Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 11:55:07 Player: 4R-ZE3 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (169) 845 Value Destroyed (6059) 6059 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 14299 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 822 Met Data Miner 300 Met Imprinter 300 Friendly Fire -276 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Advanced Cryofiber Web Improved Heat Sink Compact Battery (200) Advanced Thermal Defense Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved VSS Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Deuterium Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Enhanced Optical Array Improved Particle Charger Advanced ECM Suite Advanced Thermal Defense Suite Hardlight Generator Ion Cannon Heavy Ion Cannon Heavy Plasma Cannon Rocket Launcher Rocket Launcher [Rating: 85] Favorites ----------- Power Cold Fusion Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . 2 . . 4 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . . . Utility 6 | . . . . . . 4 . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 138 | 6 8 . 10 20 2 18 . 7 . . 25 3 1 1 4 27 6 Power 16 | 1 2 . 1 2 . . . . . . 4 1 . . . 4 1 Engine 8 | 1 1 . 1 1 . . . . . . 2 1 . . . 1 . Core 6 | . 1 . . . . . . . . . 1 . . . . 3 1 Reactor 2 | . . . . 1 . . . . . . 1 . . . . . . Propulsion 58 | 2 3 . 4 16 2 5 . 3 . . 11 1 . 1 3 5 2 Treads 27 | 2 2 . 4 16 2 . . . . . . . . . . . 1 Leg 29 | . 1 . . . . 5 . 3 . . 11 1 . 1 3 4 . Wheel 2 | . . . . . . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 41 | 1 2 . 1 1 . 10 . 2 . . 9 1 1 . . 12 1 Device 26 | . 1 . 1 1 . 5 . 1 . . 6 1 1 . . 9 . Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . 1 . . . . 1 . Hackware 4 | . . . . . . 1 . . . . 1 . . . . 2 . Protection 5 | . . . . . . 2 . 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 . 4 1 . 3 . 2 . . 1 . . . 1 6 2 Energy Gun 4 | 1 1 . 2 . . . . . . . . . . . . . . Energy Cannon 14 | . . . 2 1 . 3 . 1 . . 1 . . . . 5 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . 1 . 1 . . . . . . . . . Parts Lost 49 | . 4 . . . . 5 1 . . 1 1 1 . . 1 27 8 Power 8 | . 2 . . . . . . . . . . . . . . 5 1 Propulsion 17 | . 1 . . . . . . . . . 1 . . . 1 11 3 Utility 13 | . . . . . . 4 . . . 1 . 1 . . . 6 1 Weapon 11 | . 1 . . . . 1 1 . . . . . . . . 5 3 Highest Loss Streak 14 | . 1 . . . . 3 1 . . 1 1 1 . . 1 14 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 18 | 1 10 16 19 19 20 19 19 19 19 19 19 19 19 20 19 17 8 Power 1 | . . . . 2 3 2 3 2 3 3 2 . . . 1 1 . Propulsion 5 | 1 4 7 6 4 4 5 6 4 4 4 4 7 7 7 6 6 . Utility 3 | . 1 3 4 4 3 . 1 3 3 3 4 4 4 5 5 5 7 Weapon 7 | . 3 6 7 9 10 11 9 9 9 9 8 7 7 7 7 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 11 8 . 5 1 1 . 1 10 . 1 1 . 3 4 Power 4 | . . . . . . . . 1 . . 2 . . . . 1 . Propulsion 11 | . . . 2 3 . 1 . . . 1 4 . . . . . . Utility 8 | . . . . 2 . . . . . . 1 . 1 . . . 4 Weapon 23 | . . . 9 3 . 4 1 . . . 3 . . 1 . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 98 99 100 90 99 87 84 82 97 99 100 98 99 97 59 Engine 3 | . 5 14 11 3 . . . . . . . 6 6 6 6 4 . Core 1 | . 7 . . . . . . . . . 1 . . . . 3 4 Reactor 5 | . . . . 7 11 7 7 7 7 7 10 6 6 6 6 1 . Treads 12 | . 27 28 42 43 44 . . . . . . . . . . . 3 Leg 19 | . . . . . . 29 30 30 30 30 32 33 33 33 32 26 4 Device 15 | . 13 14 11 11 11 18 23 12 15 13 20 19 20 20 20 16 12 Storage 8 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 3 Processor 3 | . . . . . . 1 7 7 7 7 5 6 6 6 6 7 8 Hackware 4 | . . . . . . 5 7 4 . . 3 6 6 6 6 15 8 Energy Gun 3 | . 21 28 13 . . . . . . . . . . . . . . Energy Cannon 12 | . . . 8 21 22 15 14 14 15 14 13 13 13 11 12 10 4 Peak Build Rating 85 | 6 12 10 17 23 23 60 56 68 67 69 81 74 75 73 72 85 66 Average Rating 49 | 4 9 10 14 21 23 49 54 64 67 67 68 73 74 71 71 77 40 On Entrance 45 | . 6 10 10 17 23 23 55 55 67 67 65 71 74 73 72 69 58 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . . . . 14 16 Naked Turns 16 | . . . . . . . . . . . . . . . . . 16 Heaviest Build 92 | 13 50 48 56 62 62 82 72 77 77 79 92 85 84 84 84 87 68 Greatest Support 98 | 40 40 40 80 80 80 80 78 78 73 73 93 98 98 98 93 98 30 Greatest Overweight (x) 6 | . 1 1 1 1 . 3 . 1 1 1 1 . . . . 6 6 Average Overweight (x) . | . . 1 . . . . . . 1 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 3 17 18 20 20 20 20 20 20 19 20 20 20 20 20 20 20 12 Average Carried 18 | 2 10 16 19 19 20 19 19 19 19 19 19 19 19 19 19 17 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 16 18 20 20 20 20 19 19 19 20 20 18 20 20 19 12 5 Class Distribution -------------------- 69% | Mutant 8% | Commander-Mutant 8% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 4524 | 246 224 . 100 220 50 153 40 738 . 726 953 95 32 30 121 677 119 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7616 | . 698 26 356 1390 240 534 243 578 . 502 1070 49 67 . 231 1395 237 Parts 370 | . 42 3 20 94 14 20 12 9 . 20 39 4 4 . 10 77 2 Haulers Intercepted 9 | . 2 . 1 5 . . . . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 11 1 . 14 . 4 4 . 7 . 2 Prevented 2 | . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 143 | . 16 2 8 24 4 9 4 3 . 9 14 1 3 . 10 33 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 24 | . 16 2 6 . . . . . . . . . . . . . . Cannons 87 | . . . 2 23 4 8 4 1 . 5 11 1 3 . 1 22 2 AOE 23 | . . . . . . . . 2 . 4 1 . . . 9 7 . Classes Destroyed 16 | . 5 . 1 1 . 3 . 3 . 1 . . . . . 2 . Worker 3 | . . . . . . . . . . . . . . . . 3 . Builder 2 | . . . . 1 . . . . . . . . . . . 1 . Hauler 9 | . 2 . 1 5 . . . . . . 1 . . . . . . Recycler 2 | . . . . . . . . . . . 1 . . . . 1 . Operator 5 | . 1 . . 1 . . . . . . 2 . . . . 1 . Watcher 4 | . 1 . 1 . . . . . . . 2 . . . . . . Swarmer 46 | . 3 2 4 3 . . . . . 8 . . 3 . 7 16 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 48 | . 13 . 1 14 . . 2 . . . 8 . . . 3 5 2 Brawler 3 | . . . . . . 1 . . . . 1 . . . . . 1 Duelist 3 | . . . . . . 1 1 . . . 1 . . . . . . Sentry 23 | . . . 3 8 4 5 . . . . 1 . . . . 2 . Hunter 2 | . . . . . . . . . . 1 . . . . . 1 . Programmer 15 | . . . . . . 2 1 . . . 3 1 . . . 8 . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . 2 . . . . . . . . . Samaritan 7 | . . . . . . . . 5 . 2 . . . . . . . Thief 3 | . . . . . . . . 3 . . . . . . . . . Best Kill Streak 11 | . 5 2 6 6 1 3 3 3 . 4 4 1 3 . 6 11 1 Combat Bots Only 10 | . 3 2 5 6 1 3 3 3 . 4 4 1 3 . 6 10 1 Max Kills in Single Turn 2 | . 2 1 2 2 1 1 1 2 . 2 2 1 1 . 2 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 1 . . . 2 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 1128 | . 96 6 18 72 14 217 21 7 . 73 107 60 23 . 26 277 111 Missed 405 | . 26 1 7 12 5 86 8 2 . 35 46 29 9 . 14 86 39 Hits 723 | . 70 5 11 60 9 131 13 5 . 38 61 31 14 . 12 191 72 Melee 8 | . . . . . . 1 1 5 . . . . . . . 1 . Projectile 715 | . 70 5 11 60 9 130 12 . . 38 61 31 14 . 12 190 72 Critical Strikes 20 | . 1 . . 1 . 1 . . . 1 2 . . . 1 9 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . Damage Taken 10080 | . 847 35 169 747 142 1127 216 241 . 447 917 381 211 . 230 3466 904 Core 1852 | . 190 . 24 174 . 75 35 72 . 78 157 . 17 . 14 587 429 Absorbed by Shields 264 | . . . . . . . . . . . . . . . . 264 . Ignored by Resistances 236 | . . . . . . 32 . . . . 204 . . . . . . Core Remaining (%) 62 | 100 . 24 . . 50 . . . . 62 . . . . 77 . . Volleys Fired 503 | . 58 3 15 71 9 33 10 26 . 19 79 5 10 . 17 121 27 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 188 | . 105 105 136 136 136 145 110 110 . 110 150 90 90 . 90 188 180 Shots Fired 870 | . 116 6 30 142 18 64 20 47 . 35 127 6 15 . 19 186 39 Gun 138 | . 116 6 16 . . . . . . . . . . . . . . Cannon 708 | . . . 14 142 18 64 20 43 . 32 127 6 15 . 10 178 39 Launcher 24 | . . . . . . . . 4 . 3 . . . . 9 8 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 40 | . 40 . . . . . . . . . . . . . . . . Thermal 806 | . 76 6 30 142 18 64 20 43 . 32 127 6 15 . 10 178 39 Explosive 24 | . . . . . . . . 4 . 3 . . . . 9 8 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 10 11 6 15 3 14 8 15 . 9 10 13 4 . 2 9 6 Robot Miss Streak 4 | . 4 3 3 4 2 2 1 1 . 2 3 . 2 . 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 5 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 501 | . 81 3 18 82 10 49 16 32 . 23 60 3 5 . 7 81 31 Core Hits 270 | . 38 2 12 32 5 18 7 22 . 17 27 1 3 . 21 58 7 Critical Kills 5 | . . . . 1 . . . . . . 2 . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 1 . . . . . . 2 . . . . 2 1 Burn 2 | . . . 2 . . . . . . . . . . . . . . Meltdown 5 | . . . . 1 . . . . . . 2 . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15467 | . 1015 40 323 1884 246 1254 464 1207 . 850 2082 94 177 . 992 3915 924 Guns 1232 | . 1015 40 177 . . . . . . . . . . . . . . Cannons 11191 | . . . 146 1884 246 1254 464 730 . 567 1875 94 177 . 124 2835 795 Explosions 2901 | . . . . . . . . 477 . 283 207 . . . 868 1066 . Melee 129 | . . . . . . . . . . . . . . . . . 129 Ramming 14 | . . . . . . . . . . . . . . . . 14 . Kinetic 360 | . 360 . . . . . . . . . . . . . . . . Thermal 12270 | . 655 40 323 1884 246 1254 464 730 . 567 2082 94 177 . 124 2835 795 Explosive 2604 | . . . . . . . . 477 . 283 . . . . 868 976 . Electromagnetic 90 | . . . . . . . . . . . . . . . . 90 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 129 | . . . . . . . . . . . . . . . . . 129 Highest Corruption 8 | . . . . . . 1 1 . . . 1 2 2 2 . 8 5 Average Corruption 2 | . . . . . . 1 1 . . . 1 1 2 2 . 4 3 Corruption Purged 9 | . . . . . . 1 1 . . . 1 . . . . 4 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . 4 . . . . 1 2 7 . . 34 13 Message Errors 15 | . . . . . . 1 . . . . 1 . 2 . . 8 3 Matter Fused 16 | . . . . . . 2 . . . . . 1 2 . . 7 4 Heat Flow Errors 7 | . . . . . . . . . . . . 1 . . . 6 . Energy Discharges 5 | . . . . . . 1 . . . . . . 2 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . . . . 1 . . 3 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 3 . Misfires 4 | . . . . . . . . . . . . . . . . . 4 Alerts 2 | . . . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . . . . . . . . 3 . Overload Shots 8 | . . . . . . 2 . . . . 4 2 . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 593 | . . . . 4 . 15 9 135 . 81 164 . 6 . 5 124 50 Projectiles 465 | . . . . 4 . 15 9 125 . 46 95 . 6 . . 115 50 Explosions 128 | . . . . . . . . 10 . 35 69 . . . 5 9 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . . . . . . . . 171 . . 161 . . . . 89 . Shots 12 | . . . . . . . . 4 . . 3 . . . . 5 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 222 135 174 129 4 202 42 24 . 30 150 248 . . . 375 318 Average Temperature 69 | . 79 67 72 21 4 57 14 8 . 10 58 128 . . . 90 181 Received Heat Transfer 2375 | . 375 . 51 231 27 318 72 . . . 402 12 9 . 54 620 204 Effects 5 | . . . . . . . . . . . . . . . . 2 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . Interference 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 1 . 1 . . . . 2 . . . . 4 1 Combat Hostiles 8 | . . . . 1 . 1 . . . . 2 . . . . 3 1 Parts Melted 38 | . 1 1 . 2 1 10 . 2 . 4 7 . . . . 8 2 Heat Transferred 19404 | . 1495 87 815 3256 407 1956 694 1257 . 983 2703 111 222 . 185 4037 1196 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Maximum Alert Level 2 | . . . 1 1 1 1 . . . . 1 . . . . 2 . Low Security (%) 77 | 100 100 100 99 72 96 65 . . . . 62 . . . . 60 . Level 1 18 | . . . . 27 3 34 . . . . 37 . . . . 12 . Level 2 4 | . . . . . . . . . . . . . . . . 26 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 683 | . 128 57 197 273 211 350 . . . . 334 . . . . 683 . Initial 350 | . . 34 . 68 99 350 . . . . . . . . . 110 . Average 136 | . 43 6 136 130 118 174 . . . . 170 . . . . 221 . Influence Increases 6406 | . 506 65 490 982 363 646 105 15 . 230 928 30 70 . 469 1392 115 Destroy 0b10 Robot/C 3280 | . 320 40 340 520 80 180 80 . . 180 420 20 60 . 320 660 60 Destroy 0b10 Robot/NC 170 | . 20 . 25 40 5 . 5 15 . 5 25 . . . . 30 . Destroy Leader 760 | . 76 10 78 170 . 70 20 . . 30 116 10 10 . 40 120 10 Allied During Kill 251 | . . . 38 33 38 . . . . . 32 . . . 109 1 . Successful Hack 171 | . 14 . 7 5 15 42 . . . . 43 . . . . 45 . Select Force Hacks 330 | . 60 . . 60 210 . . . . . . . . . . . . Disable Machine 390 | . . . . 60 15 . . . . . 105 . . . . 210 . Destroy Structure 299 | . 1 . 2 4 . 4 . . . . 52 . . . . 236 . Advance Influence 350 | . . . . . . 350 . . . . . . . . . . . Partial Spotted 30 | . 15 . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 375 | . . 15 . 75 . . . . . 15 135 . . . . 90 45 Influence Decreases 6175 | . 418 153 326 891 618 646 90 30 . 230 614 341 73 . 293 903 549 Entered New Map 742 | . . 54 . 96 156 . . 4 . . . 117 2 . . 66 247 Time Decay 4411 | . 378 99 286 553 416 434 80 26 . 230 604 214 71 . 243 555 222 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . Lost Part 470 | . 40 . . . . 50 . . . . 10 10 . . 10 270 80 Lost Ally 122 | . . . 40 20 . . 10 . . . . . . . 40 12 . Purge Threat 330 | . . . . 222 46 62 . . . . . . . . . . . Squads Dispatched 38 | . 4 . 1 5 . 5 . . . . 11 . . . . 12 . Investigation 9 | . 3 . . 2 . . . . . . 1 . . . . 3 . Extermination 10 | . . . . . . 1 . . . . 5 . . . . 4 . Reinforcement 8 | . 1 . 1 2 . 1 . . . . 2 . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . 1 . Garrison 10 | . . . . 1 . 3 . . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 12 | . 1 . 1 7 . . . . . . 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 32 3 18 34 4 16 5 3 . 10 31 3 5 . 18 49 9 Peak Tracking Total 7 | . 5 2 6 5 1 5 3 3 . 4 7 2 3 . 4 7 4 Tactical Retreats 20 | . . 1 . 3 . . . . . 1 4 2 1 . . 5 3 ECM-based Alert Blocks 6 | . . . . . . . . . . . . 2 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 9 | . 4 . 1 3 . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 26 | . . . . 4 1 . . . . . 7 . . . . 14 . Max in Single Turn 4 | . . . . 1 1 . . . . . 3 . . . . 4 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 69 | . 6 . 6 10 11 9 1 1 4 . 12 . . . . 9 . Terminals 35 | . 4 . 5 7 4 6 . . . . 5 . . . . 4 . Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . 2 7 . . . . . 5 . . . . 1 . Scanalyzers 3 | . . . 1 . . 1 . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . Total Hacks 178 | . 16 . 17 23 20 21 1 1 30 . 28 . . . . 21 . Successful 111 | . 7 . 10 10 13 12 1 1 30 . 13 . . . . 14 . Failed 65 | . 9 . 6 13 7 8 . . . . 15 . . . . 7 . Catastrophic 13 | . 1 . 1 3 1 2 . . . . 5 . . . . . . Database Lockouts 2 | . . . 1 . . 1 . . . . . . . . . . . Manual 102 | . 15 . 11 17 21 14 . . . . 16 . . 1 . 7 . Terminals 93 | . 13 . 11 18 11 15 . . . . 16 . . . . 9 . Fabricators 14 | . . . . . . 1 . . . . 5 . . . . 8 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 22 | . 3 . . 2 9 . . . . . 7 . . . . 1 . Scanalyzers 13 | . . . 6 . . 4 . . . . . . . . . 3 . Garrison Access 4 | . . . . 3 . 1 . . . . . . . . . . . Terminal Hacks 51 | . 2 . 2 4 3 3 1 1 30 . 2 . . . . 3 . Record 11 | . . . . . . . . . 11 . . . . . . . . Part Schematic 14 | . . . . . . 1 . . 12 . . . . . . 1 . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . 2 . . 1 1 . . . . . . . . . Branch Access Points 5 | . . . 1 . . 1 . . . . 2 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . 2 1 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . 3 . . . . 5 . Load Schematic 5 | . . . . . . . . . . . 2 . . . . 3 . Build 4 | . . . . . . 1 . . . . 1 . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . 2 . . . . 1 . Scanalyzer 10 | . . . 5 . . 3 . . . . . . . . . 2 . Insert Component 3 | . . . 1 . . 1 . . . . . . . . . 1 . Analyze 3 | . . . 1 . . 1 . . . . . . . . . 1 . Retrieve Study 4 | . . . 3 . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 36 | . 5 . 3 5 10 4 . . . . 6 . . . . 3 . Terminals 25 | . 3 . 3 3 3 4 . . . . 6 . . . . 3 . Assimilate 3 | . . . . . . 1 . . . . 2 . . . . . . Botnet 22 | . 3 . 3 3 3 3 . . . . 4 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . 2 7 . . . . . . . . . . . . Tunnel 11 | . 2 . . 2 7 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 4 5 4 6 . . . . 11 . . . . 9 . Full Trace Events 4 | . . . . . . . . . . . 1 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 . . 2 . . 12 . . . . . . 2 . Parts Built 7 | . . . . . . 1 . . . . 2 . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . Time 363 | . . . . . . 93 . . . . 106 . . . . 164 . Total Part Build Rating 43 | . . . . . . 7 . . . . 12 . . . . 24 . Part Studies Acquired 4 | . . . 3 . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 1 . . . . 1 . Parts Scanalyzed 3 | . . . 1 . . 1 . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . 1 . . 1 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 22 | . . 3 . 10 . 1 . . . . 2 . . 6 . . . Largest Group 10 | . . 3 3 10 9 1 1 . . . 2 . . 6 5 3 . Highest-Rated Group 152 | . . 40 40 88 80 10 10 . . . 108 . . 152 138 87 . Highest-Rated Ally 99 | . . 16 16 16 16 10 10 . . . 99 . . 39 39 39 . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . Ally Attacks 140 | . . . 49 18 1 . . . . . 21 . . . 44 7 . Total Damage 2743 | . . . 591 143 10 . . . . . 1257 . . . 672 70 . Kills 27 | . . . 12 2 . . . . . . 7 . . . 6 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Active Infowar (turns) 13709 | . 1469 1014 412 . . 369 385 1445 146 1379 2232 448 364 1026 604 2076 340 Optics 4725 | . . . . . . 188 385 1445 146 1379 82 . . . . 760 340 Sensors 9347 | . . . . . . 367 385 697 146 1003 2150 448 364 1026 604 1855 302 Structural 2895 | . 1469 1014 412 . . . . . . . . . . . . . . Cloaking 31 | . . . . . . . . . . . . . . . . 31 . ECM 201 | . . . . . . 2 . . . 22 . 97 41 . . 27 12 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . . . 1 2 . 2 . 2 1 . 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 18376 | 71 1525 1014 634 1889 1129 1146 385 1445 146 1379 2562 448 364 1028 617 2129 465 Spaces Moved 10435 | 43 614 408 337 866 633 707 292 802 79 667 1570 338 300 869 463 1074 373 Core 198 | 8 . . . . . . . . . . . . . . . . 190 Treads 2926 | 35 614 408 337 866 633 12 . . . . . . . . . . 21 Legs 7064 | . . . . . . 695 292 802 79 667 1570 338 300 869 463 989 . Wheels 247 | . . . . . . . . . . . . . . . . 85 162 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 115 116 116 187 187 111 111 111 111 111 111 50 Average Speed 142 | 139 211 240 164 160 160 125 116 164 187 187 116 111 111 111 111 118 93 Slowest Speed 340 | 160 240 240 240 200 160 340 116 187 187 187 187 111 111 112 112 260 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 81 84 45 94 92 24 47 77 73 88 37 54 49 83 69 25 55 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 16 | . 2 . . 2 7 . . . 1 . . 1 . 2 . . 1 Known Exits Taken 8 | . . . 1 . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 20 | . . 1 . . . . 1 4 . 3 . . 6 2 1 . 2 Spaces Dug 68 | . . . . . . 2 . . . . 14 2 2 . . 48 . Terrain Destroyed 317 | . . . . . . 4 1 33 . 24 55 2 4 . 61 126 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 137 | . . . . . . 4 1 6 . 3 29 2 4 . 2 79 7 AOE 180 | . . . . . . . . 27 . 21 26 . . . 59 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 13070 | 51 720 438 392 1239 732 908 318 881 78 764 2188 403 316 926 540 1734 442 Wait 1706 | . 27 26 4 235 87 116 14 27 . 72 472 54 . 49 48 448 27 Move 10418 | 42 613 407 336 865 632 706 291 801 78 666 1569 337 299 868 462 1073 373 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 106 | 3 13 2 11 12 . 15 1 7 . 2 15 . 3 1 1 19 1 Fast Attach 56 | 6 2 . 5 7 . 10 . 2 . . 8 . 1 3 . 10 2 Attach 51 | . 3 . 1 . . 5 1 2 . 1 4 2 . . 1 27 4 Detach 5 | . . . 1 . . 1 . . . 1 . . . . . 2 . Swap 96 | . 4 . 4 18 2 4 . 5 . 2 14 4 1 1 9 25 3 Drop 123 | . . . 15 31 2 18 1 11 . 1 27 1 2 4 2 8 . Fire 503 | . 58 3 15 71 9 33 10 26 . 19 79 5 10 . 17 121 27 Melee 5 | . . . . . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 1097 | -10/Materials | Core integrity fell below 50% 1164 | -10/Materials | Discovered new exit (range 12) 1561 | -10/Materials | Discovered new exit (range 8) 1597 | -10/Materials | Entered Mines 1722 | -10/Mines | Found a hidden stash of uninstalled traps 1775 | -10/Mines | Discovered new exit (range 10) 1936 | -10/Mines | Discovered new exit (range 11) 2229 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2304 | -10/Mines | Learned Materials terminal intel 2611 | -10/Mines | Entered Materials 2611 | -9/Materials | Accompanied by 3 allies 2611 | -9/Materials | Evolved 2 slots: Propulsion x2 2612 | -9/Materials | Identified exit to Storage 2613 | -9/Materials | Loaded intel: 12 terminal locations 2812 | -9/Materials | Discovered new exit (range 5) 2967 | -9/Materials | Build established: Scavenger-Mutant 3061 | -9/Materials | Identified exit to Mines 3178 | -9/Materials | Discovered new exit (range 16) 3225 | -9/Materials | Central database locked down 3245 | -9/Materials | Entered Storage 3245 | -9/Storage | Accompanied by 1 ally 3647 | -9/Storage | Garrison activated, responded to threat 3916 | -9/Storage | Discovered new exit (range 7) 4023 | -9/Storage | Build established: Mutant 4614 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4943 | -9/Storage | Build established: Commander-Mutant 5108 | -9/Storage | Used back door to open Recycling access 5108 | -9/Storage | Discovered new exit (range 5) 5134 | -9/Storage | Entered Recycling 5134 | -9/Recycling | Accompanied by 9 allies 6171 | -9/Recycling | Discovered new exit (range 12) 6263 | -9/Recycling | Entered Factory 6263 | -7/Factory | Evolved 4 slots: Utility x4 6403 | -7/Factory | Central database locked down 6444 | -7/Factory | Fabricated Adv. Thermal Defense Suite? 6488 | -7/Factory | Garrison activated, responded to threat 6561 | -7/Factory | Build established: Mutant 6618 | -7/Factory | Lost 3 parts (2u1w) 6663 | -7/Factory | Search patrols dispatched 7248 | -7/Factory | Discovered new exit (range 17) 7281 | -7/Factory | Identified exit to Lower Caves 7393 | -7/Factory | Cargo convoy interrupted 7409 | -7/Factory | Entered Lower Caves 7409 | -7/Lower Caves | Accompanied by 1 ally 7721 | -7/Lower Caves | Encountered a Warlord checkpoint 7743 | -7/Lower Caves | Learned Factory trap positions 7754 | -7/Lower Caves | Discovered new exit (range 4) 7794 | -7/Lower Caves | Entered another Lower Caves area 7810 | -7/Lower Caves | Discovered new exit (range 5) 7917 | -7/Lower Caves | Found Prototype Device 8112 | -7/Lower Caves | Identified Heart of Steel 8634 | -7/Lower Caves | Learned Factory security intel 8711 | -7/Lower Caves | Encountered a Warlord checkpoint 8991 | -7/Lower Caves | Discovered new exit (range 14) 9019 | -7/Lower Caves | Learned location of 1 exit from Factory 9239 | -7/Lower Caves | Entered Data Miner 9239 | -7/Data Miner | Discovered new exit (range 6) 9268 | -7/Data Miner | Met Data Miner 9311 | -7/Data Miner | Learned location of Section 7 (-2) 9311 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9342 | -7/Data Miner | Received God Mode back door access code from Data Miner 9385 | -7/Data Miner | Entered Proximity Caves 10031 | -6/Proximity Caves | Spotted B-75 Beast 10326 | -6/Proximity Caves | Learned 8 Factory zone layouts 10428 | -6/Proximity Caves | Learned Factory trap positions 10714 | -6/Proximity Caves | Discovered new exit (range 5) 10764 | -6/Proximity Caves | Entered Factory 10764 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10765 | -6/Factory | Identified exit to Factory 10766 | -6/Factory | Identified exit to Lower Caves 10767 | -6/Factory | Loaded intel: 112 trap records 11103 | -6/Factory | Heart of Steel transformed into Warbot 11200 | -6/Factory | Build established: Derelict-Mutant 11498 | -6/Factory | Garrison activated, responded to threat 11637 | -6/Factory | Build established: Mutant 11715 | -6/Factory | Watched by a mysterious "MATRIX" hacker 12856 | -6/Factory | Fabricated Thunder Leg? 13326 | -6/Factory | Entered Lower Caves 13403 | -6/Lower Caves | Spotted B-75 Beast 13466 | -6/Lower Caves | Learned Factory stockpile data 13762 | -6/Lower Caves | Discovered new exit (range 11) 13773 | -6/Lower Caves | Identified exit to Lower Caves 13774 | -6/Lower Caves | Entered another Lower Caves area 13879 | -6/Lower Caves | Discovered exit to Factory (range 2) 13882 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13934 | -6/Lower Caves | Encountered a Warlord checkpoint 14029 | -6/Lower Caves | Identified exit to Zion 14138 | -6/Lower Caves | Entered Zion 14186 | -6/Zion | System corruption cleaned by Quarantine Array 14269 | -6/Zion | Discovered new exit (range 14) 14297 | -6/Zion | Given A8's code to call for help 14400 | -6/Zion | Learned Factory emergency access door positions 14434 | -6/Zion | Learned location of Warlord (-4) 14461 | -6/Zion | Given the Hacking Drone Bay 14523 | -6/Zion | Received a hallucinogenic algorithm 14523 | -6/Zion | Ran a hallucination algorithm 14587 | -6/Zion | Gained Derelict followers 14782 | -6/Zion | Met Imprinter 15123 | -6/Zion | Identified exit to Proximity Caves 15166 | -6/Zion | Entered Proximity Caves 15166 | -5/Proximity Caves | Accompanied by 6 allies 15370 | -5/Proximity Caves | Learned 8 Factory zone layouts 15751 | -5/Proximity Caves | Discovered exit to Factory (range 9) 15783 | -5/Proximity Caves | Entered Factory 15783 | -5/Factory | Accompanied by 3 allies 15783 | -5/Factory | Evolved 2 slots: Utility x2 15784 | -5/Factory | Identified exit to Factory 15785 | -5/Factory | Loaded intel: 122 trap records 16063 | -5/Factory | Identified exit to Upper Caves 16098 | -5/Factory | Build established: Hacker-Mutant 16267 | -5/Factory | Lost 3 allies 16795 | -5/Factory | Incoming investigation squad redirected 16827 | -5/Factory | Fabricated Hvy. Plasma Cannon (x2) 17061 | -5/Factory | Garrison activated, responded to threat 17097 | -5/Factory | Spotted B-75 Beast 17116 | -5/Factory | Destroyed 10 combat bots 17123 | -5/Factory | Lost 3 parts (2u1w) 17298 | -5/Factory | Lost 6 parts (1p3n2w) 17525 | -5/Factory | Fabricated Adv. Cryofiber Web (x2) 17583 | -5/Factory | First assault squad dispatched 17721 | -5/Factory | Core integrity fell below 50% 17775 | -5/Factory | Lost 14 parts (3p6n3u2w) 17862 | -5/Factory | Build established: Scavenger-Skirmisher 17912 | -5/Factory | Entered Upper Caves 17997 | -5/Upper Caves | Lost 4 parts (1p1n2w) 18188 | -5/Upper Caves | Spotted B-75 Beast 18252 | -5/Upper Caves | Released all parts (10) 18258 | -5/Upper Caves | Learned Factory emergency access door positions 18336 | -5/Upper Caves | Ambushed by research squad 18336 | -5/Upper Caves | Core integrity fell below 20% 18377 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 18264_ Found Mak. Sword. 18264_ Found Imp. Power Shielding. 18264_ Found 59 Matter. 18265_ Acquired Spear. 18270_ System corrupted: Component data lost. 18319_ Acquired 27 matter. 18321_ #V1YQLT#ZMODQ ZGXW8HSI 18335_ Penetrated by Slug. 18336_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 18336_ Slug penetrates Wall. 18336_ Penetrated by Slug. 18370_ Slug penetrates Wall. 18372_ P-70 Sage suffers critical hit (Impale). 18374_ Slug penetrates Wall. 18374_ Spear destroyed. 18374_ Slug penetrates Wall. 18375_ System corrupted: Energy discharge (-27). 18377_ Slug penetrates Wall. 18377_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????## #?###??????????????????? | | ?????????????????????## #### ##?????#####???????? | | ?????????????????????# p ### #????# ##??????? | | ?????????????????????## h #??? #??????? | | ??????????????????????## @ ##?? #??????? | | ???????????????????????### ##?# ???????? | | ?????????????????????????## ## #??????????? | | ??????????????????????###?## #???????????? | | ?????????????????????## ### #???????????? | | ??????????????######## % #???????????? | | ??????????????# ##???????????? | | ?????????????# ########????????????? | | ?????????????? #### ##???????????????????? | | ?##??????##??? ##??##### #????????????????????? | | ?# ?????# ??# #??????# ###????????????????????? | | ?# ?????# ######## ##?????????????????????? | | ?# ????# ?# #?????????????????????? | | ?# ????# ??## #?????????????????????? | | ?# ???# ??# ######### #?????????????????????? | | ## ???# ??# #??###### ###?######????????????? | | ??# ??# #??# ## #????????????? | | ### ### #### #????????????? | | # ?# ##????????????? | | ??? #?### #####?????????????? | | ?????? #?## ##?????????????####? | | ????????# ### ##?????????????## ## | | ????????# ## #??????????????# # | | ????????# ## #??????????????# # | | ?###????## #####???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 33 Evasion (%) 80 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 34 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Hvy. Ion Cannon | -7/Factory | Scanalyzed Phase Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Hvy. Plasma Cannon | -5/Factory | Scanalyzed Adv. Cryofiber Web | -5/Factory | Hacked Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Adv. Thermal Defense Suite | x1 | -7/Factory | Preloaded Thunder Leg | x2 | -6/Factory Hvy. Plasma Cannon | x2 | -5/Factory Adv. Cryofiber Web | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorZioniteSightfinder Manual? 0 Play Time 02:06:16 Cumulative 228.5 hours Start 2026.08.12 @ 01:23:57 End 2026.08.12 @ 11:55:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 176 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 74 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e9c708d-4818-4f0c-9896-9f5e58378c21