Cogmind - Beta 9 @@@ ROGUE MODE // 2020.02.07 @ 19:48:45 Player: Ando Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (1813) 1813 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5543 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 98/100 System Corruption 7% Temperature Cool (18) Location -6/Extension Parts ------- Power (1) Propulsion (4) Utility (8) Advanced Visual Processing Unit Signal Interpreter Weapon (2) Inventory (4) Heavy Plasma Cannon Gauss Rifle Rocket Launcher Peak State ------------ Power Light Nuclear Core Propulsion Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Utility Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Weapon Advanced Beam Rifle High-powered Shotgun Inventory Light Nuclear Core Micro Nuclear Core Advanced Treads Aluminum Leg Carbon-fiber Leg Titanium Leg VTOL Module Improved Flight Unit Advanced Sensor Array Lightning Gun Arc Projector Heavy Ion Cannon Gauss Rifle Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 6 | . . 2 . 2 2 . Weapon . | . . . . . . . Parts Attached 80 | 7 9 11 24 11 18 . Power 11 | 1 1 2 2 1 4 . Engine 9 | 1 1 2 2 . 3 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 28 | 2 1 4 13 2 6 . Treads 4 | . . . 3 1 . . Leg 16 | 2 1 4 8 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 2 . 6 . Utility 16 | 2 2 2 . 5 5 . Device 5 | . . . . 2 3 . Storage 4 | 2 2 . . . . . Processor 3 | . . 2 . . 1 . Hackware 1 | . . . . . 1 . Protection 3 | . . . . 3 . . Artifact . | . . . . . . . Weapon 25 | 2 5 3 9 3 3 . Energy Gun 17 | 2 5 3 4 2 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 3 | . . . 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 5 1 1 . Parts Lost 17 | . 1 2 5 1 5 3 Power 2 | . . . 1 . 1 . Propulsion 7 | . . . 3 1 2 1 Utility 4 | . . . . . 2 2 Weapon 4 | . 1 2 1 . . . Highest Loss Streak 3 | . 1 2 2 1 3 2 Average Slot Usage (%) 87 | . 100 92 99 100 69 31 Engine 6 | . 14 11 8 6 . . Core 1 | . . . . . 4 . Treads 1 | . . . 3 4 . . Leg 18 | . 28 22 30 25 . . Flight 5 | . . . 1 . 23 9 Device 5 | . . . . 7 17 3 Storage 14 | . 28 22 18 15 . . Processor 14 | . . 15 18 15 13 13 Protection 1 | . . . . 7 1 . Energy Gun 11 | . 28 21 13 7 . . Ballistic Gun 2 | . . . 2 7 . . Naked Turns . | . . . . . . . Heaviest Build 57 | 16 43 43 48 57 53 . Greatest Support 52 | 20 20 20 52 52 42 6 Greatest Overweight (x) 3 | 3 2 2 2 2 2 . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 4 Average Capacity 12 | 6 10 16 16 16 4 4 Most Carried 16 | 6 9 16 16 16 15 3 Average Carried 11 | 3 7 14 15 15 4 3 Final Capacity 4 | . . . . . . 4 Final Carried 3 | . . . . . . 3 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Mutant 17% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 966 | 270 20 175 362 139 . . Remotely . | . . . . . . . Salvage Created 2122 | 89 174 733 967 159 . . Parts 145 | 3 15 55 61 11 . . Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 57 | . 7 22 25 3 . . Guns 42 | . 3 21 15 3 . . AOE 15 | . 4 1 10 . . . Classes Destroyed 12 | 1 2 6 2 1 . . Worker 1 | . . . 1 . . . Builder 3 | . . 1 2 . . . Hauler 3 | . . 1 2 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . 1 . . . . Watcher 2 | . . 1 1 . . . Swarmer 23 | . 3 11 9 . . . Grunt 21 | . 4 9 8 . . . Brawler 1 | . . 1 . . . . Sentry 9 | . . 1 7 1 . . Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . 1 . . Best Kill Streak 8 | 1 4 5 8 1 . . Combat Bots Only 6 | . 4 4 6 1 . . Max Kills in Single Turn 4 | 1 3 2 4 1 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 1 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 3555 | . 170 674 948 436 707 620 Core 1094 | . 21 132 57 34 322 528 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 91 67 89 95 . . Volleys Fired 135 | 2 17 51 52 13 . . Largest 2 | 2 2 2 2 2 . . Hottest 126 | 90 100 110 126 86 . . Shots Fired 261 | 4 34 95 102 26 . . Gun 254 | 4 34 95 95 26 . . Cannon . | . . . . . . . Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 34 | . . . 21 13 . . Thermal 132 | 4 32 24 66 6 . . Explosive 7 | . . . 7 . . . Electromagnetic 88 | . 2 71 8 7 . . Robot Hit Streak 11 | 2 4 8 11 8 . . Robot Miss Streak 6 | 1 3 6 4 3 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 184 | 3 17 71 75 18 . . Core Hits 129 | 2 11 50 56 9 1 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3854 | 35 645 1030 1867 273 4 . Guns 2590 | 35 249 927 1106 273 . . Cannons . | . . . . . . . Explosions 1253 | . 396 96 761 . . . Melee . | . . . . . . . Ramming 11 | . . 7 . . 4 . Kinetic 308 | . . . 154 154 . . Thermal 1579 | 35 262 316 903 63 . . Explosive 1049 | . 354 . 695 . . . Electromagnetic 907 | . 29 707 115 56 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 1 2 2 7 Average Corruption 2 | . . . 1 1 1 6 Corruption Purged . | . . . . . . . Effects 12 | . . . . 6 . 6 Message Errors 5 | . . . . 3 . 2 Heat Flow Errors 2 | . . . . 2 . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . 3 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . 2 . . . Projectiles . | . . . . . . . Explosions 2 | . . . 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 80 | . 9 1 68 . 2 . Shots 3 | . 1 . 2 . . . Rammed 2 | . . 1 . . 1 . Targets Rammed 3 | . . 2 . . 1 . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 265 | 60 265 192 233 231 . . Average Temperature 67 | 31 94 53 68 93 . . Received Heat Transfer 918 | . 90 159 297 78 84 210 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 1 5 . . . Heat Transferred 3036 | 99 706 422 1698 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 591 | 5 228 394 591 144 65 151 Average Influence 123 | 1 135 171 279 54 25 66 Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 75 | . . . . . . . Level 1 21 | . . . . . . . Level 2 2 | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 3 4 2 6 1 Investigation 9 | . . 1 3 . 4 1 Extermination 3 | . . . . 2 1 . Reinforcement 5 | . 1 2 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 5 | . 2 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 6 37 35 3 24 22 Peak Tracking Total 15 | . 2 5 6 1 8 15 Tactical Retreats 21 | . . 7 2 . 9 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 6 | . 3 1 2 . . . Max in Single Turn 2 | . 2 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 18 | . . 4 5 2 5 2 Terminals 13 | . . 4 3 2 2 2 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 51 | . . 8 18 6 15 4 Successful 21 | . . 5 8 3 3 2 Failed 30 | . . 3 10 3 12 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 16 | . . . 9 1 3 3 Terminals 36 | . . 8 12 6 6 4 Fabricators 6 | . . . . . 6 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 14 | . . 5 4 3 1 1 Record 1 | . . . . 1 . . Robot Analysis 3 | . . 2 1 . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 5 | . . . 3 1 1 . Locate Traps 1 | . . 1 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . . . 4 Terminals 1 | . . . . . . 1 Assimilate 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . . 3 5 1 5 2 Full Trace Events 9 | . . 1 3 . 4 1 Feedback Events 2 | . . . 1 . 1 . Corruption 2 | . . . 1 . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total 3 | . . 2 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 4690 | 117 289 1242 829 1008 977 228 Spaces Moved 3622 | 70 155 556 419 635 1235 552 Core 22 | 9 . . . . . 13 Treads 7 | . . . 5 2 . . Legs 1821 | 61 155 556 414 633 2 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1772 | . . . . . 1233 539 Fastest Speed 28 | 50 120 150 120 122 28 35 Average Speed 94 | 121 134 179 142 145 33 35 Slowest Speed 200 | 200 180 180 200 185 200 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . . . . 13 13 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 32 47 37 14 33 50 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 83 | . 6 2 75 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 83 | . 6 2 75 . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 4619 | 95 204 705 556 706 1781 572 Wait 692 | 9 12 72 32 14 520 33 Move 3566 | 69 154 555 418 634 1208 528 Hop 24 | . . . . . 13 11 Pick Up 53 | 8 5 8 15 15 2 . Fast Attach 21 | 5 . 2 4 2 8 . Attach 18 | 2 1 2 7 3 3 . Detach 3 | . . . . . 3 . Swap 41 | . 8 7 13 6 7 . Drop 62 | . 7 6 14 19 16 . Fire 135 | 2 17 51 52 13 . . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x2 1124 | -9/Materials | Identified exit to Mines 1357 | -9/Materials | Build established: Scavenger-Mutant 1580 | -9/Materials | Discovered new exit (range 3) 1646 | -9/Materials | Identified exit to Materials 1649 | -9/Materials | Entered another Materials area 1649 | -8/Materials | Evolved 2 slots: Propulsion x2 2206 | -8/Materials | Build established: Mutant 2393 | -8/Materials | Discovered new exit (range 14) 2431 | -8/Materials | Identified exit to Factory 2478 | -8/Materials | Entered Factory 2478 | -7/Factory | Evolved 2 slots: Utility x2 2703 | -7/Factory | Discovered new exit (range 12) 2716 | -7/Factory | Identified exit to Lower Caves 2782 | -7/Factory | Build established: Scavenger-Mutant 3107 | -7/Factory | Build established: Mutant 3344 | -7/Factory | Discovered new exit (range 20) 3484 | -7/Factory | Identified exit to Factory 3486 | -7/Factory | Entered another Factory area 3486 | -6/Factory | Evolved 2 slots: Utility x2 3825 | -6/Factory | Build established: Scout 3855 | -6/Factory | Spotted B-75 Beast 4276 | -6/Factory | Lost 3 parts (1p1n1u) 4284 | -6/Factory | Found Prototype Processor 4284 | -6/Factory | Identified Exp. Targeting Computer 4449 | -6/Factory | Discovered new exit (range 20) 4463 | -6/Factory | Entered Extension 4479 | -6/Extension | Rescued a captive Derelict 4595 | -6/Extension | Core integrity fell below 50% 4602 | -6/Extension | Spotted B-75 Beast 4604 | -6/Extension | Spotted B-75 Beast 4607 | -6/Extension | Core integrity fell below 20% 4654 | -6/Extension | Build established: Mutant 4691 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04547_ Door malfunctions. 04566_ Connecting with Terminal... 04566_ ALERT: Suspicious activity at Terminal E010. Dispatching Investigation squad. 04592_ System corrupted: Imp. VTOL Module rejected. 04598_ Weight Redist. System destroyed. 04600_ C-30 ARC bursts open, deploying its payload. 04600_ L-41 Fighter unfolds itself. 04600_ G-50 Soldier unfolds itself. 04606_ Hacking Suite destroyed. 04621_ =YPQIXRF5LO1ACZI 04638_ R-10 Processor enters Transfer Station. 04643_ System corrupted: Component data lost. 04658_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 04683_ System corrupted: Component data lost. 04687_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????# ##### # | | ?????# | | ?????# ####### ########## # | | ?????# #?????# ^ #????????##### | | ?????# #?????# #????????????? | | ?????# #?????##############????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?????# #???????????????????????????????? | | ?##### #####???????????????????????????? | | ?# "" "" #???????????????????????????? | | ?# " " ###############+#####+####### | | ?# g Y | | ?# @ g | | ?# w | | ?# l | | ?# u k u tR | | ?# ############################# | | ?# #???????????????????????????? | | ?###" "###???????????????????????????? | | ???#" "#?????????????????????????????? | | ???#"""""#?????????????????????????????? | | ???#######?????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileCentriumWings Manual? 0 Play Time 01:09:06 Cumulative 124.4 hours Start 2019.11.11 @ 20:57:21 End 2020.02.07 @ 19:48:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: aec6e20d-15a2-4cf4-ab18-1b2b460ea81a