Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 17:06:21 Player: ZLD1 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 746 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Hover Unit Hover Unit Improved Terrain Scanner Seismic Detector Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Hover Unit Improved Terrain Scanner Seismic Detector Utility Shielding [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 4 6 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover 3 | . 3 . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 90 56 Engine 6 | . 9 . Core 1 | . . 5 Leg 6 | . 2 14 Hover 16 | . 22 5 Device 12 | . 14 8 Storage 14 | . 14 14 Ballistic Gun 19 | . 25 8 Naked Turns . | . . . Heaviest Build 13 | 13 13 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 356 | 213 70 73 Remotely . | . . . Salvage Created 379 | 42 225 112 Parts 29 | 8 13 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 7 | . 4 3 Melee 1 | . . 1 Guns 6 | . 4 2 Classes Destroyed 3 | 1 1 1 Tunneler 4 | 3 1 . Swarmer 1 | . . 1 Grunt 6 | . 4 2 Best Kill Streak 3 | 2 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 968 | . 423 545 Core 254 | . 79 175 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | 6 25 26 Largest 2 | 2 2 1 Hottest 40 | 40 40 20 Shots Fired 82 | 12 44 26 Gun 82 | 12 44 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 82 | 12 44 26 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 8 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | 6 30 22 Core Hits 24 | 3 11 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 738 | 77 445 216 Guns 672 | 77 422 173 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 66 | . 23 43 Kinetic 672 | 77 422 173 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 28 | . 2 26 Kicked 26 | . . 26 Crushed . | . . . Highest Temperature 14 | . 14 6 Average Temperature 4 | . 4 3 Received Heat Transfer 369 | . 237 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 100 | 15 100 59 Initial 39 | . 9 39 Average 27 | 5 36 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 6 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 452 | 146 200 106 Spaces Moved 239 | 98 125 16 Core 14 | 8 1 5 Treads . | . . . Legs 112 | 90 16 6 Wheels . | . . . Hover 113 | . 108 5 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 98 | 114 86 100 Slowest Speed 250 | 120 250 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 4 23 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 373 | 120 174 79 Wait 10 | . 7 3 Move 237 | 97 124 16 Hop . | . . . Pick Up 20 | 10 9 1 Fast Attach 3 | . . 3 Attach 14 | 7 4 3 Detach 1 | . . 1 Swap . | . . . Drop 3 | . 3 . Fire 57 | 6 25 26 Melee . | . . . Ram 2 | . 2 . Kick 26 | . . 26 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 147 | -11/Junkyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 373 | -10/Mines | Met a Derelict bent on vengeance 374 | -10/Mines | Core integrity fell below 50% 394 | -10/Mines | Lost 3 parts (1n1u1w) 414 | -10/Mines | Core integrity fell below 20% 453 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00410_ Lgt. Assault Rifle destroyed. 00412_ Kicked S-10 Pest out of the way. 00415_ Kicked S-10 Pest. 00417_ Kicked S-10 Pest out of the way. 00418_ Kicked S-10 Pest. 00420_ Kicked S-10 Pest out of the way. 00421_ Kicked S-10 Pest. 00423_ Kicked S-10 Pest out of the way. 00425_ Kicked S-10 Pest. 00426_ Kicked S-10 Pest out of the way. 00427_ Kicked S-10 Pest. 00431_ Kicked S-10 Pest out of the way. 00432_ Kicked S-10 Pest. 00437_ Lgt. Nuclear Core destroyed. 00437_ Kicked S-10 Pest. 00441_ Kicked S-10 Pest out of the way. 00442_ S-10 Pest destroyed. 00443_ Acquired 20 matter. 00444_ Acquired Lgt. Assault Rifle. 00447_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???#?????????????????????????? | | ???# ????????????????????????? | | ???# $???????????????????????? | | ???# #??????????????????????? | | ??## #####??????????????????? | | ??# #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# """ #??????????????????? | | ??# % #??????????????????? | | ??###@############???????????? | | ????#s#??? #???????????? | | ????#s#?? #???????????? | | ????#=### #???????????? | | ????# #???????????? | | ????#############????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 231 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularReactiveReactor Manual? 0 Play Time 00:06:33 Cumulative 18.5 hours Start 2023.04.02 @ 17:01:00 End 2023.04.02 @ 17:06:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cf6d95-3a56-477c-ab05-81fe89e8221a