Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.06 @ 00:48:12 Player: ZAC Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4069) 4069 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9979 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 87/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1450) Ox28 Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (5) ------- KE Penetrator > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Improved Fusion Compressor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced ECM Suite Layered Light Armor Plating Authchip [Storage] > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Assault Cannon Assault Cannon Micro-nuke Launcher > --- INVENTORY -------- VSS Leg Thunder Leg Heavy Plasma Cannon Micro-nuke Launcher Datajack [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Hackware Authchip [Storage] Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Slots Evolved 13 | . 1 2 . 2 2 2 2 . 2 Power 4 | . 1 . . 1 1 . 1 . . Propulsion 3 | . . 1 . . . 1 . . 1 Utility 3 | . . . . . 1 1 . . 1 Weapon 3 | . . 1 . 1 . . 1 . . Parts Attached 114 | 6 12 15 3 17 18 5 2 17 19 Power 35 | 1 6 5 . 5 7 1 1 3 6 Engine 25 | 1 6 5 . 5 3 . 1 3 1 Core 8 | . . . . . 4 1 . . 3 Reactor 2 | . . . . . . . . . 2 Propulsion 31 | 2 2 6 . 4 5 1 . 8 3 Treads . | . . . . . . . . . . Leg 31 | 2 2 6 . 4 5 1 . 8 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | 1 2 . 2 . 2 . . 3 5 Device 7 | . . . 1 . 1 . . 1 4 Storage 5 | 1 2 . 1 . . . . . 1 Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . Weapon 33 | 2 2 4 1 8 4 3 1 3 5 Energy Gun 12 | 1 1 3 1 5 1 . . . . Energy Cannon 7 | . . . . 1 . 3 . 1 2 Ballistic Gun 5 | 1 1 1 . 1 . . . . 1 Ballistic Cannon 5 | . . . . 1 2 . 1 1 . Launcher 3 | . . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 53 | . 3 6 . 7 6 . . 7 24 Power 18 | . 2 1 . 4 2 . . 4 5 Propulsion 10 | . 1 2 . . 1 . . . 6 Utility 11 | . . 1 . . 1 . . 2 7 Weapon 14 | . . 2 . 3 2 . . 1 6 Highest Loss Streak 19 | . 3 5 . 3 3 . . 4 19 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 12 | 2 7 6 8 17 17 15 17 6 4 Power 3 | 1 1 . 3 6 4 3 3 . . Propulsion 4 | . 3 2 2 2 6 5 5 2 1 Utility . | . . . . 1 1 . . . . Weapon 3 | 1 2 2 1 5 4 6 8 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 9 | . 1 2 . . . . . 5 1 Power . | . . . . . . . . . . Propulsion 6 | . 1 2 . . . . . 2 1 Utility . | . . . . . . . . . . Weapon 3 | . . . . . . . . 3 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 93 92 100 91 93 92 88 90 83 Engine 15 | . 20 18 20 19 10 18 19 20 5 Core 6 | . . . . . 15 5 5 2 8 Leg 23 | . 23 28 30 25 19 25 22 22 21 Device 5 | . . . 9 . 6 12 11 9 11 Storage 10 | . 24 16 10 10 7 6 5 1 2 Protection 2 | . . . . 5 4 . . 4 1 Energy Gun 10 | . 13 21 10 15 8 6 5 4 . Energy Cannon 3 | . . . . 1 3 8 11 12 9 Ballistic Gun 6 | . 10 6 19 6 7 1 . . . Ballistic Cannon 5 | . . . . 5 7 7 8 8 8 Peak Build Rating 104 | 6 8 13 14 26 38 40 47 72 104 Average Rating 30 | 4 7 10 13 20 32 38 45 60 83 On Entrance 25 | . 6 8 12 14 22 32 40 47 71 Naked Turns . | . . . . . . . . . . Heaviest Build 167 | 16 70 83 80 93 89 98 113 117 167 Greatest Support 98 | 20 20 36 30 35 30 40 40 80 98 Greatest Overweight (x) 32 | . 3 5 2 7 8 2 2 2 32 Average Overweight (x) 1 | . 1 1 1 2 3 2 2 1 . Largest Inventory Capacity 25 | 10 20 20 20 20 20 20 20 20 25 Average Capacity 17 | 8 15 18 15 20 20 20 20 7 15 Most Carried 20 | 6 12 11 14 20 20 19 19 20 6 Average Carried 12 | 2 7 6 8 17 17 15 17 6 4 Final Capacity 25 | 10 20 15 20 20 20 20 20 5 25 Final Carried 19 | 6 9 9 13 14 14 19 17 5 . Class Distribution -------------------- 41% | Scavenger-Gunner 25% | Scavenger-Tank 14% | Hacker-Mutant 4% | Hacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Tank | -5/DSF Generator-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Matter Collected 3533 | 277 137 472 64 455 714 220 . 425 769 Remotely . | . . . . . . . . . . Salvage Created 4339 | 196 525 863 271 539 832 134 . 386 593 Parts 195 | 16 19 32 19 29 41 6 . 13 20 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 91 | . 12 18 5 16 17 2 . 8 13 Guns 50 | . 12 16 5 10 6 1 . . . Cannons 34 | . . . . 6 11 1 . 8 8 AOE 4 | . . . . . . . . . 4 Classes Destroyed 14 | 3 3 4 . 1 1 . . 2 . Worker 8 | 2 . . 1 1 1 . . . 3 Builder 3 | . . 1 . . 1 . . . 1 Tunneler 5 | 4 . . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . . . Watcher 9 | . 3 3 . 1 1 1 . . . Swarmer 21 | . 2 2 3 5 1 . . 4 4 Grunt 41 | . 10 10 1 5 9 . . . 6 Brawler 3 | . . 1 1 . . . . . 1 Duelist 3 | . . 1 . . . . . . 2 Sentry 13 | . . 4 . 5 4 . . . . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . 1 . 1 . 1 . Programmer 4 | . . . . . 3 1 . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 10 | 4 3 6 3 5 3 2 . 4 10 Combat Bots Only 8 | . 3 5 3 5 3 1 . 4 8 Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 . 1 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 1055 | . 98 114 9 82 210 11 . 115 416 Missed 298 | . 20 24 4 21 71 2 . 21 135 Hits 757 | . 78 90 5 61 139 9 . 94 281 Melee 13 | . . 7 2 . . . . . 4 Projectile 744 | . 78 83 3 61 139 9 . 94 277 AOE 1 | . 1 . . . . . . . . Critical Strikes 26 | . 1 3 1 1 1 . . 1 18 Part Disruptions 7 | . . . . . . . . 7 . Damage Taken 8165 | . 602 881 49 560 1229 73 . 1221 3550 Core 2192 | . 93 326 6 136 290 12 . 170 1159 Absorbed by Shields 58 | . . . . . . . . 58 . Redirected to Shielding 50 | . . . . . 50 . . . . Ignored by Resistances 4544 | . 377 443 30 295 649 44 . 678 2028 Regen/Repaired (Parts) 282 | . 7 . . 275 . . . . . Core Remaining (%) 70 | 100 62 . 17 75 58 98 . 83 . Volleys Fired 269 | 17 45 62 11 42 40 5 . 22 25 Largest 5 | 2 2 3 3 4 4 4 . 5 5 Hottest 362 | 70 70 150 141 186 189 285 . 362 303 Shots Fired 719 | 34 90 163 33 98 145 20 . 72 64 Gun 483 | 34 90 163 33 69 78 8 . 8 . Cannon 232 | . . . . 29 66 12 . 64 61 Launcher 4 | . . . . . 1 . . . 3 Special . | . . . . . . . . . . Kinetic 314 | 17 45 48 19 45 84 11 . 20 25 Thermal 373 | 17 45 115 14 48 37 9 . 52 36 Explosive 4 | . . . . . 1 . . . 3 Electromagnetic 28 | . . . . 5 23 . . . . Robot Hit Streak 30 | 19 22 30 17 22 21 5 . 28 11 Robot Miss Streak 5 | 1 2 4 1 5 3 1 . 1 2 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 12 | . 5 4 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 541 | 28 72 124 21 78 105 12 . 57 44 Core Hits 226 | 13 26 42 11 50 37 5 . 15 27 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 24 | 1 4 9 1 5 1 1 . 1 1 Burn 19 | 1 4 8 1 5 . . . . . Destroy 1 | . . 1 . . . . . . . Blast 4 | . . . . . 1 1 . 1 1 Melee Attacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10883 | 302 835 1426 255 1433 2265 264 . 1591 2512 Guns 4827 | 302 835 1420 255 833 1032 49 . 101 . Cannons 4679 | . . . . 590 1176 215 . 1490 1208 Explosions 1343 | . . . . . 39 . . . 1304 Melee . | . . . . . . . . . . Ramming 34 | . . 6 . 10 18 . . . . Kinetic 3893 | 87 384 313 63 735 1372 115 . 414 410 Thermal 5962 | 215 451 1107 192 594 414 149 . 1177 1663 Explosive 478 | . . . . . 39 . . . 439 Electromagnetic 516 | . . . . 94 422 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 1 1 . 4 . . 1 6 Average Corruption 2 | . . 1 1 . 3 . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . 1 6 . 23 . . 3 3 Message Errors 7 | . . . 1 . 5 . . 1 . Matter Fused 7 | . . . 2 . 5 . . . . Heat Flow Errors 3 | . . . . . 1 . . 1 1 Energy Discharges 4 | . . 1 1 . 2 . . . . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . 2 . 6 . . . . Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 4 | . . . . . 3 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 280 | . . . . . 18 . . 1 261 Projectiles 36 | . . . . . 18 . . 1 17 Explosions 244 | . . . . . . . . . 244 Melee . | . . . . . . . . . . Knockbacks 20 | . . . . 8 3 . . 1 8 Impact . | . . . . . . . . . . Kinetic 19 | . . . . 8 3 . . 1 7 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 154 | . . . . . . . . . 154 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed 5 | . . 1 . 2 2 . . . . Kicked 5 | . . 1 . 2 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 1560 | 110 501 913 297 997 675 438 . 1560 654 Average Temperature 236 | 49 158 292 95 290 177 146 . 363 204 Received Heat Transfer 2136 | . 534 483 . 225 276 33 . . 585 Effects 317 | . 4 64 1 77 24 7 . 105 35 Shutdowns 117 | . . 17 . 26 10 2 . 41 21 Energy Bleed 34 | . . 7 1 13 3 . . 6 4 Interference 38 | . . 12 . 5 3 . . 15 3 Matter Decay 23 | . . 4 . 11 2 1 . 4 1 Short Circuit 18 | . . 5 . 6 3 . . 2 2 Damage (minor) 22 | . . 7 . 3 1 . . 11 . Damage (major) 57 | . 4 9 . 12 . 4 . 25 3 Damage (core) 8 | . . 3 . 1 2 . . 1 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 2 . . . . . 1 1 Combat Hostiles 3 | . . 2 . . . . . . 1 Parts Melted 28 | 1 4 12 1 5 . 1 . 2 2 Heat Transferred 13616 | 703 1628 3848 555 1850 999 224 . 2059 1750 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 186 | 15 55 67 70 70 71 50 7 165 186 Initial 64 | . . . . 12 . . 7 . 64 Average 17 | 2 9 21 7 12 6 2 4 90 56 Influence Increases 2759 | 35 322 515 135 436 487 86 3 195 545 Destroy 0b10 Robot/C 1820 | . 240 360 100 320 340 40 . 160 260 Destroy 0b10 Robot/NC 140 | 35 15 20 15 10 15 5 . 5 20 Destroy Leader 468 | . 56 86 20 102 112 22 . 30 40 Successful Hack 14 | . 11 . . . . . 3 . . Disable Machine 28 | . . . . 4 . 8 . . 16 Destroy Structure 199 | . . 4 . . 20 11 . . 164 Lose Combat Pursuer 90 | . . 45 . . . . . . 45 Influence Decreases 2738 | 35 322 515 90 481 487 66 20 33 689 Entered New Map 150 | . . . . 33 . . 13 3 101 Time Decay 2269 | 35 292 465 90 388 486 66 7 . 440 Lost Part 319 | . 30 50 . 60 1 . . 30 148 Squads Dispatched 19 | . 2 . . 2 6 3 . 2 4 Investigation 5 | . 2 . . . 3 . . . . Extermination 5 | . . . . . 3 1 . . 1 Reinforcement 6 | . . . . 2 . 2 . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Distress Signals 8 | . 1 4 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 16 28 5 21 18 4 . 8 31 Peak Tracking Total 9 | . 6 5 3 4 3 2 . 4 9 Tactical Retreats 8 | . . 3 . . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Traps Triggered 9 | . . 1 . . 2 . . 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Machines Disabled 7 | . . . . 1 . 2 . . 4 Max in Single Turn 4 | . . . . 1 . 1 . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Machines Accessed 14 | . 4 2 . 2 2 1 1 . 2 Terminals 8 | . 3 2 . 1 1 . 1 . . Fabricators 2 | . . . . . . 1 . . 1 Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 10 2 . 4 4 2 1 . 4 Successful 21 | . 7 2 . 4 2 1 1 . 4 Failed 6 | . 3 . . . 2 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . 6 2 . 1 1 . 1 . . Fabricators 3 | . . . . . . 2 . . 1 Repair Stations 7 | . 4 . . 3 . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 5 2 . 1 1 . 1 . . Record 2 | . 1 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 Network Status 2 | . . . . . . 1 . . 1 Repair Station Hacks 5 | . 2 . . 3 . . . . . Scan Component 2 | . 1 . . 1 . . . . . Repair 2 | . 1 . . 1 . . . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer 3 | . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . 2 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 1 . 2 2 1 1 . . Full Trace Events 3 | . 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . Time 52 | . 26 . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Active Infowar (turns) 1703 | . . . . . 197 662 32 313 499 Terrain 211 | . . . . . . . . . 211 ECM 1492 | . . . . . 197 662 32 313 288 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Turns Passed 7974 | 126 885 880 610 1139 2561 662 32 350 729 Spaces Moved 2715 | 64 326 277 295 296 710 243 10 119 375 Core 22 | 20 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 2693 | 44 326 277 295 296 710 243 10 119 373 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 260 260 260 260 112 116 Average Speed 253 | 98 222 234 193 328 335 260 260 194 164 Slowest Speed 1650 | 120 330 470 260 610 680 260 260 260 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 57 31 55 31 22 11 . 84 12 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 118 | . . . . . 19 15 . . 84 Melee . | . . . . . . . . . . Projectile 28 | . . . . . 15 1 . . 12 AOE 90 | . . . . . 4 14 . . 72 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Total 3297 | 95 401 389 315 382 794 262 17 195 447 Wait 8 | . . . . . . . 6 . 2 Move 2706 | 63 325 276 294 295 709 242 9 118 375 Hop . | . . . . . . . . . . Pick Up 105 | 9 14 18 6 12 13 8 . 18 7 Fast Attach 8 | 3 . . . 1 . . . . 4 Attach 80 | 3 9 14 1 13 9 3 2 14 12 Detach 6 | . . 1 . 3 . 1 . . 1 Swap 41 | . 3 7 2 7 11 2 . 5 4 Drop 54 | . 5 10 1 7 10 1 . 12 8 Fire 269 | 17 45 62 11 42 40 5 . 22 25 Melee 4 | . . . . . . . . . 4 Ram . | . . . . . . . . . . Kick 5 | . . 1 . 2 2 . . . . Crush . | . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 6 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Power x1 307 | -10/Materials | Build established: Hacker-Mutant 399 | -10/Materials | Repaired Lgt. Ion Engine? 828 | -10/Materials | Lost 3 parts (2p1n) 986 | -10/Materials | Identified exit to Materials 986 | -10/Materials | Discovered exit to Materials (range 7) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1469 | -9/Materials | Core integrity fell below 50% 1518 | -9/Materials | Lost 5 parts (1p2n2w) 1702 | -9/Materials | Core integrity fell below 20% 1838 | -9/Materials | Identified exit to Mines 1838 | -9/Materials | Discovered exit to Mines (range 9) 1892 | -9/Materials | Entered Mines 1914 | -9/Mines | Met a Derelict bent on vengeance 2027 | -9/Mines | Build established: Scavenger-Gunner 2133 | -9/Mines | Learned location of 1 exit from Lower Caves 2440 | -9/Mines | Identified exit to Materials 2440 | -9/Mines | Discovered exit to Materials (range 14) 2502 | -9/Mines | Entered Materials 2502 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2947 | -8/Materials | Repaired Lrg. Storage Unit? 3486 | -8/Materials | Lost 3 parts (1p2w) 3607 | -8/Materials | Identified exit to Factory 3607 | -8/Materials | Discovered exit to Factory (range 13) 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3840 | -7/Factory | Build established: Scavenger-Tank 5373 | -7/Factory | Build established: Scavenger-Gunner 5487 | -7/Factory | Lost 3 parts (1p1n1w) 6189 | -7/Factory | Identified exit to Factory 6189 | -7/Factory | Discovered exit to Factory (range 5) 6202 | -7/Factory | Entered another Factory area 6202 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6841 | -6/Factory | Identified exit to Factory 6841 | -6/Factory | Discovered exit to Factory (range 10) 6864 | -6/Factory | Entered another Factory area 6864 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6896 | -5/Factory | Identified exit to DSF 6896 | -5/Factory | Entered DSF 6963 | -5/DSF | Additional patrols routed to DSF 7015 | -5/DSF | Lost 4 parts (2p1u1w) 7101 | -5/DSF | Sterilization system engaged 7121 | -5/DSF | Ambient heat levels rising (+10) 7136 | -5/DSF | Ambient heat levels rising (+10) 7151 | -5/DSF | Ambient heat levels rising (+10) 7166 | -5/DSF | Ambient heat levels rising (+10) 7181 | -5/DSF | Ambient heat levels rising (+10) 7196 | -5/DSF | Ambient heat levels rising (+10) 7204 | -5/DSF | Identified exit to Factory 7204 | -5/DSF | Discovered exit to Factory (range 15) 7211 | -5/DSF | Ambient heat levels rising (+10) 7226 | -5/DSF | Ambient heat levels rising (+10) 7241 | -5/DSF | Ambient heat levels rising (+10) 7246 | -5/DSF | Entered Factory 7246 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7513 | -4/Factory | Garrison activated, responded to threat 7574 | -4/Factory | Lost 3 parts (3u) 7582 | -4/Factory | Destroyed 8 combat bots 7943 | -4/Factory | Core integrity fell below 50% 7959 | -4/Factory | Core integrity fell below 20% 7975 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- corruption cleaned. 07970_ Slug penetrates R-10 Processor. 07970_ Penetrated by Slug. 07971_ U-05 Engineer builds a Wall. 07972_ Penetrated by Slug. 07972_ Slug penetrates A-15 Conveyor. 07972_ A-15 Conveyor suffers critical hit (Destroy). 07972_ A-15 Conveyor destroyed. 07972_ P-70 Sage destroyed. 07972_ R-10 Processor collects Imp. Remote Shield. 07972_ K-01 Serf collects debris. 07973_ Acquired 86 matter. 07973_ U-05 Engineer builds a Wall. 07973_ R-10 Processor destroyed. 07974_ U-05 Engineer builds a Wall. 07975_ Penetrated by Slug. 07975_ R-10 Processor suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"????????????????????????????????????? | | ???T????#????????????????????????????????????????? | | ???????????????????????????##????##?#????????????? | | ??????????????????????????## #### ##?????????????? | | #?????????????????????##??? # ###?#+###?????? | | ??????????????????#???# ##### # ??????? | | ??????????????????# ??# # R%! ""? ?????? | | ??????????????????# ?# ; # %"""??????? | | ?????????????#??### ##;=! ! """??????? | | ???????????#????# #=!= % ???? | | ? ??????????????# = *#%%!! g + """??????? | | ????????????#???# =#@=!! h g # """??????? | | ????????#???????# !;!!! h # ""???????? | | ##########???##?# [%#*! # ? ???????? | | #??????# !#[AR h !# ""???????? | | "T" ##?????# ! #??""???????? | | """ #??????### #"; h #????? "????? | | #?#??????# # ; #??? ??????? | | #+########??????#?# ?# ;; ######+######+#######?? | | # #?#????? ???????# ?### % ? | | # #????? ???????### ###pu ? | | # ###### ???????# ? | | # # #????????# ? | | # + #??? ? # ^ ? | | # # ???? ??+ """ """ ###+##############?? | | # !=!#? ? ?# """ """ #? ??????????????? | | + !=!# ?? ????# """ """ #? ??????????????? | | # == #??????? # ^ # ???T?????????? | | # ##??#????# """ """ # ] ?????????????? | | # # #?????##?# """ """ ! # "????????????? | | # # #????????# """ """ # """????????????? | | # ######????????# # """"??? ???????? | | # #?#???????????# """ """ # ???????????? | | # #??##?#???????## """ """ # "????????????? | | # ##?#???#????#??# """ """ # "????? ????????? | | # #?????########## # "??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 110 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 70 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 82% | -10/Materials Lrg. Storage Unit | 21% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed soccermomflashbang Manual? 1 Play Time 01:02:30 Cumulative 23.0 hours Start 2025.05.05 @ 23:45:44 End 2025.05.06 @ 00:48:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93276c64-9448-4b1d-bcdb-c89ee1e74e45