Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 11:10:26 Player: StorageUnitTest Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (420) 2100 Value Destroyed (19929) 19929 Prototype IDs (140) 2800 Alien Tech Used (14) 2800 Bonus (48498) 48498 TOTAL SCORE: 87827 Bonus ------- High Alert Combat Kills 2756 Follower Combat Kills 1708 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Exposed GOLEM Chamber 500 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -166 Cogmind --------- Core Integrity 1150/1850 Matter 300/300 Energy 504/520 System Corruption 0% Temperature Cool (8) Movement Treading (135) Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (15) ----- Desublimator Large Storage Unit Large Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON (4) ------- Perforator Sigix Broadsword > --- INVENTORY (18) --- Vortex Chain Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well (1000) Advanced Matter Compressor (400) Experimental Phase Shifter AEGIS Remote Shield Integrity Redistributor Potential Cannon Null Cannon Multirail Multirail Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Large Storage Unit Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield System Mapper Deep Network Scanner Matter Drive > --- WEAPON ----------- Cooled Nova Cannon Null Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Experimental Energy Well Experimental Energy Well Advanced Matter Compressor AEGIS Remote Shield High-powered Transdimensional Reconstructor Integrity Redistributor Potential Cannon Multirail Multirail Graviton Cannon Perforator [Rating: 265] Favorites ----------- Power Zero-point Reactor Engine Heavy Deuterium Engine Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Deep Network Scanner Protection Medium Reactive Plating Artifact Matter Drive Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Utility 13 | . . . . . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 1 1 . . . 1 . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 532 | 9 8 5 16 2 3 6 7 18 7 10 41 9 24 42 24 9 4 5 2 10 3 13 8 8 7 5 14 2 19 10 17 13 9 28 89 26 Power 34 | 1 3 1 2 . . 1 . 1 . 1 1 . . . 2 . . . . . . . . . . . . . 3 1 2 4 1 1 9 . Engine 14 | 1 3 1 2 . . 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 4 1 1 9 . Propulsion 63 | 2 . . . . . 2 . 3 4 4 1 . 6 6 1 . . . . . . 3 . 1 3 . 2 . 2 1 8 1 1 3 9 . Treads 38 | 2 . . . . . 2 . 2 2 2 . . 4 4 1 . . . . . . . . . . . . . . . 5 1 1 3 9 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Wheel 15 | . . . . . . . . 1 2 2 1 . 2 2 . . . . . . . 3 . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 2 1 . . . . . . Utility 248 | 2 2 1 4 . 1 . 4 1 2 1 23 6 11 22 12 8 3 5 1 6 3 7 7 4 4 5 11 2 11 8 6 7 3 13 36 6 Device 132 | 1 . . 1 . . . 3 . 1 1 14 6 11 14 4 7 1 4 1 2 3 2 7 3 2 1 3 1 6 3 2 2 2 6 12 6 Storage 32 | . 1 1 . . 1 . . . . . 1 . . 2 3 . 1 . . 2 . 1 . . 1 4 1 . 1 . . 4 1 . 7 . Processor 22 | 1 . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . 4 . 2 1 . . . 2 7 . Hackware 17 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 1 1 2 4 1 . 3 . . Protection 39 | . 1 . 3 . . . 1 1 1 . 4 . . 6 5 . 1 1 . 2 . 2 . 1 1 . . . . . . . . 2 7 . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . Weapon 187 | 4 3 3 10 2 2 3 3 13 1 4 16 3 7 14 9 1 1 . 1 4 . 3 1 3 . . 1 . 3 . 1 1 4 11 35 20 Energy Gun 10 | 2 1 . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 36 | . . . . . . . . . . . 2 1 1 4 1 . . . . 1 . . . . . . 1 . . . . 1 1 2 11 10 Ballistic Gun 54 | 2 2 3 9 1 1 2 1 8 1 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . 3 11 4 Ballistic Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 6 Launcher 33 | . . . 1 1 . 1 . 3 . 3 3 2 2 5 5 1 1 . 1 1 . 2 . . . . . . . . . . 1 . . . Special Weapon 8 | . . . . . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Impact Weapon 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Piercing Weapon 16 | . . . . . . . . . . . . . . 2 3 . . . . 2 . 1 1 3 . . . . 1 . . . 1 2 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 43 | . . . 1 . . . . . . . 2 . . 1 6 . . 1 . . . . . . 4 . 3 . 3 . . 2 . 2 17 1 Parts Lost 42 | . . . . . . 4 . 6 . 3 1 . . 2 . . 1 1 . 1 . . 1 7 . 2 . 1 . 1 1 . 1 . 7 2 Power 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 . Propulsion 6 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 16 | . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . 2 . 1 . . . . . . 1 . 6 2 Weapon 14 | . . . . . . 1 . 3 . 2 1 . . 1 . . 1 . . . . . 1 3 . 1 . . . . . . . . . . Highest Loss Streak 6 | . . . . . . 2 . 6 . 3 1 . . 1 . . 1 1 . 1 . . 1 4 . 2 . 1 . 1 1 . 1 . 4 1 Average Slot Usage (%) 85 | . 99 100 99 100 91 87 90 83 90 88 91 92 92 89 82 88 83 79 81 81 81 87 84 84 87 86 82 77 83 79 84 84 82 83 74 76 Engine 4 | . 13 14 11 11 11 10 9 9 9 9 7 7 7 7 6 . . . . . . . . . . . 6 6 6 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 7 6 4 6 6 6 5 5 5 5 5 1 . . 3 7 9 12 11 10 11 Treads 9 | . 28 28 22 22 22 21 18 16 16 16 . . 6 10 15 11 . . . . . . . . . . . . . . 10 11 8 7 6 7 Leg 1 | . . . . . . . . . . . . . . . . 3 13 12 12 11 12 3 . . . . 1 . . . 1 . . . . . Wheel 1 | . . . . . . . . . 1 1 15 15 8 4 . . . . . . . 7 11 10 7 5 1 . . . . . . . . . Device 11 | . 1 . . . . . 9 9 9 11 18 15 15 15 11 11 15 16 18 12 11 30 27 26 24 20 19 7 4 3 4 3 6 10 11 12 Storage 10 | . 12 18 11 11 10 11 9 9 9 9 7 7 7 10 13 15 11 12 12 11 12 11 11 11 12 15 10 9 9 4 4 4 8 9 12 9 Processor 5 | . . . . . . . . . . . 5 7 7 1 . 6 . . . . . 1 5 5 5 5 8 13 18 13 13 12 12 16 9 23 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 18 18 18 21 24 16 17 2 . Protection 5 | . 13 9 9 11 3 . 9 4 8 6 5 7 7 9 5 . 8 6 6 12 12 5 5 4 4 5 5 4 . . . . . . 7 3 Energy Cannon 6 | . . . . . . . . . . . 2 7 5 7 9 23 20 19 18 13 18 14 16 15 16 16 6 . . . . 1 3 . . 1 Ballistic Gun 9 | . 2 28 43 44 40 43 34 33 36 32 12 . 11 15 . . . . . . . . . . . . . . . . . . . . 3 . Launcher 3 | . . . . . . . . 1 . 2 3 7 2 3 12 7 6 6 6 5 6 5 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 3 4 4 4 4 3 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . 5 . . . . 5 . . . 2 5 5 5 4 3 4 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 7 28 31 38 36 99 102 110 110 117 108 131 135 141 155 201 149 153 185 186 190 192 128 127 124 121 195 182 33 50 50 61 124 137 177 208 166 Greatest Support 170 | 40 40 40 40 40 40 40 40 40 40 40 24 24 43 56 58 60 70 60 60 60 60 70 34 34 34 22 49 37 53 53 126 150 155 160 170 170 Greatest Overweight (x) 34 | . . . . . 2 5 2 34 4 4 5 5 5 6 5 5 2 4 3 5 3 5 3 4 5 8 8 . 9 . . . . 1 1 . Average Overweight (x) 1 | . . . . . 1 2 2 2 2 2 4 5 4 3 2 2 1 2 3 2 2 2 3 3 4 5 1 . . . . . . . . . Largest Inventory Capacity 44 | 4 10 14 14 10 24 24 24 24 24 24 44 24 24 24 44 24 24 24 24 24 24 24 10 10 10 30 30 10 10 10 10 18 18 18 18 18 Average Capacity 19 | 4 9 11 10 10 19 24 24 24 24 24 24 24 24 24 23 24 20 24 24 18 24 10 10 10 10 14 15 10 8 8 10 11 18 18 18 18 Most Carried 24 | 4 8 12 11 10 18 21 20 24 24 24 24 24 24 24 24 24 24 24 23 23 20 18 10 10 10 13 15 7 10 10 10 16 18 18 18 18 Average Carried 16 | . 5 10 9 10 14 18 19 21 23 22 21 23 23 22 18 21 18 23 23 15 19 9 9 8 9 9 10 6 7 5 9 10 16 17 17 16 Final Capacity 24 | 4 10 14 10 10 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 10 10 10 10 24 10 10 8 10 10 18 18 18 18 18 Final Carried 24 | 4 8 12 10 10 18 21 20 23 24 18 23 24 24 22 23 23 24 23 23 20 19 10 10 10 10 13 8 7 7 10 10 15 18 18 17 16 Class Distribution -------------------- 16% | Hauler-Mutant 13% | Hauler-Tank 9% | Hauler-Golem 8% | Hacker-Gladiator 7% | Hauler-Gunner 7% | Golem 7% | Scavenger-Mutant 6% | Generator-Mutant 6% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Hauler-Gunner | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Skirmisher | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Assassin | -3/Quarantine Hacker-Scout | -3/Section 7 Hacker-Gladiator | -3/Garrison Hacker-Gladiator | -2/Research Hacker-Gladiator | -2/Testing Hacker-Gladiator | -1/Access Scavenger-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Matter Collected 13840 | 345 47 207 236 100 56 643 . 568 256 144 428 114 346 1013 412 268 152 55 24 233 170 110 145 70 109 219 247 42 150 228 392 232 370 1395 3256 1058 Remotely 208 | . . . . . . . . . . . . . . 208 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21021 | 215 95 64 163 184 79 548 . 648 320 302 444 62 189 1389 1136 358 490 118 26 343 518 243 192 661 109 247 320 . 203 353 913 295 441 2238 5094 2021 Parts 950 | 18 2 6 7 13 4 25 . 30 12 13 18 5 10 128 21 13 25 . 2 15 27 6 11 26 1 11 13 . 15 13 31 9 24 102 180 114 Haulers Intercepted 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Recyclers Shooed 7 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 2 . Parts Field Recycled 98 | . . . . . . . . . 4 . 30 . . 64 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 829 | . . . . . . . . . 52 . 217 . . 560 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . . . 4 8 . . 12 . . 1 . 28 . 14 26 1 11 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Combat Hostiles Destroyed 290 | . 2 4 4 6 . 11 . 14 5 7 4 1 4 8 21 15 9 4 4 4 14 2 10 10 . 6 1 . . 1 12 2 7 22 53 23 Melee 31 | . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . 1 11 2 4 3 . 1 Guns 86 | . 2 4 3 3 . 10 . 7 5 4 2 1 2 3 . . . . . . . . . . . . . . . . . . . . 31 9 Cannons 91 | . . . . . . . . . . . . . 1 1 . 6 5 1 . . 8 2 3 9 . 5 . . . . . . . 17 20 13 AOE 66 | . . . 1 3 . 1 . 7 . 3 2 . 1 1 12 9 4 3 4 . 6 . 6 . . . . . . . . . 3 . . . Classes Destroyed 27 | 3 1 1 2 . . 3 . . 1 . 2 . 2 3 4 1 . . . . . . . . . . . . 1 . 1 . 1 . 1 . Worker 16 | 2 . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . . . 3 5 . Builder 7 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . Tunneler 7 | 5 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Recycler 14 | 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . . 2 6 . Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Watcher 11 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 2 3 . . 1 2 . . Swarmer 73 | . . 3 . 3 . . . 4 . . 2 . 1 . . 7 3 . 4 . 4 . 9 . . 5 . . . . 1 . 3 8 16 . Grunt 63 | . 2 1 2 2 . 7 . 5 3 7 . . . . . 4 . . . . 6 1 . 8 . . . . . 1 3 1 . 5 5 . Brawler 5 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Sentry 19 | . . . 1 . . . . 4 1 . . 1 . . . . 2 . . . 1 1 . . . . . . . . 2 1 . 2 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Hunter 27 | . . . . . . 1 . 1 . . . . . . . 2 4 4 . . 2 . . . . . . . . . 2 . . 2 9 . Programmer 21 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 3 3 11 . Behemoth 10 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . 1 1 . . . 1 . . 2 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 11 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 50 | . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Tinkerer 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 7 1 2 2 3 . 3 . 11 4 4 3 1 1 16 6 6 3 2 4 5 4 1 5 3 . 5 2 . 1 3 3 1 6 8 15 3 Combat Bots Only 15 | . 1 2 2 3 . 2 . 11 4 4 2 1 1 2 6 6 3 2 4 4 4 1 5 3 . 5 1 . . 1 3 1 4 5 15 3 Max Kills in Single Turn 5 | 1 1 1 1 3 . 2 . 2 1 2 2 1 1 2 4 3 3 1 2 1 4 1 3 1 . 1 1 . 1 1 1 1 5 3 3 3 Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . . . 1 3 . 1 . 2 . 1 2 . 1 1 4 3 3 1 2 . 4 . 3 . . . . . . . . . 3 . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 4 Imprinter (-7/Zion) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Damage Taken 22421 | . 125 164 153 108 . 759 15 595 176 587 336 85 354 486 474 786 598 307 25 78 706 153 510 1182 . 600 133 171 336 243 1220 114 596 465 6407 3374 Core 1493 | . 12 9 . . . 97 . 17 43 64 . 8 46 6 . 70 74 50 . 38 23 22 . 153 . 35 26 45 46 76 25 . 20 10 212 266 Absorbed by Shields 9299 | . . . . . . . 3 147 42 150 37 36 112 113 . . . . . . . . 18 45 . . . . . . . . 624 482 4226 3264 Reduced by Siege Mode 396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 258 117 Core Remaining (%) 85 | 100 . 91 . . . 75 . . . 77 . . . . . 81 . . . . 78 . . . . 79 97 . . . 99 . 98 . . 62 Volleys Fired 864 | 55 9 16 13 3 5 39 1 36 13 17 18 5 19 97 12 24 18 13 5 7 21 8 8 19 . 12 3 . . . 11 7 14 24 156 156 Largest 4 | 1 2 2 4 4 4 4 4 4 4 4 4 2 4 4 2 4 3 4 3 1 4 3 3 3 . 3 3 . . . 1 1 1 1 4 2 Hottest 250 | 20 90 40 86 86 86 94 94 94 93 93 133 149 209 250 138 114 75 114 75 69 114 75 75 75 . 75 105 . . . 50 105 52 130 240 200 Shots Fired 1773 | 55 18 32 49 9 12 144 4 104 49 53 33 7 55 273 19 57 47 27 11 7 51 24 16 40 . 21 6 . . . 11 7 14 24 312 182 Gun 1057 | 55 18 32 48 8 10 142 4 94 49 50 27 3 39 164 . . . . . . . . . . . . . . . . . . . . 250 64 Cannon 567 | . . . . . . . . . . . . 2 12 73 8 41 43 19 9 7 41 24 12 40 . 21 6 . . . . 5 . 24 62 118 Launcher 118 | . . . 1 1 . 2 . 8 . 3 3 2 4 36 11 16 4 8 2 . 10 . 4 . . . . . . . . . 3 . . . Special 31 | . . . . . 2 . . 2 . . 3 . . . . . . . . . . . . . . . . . . . 11 2 11 . . . Kinetic 1052 | 55 . 32 48 8 10 142 4 94 49 50 17 . 30 152 . . . . . . . . . . . . . . . . . . . 22 252 87 Thermal 440 | . 18 . . . 2 . . 2 . . 12 3 9 12 . 41 43 19 9 . 41 24 12 40 . 21 6 . . . . 5 . 2 24 95 Explosive 118 | . . . 1 1 . 2 . 8 . 3 3 2 4 36 11 16 4 8 2 . 10 . 4 . . . . . . . . . 3 . . . Electromagnetic 138 | . . . . . . . . . . . . 2 12 73 8 . . . . 7 . . . . . . . . . . . . . . 36 . Robot Hit Streak 55 | 8 5 5 8 6 14 23 4 23 17 34 6 4 19 21 3 18 21 4 . 2 8 14 10 18 . 8 1 . . . 4 6 13 5 55 45 Robot Miss Streak 11 | 2 4 2 3 1 . 2 2 3 1 2 3 3 3 6 2 3 3 1 . 1 2 2 2 1 . 2 1 . . . 1 1 2 9 11 5 Penetration Max 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 2 1 Secondary Targets 23 | . . 1 . 2 . 4 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Max Gunslinging Chain 2 | . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Shots Hit Robots 1426 | 38 10 19 32 6 8 99 2 74 35 42 27 4 43 167 38 35 25 13 . 6 28 21 11 27 1 12 8 . 11 20 34 9 34 21 296 170 Core Hits 1094 | 14 5 8 7 10 3 35 . 42 11 22 14 4 11 89 48 26 15 8 5 2 28 7 12 13 . 5 6 . 5 10 11 4 16 72 320 206 Critical Hits 416 | 1 . . . . . 1 . 2 1 . 1 . 1 4 4 . . . . 1 . 1 . . . . . . 2 3 6 2 5 69 131 181 Critical Kills 89 | . . . . . . . . 1 1 . . . . 1 3 . . . . . . 1 . . . . . . 1 2 2 1 . 26 31 19 Critical Parts Destroyed 198 | 1 . . . . . 1 . 1 . . 1 . . 3 1 . . . . 1 . . . . . . . . 1 1 3 1 4 27 77 75 Melee Attacks 351 | . . . . . . . 2 4 . . 24 2 8 7 56 . . . . 1 . 2 2 7 1 2 13 7 27 34 31 12 32 27 31 19 Impact 15 | . . . . . . . . . . . 5 2 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing 189 | . . . . . . . 2 4 . . 19 . . . . . . . . . . . . . . . . . 13 21 20 9 26 25 31 19 Piercing 136 | . . . . . . . . . . . . . . 7 56 . . . . 1 . 2 2 7 1 2 13 7 12 10 5 3 6 2 . . Sneak Attacks 57 | . . . . . . . . . . . 8 . . 1 4 . . . . 1 . 1 . . . . 2 . 8 6 13 2 1 3 7 . Combat Hostiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 1 . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 1 2 . . . Damage Inflicted 74038 | 307 122 204 431 302 103 1854 23 1640 556 948 1356 102 1073 5518 3865 2787 1519 844 411 255 2178 953 988 1367 . 476 688 . 1679 2670 3202 813 3120 1257 12532 17895 Guns 18308 | 307 120 180 302 97 80 1643 23 783 556 653 281 79 787 2491 . . . . . . . . . . . . . . . . . . . . 9197 729 Cannons 19092 | . . . . . . . . . . . . 23 227 1017 104 1184 1175 163 . 87 1129 760 424 1241 . 476 . . . . . . . 336 975 9771 Explosions 17216 | . . . 118 171 . 193 . 836 . 295 286 . 59 1830 1205 1603 308 681 411 . 1049 . 546 . . . 88 . . . . . 1037 . . 6500 Melee 19168 | . . . . . . . . . . . 777 . . 180 2556 . . . . 168 . 193 . 126 . . 600 . 1679 2670 3202 791 2066 905 2360 895 Ramming 198 | . 2 24 11 34 . 18 . . . . . . . . . . 36 . . . . . 18 . . . . . . . . 22 17 16 . . Kinetic 18084 | 307 . 180 302 97 80 1643 23 783 556 653 173 . 570 1885 . . . . . . . . . . . . . . . . . . . 336 9423 1073 Thermal 24356 | . 120 . . . 23 . . 21 . . 120 79 217 741 . 1184 1175 163 . . 1129 760 424 1241 . 476 88 . . . . . . . 468 15927 Explosive 10493 | . . . 118 171 . 193 . 836 . 295 286 . 59 1695 1205 1603 308 681 411 . 1049 . 546 . . . . . . . . . 1037 . . . Electromagnetic 1739 | . . . . . . . . . . . . 23 227 1017 104 . . . . 87 . . . . . . . . . . . . . . 281 . Impact 363 | . . . . . . . . . . . 363 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12753 | . . . . . . . . . . . 414 . . . . . . . . . . . . . . . . . 1041 2210 2713 679 1536 905 2360 895 Piercing 6052 | . . . . . . . . . . . . . . 180 2556 . . . . 168 . 193 . 126 . . 600 . 638 460 489 112 530 . . . Highest Corruption 7 | . . . 2 2 2 7 . . . . 1 . . . . . . . . . . . . . . . . . 3 3 3 . . . . . Average Corruption 3 | . . . 2 2 2 6 . . . . 1 . . . . . . . . . . . . . . . . . 2 3 3 . . . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . . 2 . 7 48 . . . . 1 . . . . . . . . . . . . . . . . . 1 12 14 . . . . . Message Errors 18 | . . . 1 . 2 11 . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . . Matter Fused 18 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 5 7 . . . . . Heat Flow Errors 9 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Energy Discharges 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Data Loss (minor) 15 | . . . 1 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 12 | . . . . . 1 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4729 | . . . . . . . . 58 . . 346 . . 85 157 59 120 1 . . 104 116 72 31 . 72 140 . 468 609 258 . 312 189 729 803 Projectiles 1062 | . . . . . . . . . . . . . . 10 . 48 120 . . . 62 16 69 31 . 72 . . . . . . . . . 634 Explosions 468 | . . . . . . . . 58 . . 19 . . 75 62 11 . 1 . . 42 . 3 . . . . . . . . . 28 . . 169 Melee 3199 | . . . . . . . . . . . 327 . . . 95 . . . . . . 100 . . . . 140 . 468 609 258 . 284 189 729 . Knockbacks 39 | . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . 6 10 18 Impact 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 18 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 926 | . . . . 25 . . . . . . . . 45 23 . . 74 . . . 126 . 100 . . . . . . . . . 34 . . 499 Shots 24 | . . . . 1 . . . . . . . . 1 1 . . 2 . . . 3 . 3 . . . . . . . . . 1 . . 12 Rammed 21 | . 1 3 3 4 . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 4 2 . . . Targets Rammed 23 | . 1 3 3 5 . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 4 2 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 265 | . 141 15 107 59 156 265 . 216 159 211 196 170 195 217 241 265 52 149 . 54 63 . . 41 . . . . 4 120 113 . . . . . Average Temperature 81 | . 71 6 33 34 48 83 . 74 72 130 71 95 92 98 101 91 20 80 . 20 15 . . 27 . . . . 2 12 109 . . . . . Received Heat Transfer 2476 | . 69 60 78 24 . 315 7 210 84 306 . 32 69 93 69 99 6 . . 12 120 36 42 360 . 18 . 63 12 27 57 9 . 8 162 29 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 13 12 Total Turns 516 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 1 336 142 Longest Duration 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 1 128 47 Robots Corrupted 7 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . 2 . Combat Hostiles 7 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . 2 . Parts Fried 20 | . . . . . . . . . . . 5 . 1 1 . . . . . 7 . . . . . . . . . . . . . 1 5 . Impact Corruptions 9 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . . . . 2 . 3 4 . 1 1 . . . 3 2 1 1 . 1 . . . . . . . . 1 . Heat Transferred 9485 | . 310 . . . 74 . . 74 . . 237 175 425 1050 . 650 650 75 . . 625 425 225 650 . 275 50 . . . . . . . 312 3203 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Peak Influence 968 | 40 151 208 322 242 . 286 43 364 345 340 271 . . . . . 240 . . . . 137 . . . . 280 153 204 427 487 334 582 968 359 . Initial 262 | . 26 58 33 92 . . 26 30 177 224 178 . . . . . . . . . . 72 . . . . . 42 85 74 72 262 32 259 . . Average 202 | 22 90 90 163 227 . 132 38 196 287 278 145 . . . . . 101 . . . . 76 . . . . 155 76 135 199 314 207 119 568 222 . Maximum Alert Level 3 | . . 1 1 1 . 1 . 1 1 1 1 . . . . . 1 . . . . . . . . . 1 . 1 2 2 1 2 3 2 . Low Security (%) 53 | 100 100 96 76 9 . 78 100 35 8 . 68 . . . . . 90 . . . . 100 . . . . 62 100 89 51 27 27 91 11 21 . Level 1 30 | . . 3 23 90 . 21 . 64 91 100 31 . . . . . 10 . . . . . . . . . 37 . 10 42 49 72 2 20 36 . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 23 . 5 21 42 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 3 1 4 4 . 3 13 3 2 . Investigation 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Extermination 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 . 1 3 1 1 . Reinforcement 20 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 2 2 . 2 8 1 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Distress Signals 28 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . . 3 . 19 . Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 1 . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 15 1 . Times Spotted 634 | . 7 9 17 5 . 24 4 19 9 8 8 1 8 52 15 11 11 4 1 2 21 7 14 8 . 6 23 13 25 15 21 8 23 40 144 51 Peak Tracking Total 62 | . 2 3 5 3 . 3 3 7 4 5 3 1 4 5 7 4 5 2 2 1 4 3 5 5 . 5 6 8 11 5 5 2 8 6 62 5 Tactical Retreats 57 | . 1 . 4 . . 4 . 3 . 1 . . 1 7 2 . . . . . 1 . . 1 . . 3 3 6 2 5 . 1 3 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Traps Triggered 14 | . . . . . . . . 4 . 1 2 . . . . . . . . . . 1 . . . . . . . 2 . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Machines Disabled 61 | . . . 4 . . 2 1 1 . . 1 . 1 3 4 . 5 . . . . . . . . . 4 . 6 9 2 . 5 2 6 5 Max in Single Turn 3 | . . . 2 . . 1 1 1 . . 1 . 1 1 1 . 2 . . . . . . . . . 3 . 1 1 1 . 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . Garrison Relay 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Machines Accessed 72 | . 1 . 7 . 2 . 1 . 2 . 3 1 . . . . 2 . . 3 . 1 . . 4 . 4 4 11 9 . 2 6 7 2 . Terminals 43 | . . . 5 . . . . . 1 . 2 . . . . . 2 . . . . 1 . . . . 2 2 9 7 . 1 5 4 2 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 1 1 . . . 3 . . Total Hacks 254 | . 5 . 16 . 2 . 1 . 4 . 6 1 . . . . 4 . . 20 . 2 . . 17 . 7 10 25 56 . 18 21 32 7 . Successful 204 | . . . 10 . 2 . 1 . 3 . 5 1 . . . . 2 . . 20 . 1 . . 17 . 3 7 22 49 . 14 15 26 6 . Failed 48 | . 5 . 6 . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . 4 3 3 6 . 3 6 6 1 . Catastrophic 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Manual 122 | . . . 7 . 1 . . . . . 2 . . 4 . . 4 . . . . 2 . . . . 6 2 11 30 . 13 9 25 6 . Terminals 164 | . . . 13 . . . . . 2 . 4 . . . . . 4 . . . . 2 . . . . 4 6 22 42 . 14 18 26 7 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 3 . . . Repair Stations 9 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 . . . . Garrison Access 18 | . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . 2 2 3 . . . 6 . . Terminal Hacks 134 | . . . 4 . 2 . . . 1 . 2 1 . . . . 1 . . 20 . . . . 17 . 2 3 11 30 . 7 10 19 4 . Record 11 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . . Part Schematic 20 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . 9 . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . 2 . . Prototype ID Bank 23 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . 1 7 . 1 . 7 . . Open Door 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Branch Access Points 7 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . 8 1 . Locate Traps 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 3 2 . . 2 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 4 . . . . Insert Component 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Garrison Access Hacks 17 | . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . 2 2 2 . . . 6 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 3 . . Coupler Status 8 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 1 . . . 3 . . Unauthorized Hacks 32 | . . . 4 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 8 7 . 3 3 1 2 . Terminals 29 | . . . 3 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 8 5 . 3 3 1 2 . Track 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 1 2 . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Botnet 10 | . . . 2 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 2 . . 1 1 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 49 | . 1 . 5 . . . 1 . 2 . 2 . . . . . 2 . . . . 1 . . . . 3 4 9 5 . . 6 6 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Matter 384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384 . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . 12 . 3 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 10 1 4 . . . Non-combat 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . Combat 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 10 . 2 . . . Robot Hacks Applied 27 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 12 2 7 . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . disable_scanner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . report_analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . wipe_record 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 22 | . . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . 1 . 4 8 . . 3 . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 15 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 8 . . 3 . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Attached 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 4 1 . 1 . . Robots Rewired 7 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Total Allies 17 | . . 4 . . 2 . . . . . . . 3 . . . . . . . . . . . . . . 2 1 1 2 . 2 . . . Largest Group 3 | . . 3 3 . 2 2 . . . . . . 3 2 . . . . . . . . . . . . . 2 1 . 2 . 2 2 . . Highest-Rated Group 180 | . . 55 55 . 29 29 . . . . . . 75 50 . . . . . . . . . . . . . 180 10 . 120 . 180 180 . . Highest-Rated Ally 90 | . . 31 31 . 21 21 . . . . . . 25 25 . . . . . . . . . . . . . 90 10 . 64 . 90 90 . . Total Orders 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . STAY 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 300 | . . 25 47 . . 27 . . . . . . 8 5 . . . . . . . . . . . . . 8 . . 10 . 44 126 . . Total Damage 8757 | . . 252 593 . . 517 . . . . . . 180 244 . . . . . . . . . . . . . 229 . . 382 . 2325 4035 . . Kills 64 | . . 5 6 . . 10 . . . . . . 3 1 . . . . . . . . . . . . . 3 . . . . 9 27 . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Robot Analysis Total 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . 2 . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . . 2 1 . . . 3 2 . 1 . 1 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Turns Passed 31669 | 211 382 779 705 303 1077 1207 165 686 277 213 930 549 685 2933 3716 1447 620 989 576 756 745 513 578 467 254 443 408 127 591 606 776 549 806 1254 3060 1286 Spaces Moved 16821 | 92 215 446 352 178 546 532 63 244 109 78 515 368 336 1178 1479 382 226 391 267 297 256 328 448 293 171 253 563 254 1021 1147 430 290 375 652 1447 599 Core 69 | 47 16 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Treads 9107 | 45 199 446 352 178 546 532 63 242 98 63 . . 96 721 1479 381 . . . . . . . . . . . . . . 303 290 375 652 1447 599 Legs 1558 | . . . . . . . . . . . . . . . . 1 226 391 267 297 256 65 . . . . 7 . . . 48 . . . . . Wheels 3108 | . . . . . . . . 1 11 15 515 368 240 457 . . . . . . . 263 448 293 171 253 73 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2979 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 483 254 1016 1147 79 . . . . . Fastest Speed 20 | 50 50 160 160 160 160 200 200 170 130 130 130 140 140 140 170 190 150 190 210 170 190 120 120 110 120 130 20 29 24 24 24 160 152 140 135 135 Average Speed 147 | 103 151 160 160 160 185 200 200 207 192 186 133 140 162 197 222 249 188 208 210 196 209 129 120 120 134 146 49 29 38 27 131 160 155 144 155 135 Slowest Speed 1750 | 160 160 160 160 160 200 260 200 1750 200 200 140 140 220 240 270 360 190 230 210 250 210 170 120 130 140 170 230 29 500 30 160 160 160 172 190 135 Overloaded Moves 779 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 175 513 36 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 9 11 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Exploration Rate (%) 47 | 5 34 99 37 36 88 98 11 31 16 29 12 59 57 70 83 58 8 68 53 77 56 10 67 46 60 47 19 12 90 72 57 15 70 30 48 43 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 9 | . . . 1 . 1 . . . . . . . . . . . . . 2 1 . . . 1 3 . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 1 . 1 . 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . 1 . 2 . 2 . . . . . 3 1 2 . . . 1 1 . . . 4 2 . 1 . . . . . . . . . . Spaces Dug 246 | . . . 8 6 . . 2 10 . 4 5 8 7 . 6 . 31 2 38 . 23 . 9 2 . 1 3 6 5 . . 6 1 11 6 46 Terrain Destroyed 1533 | . . . 34 6 . 25 2 22 . 8 27 16 35 68 61 103 50 79 38 . 123 6 64 13 . 11 30 6 5 . . 9 52 12 10 618 Melee 58 | . . . . . . . 2 . . . 5 1 7 . 6 . . . . . . . . 2 . 1 3 6 5 . . 4 1 11 4 . Projectile 137 | . . . . . . 1 . . . . . . 1 2 . 13 10 16 9 . 16 6 3 11 . 10 5 . . . . 5 . 1 6 22 AOE 1338 | . . . 34 6 . 24 . 22 . 8 22 15 27 66 55 90 40 63 29 . 107 . 61 . . . 22 . . . . . 51 . . 596 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Gar Res Tes Acc Com Ac0 Total 21725 | 159 252 485 471 187 603 591 95 346 146 112 687 390 411 1549 1808 835 385 541 273 463 424 395 470 362 196 307 661 291 1180 1369 598 348 542 892 2015 886 Wait 2403 | . 10 2 62 . . 8 20 22 10 . 49 . 2 200 178 407 109 128 . 108 141 13 . 30 1 18 56 33 97 159 95 6 84 116 183 56 Move 16725 | 91 214 445 351 177 545 531 63 243 108 77 514 367 335 1177 1478 381 225 390 266 296 255 327 448 292 170 252 547 244 1002 1128 428 289 374 651 1446 598 Hop 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 9 7 . . . . . . Pick Up 314 | 3 5 8 10 . 13 5 . 10 3 2 20 3 2 9 28 4 22 . . 24 . 16 1 3 5 10 5 . 12 10 5 8 12 16 33 7 Fast Attach 162 | 7 2 . 4 . 1 2 2 3 2 . 7 1 . 2 7 . 2 1 . 4 . 5 1 . 4 3 4 . 12 14 12 6 3 6 37 8 Attach 170 | . 2 1 5 . . 2 2 5 2 6 11 2 1 10 7 7 2 3 . 1 1 . 1 5 . . 5 2 8 7 2 3 2 15 34 16 Detach 152 | 1 3 . 1 . 1 . 1 1 1 . 7 1 . 3 12 7 5 3 . 5 3 8 2 3 3 5 12 1 9 4 3 4 2 13 17 11 Swap 221 | 2 4 4 7 2 2 2 3 10 3 4 23 6 23 30 10 2 . 2 2 5 2 8 6 3 4 2 5 . 2 2 4 4 4 7 19 3 Drop 265 | . 2 6 15 . 3 . 1 4 4 5 14 3 2 14 20 3 1 1 . 9 1 8 1 . 8 3 4 . 9 5 11 7 13 17 59 12 Fire 864 | 55 9 16 13 3 5 39 1 36 13 17 18 5 19 97 12 24 18 13 5 7 21 8 8 19 . 12 3 . . . 11 7 14 24 156 156 Melee 327 | . . . . . . . 2 4 . . 24 2 8 7 56 . . . . 1 . 2 2 7 1 2 13 7 20 26 27 10 30 26 31 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush 21 | . 1 3 3 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . Escape Stasis 17 | . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . 6 . . 2 . . . Rewire 53 | . . . . . 33 . . . . . . . 19 . . . . . . . . . . . . . . . . 1 . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 2 exits: Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 4) 574 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Entered Mines 596 | -10/Mines | Met a Derelict bent on vengeance 602 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 657 | -10/Mines | Found a hidden stash of uninstalled traps 687 | -10/Mines | Learned 8 Materials zone layouts 785 | -10/Mines | Discovered new exit (range 6) 1132 | -10/Mines | Escorted by a lone wolf Derelict 1305 | -10/Mines | Discovered new exit (range 11) 1373 | -10/Mines | Entered Materials 1373 | -9/Materials | Accompanied by 3 allies 1373 | -9/Materials | Evolved 2 slots: Weapon x2 1374 | -9/Materials | Identified exit to Materials 1688 | -9/Materials | Build established: Tank 1800 | -9/Materials | Identified exit to Mines 1800 | -9/Materials | Identified exit to Storage 1903 | -9/Materials | Repaired Lgt. Armor Plating 2078 | -9/Materials | Entered Mines 2306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2320 | -9/Mines | Discovered new exit (range 5) 2381 | -9/Mines | Entered Exiles 2381 | -9/Exiles | Found Exiles lab destroyed 2549 | -9/Exiles | Opened EX-Vault 2560 | -9/Exiles | Found Chronowheel 2676 | -9/Exiles | Learned location of Zion (-7) 3014 | -9/Exiles | Build established: Hauler-Gunner 3428 | -9/Exiles | Discovered new exit (range 14) 3458 | -9/Exiles | Entered Mines 3458 | -8/Mines | Accompanied by 2 allies 3769 | -8/Mines | Discovered exit to Materials (range 15) 4040 | -8/Mines | Discovered exit to Materials (range 10) 4665 | -8/Mines | Entered Materials 4665 | -8/Materials | Evolved 2 slots: Utility x2 4830 | -8/Materials | Identified exit to Garrison 4830 | -8/Materials | Entered Garrison 4842 | -8/Garrison | Installed Relay Interface Framework 4876 | -8/Garrison | Triggered checkpoint 4971 | -8/Garrison | Build established: Hauler-Tank 5056 | -8/Garrison | Triggered checkpoint 5056 | -8/Garrison | Triggered checkpoint 5083 | -8/Garrison | Triggered checkpoint 5111 | -8/Garrison | Destroyed 11 combat bots 5136 | -8/Garrison | Lost 6 parts (2n1u3w) 5233 | -8/Garrison | Discovered new exit (range 14) 5390 | -8/Garrison | Triggered checkpoint 5436 | -8/Garrison | Garrison Relay disabled 5516 | -8/Garrison | Entered Materials 5789 | -8/Materials | Identified exit to Garrison 5793 | -8/Materials | Entered Garrison 5800 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5841 | -8/Garrison | Build established: Scavenger-Tank 5874 | -8/Garrison | Triggered checkpoint 5916 | -8/Garrison | Triggered checkpoint 5962 | -8/Garrison | Lost 3 parts (1u2w) 5987 | -8/Garrison | Discovered new exit (range 8) 6006 | -8/Garrison | Entered Factory 6006 | -7/Factory | Evolved 2 slots: Utility x2 6858 | -7/Factory | Identified exit to Lower Caves 6936 | -7/Factory | Entered Lower Caves 7005 | -7/Lower Caves | Encountered a Warlord checkpoint 7014 | -7/Lower Caves | Build established: Hauler-Mutant 7119 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7406 | -7/Lower Caves | Discovered new exit (range 15) 7482 | -7/Lower Caves | Identified exit to Lower Caves 7485 | -7/Lower Caves | Entered another Lower Caves area 7628 | -7/Lower Caves | Spotted B-75 Beast 7662 | -7/Lower Caves | Destroyed B-75 Beast 7857 | -7/Lower Caves | Learned 4 Factory zone layouts 7943 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8119 | -7/Lower Caves | Discovered new exit (range 14) 8168 | -7/Lower Caves | Identified exit to Zion 8170 | -7/Lower Caves | Entered Zion 8170 | -7/Zion | Accompanied by 2 allies 8195 | -7/Zion | Given A8's code to call for help 8209 | -7/Zion | Build established: Hauler-Tank 8261 | -7/Zion | Found CR-A16's Pointy Stick 8357 | -7/Zion | Discovered new exit (range 14) 8521 | -7/Zion | RIF detected upon attempting to enter Zion 8521 | -7/Zion | Attacked by Zionites 9064 | -7/Zion | Destroyed Imprinter 9078 | -7/Zion | Spotted 8L-YB4(B) 9079 | -7/Zion | Spotted FE-Q8T(B) 9081 | -7/Zion | Extracted access codes from Imprinter's data core 9088 | -7/Zion | Revealed the true nature of CR-A16's Pointy Stick 9092 | -7/Zion | Destroyed FE-Q8T(B) 9095 | -7/Zion | Destroyed 8L-YB4(B) 9735 | -7/Zion | Found Prototype Device 10260 | -7/Zion | Found Prototype Energy Gun 10792 | -7/Zion | Identified Storm Laser 11051 | -7/Zion | Opened final containment barrier to the Deep Caves 11080 | -7/Zion | Discovered new exit (range 5) 11085 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11103 | -7/Zion | Entered Deep Caves 11407 | -7/Deep Caves | Build established: Hauler-Mutant 11691 | -7/Deep Caves | Z-Facility disabled 12362 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 12930 | -7/Deep Caves | Found Prototype Protection 12930 | -7/Deep Caves | Identified Zio. Weapon Casing 12933 | -7/Deep Caves | Found Zio. Weapon Casing 12973 | -7/Deep Caves | Found Zio. Weapon Casing 13029 | -7/Deep Caves | Found Zio. Weapon Casing 13034 | -7/Deep Caves | Found Prototype Protection 13034 | -7/Deep Caves | Identified Zio. Heavy Carapace 13354 | -7/Deep Caves | Spotted as-96488 13374 | -7/Deep Caves | Destroyed as-96488 13444 | -7/Deep Caves | Exposed GOLEM chamber 13449 | -7/Deep Caves | Found GOLEM Unit 13972 | -7/Deep Caves | Found GOLEM Unit 14074 | -7/Deep Caves | Build established: Mutant 14103 | -7/Deep Caves | Discovered new exit (range 6) 14588 | -7/Deep Caves | Build established: Hauler-Gunner 14646 | -7/Deep Caves | Found GOLEM Unit 14819 | -7/Deep Caves | Entered Proximity Caves 15097 | -6/Proximity Caves | Build established: Hauler-Skirmisher 15444 | -6/Proximity Caves | Spotted B-75 Beast 15464 | -6/Proximity Caves | Destroyed B-75 Beast 15757 | -6/Proximity Caves | Discovered new exit (range 15) 15839 | -6/Proximity Caves | Identified exit to Factory 16169 | -6/Proximity Caves | Build established: Hauler-Golem 16266 | -6/Proximity Caves | Entered Factory 16266 | -6/Factory | Evolved 2 slots: Utility x2 16267 | -6/Factory | Identified exit to Factory 16283 | -6/Factory | Identified exit to Lower Caves 16283 | -6/Factory | Identified exit to Extension 16886 | -6/Factory | Entered Lower Caves 16951 | -6/Lower Caves | Learned Factory garrison access intel 17340 | -6/Lower Caves | Build established: Hauler-Mutant 17345 | -6/Lower Caves | Learned location of 1 exit from Factory 17424 | -6/Lower Caves | Found Alien Artifact 17424 | -6/Lower Caves | Identified Core Expander 17424 | -6/Lower Caves | Installed Core Expander, added new Power slot 17711 | -6/Lower Caves | Learned Factory emergency access door positions 17715 | -6/Lower Caves | Build established: Hauler-Golem 17852 | -6/Lower Caves | Discovered new exit (range 6) 17875 | -6/Lower Caves | Entered another Lower Caves area 17971 | -6/Lower Caves | Discovered exit to Factory (range 10) 18259 | -6/Lower Caves | Learned location of Extension (-6) 18439 | -6/Lower Caves | Discovered new exit (range 8) 18451 | -6/Lower Caves | Entered Data Miner 18451 | -6/Data Miner | Discovered new exit (range 6) 18491 | -6/Data Miner | Met Data Miner 18535 | -6/Data Miner | Learned location of Section 7 (-3) 18567 | -6/Data Miner | Received God Mode back door access code from Data Miner 18827 | -6/Data Miner | Activated Chronowheel 18833 | -6/Data Miner | Destroyed Data Miner 18836 | -6/Data Miner | Found Prototype Hackware 18839 | -6/Data Miner | Found Prototype Hackware 18840 | -6/Data Miner | Data Conduit disabled 19207 | -6/Data Miner | Entered Proximity Caves 19459 | -5/Proximity Caves | Learned Factory interactive machine intel 19657 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19777 | -5/Proximity Caves | Discovered exit to Factory (range 16) 19952 | -5/Proximity Caves | Entered Factory 19952 | -5/Factory | Evolved 2 slots: Utility x2 19953 | -5/Factory | Identified exit to Upper Caves 19954 | -5/Factory | Identified exit to Factory 19956 | -5/Factory | Loaded intel: 45 interactive machine locations 19957 | -5/Factory | Loaded intel: 4 garrison access locations 20251 | -5/Factory | Spotted B-75 Beast 20264 | -5/Factory | Build established: Golem 20465 | -5/Factory | Entered Upper Caves 20601 | -5/Upper Caves | Spotted B-75 Beast 20635 | -5/Upper Caves | Destroyed B-75 Beast 20825 | -5/Upper Caves | Learned Factory stockpile data 21023 | -5/Upper Caves | Discovered new exit (range 16) 21042 | -5/Upper Caves | Identified exit to Upper Caves 21043 | -5/Upper Caves | Entered another Upper Caves area 21094 | -5/Upper Caves | Lost 4 parts (1n1u2w) 21182 | -5/Upper Caves | Encountered a Warlord checkpoint 21439 | -5/Upper Caves | Spotted B-75 Beast 21463 | -5/Upper Caves | Destroyed B-75 Beast 21500 | -5/Upper Caves | Discovered new exit (range 3) 21506 | -5/Upper Caves | Identified exit to Zhirov 21510 | -5/Upper Caves | Entered Zhirov 21510 | -5/Zhirov | Discovered new exit (range 3) 21534 | -5/Zhirov | Met Zhirov 21560 | -5/Zhirov | Learned location of Quarantine (-3) 21560 | -5/Zhirov | Learned location of Testing (-2) 21560 | -5/Zhirov | Learned location of Command (-1) 21572 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21593 | -5/Zhirov | Found Alien Artifact 21593 | -5/Zhirov | Identified Integrated Dissipator 21593 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21684 | -5/Zhirov | Found Alien Artifact 21763 | -5/Zhirov | Identified exit to Proximity Caves 21764 | -5/Zhirov | Entered Proximity Caves 21767 | -4/Proximity Caves | Learned Research trap positions 21781 | -4/Proximity Caves | Learned 4 Research zone layouts 22019 | -4/Proximity Caves | Spotted B-86 Titan 22023 | -4/Proximity Caves | Destroyed B-86 Titan 22100 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22207 | -4/Proximity Caves | Entered Factory 22207 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22343 | -4/Factory | Found Prototype Processor 22343 | -4/Factory | Identified Exp. Signal Interpreter 22348 | -4/Factory | Found Exp. Signal Interpreter 22353 | -4/Factory | Found Exp. Signal Interpreter 22453 | -4/Factory | Identified System Mapper 22454 | -4/Factory | Identified Deep Network Scanner 22485 | -4/Factory | Spotted B-86 Titan 22486 | -4/Factory | Destroyed B-86 Titan 22531 | -4/Factory | Identified exit to Upper Caves 22531 | -4/Factory | Identified exit to Research 22615 | -4/Factory | Entered Research 22615 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22616 | -3/Research | Identified exit to Research 22616 | -3/Research | Identified exit to Armory 22617 | -3/Research | Loaded intel: 103 trap records 22664 | -3/Research | Identified exit to Quarantine 22723 | -3/Research | Fabricated P-80 Master? 22742 | -3/Research | Entered Quarantine 22758 | -3/Quarantine | Found Alien Artifact 22758 | -3/Quarantine | Identified Terrabomb 22758 | -3/Quarantine | Used Terrabomb 22769 | -3/Quarantine | Found Alien Slashing Weapon 22769 | -3/Quarantine | Identified Sigix Broadsword 22800 | -3/Quarantine | Found Alien Artifact 23084 | -3/Quarantine | Identified Transdimensional Reconstructor 23084 | -3/Quarantine | Warped through subspace 23235 | -3/Quarantine | Found Matter Drive 23245 | -3/Quarantine | Cryocooling Duct disabled 23260 | -3/Quarantine | Ambient heat levels rising (+20) 23260 | -3/Quarantine | Non-combat units ordered to evacuate 23268 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23269 | -3/Quarantine | Found Transdimensional Reconstructor 23273 | -3/Quarantine | Warped through subspace 23287 | -3/Quarantine | Spotted Fortress 23329 | -3/Quarantine | Discovered new exit (range 5) 23332 | -3/Quarantine | Identified exit to Section 7 23333 | -3/Quarantine | Entered Section 7 23338 | -3/Section 7 | Identified Subatomic Replicator 23359 | -3/Section 7 | Found Alien Artifact 23361 | -3/Section 7 | Spotted S7 Guard 23367 | -3/Section 7 | Found Alien Artifact 23386 | -3/Section 7 | Found Alien Artifact 23411 | -3/Section 7 | Identified Integrity Redistributor 23411 | -3/Section 7 | Identified Core Regenerator 23411 | -3/Section 7 | Identified Integrated Reactor 23411 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23439 | -3/Section 7 | Spotted B-86 Titan 23492 | -3/Section 7 | Found Integrated Dissipator 23492 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23508 | -3/Section 7 | Spotted S7 Guard 23521 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 23522 | -3/Section 7 | Found Integrated Reactor 23522 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23524 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23559 | -3/Section 7 | Found Core Membrane 23559 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 23596 | -3/Section 7 | Spotted S7 Guard 23609 | -3/Section 7 | Found Integrated Heat Negator 23610 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 23647 | -3/Section 7 | Spotted B-99 Colossus 23658 | -3/Section 7 | Build established: Hacker-Scout 23660 | -3/Section 7 | Found Integrated Dissipator 23660 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23662 | -3/Section 7 | Found Integrated Dissipator 23662 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23664 | -3/Section 7 | Found Integrated Dissipator 23664 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23677 | -3/Section 7 | Found LRC Storage 23677 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 23679 | -3/Section 7 | Found LRC Armor 23679 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 23700 | -3/Section 7 | Found Integrated Dissipator 23701 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23893 | -3/Section 7 | Found Matter Drive 23899 | -3/Section 7 | Found Matter Drive 23903 | -3/Section 7 | Found Transdimensional Reconstructor 23904 | -3/Section 7 | Found Transdimensional Reconstructor 23906 | -3/Section 7 | Found Transdimensional Reconstructor 23919 | -3/Section 7 | Central database locked down 23934 | -3/Section 7 | Identified exit to Garrison 23939 | -3/Section 7 | Entered Garrison 23939 | -3/Garrison | Accompanied by 1 ally 23950 | -3/Garrison | Triggered checkpoint 23956 | -3/Garrison | Garrison Relay disabled 23981 | -3/Garrison | Build established: Hacker-Sprinter 24023 | -3/Garrison | Used Core Regenerator, restored core integrity (+386) 24086 | -3/Garrison | Spotted B-86 Titan 24151 | -3/Garrison | Destroyed B-86 Titan 24240 | -3/Garrison | Triggered checkpoint 24318 | -3/Garrison | Build established: Hacker-Gladiator 24335 | -3/Garrison | Discovered exit to Research (range 13) 24404 | -3/Garrison | Triggered checkpoint 24535 | -3/Garrison | Garrison Relay disabled 24626 | -3/Garrison | Triggered checkpoint 24626 | -3/Garrison | Triggered checkpoint 24675 | -3/Garrison | Discovered exit to Research (range 12) 24707 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 24715 | -3/Garrison | Entered Research 24715 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25064 | -2/Research | Identified exit to Testing 25064 | -2/Research | Central database locked down 25167 | -2/Research | Found Fusion Bomb Launcher 25264 | -2/Research | Entered Testing 25310 | -2/Testing | Found Potential Cannon 25409 | -2/Testing | Found Exp. Hardlight Generator 25590 | -2/Testing | Fabricated Adv. Armor Integrity Analyzer (x1) 25647 | -2/Testing | Protovariant out of control (PP-AA67UG8J1G) 25647 | -2/Testing | Unleashed a protovariant (PP-AA67UG8J1G) 25727 | -2/Testing | PP-AA67UG8J1G assimilated allied B-74 Champion 25904 | -2/Testing | Discovered new exit (range 14) 25952 | -2/Testing | Found Perforator 25972 | -2/Testing | Spotted Alpha 7 25973 | -2/Testing | Spotted GX-3Z7(L) 25974 | -2/Testing | Spotted 4D-DTB(L) 25975 | -2/Testing | Spotted PB-HFE(L) 25999 | -2/Testing | Destroyed Alpha 7 26009 | -2/Testing | Rewired 4D-DTB(L) 26010 | -2/Testing | Rewired PB-HFE(L) 26010 | -2/Testing | Scanned by Researcher 26021 | -2/Testing | Found Prototype Processor 26047 | -2/Testing | Found Null Cannon 26061 | -2/Testing | Identified exit to Access 26070 | -2/Testing | Entered Access 26070 | -1/Access | Accompanied by 2 allies 26070 | -1/Access | Evolved 2 slots: Utility x2 26071 | -1/Access | Identified Exp. Target Analyzer 26591 | -1/Access | Discovered new exit (range 15) 26767 | -1/Access | Garrison activated, responded to threat 26863 | -1/Access | Identified exit to Command 27064 | -1/Access | Spotted B-99 Colossus 27068 | -1/Access | Destroyed B-99 Colossus 27098 | -1/Access | Spotted B-99 Colossus 27107 | -1/Access | Destroyed B-99 Colossus 27121 | -1/Access | Found Prototype Ballistic Gun 27145 | -1/Access | Found Prototype Ballistic Gun 27158 | -1/Access | Identified Multirail (x2) 27180 | -1/Access | Build established: Wizard-Gladiator 27309 | -1/Access | Found Hvy. Insulated Plating 27324 | -1/Access | Entered Command 27452 | -1/Command | Destroyed 7 combat bots 27593 | -1/Command | Build established: Scavenger-Gladiator 27644 | -1/Command | Spotted M Guard 27644 | -1/Command | Spotted M Guard 27644 | -1/Command | Spotted Combat Programmer 27647 | -1/Command | Spotted Combat Programmer 27653 | -1/Command | Destroyed M Guard 27663 | -1/Command | Destroyed M Guard 27676 | -1/Command | Destroyed Combat Programmer 27690 | -1/Command | Destroyed Combat Programmer 27690 | -1/Command | All MAIN.C guards destroyed 27692 | -1/Command | Lost 4 parts (1p3u) 27717 | -1/Command | Found Prototype Device 27717 | -1/Command | Identified AEGIS Remote Shield 27733 | -1/Command | Found Prototype Protection 27733 | -1/Command | Identified Hvy. Regenerative Plating 27736 | -1/Command | Found Prototype Reactor 27736 | -1/Command | Identified Zero-point Reactor 27740 | -1/Command | Found Zero-point Reactor 27752 | -1/Command | Found Zero-point Reactor 27754 | -1/Command | Found Zero-point Reactor 27762 | -1/Command | Found Prototype Energy Cannon 27775 | -1/Command | Found AEGIS Remote Shield 27786 | -1/Command | Found Hvy. Regenerative Plating 27907 | -1/Command | Identified Cld. Nova Cannon 28015 | -1/Command | Met MAIN.C 28022 | -1/Command | 0b10 Conduit disabled 28029 | -1/Command | Build established: Scavenger-Mutant 28125 | -1/Command | Spotted B-99 Colossus 28732 | -1/Command | Destroyed B-99 Colossus 28760 | -1/Command | Found Hvy. Insulated Plating 28837 | -1/Command | Found Prototype Device 28837 | -1/Command | Identified Exp. Weapon Cycler 28864 | -1/Command | Found Multirail 28867 | -1/Command | Found Multirail 29026 | -1/Command | Destroyed MAIN.C Shell 29028 | -1/Command | MAIN.C activated Command garrisons 29077 | -1/Command | Destroyed MAIN.C 29089 | -1/Command | P-80 Master assimilated allied H-88 Terminator 29092 | -1/Command | P-80 Master assimilated allied S-43 Plague 29122 | -1/Command | Destroyed 15 combat bots 29324 | -1/Command | Discovered new exit (range 13) 29734 | -1/Command | Found Prototype Reactor 29734 | -1/Command | Identified Vortex Chain Reactor 29741 | -1/Command | Found Zero-point Reactor 29744 | -1/Command | Found Zero-point Reactor 29757 | -1/Command | Found Prototype Processor 29757 | -1/Command | Identified Exp. Targeting Computer 29760 | -1/Command | Found Prototype Device 29760 | -1/Command | Identified Exp. Force Field 29767 | -1/Command | Found Prototype Protection 29767 | -1/Command | Identified SHELL Armor 29783 | -1/Command | Found Prototype Ballistic Gun 29783 | -1/Command | Identified Hyp. Multirail 29786 | -1/Command | Found Hyp. Multirail 30011 | -1/Command | Build established: Generator-Mutant 30343 | -1/Command | Found Exp. Targeting Computer 30355 | -1/Command | Found Exp. Target Analyzer 30370 | -1/Command | Found Exp. Targeting Computer 30374 | -1/Command | Spotted B-99 Colossus 30379 | -1/Command | Warped through subspace to slip node 30379 | -1/Command | Discovered new exit (range 4) 30384 | -1/Command | Entered Access_0 30387 | -1/Access_0 | Met Architect 30397 | -1/Access_0 | Architect warped through subspace 30409 | -1/Access_0 | Destroyed A8 30439 | -1/Access_0 | Architect warped through subspace 30480 | -1/Access_0 | Architect warped through subspace 30509 | -1/Access_0 | Architect warped through subspace 30534 | -1/Access_0 | Architect warped through subspace 30537 | -1/Access_0 | Subspace Access Node disabled 30562 | -1/Access_0 | Architect warped through subspace 30600 | -1/Access_0 | Architect warped through subspace 30601 | -1/Access_0 | Subspace Access Node disabled 30633 | -1/Access_0 | Architect warped through subspace 30664 | -1/Access_0 | Architect warped through subspace 30695 | -1/Access_0 | A6 warped into view 30719 | -1/Access_0 | Architect warped through subspace 30730 | -1/Access_0 | Destroyed A6 30739 | -1/Access_0 | Found Prototype Device 30739 | -1/Access_0 | Identified Desublimator 30747 | -1/Access_0 | Architect warped through subspace 30751 | -1/Access_0 | Found Exp. Phase Shifter 30772 | -1/Access_0 | Architect warped through subspace 30793 | -1/Access_0 | Architect warped through subspace 30811 | -1/Access_0 | Architect warped through subspace 30836 | -1/Access_0 | Architect warped through subspace 30846 | -1/Access_0 | Architect warped through subspace 30872 | -1/Access_0 | Architect warped through subspace 30874 | -1/Access_0 | Found Exp. Phase Shifter 30887 | -1/Access_0 | Architect warped through subspace 30907 | -1/Access_0 | Architect warped through subspace 30922 | -1/Access_0 | Architect warped through subspace 30952 | -1/Access_0 | Architect warped through subspace 30958 | -1/Access_0 | Architect warped through subspace 30976 | -1/Access_0 | Architect warped through subspace 30980 | -1/Access_0 | A5 warped into view 30994 | -1/Access_0 | Architect warped through subspace 30995 | -1/Access_0 | Destroyed A5 31009 | -1/Access_0 | Subspace Access Node disabled 31012 | -1/Access_0 | Architect warped through subspace 31028 | -1/Access_0 | Architect warped through subspace 31041 | -1/Access_0 | Architect warped through subspace 31050 | -1/Access_0 | Architect warped through subspace 31063 | -1/Access_0 | Architect warped through subspace 31071 | -1/Access_0 | Architect warped through subspace 31078 | -1/Access_0 | Subspace Access Node disabled 31322 | -1/Access_0 | Found Exp. Phase Shifter 31485 | -1/Access_0 | Singularity Gate disabled 31653 | -1/Access_0 | Destroyed Architect 31658 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 31659 | -1/Access_0 | Warped through subspace to slip node 31659 | -1/Access_0 | Discovered new exit (range 8) 31670 | *** | Establishing 0b11! Last Messages --------------- 31464_ HV Slug penetrates Wall. 31464_ HV Slug penetrates Enhanced Grunt. 31464_ Enhanced Grunt suffers critical hit. 31464_ Enhanced Grunt destroyed. 31464_ HV Slug penetrates Wall. 31466_ HV Slug penetrates Enhanced Grunt. 31466_ Enhanced Grunt suffers critical hit. 31466_ Enhanced Grunt destroyed. 31466_ HV Slug penetrates Wall. 31472_ Ended siege mode. 31485_ Singularity Gate disabled. 31620_ Architect suffers critical hit. 31620_ Destroyed Prototype Device. 31638_ Architect suffers critical hit. 31653_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 31653_ Architect destroyed. 31658_ Acquired Hpw. Transdimensional Reconstructor. 31659_ Warped through subspace, drawn to slip node. 31659_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Coolant Potential 120 Energy Generation 119 Energy Capacity 2630 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Cloak Strength 3 Additional Mass Support 10 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 72 Targeting Accuracy 36 Melee Accuracy 16 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 59 Defensive Hacking 26 Relay Coupler Types 96 Relay Coupler Value 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Stasis Projector | -3/Section 7 | Hacked Impulse Thruster Array | -3/Section 7 | Hacked Imp. Hacking Suite | -3/Section 7 | Scanalyzed Imp. System Shield | -3/Section 7 | Scanalyzed Cld. Nuclear Pulse Thruster | -3/Section 7 | Scanalyzed Adv. Reaction Control System | -3/Section 7 | Hacked Adv. Force Field | -3/Section 7 | Hacked Arm. Heavy Treads | -3/Section 7 | Hacked Enh. Armored Leg | -3/Section 7 | Hacked Nanoactuators | -3/Section 7 | Hacked Adv. Weapon Cycler | -3/Section 7 | Hacked Adv. Armor Integrity Analyzer | -3/Section 7 | Hacked Lrg. Storage Unit | -2/Research | Scanalyzed Matter Neutralizer | -2/Research | Scanalyzed Centrium Leg | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ P-80 Master | x2 | -3/Research | Preloaded Adv. Armor Integrity Analyzer | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Terrabomb Sigix Broadsword Transdimensional Reconstructor Matter Drive Integrated Reactor Subatomic Replicator Core Membrane Integrated Heat Negator LRC Storage LRC Armor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlertPointySlayer Manual? 0 Play Time 04:38:42 Cumulative 1612.0 hours Start 2020.09.24 @ 15:35:52 End 2020.09.25 @ 11:10:26 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2467 Rogue 2460 Adventurer 0 Explorer 7 Win Type 1 Total 146 Types 40/18/58/3/3/5/17/1/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c2c3f23-3445-4ad4-9687-e112c59e1137