Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 20:38:27 Player: void Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (731) 731 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2431 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 246/265 System Corruption 16% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (15) --- Light Nuclear Core Light Treads Sensor Array Transport Network Coupler Tactical Coordination Suite Beamcaster Heavy Ion Cannon Heavy Assault Rifle Advanced Assault Cannon Bore Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Energy Filter Powered Armor > --- WEAPON ----------- Riot Gun Bore Cannon > --- INVENTORY -------- Improved Ion Engine High-capacity Battery Sensor Array Seismic Detector Transport Network Coupler Light Armor Plating Beamcaster Heavy Ion Cannon Light Assault Rifle Heavy Assault Rifle Makeshift Shrapnel Gun Advanced Assault Cannon Mining Laser Makeshift Axe [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 89 | 12 20 27 3 4 23 Power 9 | 1 2 4 1 . 1 Engine 9 | 1 2 4 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 . 2 1 Treads . | . . . . . . Leg 3 | . . . . 2 1 Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 5 10 1 . 8 Device 12 | 1 2 6 . . 3 Storage 5 | 1 2 . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 8 | . 1 3 1 . 3 Artifact . | . . . . . . Weapon 48 | 7 13 12 1 2 13 Energy Gun 19 | 7 6 . . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 13 | . 3 7 1 . 2 Ballistic Cannon 4 | . . . . . 4 Launcher 1 | . . 1 . . . Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 9 | . 4 3 . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 3 | . . . . . 3 System Corruption 10 | . . . . . 10 Parts Lost 15 | . 1 2 1 . 11 Power 2 | . 1 . . . 1 Propulsion 3 | . . . 1 . 2 Utility 6 | . . 1 . . 5 Weapon 4 | . . 1 . . 3 Highest Loss Streak 8 | . 1 1 1 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 99 99 88 86 88 Engine 11 | . 13 11 11 11 10 Leg 6 | . . . . 19 14 Wheel 12 | . 28 22 11 1 . Device 15 | . 10 22 25 22 11 Storage 15 | . 14 11 11 11 20 Processor 1 | . . 9 . . . Protection 5 | . 3 1 7 . 9 Energy Gun 4 | . 14 . . 4 2 Ballistic Gun 13 | . 9 17 21 17 9 Ballistic Cannon 3 | . . . . . 9 Slashing Weapon 1 | . 4 2 . . . Naked Turns . | . . . . . . Heaviest Build 48 | 15 35 38 33 32 48 Greatest Support 46 | 26 26 32 32 46 46 Greatest Overweight (x) 2 | . 1 1 2 1 2 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 4 12 15 15 15 15 Average Carried 10 | 1 6 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 12 14 15 15 11 Class Distribution -------------------- 45% | Mutant 43% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1352 | 230 304 262 126 . 430 Remotely . | . . . . . . Salvage Created 1309 | 43 446 278 46 . 496 Parts 90 | 2 39 32 6 . 11 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 12 6 3 . 6 Melee 3 | . 1 1 . . 1 Guns 23 | . 10 5 3 . 5 AOE 1 | . 1 . . . . Classes Destroyed 8 | 1 5 1 . . 1 Builder 2 | . 1 1 . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 1 . . . Watcher 3 | . 2 1 . . . Swarmer 17 | . 6 4 3 . 4 Grunt 6 | . 6 . . . . Sentry 2 | . . 2 . . . Programmer 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 8 | 1 8 5 3 . 4 Combat Bots Only 7 | . 7 5 3 . 4 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee 1 | . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 210 | . 58 14 13 . 125 Missed 54 | . 15 7 2 . 30 Damage Taken 2362 | . 423 220 122 . 1597 Core 471 | . 56 54 25 . 336 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 90 | 13 28 11 5 . 33 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 80 95 46 46 . 150 Shots Fired 159 | 16 53 20 7 . 63 Gun 142 | 16 53 18 7 . 48 Cannon 15 | . . . . . 15 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 78 | . 10 18 7 . 43 Thermal 42 | 10 17 . . . 15 Explosive 2 | . . 2 . . . Electromagnetic 37 | 6 26 . . . 5 Robot Hit Streak 10 | 3 9 6 2 . 10 Robot Miss Streak 7 | 3 4 3 2 . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 103 | 9 39 13 3 . 39 Core Hits 62 | 2 24 13 3 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | 1 1 . . . 2 Burn 2 | . 1 . . . 1 Destroy 1 | . . . . . 1 Corrupt 1 | 1 . . . . . Melee Attacks 31 | . 13 9 . . 9 Impact . | . . . . . . Slashing 31 | . 13 9 . . 9 Piercing . | . . . . . . Sneak Attacks 2 | . 1 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1944 | 125 577 270 46 . 926 Guns 1184 | 125 432 169 46 . 412 Cannons 179 | . . . . . 179 Explosions 29 | . 26 3 . . . Melee 552 | . 119 98 . . 335 Ramming . | . . . . . . Kinetic 687 | . 48 169 46 . 424 Thermal 409 | 73 189 . . . 147 Explosive 3 | . . 3 . . . Electromagnetic 293 | 52 221 . . . 20 Impact . | . . . . . . Slashing 552 | . 119 98 . . 335 Piercing . | . . . . . . Highest Corruption 16 | . 1 5 5 5 16 Average Corruption 8 | . 1 4 5 5 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 3 7 7 5 39 Message Errors 12 | . 1 4 . 1 6 Matter Fused 14 | . 1 1 . . 12 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 10 | . . 2 3 . 5 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 11 | . . . 2 2 7 Data Loss (major) 3 | . . . . 2 1 Misfires 3 | . 1 . 1 . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 166 | . . . . . 166 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee 156 | . . . . . 156 Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 98 | . 35 63 . . . Shots 3 | . 1 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | 54 305 . . . 414 Average Temperature 93 | 22 86 . . . 113 Received Heat Transfer 228 | . 84 . . . 144 Effects 5 | . 2 . . . 3 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . 1 . . . 1 Interference 1 | . 1 . . . . Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1160 | 222 605 . . . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 337 | 10 337 303 114 . . Initial 90 | . 6 90 39 . . Average 116 | 5 134 141 85 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 81 | 100 64 86 100 . . Level 1 18 | . 35 13 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 18 11 4 . 10 Peak Tracking Total 6 | . 5 6 4 . 4 Tactical Retreats 4 | . 1 1 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 2 3 1 . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 19 | . 5 13 1 . . Successful 8 | . 1 6 1 . . Failed 11 | . 4 7 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Open Door 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 31 | . . . 31 31 31 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 5 | . . . . . 5 Total Damage 22 | . . . . . 22 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2462 | 109 561 429 297 189 877 Spaces Moved 1396 | 67 382 260 259 129 299 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 408 | . . . . 109 299 Wheels 987 | 66 382 260 259 20 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 95 140 Average Speed 127 | 88 92 91 104 134 230 Slowest Speed 260 | 90 105 105 110 210 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 34 | 4 55 24 67 11 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 29 | . 5 24 . . . Terrain Destroyed 38 | . 9 24 . . 5 Melee 9 | . 5 4 . . . Projectile 5 | . . . . . 5 AOE 24 | . 4 20 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1829 | 97 511 381 281 147 412 Wait 134 | . 39 49 3 . 43 Move 1391 | 66 381 259 258 128 299 Hop . | . . . . . . Pick Up 45 | 3 19 7 6 5 5 Fast Attach 18 | 6 2 4 2 4 . Attach 20 | 4 1 6 . . 9 Detach 6 | 3 . 2 . 1 . Swap 51 | 2 17 17 1 . 14 Drop 31 | . 11 5 6 9 . Fire 90 | 13 28 11 5 . 33 Melee 31 | . 13 9 . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 12 | . . 12 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 552 | -10/Materials | Destroyed 7 combat bots 620 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Entered another Materials area 671 | -9/Materials | Evolved 2 slots: Utility x2 922 | -9/Materials | Crushed by falling debris 1073 | -9/Materials | Discovered new exit (range 13) 1100 | -9/Materials | Entered Mines 1104 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1118 | -9/Mines | Found Corrupted Powered Armor 1276 | -9/Mines | Discovered new exit (range 5) 1332 | -9/Mines | Received a Mining Laser from a helpful Derelict 1347 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1372 | -9/Mines | Build established: Scavenger-Mutant 1397 | -9/Mines | Entered Zion 1397 | -7/Zion | Accompanied by 1 ally 1558 | -7/Zion | Discovered new exit (range 15) 1586 | -7/Zion | Entered Proximity Caves 1586 | -6/Proximity Caves | Accompanied by 1 ally 1589 | -6/Proximity Caves | Spotter reported a threat 1640 | -6/Proximity Caves | Identified exit to Factory 1646 | -6/Proximity Caves | System corruption reached 10% 1872 | -6/Proximity Caves | Core integrity fell below 50% 1903 | -6/Proximity Caves | Core integrity fell below 20% 1928 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 2399 | -6/Proximity Caves | Spotted B-75 Beast 2463 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02176_ Acquired 43 matter. 02178_ System corrupted: FCS attempts to trigger Adv. Assault Cannon. 02178_ System corrupted: Adv. Assault Cannon misfires. 02179_ Acquired 18 matter. 02196_ System corrupted: Matter fused (-7). 02197_ Acquired Lgt. Treads. 02213_ System corrupted: Heat flow error (+107). 02242_ System corrupted: IFF burst signal emitted. 02262_ System corrupted: Component data lost. 02319_ System corrupted: Matter fused (-6). 02337_ System corrupted: Matter fused (-8). 02361_ System corrupted: Matter fused (-5). 02376_ System corrupted: Matter fused (-7). 02395_ System corrupted: Matter fused (-5). 02436_ System corrupted: Matter fused (-8). 02437_ Hcp. Battery destroyed. 02441_ Acquired 4 matter. 02450_ Lgt. Armor Plating destroyed. 02453_ System corrupted: Matter fused (-5). 02454_ M-22 Extractor knocked back. 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