Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.04 @ 20:13:26 // Winter2022/Polymind Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2246) 2246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2968) 2968 TOTAL SCORE: 9019 Bonus ------- Polymind Skill 2011 Pacifist 200 High Alert Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 627/850 Matter 0/0 Energy 28/50 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Field Laser Plasma Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink > --- WEAPON ----------- Field Laser Plasma Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Slots Evolved . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached . | . . . . . . . . . Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility . | . . . . . . . . . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . . 4 4 . 9 . 8 Power 3 | . . . 1 . . 1 . 1 Propulsion 8 | . . . 1 1 . 4 . 2 Utility 9 | . . . 1 3 . 2 . 3 Weapon 5 | . . . 1 . . 2 . 2 Highest Loss Streak 8 | . . . 4 3 . 8 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 50 100 97 96 87 92 100 85 Engine 11 | . 12 25 12 12 12 9 12 7 Treads 21 | . . . 23 25 25 19 25 16 Leg 1 | . . . . . . 5 . 3 Flight 2 | . 25 50 2 . . 1 . . Device 20 | . . . 23 21 12 18 25 19 Protection 10 | . . . 11 12 12 9 12 10 Energy Gun 11 | . . . 10 12 12 12 12 13 Ballistic Gun 11 | . 12 25 12 12 12 10 12 10 Naked Turns 28 | . 19 . . . . 8 . 1 Heaviest Build 23 | . 4 4 18 18 17 23 23 23 Greatest Support 40 | 3 8 8 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . . . 3 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 1 1 Average Capacity . | . . . . 1 1 . 1 . Most Carried . | . . . . . . . . . Average Carried . | . . . . . . . . . Final Capacity 1 | . . . 1 1 1 1 1 1 Final Carried . | . . . . . . . . . Class Distribution -------------------- 90% | Sentry 4% | Grunt 3% | Swarmer Dominant Class ---------------- Cogmind | -10/Materials Swarmer | -10/Mines Sentry | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Sentry | -7/Garrison Sentry | -7/Factory Sentry | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Matter Collected 236 | . . . 99 52 . 45 40 . Remotely . | . . . . . . . . . Salvage Created 1708 | . . . 562 459 . 446 95 146 Parts 93 | . . . 34 30 . 22 4 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Combat Hostiles Destroyed 47 | . . . 15 9 . 15 3 5 Guns 44 | . . . 15 9 . 14 2 4 AOE 1 | . . . . . . 1 . . Classes Destroyed 10 | . . . 5 2 . 2 1 . Builder 2 | . . . . 2 . . . . Operator 1 | . . . . 1 . . . . Watcher 5 | . . . 3 2 . . . . Swarmer 7 | . . . 1 . . 5 . 1 Saboteur 1 | . . . . . . 1 . . Grunt 28 | . . . 10 5 . 8 2 3 Brawler 2 | . . . 1 1 . . . . Sentry 7 | . . . 3 3 . . . 1 Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 6 | . . . 6 4 . 4 2 3 Combat Bots Only 4 | . . . 4 3 . 4 2 3 Max Kills in Single Turn 2 | . . . 2 2 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Damage Taken 4093 | . 11 . 731 715 . 1507 138 991 Core 815 | . 11 . 111 103 . 367 . 223 Absorbed by Shields 55 | . . . . . . 55 . . Core Remaining (%) 79 | 100 . 95 72 81 . . 47 . Volleys Fired 161 | . . . 48 36 . 48 8 21 Largest 2 | . . . 2 2 . 2 2 2 Hottest 138 | . . . 79 79 . 108 108 138 Shots Fired 286 | . . . 82 72 . 74 16 42 Gun 286 | . . . 82 72 . 74 16 42 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 134 | . . . 48 36 . 31 8 11 Thermal 152 | . . . 34 36 . 43 8 31 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . . . 29 25 . 19 17 10 Robot Miss Streak 3 | . . . 2 2 . 2 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . . 4 1 . 3 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 231 | . . . 69 55 . 57 15 35 Core Hits 143 | . . . 29 25 . 47 12 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . 1 . 2 . 3 Burn 6 | . . . . 1 . 2 . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4213 | . . . 1035 854 . 1107 396 821 Guns 4213 | . . . 1035 854 . 1107 396 821 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1915 | . . . 604 445 . 434 155 277 Thermal 2298 | . . . 431 409 . 673 241 544 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 490 | . 4 . 43 230 . 180 75 490 Average Temperature 79 | . 4 . 16 60 . 60 37 191 Received Heat Transfer 1795 | . . . 387 504 . 381 54 469 Effects 4 | . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 12 | . . . 4 3 . 2 1 2 Heat Transferred 5863 | . . . 1073 1110 . 1708 500 1472 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Peak Influence 460 | . 15 4 415 347 74 460 304 168 Initial 209 | . . 4 1 85 74 45 209 43 Average 198 | . 2 4 244 185 74 324 238 67 Maximum Alert Level 2 | . . . 2 1 . 2 1 . Low Security (%) 51 | 100 100 100 31 68 100 22 5 100 Level 1 36 | . . . 50 31 . 30 94 . Level 2 12 | . . . 18 . . 47 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 1 2 . . 1 . Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 5 . 24 11 . 25 4 13 Peak Tracking Total 6 | . 3 . 5 4 . 5 2 6 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Machines Accessed 8 | . 1 1 2 2 1 . . 1 Terminals 6 | . 1 . 2 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 16 | . 2 1 5 4 2 . . 2 Successful 6 | . 1 1 2 1 1 . . . Failed 10 | . 1 . 3 3 1 . . 2 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . 2 . 5 4 . . . 2 Terminals 13 | . 2 . 5 4 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 5 | . 1 1 2 1 . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 1 . . . . Terminal Index 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 2 2 1 . . 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 10 | . 1 . 3 1 . 3 . 2 Non-combat . | . . . . . . . . . Combat 10 | . 1 . 3 1 . 3 . 2 Robot Hacks Applied 12 | . 1 . 3 1 . 3 . 4 find_shortcuts 10 | . 1 . 3 1 . 3 . 2 find_garrison 2 | . . . . . . . . 2 Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Robot Analysis Total 7 | . 1 . 1 . . 3 . 2 Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Turns Passed 2785 | 9 21 68 511 657 120 512 424 463 Spaces Moved 1651 | 18 44 183 265 310 75 267 250 239 Core 105 | 18 36 . 1 . . 15 . 35 Treads 1249 | . . . 218 310 75 215 250 181 Legs 50 | . . . . . . 27 . 23 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 247 | . 8 183 46 . . 10 . . Fastest Speed 32 | 50 37 37 37 160 160 32 160 50 Average Speed 136 | 50 47 37 138 160 160 146 160 159 Slowest Speed 200 | 50 50 37 160 160 160 200 160 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 3 13 31 31 43 3 41 10 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Total 1890 | 17 43 182 328 399 75 314 257 275 Wait 87 | . . . 16 54 . 2 . 15 Move 1642 | 17 43 182 264 309 75 264 249 239 Hop . | . . . . . . . . . Pick Up . | . . . . . . . . . Fast Attach . | . . . . . . . . . Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 161 | . . . 48 36 . 48 8 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 31 | -10/Materials | Entered Mines 42 | -10/Mines | Learned 4 Materials zone layouts 81 | -10/Mines | Met a Derelict shopkeep closing up shop 96 | -10/Mines | Discovered new exit (range 8) 99 | -10/Mines | Entered Materials 105 | -9/Materials | Identified exit to Mines 423 | -9/Materials | Lost 4 parts (1p1n1u1w) 424 | -9/Materials | Discovered new exit (range 9) 610 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Lost 3 parts (1n2u) 1202 | -8/Materials | Discovered new exit (range 15) 1267 | -8/Materials | Entered Factory 1387 | -7/Factory | Identified exit to Garrison 1387 | -7/Factory | Entered Garrison 1422 | -7/Garrison | Triggered checkpoint 1440 | -7/Garrison | Garrison Relay disabled 1548 | -7/Garrison | Triggered checkpoint 1610 | -7/Garrison | Lost 8 parts (1p3n2u2w) 1620 | -7/Garrison | Discovered new exit (range 10) 1632 | -7/Garrison | Triggered checkpoint 1657 | -7/Garrison | Core integrity fell below 50% 1676 | -7/Garrison | Triggered checkpoint 1768 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1812 | -7/Garrison | Triggered checkpoint 1869 | -7/Garrison | Discovered new exit (range 10) 1893 | -7/Garrison | Installed Relay Interface Framework 1899 | -7/Garrison | Entered Factory 2311 | -7/Factory | Discovered new exit (range 3) 2323 | -7/Factory | Entered another Factory area 2680 | -6/Factory | Lost 5 parts (1p2n2u) 2756 | -6/Factory | Lost 3 parts (1u2w) 2786 | -6/Factory | Self-destructed Last Messages --------------- 02725_ Imp. Light Armor Plating destroyed. 02725_ Lost control of Y-54 Guardian. 02726_ K-01 Serf collects debris. 02726_ Took control of G-50 Soldier. 02726_ Extracted analysis data for G-50 Soldier. 02729_ K-01 Serf cleans the Terminal. 02732_ Released control of G-50 Soldier. 02732_ Took control of G-67 Veteran. 02732_ Extracted analysis data for G-67 Veteran. 02734_ K-01 Serf cleans the Terminal. 02734_ Critical hit (Burn: +37). 02738_ G-50 Soldier suffers critical hit (Burn). 02738_ Carbon-fiber Leg melted. 02738_ G-50 Soldier destroyed. 02740_ K-01 Serf collects debris. 02771_ S-27 Virus suffers critical hit (Burn). 02775_ S-27 Virus overheating. 02776_ S-27 Virus heat damages core (-4). 02776_ VTOL Module melted. 02779_ Lgt. Antimatter Reactor severed. Map ----- +----------------------------------------------------+ | ??????+??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????? #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????##### #????????????#######?????????????????? | | ?????+ #????????????# ############### | | ???????# ############## T" | | ???????# " | | ???????# ################ | | ???????# #??????????????# %############### | | ???????# #??????????????#l#####??????????????????? | | ???????# #????????#####?#g#??????????????????????? | | ???????# #?????? #?# #??????????????????????? | | ???????# #?????# """ !#?# #??????????????????????? | | ???????# #?????# """ #?# #??????????????????????? | | ??????? #?????# """ #?# #??????????????????????? | | ??????? ??????# #?# #??????????????????????? | | ??????? ??????# """ [### ###????????????????????? | | ??????? ??????+ """ # u #????????????????????? | | ??????? ??????# """ # #????????????????????? | | ??????? ??????# + T #????????????????????? | | ??????? ??????# """ # #????????????????????? | | ??????? ??????# """ !# #????????????????????? | | ???????????????# """ ## ##????????????????????? | | ???????????????# !## #?????????????????????? | | ???????????????# [ ## #?????????????????????? | | ???????????###+######### #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? ! #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ???????????# == """""" #?????????????????????? | | ???????????# == """""" #?????????????????????? | | #+#+######## == """""" #?????????????????????? | | [ ## """""" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Hosts 10 | . 1 . 3 1 . 3 . 2 Combat Hostiles 10 | . 1 . 3 1 . 3 . 2 Allies . | . . . . . . . . . Unique Host Classes 3 | . 1 . 1 . . 1 . . Average Host Suspicion 77 | . 100 36 97 84 14 89 67 63 Unsuspicious Activity 41 | . . . . 41 . . . . Returns to Shadow . | . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . Protomatter Created 345 | . . . 84 78 . 82 29 72 Used 298 | . 6 . 69 23 . 95 . 105 Decayed 9 | . . . 9 . . . . . Highest Spend 60 | . 6 . 23 23 . 51 . 60 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 14) Y-54 Guardian (-7/Garrison: 11) Y-45 Defender (-9/Materials: 8) Y-45 Defender (-8/Materials: 8) G-47 Trooper (-7/Garrison: 4) Game ------ Seed DiametricProtonLog Manual? 0 Play Time 00:20:28 Cumulative 71.0 hours Start 2022.12.30 @ 21:21:32 End 2023.01.04 @ 20:13:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 71 Rogue 0 Adventurer 71 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 574ea746-36b3-41d0-b948-681e4d4778d5