Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.21 @ 22:12:56 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1398) 1398 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 3067 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 250/250 System Corruption 6% Temperature Cool (9) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Machine Analyzer Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Signal Interpreter Improved Medium Laser Autogun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Machine Analyzer Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Signal Interpreter Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Salvage Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 47 | . 15 32 . Power 5 | . 2 3 . Engine 4 | . 1 3 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 13 | . 6 7 . Treads . | . . . . Leg 2 | . . 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight 9 | . 6 3 . Utility 11 | . 4 7 . Device 3 | . 1 2 . Storage . | . . . . Processor 5 | . 1 4 . Hackware 1 | . . 1 . Protection 2 | . 2 . . Artifact . | . . . . Weapon 18 | . 3 15 . Energy Gun 7 | . . 7 . Energy Cannon . | . . . . Ballistic Gun 8 | . 3 5 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 16 | . 3 13 . Power 3 | . 1 2 . Propulsion 7 | . 2 5 . Utility 2 | . . 2 . Weapon 4 | . . 4 . Highest Loss Streak 8 | . 2 8 . To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 94 74 . Engine 4 | . 7 2 . Core 2 | . 5 1 . Leg 2 | . 4 1 . Hover 2 | . . 3 . Flight 17 | . 23 15 . Device 3 | . 5 2 . Processor 18 | . 10 22 . Hackware 3 | . . 4 . Protection 1 | . 4 . . Energy Gun 6 | . . 8 . Ballistic Gun 13 | . 28 6 . Launcher 3 | . . 4 . Naked Turns . | . . . . Heaviest Build 12 | 12 12 9 6 Greatest Support 20 | 20 20 12 10 Greatest Overweight (x) 2 | . 2 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 5 5 5 Most Carried 8 | . 8 5 5 Average Carried 4 | . 4 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1061 | 183 283 595 . Remotely . | . . . . Salvage Created 1763 | . 476 1287 . Parts 113 | . 31 82 . Haulers Intercepted 4 | . 1 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 40 | . 12 28 . Guns 23 | . 12 11 . AOE 16 | . . 16 . Classes Destroyed 10 | . 6 4 . Worker 3 | . 1 2 . Hauler 4 | . 1 3 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 5 | . 2 3 . Swarmer 9 | . 5 4 . Grunt 24 | . 7 17 . Brawler 2 | . . 2 . Sentry 5 | . . 5 . Best Kill Streak 10 | . 6 10 . Combat Bots Only 10 | . 3 10 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 220 | . 62 157 1 Missed 85 | . 20 65 . Damage Taken 1759 | . 443 1301 15 Core 528 | . 124 389 15 Absorbed by Shields . | . . . . Redirected to Shielding 17 | . 17 . . Regen/Repaired (Parts) 66 | . . 66 . Core Remaining (%) 75 | 100 50 . . Volleys Fired 138 | . 47 91 . Largest 2 | . 2 2 . Hottest 112 | . 40 112 . Shots Fired 267 | . 94 173 . Gun 242 | . 94 148 . Cannon . | . . . . Launcher 25 | . . 25 . Special . | . . . . Kinetic 181 | . 94 87 . Thermal 61 | . . 61 . Explosive 25 | . . 25 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 12 . Robot Miss Streak 5 | . 3 5 . Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 161 | . 61 100 . Core Hits 90 | . 31 59 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3386 | . 542 2844 . Guns 1702 | . 542 1160 . Cannons . | . . . . Explosions 1684 | . . 1684 . Melee . | . . . . Ramming . | . . . . Kinetic 1132 | . 542 590 . Thermal 787 | . . 787 . Explosive 1397 | . . 1397 . Electromagnetic 70 | . . 70 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 6 6 Average Corruption 4 | . 1 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 1 8 . Message Errors 4 | . . 4 . Matter Fused 2 | . 1 1 . Heat Flow Errors 2 | . . 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 71 | . . 71 . Projectiles . | . . . . Explosions 71 | . . 71 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 188 | . . 188 . Shots 5 | . . 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 24 259 . Average Temperature 44 | . 9 58 . Received Heat Transfer 675 | . 186 480 9 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 6 | . . 6 . Heat Transferred 1667 | . . 1667 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 877 | . 349 877 342 Initial 342 | . . 146 342 Average 320 | . 168 387 342 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 30 | . 64 15 . Level 1 36 | . 35 36 100 Level 2 25 | . . 36 . Level 3 8 | . . 11 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 4 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 20 41 2 Peak Tracking Total 9 | . 4 9 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 2 | . . 2 . Exploded 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 4 7 . Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 48 | . 21 27 . Successful 27 | . 10 17 . Failed 20 | . 10 10 . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 23 | . 6 17 . Terminals 43 | . 18 25 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 6 9 . Prototype ID Bank 3 | . 2 1 . Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 2 6 . Terminals 8 | . 2 6 . Botnet 5 | . 1 4 . Detonate 1 | . . 1 . Disrupt 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 6 | . 2 4 . Feedback Events 2 | . 1 1 . Corruption 2 | . 1 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1055 | . 324 730 1 Spaces Moved 982 | 1 297 683 1 Core 59 | . . 59 . Treads . | . . . . Legs 76 | 1 25 50 . Wheels . | . . . . Hover 49 | . . 49 . Flight 798 | . 272 525 1 Fastest Speed 34 | 120 37 34 37 Average Speed 47 | 120 45 48 37 Slowest Speed 200 | 120 200 150 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 20 | . 2 18 . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 50 55 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 174 | . . 174 . Melee . | . . . . Projectile . | . . . . AOE 174 | . . 174 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1307 | . 408 898 1 Wait 109 | . 27 82 . Move 941 | . 292 648 1 Hop 18 | . 2 16 . Pick Up 18 | . 9 9 . Fast Attach 27 | . 7 20 . Attach 9 | . 4 5 . Detach 5 | . 1 4 . Swap 11 | . 4 7 . Drop 31 | . 15 16 . Fire 138 | . 47 91 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 3) 257 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Discovered new exit (range 7) 285 | -10/Materials | Central database locked down 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 378 | -9/Materials | Repaired Lgt. Assault Rifle 412 | -9/Materials | Build established: Scavenger-Mutant 524 | -9/Materials | Lost 8 parts (1p3n1u3w) 726 | -9/Materials | Core integrity fell below 50% 737 | -9/Materials | Build established: Mutant 893 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Core integrity fell below 20% 998 | -9/Materials | Lost 3 parts (1p1n1w) 1009 | -9/Materials | Destroyed 10 combat bots 1055 | -9/Materials | Entered Mines 1056 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01040_ K-01 Serf collects debris. 01041_ U-05 Engineer lays Concrete. 01043_ K-01 Serf collects debris. 01044_ Acquired 33 matter. 01044_ U-05 Engineer lays Concrete. 01046_ K-01 Serf collects debris. 01046_ U-05 Engineer lays Concrete. 01046_ K-01 Serf collects debris. 01047_ G-34 Mercenary destroyed. 01047_ U-05 Engineer builds a Wall. 01050_ System corrupted: Substantial component data lost. 01051_ K-01 Serf collects debris. 01052_ U-05 Engineer lays Concrete. 01053_ K-01 Serf collects debris. 01053_ U-05 Engineer lays Concrete. 01055_ The unstable cave ceiling collapses. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01056_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??#???????? ###?????????????????????? | | ?## ???????#t #?????????????????????? | | ?# ?????# #?????????????????????? | | ?? ????# #?????????????????????? | | ???? ??## #####?????????????????? | | ?????? ?# #?????????????????? | | ???????# # #?????????????????? | | ???????# g ##$#??????????????? | | ???????# @ g #??????????????? | | ???????# # ###???????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????#### ####?????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ??????????????##????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisDynamicRailgun Manual? 0 Play Time 00:13:00 Cumulative 668.2 hours Start 2024.02.21 @ 21:59:20 End 2024.02.21 @ 22:12:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 674 Rogue 399 Adventurer 123 Explorer 152 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39e11e9e-6af9-445f-9ae8-3092ee967fe0