Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.28 @ 16:34:16 Player: tycho Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (216) 1080 Value Destroyed (8033) 8033 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2418) 2418 TOTAL SCORE: 17051 Bonus ------- High Alert Combat Kills 310 Follower Combat Kills 1904 Met Imprinter 300 Was Imprinted 300 Friendly Fire -396 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Microactuators Zionite Heavy Carapace Long-range Tractor Beam Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Heavy DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Compact Battery Improved Matter Compressor > --- WEAPON ----------- Zionite Laser-S Wave Gun Wave Gun Zionite Phaser-S > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg Improved Target Analyzer Microactuators Zionite Heavy Carapace High-powered Tractor Beam Long-range Tractor Beam [Rating: 100] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Zionite Heavy DM Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 2 Power 2 | . . . . . . 1 . . . . 1 Propulsion 3 | . . . 1 . 1 . . . . 1 . Utility 4 | . . . . . 1 1 . . . 2 . Weapon 3 | . . . 1 . . . . . . 1 1 Parts Attached 201 | 6 11 . 8 16 16 17 1 . 36 72 18 Power 29 | 1 1 . 2 1 1 3 . . 5 11 4 Engine 19 | 1 1 . 2 1 1 3 . . 3 6 1 Core 8 | . . . . . . . . . 2 4 2 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 69 | 2 4 . 4 7 9 7 1 . 11 20 4 Treads 3 | . . . . . . . . . 3 . . Leg 65 | 2 4 . 4 7 9 7 1 . 7 20 4 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . Utility 39 | 1 3 . . 2 2 3 . . 6 19 3 Device 16 | . 2 . . . 1 2 . . 3 8 . Storage 13 | 1 1 . . . 1 . . . 2 7 1 Processor 5 | . . . . . . 1 . . . 3 1 Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 2 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 64 | 2 3 . 2 6 4 4 . . 14 22 7 Energy Gun 18 | 1 . . . . . . . . 2 14 1 Energy Cannon 3 | . . . . . . . . . . 1 2 Ballistic Gun 16 | 1 1 . 1 4 3 1 . . 3 2 . Ballistic Cannon 7 | . 1 . 1 . . 2 . . 1 1 1 Launcher 5 | . . . . 1 . . . . 3 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . . . 2 1 1 Slashing Weapon 10 | . 1 . . . 1 1 . . 3 2 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . 2 . . 1 6 . Corrupted Parts 4 | . . . . . . . . . 3 1 . System Corruption 11 | . . . . . . . . . 10 1 . Parts Lost 90 | . . . . 1 2 1 1 . 32 27 26 Power 16 | . . . . . . . . . 7 5 4 Propulsion 29 | . . . . . . 1 1 . 13 6 8 Utility 16 | . . . . 1 1 . . . 5 4 5 Weapon 29 | . . . . . 1 . . . 7 12 9 Highest Loss Streak 15 | . . . . 1 1 1 1 . 7 3 15 To Critical Strikes 6 | . . . . . . . . . 1 1 4 Average Slot Usage (%) 89 | . 97 100 99 99 97 96 98 100 77 82 83 Engine 8 | . 14 14 10 11 9 11 15 15 4 2 4 Core 2 | . . . . . . . . . 6 3 6 Leg 25 | . 28 28 33 33 35 30 28 30 12 25 22 Device 8 | . 12 14 11 4 . 8 7 7 6 13 7 Storage 13 | . 14 14 11 11 18 15 15 15 14 9 9 Processor 3 | . . . . . . 5 7 7 3 3 9 Protection 1 | . . . . 5 7 . . . 2 . 1 Energy Gun 3 | . . . . . . . . . 2 11 2 Ballistic Gun 7 | . 14 14 11 16 17 8 7 7 4 2 1 Ballistic Cannon 3 | . 5 . 10 5 . 5 7 7 4 . 2 Impact Weapon 1 | . . . . 2 5 . . . 2 . 2 Slashing Weapon 4 | . 8 14 11 8 3 7 7 7 2 1 4 Peak Build Rating 100 | 6 8 8 12 16 28 41 41 41 48 100 95 Average Rating 41 | 4 7 8 11 13 22 36 40 41 37 75 85 On Entrance 24 | . 6 8 8 12 16 28 41 41 41 3 87 Naked Turns 2 | . . . . . . . . . . 2 . Heaviest Build 102 | 14 21 20 26 29 33 46 46 46 46 80 102 Greatest Support 120 | 20 20 20 30 30 53 55 55 52 60 120 102 Greatest Overweight (x) 10 | 3 1 . . . . . 1 . 10 4 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 9 9 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 8 9 9 9 9 9 9 10 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 10 5 Final Carried 10 | 2 10 10 10 10 9 10 10 10 5 9 5 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 9% | Commander-Mutant 7% | Scavenger-Gladiator 6% | Scavenger-Gunner 6% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Messiah-Gunner | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Matter Collected 4818 | 238 371 . 490 318 519 336 50 . 948 1321 227 Remotely 1045 | . 371 . 490 113 22 49 . . . . . Salvage Created 10054 | . 662 76 607 845 821 818 46 . 949 3450 1780 Parts 514 | . 44 8 46 57 46 41 6 . 39 163 64 Haulers Intercepted 11 | . 1 . 2 3 3 . . . . 2 . Recyclers Shooed 5 | . . . . . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 6 . 45 . . Prevented 12 | . . . . . . . . . 12 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Combat Hostiles Destroyed 149 | . 9 . 8 13 13 16 3 . 20 50 17 Melee 44 | . 2 . 1 7 4 9 . . 3 7 11 Guns 61 | . 3 . 5 1 8 4 . . 5 35 . Cannons 25 | . 4 . 2 2 . 3 3 . 6 1 4 AOE 12 | . . . . 3 . . . . 5 4 . Classes Destroyed 17 | . 6 1 1 1 3 1 . . 3 . 1 Worker 15 | . . 2 1 3 1 1 . . . 5 2 Builder 6 | . . . . . 1 . . . . 5 . Tunneler 4 | . 1 1 . . . . . . . 1 1 Hauler 11 | . 1 . 2 3 3 . . . . 2 . Recycler 17 | . 4 . 2 1 1 2 . . . 3 4 Mechanic 2 | . . . . 2 . . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 11 | . 3 . 2 2 1 . . . . 2 1 Swarmer 25 | . 2 . 3 . 3 5 3 . . 9 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 64 | . 7 . 3 9 8 7 . . 7 17 6 Brawler 8 | . . . . . . . . . 2 3 3 Duelist 3 | . . . . . 1 . . . 2 . . Sentry 13 | . . . 2 4 1 2 . . 1 2 1 Specialist 3 | . . . . . . . . . 3 . . Hunter 9 | . . . . . . . . . 4 5 . Programmer 23 | . . . . . . 2 . . 1 14 6 Z-Courier 1 | . . . . . . . . . . . 1 Best Kill Streak 11 | . 7 2 3 5 6 4 3 . 5 10 11 Combat Bots Only 8 | . 4 . 3 3 4 3 3 . 5 8 8 Max Kills in Single Turn 4 | . 1 1 1 4 2 1 1 . 3 3 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . . . 3 . . . . 3 3 . Melee 1 | . 1 . 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Hostile Shots Fired 1627 | . 71 . 43 69 145 94 31 . 312 418 444 Missed 558 | . 24 . 14 21 52 31 6 . 92 141 177 Damage Taken 15009 | . 408 . 235 585 946 655 287 . 3156 4314 4423 Core 3097 | . 103 . 44 86 128 57 . . 579 946 1154 Absorbed by Shields 57 | . . . . . . . . . . 57 . Ignored by Resistances 4272 | . 126 . 72 165 288 196 85 . 884 1203 1253 Regen/Repaired (Parts) 123 | . 8 . 44 36 35 . . . . . . Core Remaining (%) 52 | 100 . 58 . 67 76 . . . 9 5 . Volleys Fired 414 | . 39 . 31 23 66 18 4 . 58 135 40 Largest 4 | . 2 . 2 2 2 2 2 . 3 4 2 Hottest 290 | . 55 . 58 58 46 73 73 . 129 290 186 Shots Fired 912 | . 70 . 62 45 123 37 8 . 105 388 74 Gun 692 | . 39 . 31 30 123 23 4 . 49 366 27 Cannon 211 | . 31 . 31 14 . 14 4 . 53 17 47 Launcher 9 | . . . . 1 . . . . 3 5 . Special . | . . . . . . . . . . . . Kinetic 505 | . 70 . 62 44 123 37 8 . 91 61 9 Thermal 338 | . . . . . . . . . 3 270 65 Explosive 9 | . . . . 1 . . . . 3 5 . Electromagnetic 47 | . . . . . . . . . 8 39 . Phasic 13 | . . . . . . . . . . 13 . Robot Hit Streak 32 | . 10 . 13 12 20 10 2 . 12 32 19 Robot Miss Streak 7 | . 5 . 5 2 2 1 1 . 3 4 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 838 | . 51 6 46 55 112 49 7 . 118 283 111 Core Hits 368 | . 23 3 22 34 33 29 3 . 57 113 51 Critical Kills 6 | . . . . . . 1 . . 1 2 2 Critical Parts Destroyed 6 | . . . . . 1 . . . 1 1 3 Critical Strikes 57 | . 1 . . . 4 2 1 . 9 25 15 Burn 15 | . . . . . . . . . 1 13 1 Meltdown 1 | . . . . . . . . . . . 1 Destroy 6 | . . . . . 1 1 . . 1 3 . Blast 3 | . 1 . . . . . 1 . 1 . . Corrupt 4 | . . . . . . . . . . 4 . Smash 9 | . . . . . 1 . . . 3 . 5 Sever 19 | . . . . . 2 1 . . 3 5 8 Melee Attacks 244 | . 10 6 6 27 24 25 4 . 60 29 53 Impact 52 | . . . . 5 7 . . . 23 2 15 Slashing 192 | . 10 6 6 22 17 25 4 . 37 27 38 Piercing . | . . . . . . . . . . . . Sneak Attacks 51 | . 3 6 2 5 6 3 . . 14 10 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 24659 | . 879 286 798 1432 2199 1441 188 . 3634 9339 4463 Guns 9603 | . 309 . 308 304 1464 245 14 . 590 5821 548 Cannons 3709 | . 351 . 329 193 . 302 108 . 923 88 1415 Explosions 2050 | . . . . 265 . . . . 595 1190 . Melee 9106 | . 216 286 161 664 735 894 66 . 1526 2074 2484 Ramming 191 | . 3 . . 6 . . . . . 166 16 Kinetic 6135 | . 660 . 637 497 1464 547 122 . 1313 695 200 Thermal 6723 | . . . . . . . . . 59 4901 1763 Explosive 1723 | . . . . 265 . . . . 595 863 . Electromagnetic 517 | . . . . . . . . . 141 376 . Impact 1676 | . . . . 54 221 . . . 698 131 572 Slashing 7430 | . 216 286 161 610 514 894 66 . 828 1943 1912 Piercing . | . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . 264 . Highest Corruption 23 | . . . . 1 . 1 1 1 23 21 19 Average Corruption 9 | . . . . 1 . 1 1 1 16 8 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 252 | . . . . 3 . 6 2 . 132 84 25 Message Errors 62 | . . . . 1 . 2 . . 34 22 3 Matter Fused 55 | . . . . . . 1 . . 31 20 3 Heat Flow Errors 26 | . . . . . . 1 . . 13 8 4 Energy Discharges 29 | . . . . . . 1 . . 14 8 6 Parts Rejected 2 | . . . . . . . . . 2 . . Parts Fused 3 | . . . . . . . . . 1 1 1 Data Loss (minor) 34 | . . . . . . . 1 . 19 12 2 Data Loss (major) 15 | . . . . 2 . . 1 . 8 2 2 Misfires 10 | . . . . . . 1 . . 4 3 2 Alerts 2 | . . . . . . . . . 1 1 . Misdirections 3 | . . . . . . . . . . 2 1 Weapon Failures 11 | . . . . . . . . . 5 5 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1231 | . 8 36 4 22 140 30 6 . 64 609 312 Projectiles 20 | . . . . . . . 6 . . . 14 Explosions 127 | . . . . . . . . . . 127 . Melee 1084 | . 8 36 4 22 140 30 . . 64 482 298 Knockbacks 27 | . 3 . 2 . 2 . 2 . 11 3 4 Impact 9 | . . . . . 1 . . . 3 3 2 Kinetic 15 | . 2 . 2 . . . 1 . 8 . 2 Secondary 3 | . 1 . . . 1 . 1 . . . . Self-Inflicted Damage 278 | . . . . . . . . . 45 229 4 Shots 7 | . . . . . . . . . 2 5 . Rammed 3 | . . . . . . . . . . 1 2 Targets Rammed 35 | . 1 . . 1 . . . . . 29 4 Kicked 32 | . 1 . . 1 . . . . . 28 2 Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 77 . 23 11 20 184 . . 258 356 372 Average Temperature 68 | . 39 . 7 4 5 91 . . 79 77 70 Received Heat Transfer 3623 | . 246 . 78 276 495 231 . . 1013 909 375 Effects 4 | . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 1 . . . 1 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . . Parts Fried 8 | . . . . 1 . . . . 2 2 3 Impact Corruptions 21 | . . . . 2 4 . . . 5 4 6 Robots Melted 5 | . . . . . . . . . . 3 2 Combat Hostiles 5 | . . . . . . . . . . 3 2 Parts Melted 26 | . . . . . . . . . . 21 5 Heat Transferred 10254 | . . . . . . . . . 185 7933 2136 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Peak Influence 655 | . 223 10 462 561 431 243 . . . 655 214 Initial 155 | . . 1 3 94 129 83 . . . 155 117 Average 216 | . 79 3 262 328 215 95 . . . 378 110 Maximum Alert Level 2 | . 1 . 2 2 2 1 . . . 2 1 Low Security (%) 52 | 100 93 100 26 17 43 87 . . . 9 99 Level 1 30 | . 6 . 50 57 53 12 . . . 44 . Level 2 17 | . . . 22 25 2 . . . . 45 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 1 4 2 9 . . 1 20 5 Investigation 14 | . 1 . 1 1 1 5 . . . 4 1 Extermination 14 | . . . . . . 3 . . . 7 4 Reinforcement 7 | . . . . 1 1 1 . . . 4 . Assault 3 | . . . . 2 . . . . 1 . . Garrison 5 | . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Distress Signals 11 | . . . 3 . 2 2 . . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 272 | . 18 . 23 23 33 28 3 . 42 70 32 Peak Tracking Total 10 | . 6 . 5 7 7 4 3 . 10 8 7 Tactical Retreats 14 | . . . 2 1 . 1 . . 5 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Traps Triggered 9 | . 1 . . 1 1 2 . . . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Machines Disabled 27 | . . . 1 . 2 . . . 2 22 . Max in Single Turn 6 | . . . 1 . . . . . 1 6 . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Machines Accessed 36 | . 4 . 5 7 6 9 . . . 4 1 Terminals 18 | . 3 . 3 5 4 3 . . . . . Fabricators 5 | . . . . . . 3 . . . 2 . Repair Stations 5 | . 1 . 1 1 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . 1 2 . . . 2 1 Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 103 | . 9 . 17 19 16 25 . . . 14 3 Successful 76 | . 8 . 13 11 16 14 . . . 11 3 Failed 27 | . 1 . 4 8 . 11 . . . 3 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . . . . . . . 1 10 7 Terminals 44 | . 7 . 9 13 7 8 . . . . . Fabricators 15 | . . . . . . 9 . . . 6 . Repair Stations 13 | . 2 . 3 4 2 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 29 | . . . 5 . 7 6 . . . 8 3 Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 29 | . 6 . 6 7 7 3 . . . . . Part Schematic 3 | . . . . 1 . 2 . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Emergency Access Points 4 | . 2 . 1 . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . Zone Layout 4 | . 1 . 1 . 2 . . . . . . Fabricator Hacks 10 | . . . . . . 6 . . . 4 . Load Schematic 5 | . . . . . . 3 . . . 2 . Build 5 | . . . . . . 3 . . . 2 . Repair Station Hacks 9 | . 2 . 2 3 2 . . . . . . Scan Component 5 | . 1 . 1 2 1 . . . . . . Repair 4 | . 1 . 1 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 27 | . . . 5 . 7 5 . . . 7 3 Insert Component 14 | . . . 3 . 4 3 . . . 3 1 Analyze 13 | . . . 2 . 3 2 . . . 4 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 . 4 5 3 8 . . . 4 1 Full Trace Events 12 | . . . 1 2 1 4 . . . 3 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . Robots Built 12 | . . . . . . 9 . . . 3 . Authchips . | . . . . . . . . . . . . Time 396 | . . . . . . 297 . . . 99 . Total Robot Build Rating 24 | . . . . . . 18 . . . 6 . Part Schematics Acquired 14 | . . . 2 1 3 4 . . . 3 1 Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 49 | . . . . . . . . . . 49 . Total Part Build Rating 2 | . . . . . . . . . . 2 . Parts Repaired 4 | . 1 . 1 1 1 . . . . . . Time 122 | . 26 . 32 26 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . 3 3 . . . 3 1 Part Schematics Acquired 11 | . . . 2 . 3 2 . . . 3 1 Parts Damaged 3 | . . . . . 1 1 . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Total Allies 25 | . . 3 . 2 . 9 . 4 . 5 2 Largest Group 8 | . . 3 3 3 2 6 4 8 8 3 1 Highest-Rated Group 226 | . . 40 40 67 62 108 69 226 226 170 127 Highest-Rated Ally 127 | . . 16 16 31 31 18 18 41 41 85 127 Zionite Dispatches 3 | . . . . . . . . . . 1 2 Heavy 1 | . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 236 | . . . 53 20 53 34 . . 48 26 2 Total Damage 6065 | . . . 588 282 760 864 . . 1898 1410 263 Kills 69 | . . . 12 6 15 9 . . 18 7 2 Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Robot Analysis Total 2 | . . . 1 . . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Turns Passed 15252 | 65 1094 688 836 811 1313 1915 136 1031 3001 3271 1091 Spaces Moved 9725 | 45 686 558 575 483 826 1209 92 835 1603 2225 588 Core 242 | 7 . . . . . . . . 64 168 3 Treads 265 | . . . . . . . . . 265 . . Legs 9153 | 38 686 558 575 483 826 1209 92 835 1209 2057 585 Wheels . | . . . . . . . . . . . . Hover 65 | . . . . . . . . . 65 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 50 50 110 Average Speed 126 | 121 129 120 120 120 120 121 122 122 160 111 135 Slowest Speed 550 | 200 190 120 120 120 120 122 193 122 550 250 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 82 75 45 43 43 17 15 75 95 30 9 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 2 1 . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . . . . 1 1 1 . . Spaces Dug 3 | . 1 . . 2 . . . . . . . Terrain Destroyed 160 | . 1 . . 10 . 1 . . 55 90 3 Melee 3 | . 1 . . 2 . . . . . . . Projectile 19 | . . . . . . 1 . . 5 10 3 AOE 138 | . . . . 8 . . . . 50 80 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Fac Total 11448 | 52 804 565 649 622 993 1592 102 848 1822 2687 712 Wait 684 | . 41 . 20 52 43 299 1 12 52 159 5 Move 9714 | 44 685 557 574 482 825 1208 91 834 1602 2224 588 Hop . | . . . . . . . . . . . . Pick Up 63 | 2 9 1 3 5 6 9 1 1 4 17 5 Fast Attach 79 | 6 2 . 2 2 2 1 . . 18 38 8 Attach 35 | . . . 1 . 3 2 1 . 12 12 4 Detach 10 | . . . . . . . . . 6 4 . Swap 87 | . 9 . 5 14 11 14 . . 6 22 6 Drop 89 | . 8 1 7 16 13 16 . 1 4 18 5 Fire 414 | . 39 . 31 23 66 18 4 . 58 135 40 Melee 238 | . 10 6 6 27 24 25 4 . 60 29 47 Ram 3 | . . . . . . . . . . 1 2 Kick 32 | . 1 . . 1 . . . . . 28 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 617 | -10/Materials | Identified exit to Mines 692 | -10/Materials | Discovered new exit (range 10) 874 | -10/Materials | Repaired Tractor Beam 1160 | -10/Materials | Entered Mines 1421 | -10/Mines | Learned 2 Materials zone layouts 1454 | -10/Mines | Learned Materials garrison access intel 1546 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1835 | -10/Mines | Discovered new exit (range 8) 1848 | -10/Mines | Entered Materials 1848 | -9/Materials | Accompanied by 3 allies 1848 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1849 | -9/Materials | Identified exit to Storage 2152 | -9/Materials | Build established: Scavenger-Mutant 2250 | -9/Materials | Repaired Imp. Ion Engine 2281 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Discovered exit to Storage (range 6) 2419 | -9/Materials | Discovered new exit (range 8) 2684 | -9/Materials | Entered Storage 2684 | -9/Storage | Accompanied by 1 ally 3205 | -9/Storage | Repaired Lgt. Armor Plating 3239 | -9/Storage | Met a pair of Derelict thieves 3476 | -9/Storage | Discovered new exit (range 16) 3495 | -9/Storage | Entered Materials 3495 | -8/Materials | Accompanied by 2 allies 3495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3496 | -8/Materials | Loaded intel: 1 garrison access location 3906 | -8/Materials | Repaired Carbon-fiber Leg 3972 | -8/Materials | Build established: Mutant 4389 | -8/Materials | Discovered new exit (range 15) 4647 | -8/Materials | Build established: Scavenger-Mutant 4808 | -8/Materials | Entered Factory 4808 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5484 | -7/Factory | Fabricated L-31 Rogue (x3) 5699 | -7/Factory | Fabricated L-31 Rogue (x3) 5789 | -7/Factory | Discovered new exit (range 8) 5823 | -7/Factory | Lost 3 allies 6016 | -7/Factory | Discovered new exit (range 5) 6258 | -7/Factory | Build established: Mutant 6485 | -7/Factory | Fabricated L-31 Rogue (x3) 6723 | -7/Factory | Entered Lower Caves 6723 | -7/Lower Caves | Accompanied by 4 allies 6778 | -7/Lower Caves | Build established: Commander-Mutant 6845 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6859 | -7/Lower Caves | Entered Zion 6859 | -6/Zion | Accompanied by 4 allies 6920 | -6/Zion | System corruption cleaned by Quarantine Array 7265 | -6/Zion | Given the Hacking Drone Bay 7267 | -6/Zion | Found Prototype Device 7509 | -6/Zion | Met Imprinter 7538 | -6/Zion | Imprinted 7541 | -6/Zion | Declared Zion's savior 7860 | -6/Zion | Discovered new exit (range 15) 7890 | -6/Zion | Entered Proximity Caves 7890 | -5/Proximity Caves | Accompanied by 8 allies 7893 | -5/Proximity Caves | Spotter reported a threat 7945 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7999 | -5/Proximity Caves | Lost 3 allies 8003 | -5/Proximity Caves | Lost 5 parts (2p2n1w) 8126 | -5/Proximity Caves | Lost 3 allies 8286 | -5/Proximity Caves | Build established: Scavenger-Mutant 8291 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8435 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8488 | -5/Proximity Caves | System corruption reached 10% 8520 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 8625 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 8996 | -5/Proximity Caves | Spotted B-75 Beast 9411 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 9448 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 9658 | -5/Proximity Caves | Identified Hacking Drone Bay 9686 | -5/Proximity Caves | Build established: Mutant 10079 | -5/Proximity Caves | Build established: Scavenger-Mutant 10261 | -5/Proximity Caves | Core integrity fell below 50% 10330 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 10612 | -5/Proximity Caves | Build established: Scavenger-Gunner 10837 | -5/Proximity Caves | Learned location of Warlord (-4) 10879 | -5/Proximity Caves | Discovered new exit (range 6) 10884 | -5/Proximity Caves | Core integrity fell below 20% 10891 | -5/Proximity Caves | Entered Factory 10891 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10908 | -5/Factory | Lost 7 parts (1p3n2u1w) 11169 | -5/Factory | Build established: Mutant 11201 | -5/Factory | Garrison activated, responded to threat 11227 | -5/Factory | Core integrity fell below 50% 11249 | -5/Factory | Zion Heavy squad teleported in 11546 | -5/Factory | Found Prototype Protection 11623 | -5/Factory | Build established: Messiah-Gunner 12331 | -5/Factory | Destroyed 8 combat bots 12527 | -5/Factory | Garrison activated, responded to threat 12588 | -5/Factory | Build established: Scavenger-Gunner 12812 | -5/Factory | Terminal network hard line cut 12963 | -5/Factory | System corruption reached 10% 13022 | -5/Factory | Garrison activated, responded to threat 13140 | -5/Factory | Core integrity fell below 20% 13228 | -5/Factory | Lost 3 parts (1p1u1w) 13243 | -5/Factory | Build established: Scavenger-Mutant 13303 | -5/Factory | Fabricated Hvy. Ion Engine (x1) 13544 | -5/Factory | Lost 3 parts (2n1w) 13545 | -5/Factory | Fabricated L-31 Rogue? 13589 | -5/Factory | Lost 3 allies 13793 | -5/Factory | Discovered new exit (range 16) 13795 | -5/Factory | Lost 3 parts (1p1n1u) 13845 | -5/Factory | Build established: Scavenger-Tank 13891 | -5/Factory | Cargo convoy interrupted 14162 | -5/Factory | Entered another Factory area 14162 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14256 | -4/Factory | Build established: Scavenger-Gladiator 14618 | -4/Factory | Destroyed 8 combat bots 14625 | -4/Factory | Lost 3 parts (3w) 14733 | -4/Factory | Zion Melee Resupply teleported in 14798 | -4/Factory | System corruption reached 10% 14828 | -4/Factory | Lost 6 parts (1p3n1u1w) 15043 | -4/Factory | Zion hero teleported in (CL-ANK) 15203 | -4/Factory | Cargo convoy interrupted 15207 | -4/Factory | P-70 Sage assimilated allied CL-ANK 15245 | -4/Factory | Core integrity fell below 50% 15251 | -4/Factory | Core integrity fell below 20% 15253 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 15248_ Imp. Matter Compressor destroyed. 15248_ U-05 Engineer lays Concrete. 15249_ R-10 Processor collects Imp. Remote Datajack. 15249_ Penetrated by Slug. 15249_ Slug penetrates Wall. 15249_ U-05 Engineer lays Concrete. 15250_ K-01 Serf collects debris. 15250_ Slug penetrates Wall. 15250_ Power Maul destroyed. 15250_ U-05 Engineer lays Concrete. 15251_ K-01 Serf collects debris. 15251_ Slammed into CL-ANK. 15251_ U-05 Engineer lays Concrete. 15252_ R-10 Processor collects Welding Torch. 15252_ Slammed into CL-ANK. 15252_ Slug penetrates Wall. 15252_ Penetrated by Slug. 15252_ U-05 Engineer lays Concrete. 15253_ Wall collapses. 15253_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????? ??????????????? | | ????????????? ????????????? | | ????????????? #??????????? | | ????????????? #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ???????###### #??????????? | | ????#### # #??????????? | | ???##;;;;;;;# ##?????????? | | ???# # ;#?????????? | | ???# u # #??????????? | | ???# * # ############ | | ???# * x #=*= " | | ???# !uh/ %| % R | | ???# !% h#/= Rk | | ???# %*=* ! % ! | | ???#!/@!%! ; | | ???# !b!!= ######## ###### | | ???#;##;############ #????? | | ???##??##?# # #????? | | ??????????# """ + #????? | | ??????????# """ ! # #????? | | ??????????# """ # #????? | | ??????????# # ^ ^ #????? | | ??????????# """ # #????? | | ??????????# """ # #????? | | ??????????# """ # #????? | | ??????????# # #????? | | ??????????########## +????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????# #????? | | ???????????????????? +????? | | ???????????????????? #????? | | ???????????????????? ?????? | | ???????????????????? ???????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 49 Energy Capacity 685 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 14 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Minigun | -9/Storage | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Fusion Compressor | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Scanalyzed Hvy. Hammer | -7/Factory | Scanalyzed Hvy. Pick | -7/Factory | Hacked Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Imp. VSS Leg | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Scanalyzed Wave Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked L-31 Rogue | -9/Storage | Hacked Fabricated ------------ L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -7/Factory L-31 Rogue | x3 | -7/Factory Hvy. Ion Engine | x1 | -5/Factory L-31 Rogue | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Slippery One The One War Machine Challenges ------------ None Game ------ Seed SignalDimensionalShovel Manual? 0 Play Time 02:08:22 Cumulative 24.6 hours Start 2025.02.28 @ 11:59:52 End 2025.02.28 @ 16:34:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97a7d4dc-7261-4e4c-afc0-96b1e80d144f