Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 15:33:22 Player: NeroPrime Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (271) 271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1411 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads High-capacity Storage Unit Medium Battery (150) Visual Processing Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Battery Visual Processing Unit Sensor Array Signal Interpreter EM Pulse Gun Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 30 | 6 5 13 6 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads . | . . . . Leg 9 | 2 . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 4 | . 1 3 . Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun 7 | 2 2 3 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 14 1 Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 3 | . . 3 . Weapon 7 | . . 6 1 Highest Loss Streak 8 | . . 8 1 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 98 62 44 Engine 11 | . 14 7 6 Leg 23 | . 28 18 11 Device 10 | . 12 9 . Storage 11 | . 14 10 . Processor 1 | . . . 18 Energy Gun 21 | . 28 14 . Peak Build Rating 10 | 6 8 10 8 Average Rating 6 | 4 7 6 5 On Entrance 3 | . 6 8 . Naked Turns 20 | . . 10 10 Heaviest Build 33 | 11 30 33 9 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 6 | 1 1 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 5 Average Capacity 13 | 6 14 14 5 Most Carried 15 | 6 15 14 5 Average Carried 10 | 3 13 9 4 Final Capacity 15 | 8 15 5 5 Final Carried 15 | 6 15 5 4 Class Distribution -------------------- 84% | Mutant 11% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 461 | 234 66 58 103 Remotely . | . . . . Salvage Created 361 | . 221 97 43 Parts 19 | . 15 3 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 6 | . 3 2 1 Guns 5 | . 3 2 . AOE 1 | . . . 1 Classes Destroyed 3 | . 3 . . Hauler 1 | . 1 . . Watcher 1 | . 1 . . Grunt 6 | . 3 2 1 Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 159 | . 6 147 6 Missed 55 | . 1 52 2 Damage Taken 1579 | . 75 1322 182 Core 463 | . 15 361 87 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 28 | . 13 13 2 Largest 4 | . 2 4 1 Hottest 160 | . 80 160 33 Shots Fired 60 | . 26 32 2 Gun 58 | . 26 32 . Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic . | . . . . Thermal 16 | . 7 9 . Explosive 2 | . . . 2 Electromagnetic 42 | . 19 23 . Robot Hit Streak 10 | . 4 10 3 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 40 | . 14 25 1 Core Hits 16 | . 9 6 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Corrupt 2 | . 1 1 . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 672 | . 186 381 105 Guns 458 | . 186 272 . Cannons . | . . . . Explosions 214 | . . 109 105 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 198 | . 34 164 . Explosive 105 | . . . 105 Electromagnetic 369 | . 152 217 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles . | . . . . Explosions 28 | . . 28 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . . 105 13 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 18 378 . Average Temperature 167 | . 6 198 . Received Heat Transfer 576 | . 42 534 . Effects 5 | . . 5 . Interference 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 75 275 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 99 | . 99 45 72 Initial 5 | . . . 5 Average 31 | . 42 15 45 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 4 14 6 Peak Tracking Total 10 | . 2 10 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat . | . . . . Combat 2 | . . 2 . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 891 | 66 480 273 72 Spaces Moved 431 | 45 210 114 62 Core 64 | 5 . 21 38 Treads . | . . . . Legs 367 | 40 210 93 24 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 162 | 115 186 174 92 Slowest Speed 350 | 190 190 350 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 31 16 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 28 | . . 5 23 Melee . | . . . . Projectile . | . . . . AOE 28 | . . 5 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 565 | 56 276 161 72 Wait 40 | . 23 16 1 Move 428 | 44 209 113 62 Hop . | . . . . Pick Up 25 | 6 17 1 1 Fast Attach 14 | 6 1 3 4 Attach 13 | . 1 10 2 Detach 1 | . 1 . . Swap 3 | . 3 . . Drop 11 | . 8 3 . Fire 28 | . 13 13 2 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 3) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Weapon x2 705 | -9/Materials | Lost 8 parts (1n2u5w) 786 | -9/Materials | Core integrity fell below 50% 791 | -9/Materials | Lost 4 parts (2p1n1w) 812 | -9/Materials | Core integrity fell below 20% 817 | -9/Materials | Discovered new exit (range 6) 820 | -9/Materials | Entered Mines 845 | -9/Mines | Assembled infested the area 850 | -9/Mines | Assisted by a Guerilla fighting off Assembled 857 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 892 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00851_ G-34 Mercenary destroyed. 00852_ 2J-WTI(g): "You know what I say? NO!" 00853_ 2J-WTI(g): "Everyone knows a good old rocket launcher goes a long way." 00855_ 2J-WTI(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 00855_ Acquired Aluminum Leg. 00856_ 2J-WTI(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 00857_ 2J-WTI(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00857_ 2J-WTI(g) slips back into the shadows. 00857_ Acquired 43 matter. 00859_ Acquired Ion Engine. 00861_ Acquired 25 matter. 00863_ Acquired Aluminum Leg. 00872_ Acquired 35 matter. 00881_ as-41912 destroyed. 00881_ as-11463 destroyed. 00888_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ??????????????#### ??????????????????????????????? | | ??????????????# ?????????????????????????????? | | ????????????### ?########???????????????????? | | ????????????# # ##??????????????????? | | ?????????????## #??????????????????? | | ???????????### ###????????????????? | | ?????????# @ #????????????????? | | ????????? = #????????????????? | | ????????? ]% #????????????????? | | ????????? dd ##????????????????? | | ?????????? #### # #?????????????????? | | ???????????? ????###### ####??????????????? | | ????????????## # ??????????# #??????????????? | | ???????????????#????????????##### ######?????????? | | ????????????????????????????????#!! ######????? | | ????????????????????????????????# % ###### | | ????????????????????????????????###### #### | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????### ## #### | | ???????????????????????????????????????# ## | | ?????????????????????????????????????????####### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysCompositeLaser Manual? 0 Play Time 00:24:21 Cumulative 14.1 hours Start 2024.08.19 @ 15:08:33 End 2024.08.19 @ 15:33:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f75bea-4012-4b47-b3dd-e94f920e7c87