Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 21:47:20 Player: YouButSmellier Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (612) 612 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1627 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Transport Network Coupler Improved Utility Shielding > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Aluminum Leg Heat Sink Heat Sink ECM Suite Improved Utility Shielding Small Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler Improved Utility Shielding Improved Utility Shielding > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink ECM Suite Small Laser Small Laser Light Assault Rifle Grenade Launcher Heavy Mace [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 30 | 6 11 13 Power 5 | 1 2 2 Engine 3 | 1 2 . Core 2 | . . 2 Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | 2 . . Leg 5 | . 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 3 6 Device 3 | . 1 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 3 10 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 10 | . 1 10 To Critical Strikes . | . . . Average Backups 6 | 3 5 10 Power . | . 1 . Propulsion 2 | 1 2 3 Utility . | . . 1 Weapon 2 | . 1 4 Tool/Special . | . . . Unused Backups 4 | . 1 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 91 Engine 9 | . 14 1 Core 3 | . . 9 Treads 3 | . 5 . Leg 21 | . 21 21 Device 10 | . 10 9 Storage 13 | . 14 11 Processor 2 | . . 6 Protection 4 | . 1 10 Energy Gun 24 | . 26 19 Peak Build Rating 16 | 6 8 16 Average Rating 8 | 4 6 13 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) 14 | . 14 . Naked Turns . | . . . Heaviest Build 55 | 14 49 55 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 6 12 20 Most Carried 13 | 4 9 13 Average Carried 6 | 3 5 10 Final Capacity 20 | 8 20 20 Final Carried 9 | 4 9 8 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 577 | 260 153 164 Remotely . | . . . Salvage Created 933 | 84 566 283 Parts 41 | 2 26 13 Haulers Intercepted . | . . . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 12 5 Guns 14 | . 12 2 AOE 2 | . . 2 Classes Destroyed 6 | 1 3 2 Recycler 4 | 1 2 1 Watcher 2 | . 1 1 Swarmer 3 | . 3 . Grunt 12 | . 9 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 248 | . 109 139 Missed 66 | . 30 36 Hits 182 | . 79 103 Melee 3 | . . 3 Projectile 179 | . 79 100 Critical Strikes 4 | . . 4 Damage Taken 2132 | . 848 1284 Core 625 | . 215 410 Absorbed by Shields . | . . . Redirected to Shielding 38 | . . 38 Core Remaining (%) 57 | 100 14 . Volleys Fired 64 | 4 46 14 Largest 2 | 2 2 2 Hottest 100 | 100 100 90 Shots Fired 110 | 8 83 19 Gun 108 | 8 83 17 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic . | . . . Thermal 108 | 8 83 17 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 16 | 3 8 16 Robot Miss Streak 5 | 1 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 5 55 22 Core Hits 44 | 2 28 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1398 | 64 670 664 Guns 908 | 64 667 177 Cannons . | . . . Explosions 276 | . . 276 Melee 211 | . . 211 Ramming 3 | . 3 . Kinetic . | . . . Thermal 908 | 64 667 177 Explosive 276 | . . 276 Electromagnetic . | . . . Impact 211 | . . 211 Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . . 45 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 558 | 117 558 19 Average Temperature 173 | 49 218 9 Received Heat Transfer 936 | . 426 510 Effects 12 | . 12 . Energy Bleed 2 | . 2 . Interference 1 | . 1 . Matter Decay 1 | . 1 . Short Circuit 5 | . 5 . Damage (major) 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 2710 | 185 2090 435 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | 5 80 62 Initial 18 | . . 18 Average 17 | . 25 7 Influence Increases 478 | 5 316 157 Destroy 0b10 Robot/C 340 | . 240 100 Destroy 0b10 Robot/NC 30 | 5 15 10 Destroy Leader 84 | . 52 32 Successful Hack 9 | . 9 . Destroy Structure 15 | . . 15 Influence Decreases 478 | 5 270 203 Entered New Map 28 | . . 28 Time Decay 328 | 5 240 83 Lost Part 122 | . 30 92 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 14 14 Peak Tracking Total 10 | . 5 10 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 6 | . 4 2 Failed 10 | . 10 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 228 | . . 228 T.N.C. 228 | . . 228 ECM 33 | . . 33 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1215 | 116 732 367 Spaces Moved 516 | 59 345 112 Core 4 | 2 2 . Treads 95 | 57 38 . Legs 417 | . 305 112 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 186 | 156 166 261 Slowest Speed 470 | 160 260 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 48 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . . 13 Melee . | . . . Projectile . | . . . AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 646 | 72 418 156 Wait 4 | . 1 3 Move 514 | 58 344 112 Hop . | . . . Pick Up 16 | 4 7 5 Fast Attach 11 | 6 4 1 Attach 7 | . 1 6 Detach . | . . . Swap 15 | . 7 8 Drop 9 | . 7 2 Fire 64 | 4 46 14 Melee 5 | . . 5 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 12) 264 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Build established: Scavenger-Mutant 693 | -10/Materials | Core integrity fell below 20% 721 | -10/Materials | Discovered new exit (range 7) 781 | -10/Materials | Identified exit to Materials 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Utility x2 1196 | -9/Materials | Core integrity fell below 50% 1206 | -9/Materials | Core integrity fell below 20% 1216 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01198_ R-06 Scavenger collects Hover Unit. 01199_ Acquired 10 matter. 01199_ Lgt. Nuclear Core destroyed. 01199_ Aluminum Leg destroyed. 01202_ K-01 Serf collects debris. 01202_ R-06 Scavenger collects Sml. Laser. 01203_ G-34 Mercenary destroyed. 01206_ K-01 Serf collects debris. 01206_ R-06 Scavenger collects Corrupted Imp. Aluminum Leg. 01208_ K-01 Serf collects debris. 01209_ U-05 Engineer lays Concrete. 01210_ System corrupted: Matter fused (-9). 01210_ Acquired 9 matter. 01210_ Aluminum Leg destroyed. 01210_ U-05 Engineer builds a Wall. 01211_ Sml. Laser destroyed. 01212_ K-01 Serf collects debris. 01214_ U-05 Engineer builds a Wall. 01215_ G-34 Mercenary knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ??????????????######????????????????????? | | ?????? ??????????????# #????????????????????? | | ?????? ??????????? ??# #????????????????????? | | ?????? ??????????? ??# #????????????????????? | | ?????? ??????????? # #??#?###?????????????? | | ?????# #????????? # #?/? #?????????????? | | ?????# #???????? """ # # # !??????????????? | | ?????# #?????????""" # # # ????????????????? | | ??#### #??????????"" # / s ?????????????????? | | ?##! #??????????? # # #??????????????????? | | ?#! #########+####g ### #??????????????????? | | ??! ! %gss#??????????????????? | | ???? #???# *@ s # #?????????????? | | ?????#+#####+## = %% #?????????????? | | ?????# = # ## = %k ######?????????????? | | ?????#"S # # Y= T #???????????????? | | ?????#""" # # " = #???????????????? | | ?????# "" !!! # # "" #??????????????? | | ?????# !!! + # """ ##??????????????? | | ?????# !! # # #???????????????? | | ?????# # ##############???????????????? | | ?????# # #####??????????????? | | ?????# # //#??????????????? | | ?????#####/#### """ """ /#??????????????? | | ?????????# #??# """ """ **#??????????????? | | ?????????# #### """ """ **#??????????????? | | ?????????# =% !#??????????????? | | ?????????# ! !#??????????????? | | ?????????# #####??????????????? | | ??????######+####+## ###+######??????????????? | | ?????# # # #??????????????? | | ?????# ##### #??????????????? | | ?????# #???# """ #??????????????? | | ?????# #???# """ #??????????????? | | ?????# #???# """ #??????????????? | | ?????# #???# #??????????????? | | ?????###############???##########??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveStructuralAutocannon Manual? 0 Play Time 00:14:37 Cumulative 22.4 hours Start 2026.03.02 @ 21:33:27 End 2026.03.02 @ 21:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f5652ab-396d-4c49-975b-dc6b0b40c33b