified exit to Factory 11429 | -5/DSF | Entered Factory 11429 | -4/Factory | Evolved 2 slots: Utility x2 11459 | -4/Factory | Lost 9 parts (3n5u1w) 11535 | -4/Factory | Sucked down chute 11535 | -4/Factory | Entered Waste 11550 | -4/Waste | EMP discharged 11576 | -4/Waste | Spotted C-40 Crusher 11581 | -4/Waste | Spotted C-40 Crusher 11587 | -4/Waste | Discovered new exit (range 14) 11594 | -4/Waste | Identified exit to Factory 11594 | -4/Waste | Entered Factory 11700 | -4/Factory | Spotted B-86 Titan 11740 | -4/Factory | Crushed by falling debris 11740 | -4/Factory | System corruption reached 10% 11747 | -4/Factory | Crushed by falling debris 11750 | -4/Factory | Crushed by falling debris 11750 | -4/Factory | System corruption reached 30% 11781 | -4/Factory | Lost 9 parts (1p2n4u2w) 11788 | -4/Factory | Crushed by falling debris 11819 | -4/Factory | Lost 3 parts (1p2n) 11861 | -4/Factory | Crushed by falling debris 11865 | -4/Factory | Crushed by falling debris 11881 | -4/Factory | Crushed by falling debris 11881 | -4/Factory | Core integrity fell below 50% 11883 | -4/Factory | Crushed by falling debris 11904 | -4/Factory | Build established: Mutant 11926 | -4/Factory | Crushed by falling debris 11975 | -4/Factory | Crushed by falling debris 12006 | -4/Factory | Lost 4 parts (1n2u1w) 12035 | -4/Factory | Crushed by falling debris 12064 | -4/Factory | Crushed by falling debris 12083 | -4/Factory | Crushed by falling debris 12112 | -4/Factory | Crushed by falling debris 12182 | -4/Factory | Crushed by falling debris 12182 | -4/Factory | Core integrity fell below 20% 12204 | -4/Factory | Crushed by falling debris 12257 | -4/Factory | Crushed by falling debris 12323 | -4/Factory | Crushed by falling debris 12323 | -4/Factory | Smashed by cave-in Last Messages --------------- 12083_ Crushed by falling debris. 12085_ ODOD KTLR#0KT CF1FV &NGYZWR8>FT Z4P 12112_ The unstable cave ceiling collapses. 12112_ Crushed by falling debris. 12137_ System corrupted: Component data lost. 12182_ The unstable cave ceiling collapses. 12182_ Crushed by falling debris. 12189_ System corrupted: Component data lost. 12204_ System corrupted: Heat flow error (+130). 12204_ The unstable cave ceiling collapses. 12204_ Crushed by falling debris. 12257_ The unstable cave ceiling collapses. 12257_ Crushed by falling debris. 12268_ System corrupted: Energy discharge (-26). 12293_ ALERT: Security rotation in progress. 12298_ System corrupted: Component data lost. 12323_ TI,>6DE#NIZ7TIXKHRT1G B 12323_ The unstable cave ceiling collapses. 12323_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# " | | ??????????????????????????????#####+########## | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? """ | | ????????????????????????????#######+### """ | | ?????????????????????????#### # %%%% | | ????????????????????????##### # """ | | ????????????????????????#@### # | | ????????????????????????##### + | | ????????????????????????##### """""" # | | ?????????????????????????### """""" " | | ??????????????????????????### """""" ######## | | ????????????????????????????# """""" #??????? | | ????????????????????????????###########??????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking I Spy Jackpot No Signal Challenges ------------ None Game ------ Seed InsulationTransportSaw Manual? 0 Play Time 02:01:22 Cumulative 41.0 hours Start 2026.04.02 @ 23:29:32 End 2026.04.03 @ 01:32:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2861df37-8146-45c9-83b4-dad6f168fe1b