Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:16:51 Player: fwankie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 42/300 Energy 7/265 System Corruption 0% Temperature Cool (98) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardlight Generator > --- WEAPON (2) ------- Beam Cannon Mining Laser > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Hardlight Generator > --- WEAPON ----------- Beam Cannon Mining Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 5 7 11 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 4 | . . 4 Leg . | . . . Wheel 6 | 2 2 2 Hover . | . . . Flight . | . . . Utility 5 | . 3 2 Device 2 | . 1 1 Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 2 . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 5 | . 5 . To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 94 93 Engine 12 | . 13 11 Treads 14 | . . 38 Wheel 19 | . 27 5 Device 6 | . 8 3 Storage 12 | . 12 11 Processor 6 | . 5 7 Energy Gun 14 | . 22 . Energy Cannon 1 | . . 5 Launcher 3 | . 2 5 Special Weapon 1 | . . 4 Naked Turns . | . . . Heaviest Build 56 | 7 48 56 Greatest Support 89 | 20 20 89 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 18 20 Most Carried 11 | 2 10 11 Average Carried 5 | . 5 5 Final Capacity 20 | 5 20 20 Final Carried 10 | 1 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 372 | 218 126 28 Remotely . | . . . Salvage Created 393 | 47 209 137 Parts 49 | 4 31 14 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | 1 11 9 Guns 7 | 1 6 . Cannons 1 | . . 1 AOE 13 | . 5 8 Classes Destroyed 7 | 1 3 3 Worker 1 | . 1 . Builder 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 13 | . 9 4 Grunt 7 | 1 2 4 Sentry 1 | . . 1 Best Kill Streak 8 | 1 7 8 Combat Bots Only 7 | 1 6 7 Max Kills in Single Turn 3 | 1 3 2 Gunslinging 1 | . 1 . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 136 | 2 71 63 Missed 27 | . 13 14 Damage Taken 892 | 21 480 391 Core 189 | . 115 74 Absorbed by Shields 116 | . . 116 Regen/Repaired (Parts) 41 | . . 41 Core Remaining (%) 77 | 100 54 . Volleys Fired 46 | 2 21 23 Largest 2 | 2 2 2 Hottest 160 | 100 100 160 Shots Fired 65 | 4 37 24 Gun 38 | 4 34 . Cannon 6 | . . 6 Launcher 20 | . 3 17 Special 1 | . . 1 Kinetic . | . . . Thermal 45 | 4 34 7 Explosive 20 | . 3 17 Electromagnetic . | . . . Robot Hit Streak 4 | 1 4 4 Robot Miss Streak 7 | 1 7 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 28 | 2 17 9 Core Hits 42 | 2 17 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1126 | 25 383 718 Guns 225 | 25 200 . Cannons 35 | . . 35 Explosions 866 | . 183 683 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 260 | 25 200 35 Explosive 866 | . 183 683 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 3 30 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 189 | 90 189 98 Average Temperature 65 | 49 74 39 Received Heat Transfer 84 | 12 12 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 740 | 74 592 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 397 | 20 330 397 Initial 74 | . 13 74 Average 158 | 3 104 284 Maximum Alert Level 1 | . 1 1 Low Security (%) 62 | 100 86 14 Level 1 37 | . 13 85 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | 1 18 21 Peak Tracking Total 7 | 1 7 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 6 | . 4 2 Failed 5 | . 3 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 13 | . . 13 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 814 | 56 481 277 Spaces Moved 533 | 55 358 120 Core 16 | 16 . . Treads 98 | . . 98 Legs . | . . . Wheels 419 | 39 358 22 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 112 | 71 106 147 Slowest Speed 160 | 80 140 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 60 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 39 | . 9 30 Melee . | . . . Projectile 1 | . . 1 AOE 38 | . 9 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 680 | 67 420 193 Wait 47 | . 20 27 Move 531 | 54 357 120 Hop . | . . . Pick Up 27 | 6 15 6 Fast Attach . | . . . Attach 14 | 5 6 3 Detach . | . . . Swap 9 | . 1 8 Drop 6 | . . 6 Fire 46 | 2 21 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 57 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 348 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Lost 5 parts (1p2n2w) 494 | -10/Materials | Discovered new exit (range 14) 511 | -10/Materials | Identified exit to Materials 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Propulsion x2 623 | -9/Materials | Destroyed 7 combat bots 769 | -9/Materials | Repaired Grenade Launcher 815 | -9/Materials | Self-destructed Last Messages --------------- Scanning Grenade Launcher... Ready to Repair: Grenade Launcher Rating: 1 Time: 13 >>Repair Repairing Grenade Launcher... ETC: 13 Repair station completes Grenade Launcher repairs. Acquired Grenade Launcher. Connecting with Repair Station... Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. S-10 Pest destroyed. Acquired 10 matter. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. 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""" ! !!#??????? | | "" " """ !!#??????? | | " #####??????? | | " #??????? | | "" % #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniShadeFemtoactuators Manual? 0 Play Time 00:18:17 Cumulative 1.7 hours Start 2024.04.01 @ 20:50:35 End 2024.04.01 @ 21:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd9a7075-cb2d-40f0-85c5-50a7784f97aa