Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.27 @ 03:05:42 Player: BOTHUNTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-189) -189 TOTAL SCORE: 774 Bonus ------- Friendly Fire -189 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (4) ---- Hacking Suite Bomb Drone Bay Light Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Signal Interpreter Hacking Suite > --- WEAPON ----------- Light Cannon Datajack > --- INVENTORY -------- Hacking Suite Bomb Drone Bay Light Cannon [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Processor Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 1 11 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . 1 . Utility 4 | . 4 . Device . | . . . Storage . | . . . Processor 3 | . 3 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 7 | 1 5 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 4 | . 4 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 1 Average Slot Usage (%) 48 | . 43 56 Engine 2 | . 4 . Processor 17 | . 20 14 Hackware 6 | . 2 14 Energy Gun 5 | . 9 . Ballistic Cannon 10 | . 6 17 Special Melee Weapon 4 | . . 10 Naked Turns 1 | . 1 . Heaviest Build 6 | 2 6 6 Greatest Support 4 | 3 4 3 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 1 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 556 | 210 117 229 Remotely . | . . . Salvage Created 714 | . 490 224 Parts 44 | . 33 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 7 4 Guns 6 | . 6 . Cannons 5 | . 1 4 Classes Destroyed 7 | . 6 1 Worker 2 | . . 2 Hauler 2 | . 2 . Recycler 2 | . 1 1 Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 8 | . 4 4 Thug 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 603 | . 308 295 Core 251 | . 127 124 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 113 | . 74 39 Largest 2 | . 2 1 Hottest 70 | . 70 35 Shots Fired 116 | . 77 39 Gun 56 | . 56 . Cannon 60 | . 21 39 Launcher . | . . . Special . | . . . Kinetic 60 | . 21 39 Thermal 22 | . 22 . Explosive . | . . . Electromagnetic 34 | . 34 . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 78 | . 47 31 Core Hits 34 | . 23 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 6 | . . 6 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . . 4 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1207 | . 718 489 Guns 552 | . 552 . Cannons 647 | . 158 489 Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 647 | . 158 489 Thermal 198 | . 198 . Explosive . | . . . Electromagnetic 354 | . 354 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks 12 | . 4 8 Impact . | . . . Kinetic 11 | . 4 7 Secondary 1 | . . 1 Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 21 | . 21 9 Average Temperature 6 | . 8 3 Received Heat Transfer 219 | . 84 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 277 | . 277 198 Initial 53 | . . 53 Average 119 | . 114 133 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 88 100 Level 1 6 | . 11 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 23 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 9 | . 8 1 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Open Door 1 | . . 1 Maintenance Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 4 | . . 4 Non-combat 4 | . . 4 Combat . | . . . Robot Hacks Applied 4 | . . 4 parse_system 1 | . . 1 no_distress 3 | . . 3 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1053 | 22 617 414 Spaces Moved 903 | 33 560 310 Core 900 | 33 557 310 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 3 | . 3 . Fastest Speed 50 | 50 50 50 Average Speed 79 | 50 70 98 Slowest Speed 120 | 50 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 75 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1113 | 38 702 373 Wait 66 | . 53 13 Move 901 | 32 559 310 Hop . | . . . Pick Up 8 | 4 3 1 Fast Attach 11 | 1 9 1 Attach 2 | . 2 . Detach . | . . . Swap . | . . . Drop 4 | 1 . 3 Fire 113 | . 74 39 Melee 6 | . . 6 Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 12) 462 | -10/Materials | Lost 4 parts (1p1n1u1w) 481 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Identified exit to Mines 640 | -10/Materials | Entered Mines 657 | -10/Mines | Met a Derelict bent on vengeance 661 | -10/Mines | Discovered new exit (range 8) 673 | -10/Mines | Identified exit to Materials 708 | -10/Mines | Learned 8 Materials zone layouts 710 | -10/Mines | Learned Materials stockpile data 927 | -10/Mines | Core integrity fell below 20% 966 | -10/Mines | Found the Drone Emporium 973 | -10/Mines | Found Prototype Device 1054 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Distress signal routine blocked. 00944_ K-01 Serf collects debris. 00946_ Acquired 4 matter. 00947_ K-01 Serf destroyed. 00948_ Acquired 4 matter. 00948_ K-01 Serf collects debris. 00965_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 00966_ BJ-NP1(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 00968_ BJ-NP1(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 00971_ Dropped ECM Suite. 00972_ Dropped Sml. Storage Unit. 00973_ Acquired Prototype Device. 00992_ BJ-NP1(g) destroyed. 00994_ Acquired 20 matter. 01048_ Datajack destroyed. Map ----- +----------------------------------------------------+ | ????????## ######## #???? | | ?????????#########?###### #???? | | ???????????????????# #???? | | ???????????######### #### #???? | | ????????# #??# #???? | | ???????????######### #??# #???? | | ???????????????????# #??# #???? | | ???????????????????# #??# #???? | | ?????????????####### #?? #???? | | ?????????????# #?? #???? | | ?????????????# #######?? ???? | | ???###???????# #???????? ???? | | ??## #??????# #???????? ???? | | ??# #?????# #???????? ???? | | ??# #????# #???????? ??? | | ??# ##??# #???????? ??? | | ??# #??# #???????? ??? | | ??# #??# #???????? ####??? | | ??? ##?# #????????#??????? | | ????? #?# ###?????????????? | | ??????# ### ##????????????? | | ???????#s ## ####?????????? | | ??????##s #???????? | | ?????## s ## #######???????? | | ?????# ###?###?????????????? | | ?????# @ ###???????????????????? | | ?????# ###?????????????????????? | | ?????###???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileLegSink Manual? 0 Play Time 00:13:55 Cumulative 152.0 hours Start 2021.06.27 @ 02:54:49 End 2021.06.27 @ 03:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 200 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 385de27e-a8d1-417a-9a16-c82eb1903dae