Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 22:42:16 Player: Azormik Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (3333) 3333 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 8161 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/850 Matter 241/300 Energy 20/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle Flak Gun Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Heat Sink Long-range Sensor Array Experimental Sensor Array Light Armor Plating Light Armor Plating Shield Generator Light EM Pulse Cannon [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 3 | . . 1 . . . . 1 . . 1 Weapon 2 | . . . . . . 1 1 . . . Parts Attached 138 | 6 7 20 6 . 19 18 42 1 2 17 Power 17 | 1 1 3 1 . 2 3 4 . . 2 Engine 13 | 1 1 3 1 . 1 2 4 . . . Core 4 | . . . . . 1 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 1 7 2 . 4 7 16 . 2 4 Treads 8 | . . . . . . . 7 . . 1 Leg 29 | 2 1 7 2 . 4 1 8 . 2 2 Wheel 8 | . . . . . . 6 1 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 1 4 1 . 5 . 8 . . 5 Device 13 | . 1 4 1 . 2 . 2 . . 3 Storage 5 | 1 . . . . 3 . 1 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 7 | . . . . . . . 5 . . 2 Artifact . | . . . . . . . . . . . Weapon 51 | 2 4 6 2 . 8 8 14 1 . 6 Energy Gun 15 | 2 . 3 1 . 1 2 2 . . 4 Energy Cannon 5 | . . 1 . . 1 1 2 . . . Ballistic Gun 29 | . 4 2 1 . 6 5 9 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 69 | . 3 6 4 . 10 7 10 . 2 27 Power 10 | . 1 . 1 . 2 2 1 . . 3 Propulsion 17 | . . 1 2 . 4 1 2 . 1 6 Utility 15 | . . 3 1 . 1 . 1 . . 9 Weapon 27 | . 2 2 . . 3 4 6 . 1 9 Highest Loss Streak 23 | . 2 3 2 . 4 3 3 . 2 23 Average Slot Usage (%) 93 | . 88 96 98 100 87 84 94 100 97 67 Engine 8 | . 13 11 10 11 5 6 6 7 7 4 Treads 3 | . . . . . . . 9 . . . Leg 21 | . 28 32 32 33 22 6 9 30 28 17 Wheel 4 | . . . . . . 17 8 . . . Device 11 | . 5 18 21 22 19 9 7 7 7 6 Storage 13 | . 14 11 11 11 12 18 14 15 15 10 Protection 3 | . . . . . . . 6 7 7 8 Energy Gun 4 | . 14 7 10 11 1 . 2 . . . Ballistic Gun 17 | . 12 14 11 11 17 23 19 23 21 8 Impact Weapon 2 | . . . . . . . 3 7 7 5 Naked Turns 15 | . . . . . . . . . . 15 Heaviest Build 45 | 11 13 19 19 16 21 28 44 45 45 45 Greatest Support 86 | 20 20 30 30 30 30 52 86 45 50 45 Greatest Overweight (x) 13 | . . . . . 1 1 13 . 1 11 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 6 6 10 9 10 10 9 Most Carried 10 | 5 6 6 6 6 8 10 10 10 10 9 Average Carried 7 | 2 3 5 5 6 6 8 9 10 10 6 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 4 Final Carried 10 | 2 6 6 6 6 8 10 10 10 10 1 Class Distribution -------------------- 45% | Scavenger-Tank 38% | Scavenger-Mutant 8% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 3082 | 205 142 338 139 . 268 387 1356 92 64 91 Remotely . | . . . . . . . . . . . Salvage Created 4518 | . 215 734 165 . 394 813 1700 . . 497 Parts 267 | . 17 62 12 . 24 49 92 . . 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 9 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 87 | . 6 19 6 . 12 12 26 . . 6 Guns 76 | . 6 19 6 . 10 11 21 . . 3 Cannons 9 | . . . . . 2 1 5 . . 1 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 12 | . 3 2 1 . 2 2 2 . . . Worker 9 | . . . . . . 3 5 . . 1 Builder 3 | . . . . . . . 3 . . . Recycler 8 | . . . . . 1 2 4 . . 1 Operator 1 | . 1 . . . . . . . . . Watcher 4 | . . 1 . . . . 3 . . . Swarmer 28 | . 2 7 4 . 8 . 7 . . . Grunt 30 | . 4 6 1 . 3 4 8 . . 4 Brawler 1 | . . . 1 . . . . . . . Duelist 3 | . . . . . . 2 . . . 1 Sentry 18 | . . 6 . . . 6 5 . . 1 Hunter 3 | . . . . . 1 . 2 . . . Programmer 4 | . . . . . . . 4 . . . Best Kill Streak 6 | . 2 6 4 . 4 4 4 . . 5 Combat Bots Only 6 | . 2 6 4 . 4 2 3 . . 2 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 2 . . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 9565 | . 475 1136 273 . 964 848 2622 17 559 2671 Core 2002 | . 121 164 59 . 107 143 367 . 186 855 Absorbed by Shields 21 | . . . . . . . . . . 21 Core Remaining (%) 52 | 100 51 . . . 17 74 . . 21 . Volleys Fired 307 | . 29 55 16 . 46 42 95 . . 24 Largest 4 | . 2 2 2 . 2 3 4 . . 3 Hottest 160 | . 90 91 63 . 89 144 160 . . 119 Shots Fired 714 | . 54 110 32 . 89 117 276 . 1 35 Gun 636 | . 54 107 32 . 73 111 228 . 1 30 Cannon 78 | . . 3 . . 16 6 48 . . 5 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 540 | . 36 76 24 . 66 102 215 . 1 20 Thermal 87 | . 6 10 . . 18 15 29 . . 9 Explosive . | . . . . . . . . . . . Electromagnetic 87 | . 12 24 8 . 5 . 32 . . 6 Robot Hit Streak 17 | . 9 17 14 . 10 15 14 . . 15 Robot Miss Streak 8 | . 5 5 2 . 3 4 8 . . 4 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 5 | . 1 . 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 511 | . 31 77 21 . 50 82 213 . . 37 Core Hits 253 | . 12 32 9 . 24 35 114 . . 27 Critical Hits 5 | . . 1 2 . . . 2 . . . Critical Kills 2 | . . 1 . . . . 1 . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . Melee Attacks 27 | . . . . . . . 22 . . 5 Impact 27 | . . . . . . . 22 . . 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 7 . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8805 | . 370 939 321 . 736 1154 4127 . . 1158 Guns 6142 | . 370 913 286 . 549 1094 2347 . . 583 Cannons 1179 | . . 20 . . 181 60 787 . . 131 Explosions 287 | . . . 35 . . . 128 . . 124 Melee 1150 | . . . . . . . 830 . . 320 Ramming 47 | . . 6 . . 6 . 35 . . . Kinetic 5251 | . 186 661 225 . 456 1037 2213 . . 473 Thermal 1255 | . 37 78 35 . 221 117 517 . . 250 Explosive . | . . . . . . . . . . . Electromagnetic 1102 | . 147 194 61 . 53 . 532 . . 115 Impact 1150 | . . . . . . . 830 . . 320 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 6 . Average Corruption 5 | . . . . . . . 5 6 6 . Corruption Purged . | . . . . . . . . . . . Effects 115 | . . . . . . . 74 23 18 . Message Errors 20 | . . . . . . . 11 5 4 . Matter Fused 28 | . . . . . . . 20 3 5 . Heat Flow Errors 15 | . . . . . . . 8 5 2 . Energy Discharges 17 | . . . . . . . 6 8 3 . Data Loss (minor) 6 | . . . . . . . 4 2 . . Data Loss (major) 4 | . . . . . . . 1 . 3 . Misfires 1 | . . . . . . . . . 1 . Targeting Errors 18 | . . . . . . . 18 . . . Weapon Failures 6 | . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 225 | . . . . . . . 174 . . 51 Projectiles 26 | . . . . . . . 15 . . 11 Explosions . | . . . . . . . . . . . Melee 199 | . . . . . . . 159 . . 40 Knockbacks 12 | . . . . . . . 7 . . 5 Impact 9 | . . . . . . . 7 . . 2 Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 95 | . . . 26 . 2 . 67 . . . Shots 2 | . . . 1 . . . 1 . . . Rammed 3 | . . . . . 2 . 1 . . . Targets Rammed 5 | . . 2 . . 2 . 1 . . . Kicked 2 | . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 260 | . 210 21 . . . 30 249 260 145 54 Average Temperature 46 | . 83 9 . . . 13 36 105 69 20 Received Heat Transfer 1935 | . 198 318 102 . 135 243 420 9 72 438 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 15 | . . 1 . . . . 8 . . 6 Impact Corruptions 9 | . . . . . . . 6 . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . 2 . . 1 Heat Transferred 2100 | . 111 185 50 . 407 259 779 . . 309 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . 3 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 636 | . 200 461 251 . 265 209 636 . . 55 Initial 121 | . . 84 121 . . 25 94 . . . Average 168 | . 57 302 151 . 116 79 214 . . 27 Maximum Alert Level 2 | . 1 2 1 . 1 1 2 . . . Low Security (%) 67 | 100 96 13 62 . 98 91 60 . . 100 Level 1 17 | . 3 71 37 . 1 8 9 . . . Level 2 14 | . . 15 . . . . 29 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 1 . . . 1 13 . . 2 Investigation 5 | . 2 1 . . . . 1 . . 1 Extermination 5 | . . . . . . . 4 . . 1 Reinforcement 6 | . 1 . . . . 1 4 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 7 | . 1 3 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 150 | . 19 26 7 . 16 17 47 3 2 13 Peak Tracking Total 6 | . 5 6 4 . 4 4 3 3 1 6 Tactical Retreats 18 | . 3 5 1 . 2 1 4 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 3 | . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . Reused 2 | . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . 1 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 2 | . . . 1 . . 1 . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 20 | . 3 2 . 4 . 3 6 1 . 1 Terminals 13 | . 3 2 . . . 3 4 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 47 | . 5 6 . 4 . 4 25 1 . 2 Successful 26 | . 2 4 . 4 . 3 12 1 . . Failed 21 | . 3 2 . . . 1 13 . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 32 | . 5 6 . . . 4 15 . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . . . . . . 10 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 2 4 . 4 . 3 6 1 . . Record 12 | . 1 1 . 4 . 1 4 1 . . Prototype ID Bank 4 | . . 1 . . . 1 2 . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . Scan Component 3 | . . . . . . . 3 . . . Repair 3 | . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 1 . . . 1 5 . . 1 Full Trace Events 3 | . 1 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . Time 84 | . . . . . . . 84 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies 2 | . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 238 | . . . . . . . . . 238 . Highest-Rated Ally 157 | . . . . . . . . . 157 . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . Total Damage 49 | . . . . . . . . . 49 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 9530 | 52 724 806 640 938 468 737 3053 890 810 412 Spaces Moved 5920 | 39 323 351 449 782 221 442 1765 704 624 220 Core 33 | 11 . . . . . . 1 . . 21 Treads 573 | . . . . . . . 564 . . 9 Legs 4410 | 28 323 351 449 782 221 143 604 704 624 181 Wheels 904 | . . . . . . 299 596 . . 9 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 87 87 120 120 50 Average Speed 119 | 100 120 120 120 120 122 99 120 120 123 126 Slowest Speed 700 | 120 120 120 120 120 150 150 700 120 150 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 39 21 84 93 49 29 39 79 66 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . . 3 . 2 . . 13 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 27 | . . . 6 . 1 . 16 . . 4 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . . . AOE 24 | . . . 6 . . . 14 . . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Fac Total 7783 | 51 610 634 516 781 335 655 2478 748 661 314 Wait 1267 | . 239 189 44 . 33 133 510 44 35 40 Move 5909 | 38 322 350 448 781 220 440 1764 703 623 220 Hop . | . . . . . . . . . . . Pick Up 83 | 7 9 9 2 . 9 15 24 . . 8 Fast Attach 27 | 1 . 3 2 . 4 3 14 . . . Attach 63 | 5 4 6 2 . 5 10 14 . . 17 Detach . | . . . . . . . . . . . Swap 48 | . 3 11 2 . 10 5 14 1 2 . Drop 47 | . 4 9 . . 6 7 20 . 1 . Fire 307 | . 29 55 16 . 46 42 95 . . 24 Melee 27 | . . . . . . . 22 . . 5 Ram 1 | . . . . . . . 1 . . . Kick 4 | . . 2 . . 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Dat] / *Fac) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 877 | -9/Materials | Discovered new exit (range 15) 982 | -9/Materials | Lost 3 parts (1n1u1w) 1165 | -9/Materials | Build established: Scavenger-Mutant 1561 | -9/Materials | Discovered new exit (range 15) 1583 | -9/Materials | Entered Mines 1620 | -9/Mines | Core integrity fell below 50% 1796 | -9/Mines | Discovered new exit (range 6) 1845 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1848 | -9/Mines | Found Prototype Device 2105 | -9/Mines | Learned location of Storage (-9) 2215 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2216 | -9/Mines | Discovered new exit (range 5) 2223 | -9/Mines | Entered Exiles 2223 | -9/Exiles | Found Exiles lab abandoned 2677 | -9/Exiles | Discovered new exit (range 10) 3007 | -9/Exiles | Discovered new exit (range 15) 3161 | -9/Exiles | Entered Mines 3255 | -8/Mines | Lost 4 parts (1p2n1w) 3421 | -8/Mines | Lost 3 parts (1p1n1w) 3551 | -8/Mines | Core integrity fell below 20% 3616 | -8/Mines | Discovered new exit (range 8) 3629 | -8/Mines | Entered Materials 3629 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3746 | -8/Materials | Lost 3 parts (1p1n1w) 3898 | -8/Materials | Lost 3 parts (3w) 4269 | -8/Materials | Build established: Scavenger-Gunner 4339 | -8/Materials | Discovered new exit (range 13) 4366 | -8/Materials | Entered Factory 4366 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4534 | -7/Factory | Repaired Lgt. Assault Rifle 4569 | -7/Factory | Repaired Arm. Wheel 4597 | -7/Factory | Repaired Sml. Storage Unit 4838 | -7/Factory | Build established: Scavenger-Tank 5932 | -7/Factory | Garrison activated, responded to threat 5982 | -7/Factory | Lost 3 parts (3w) 7338 | -7/Factory | Core integrity fell below 50% 7338 | -7/Factory | Garrison activated, responded to threat 7401 | -7/Factory | Discovered new exit (range 6) 7419 | -7/Factory | Entered Lower Caves 7763 | -7/Lower Caves | Encountered a Warlord checkpoint 7766 | -7/Lower Caves | Learned Factory interactive machine intel 7767 | -7/Lower Caves | Learned 4 Factory zone layouts 8019 | -7/Lower Caves | Discovered new exit (range 15) 8309 | -7/Lower Caves | Entered another Lower Caves area 8473 | -7/Lower Caves | Encountered a Warlord checkpoint 8789 | -7/Lower Caves | Spotted B-75 Beast 9040 | -7/Lower Caves | Discovered new exit (range 7) 9052 | -7/Lower Caves | ME-RLN showed up to help 9108 | -7/Lower Caves | ME-RLN revealed a hidden path 9119 | -7/Lower Caves | Entered Factory 9119 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9120 | -6/Factory | Identified exit to Lower Caves 9122 | -6/Factory | Loaded intel: 44 interactive machine locations 9293 | -6/Factory | Build established: Scavenger-Mutant 9458 | -6/Factory | Identified Exp. Sensor Array 9470 | -6/Factory | Core integrity fell below 50% 9508 | -6/Factory | Lost 23 parts (3p4n9u7w) 9526 | -6/Factory | Core integrity fell below 20% 9531 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Shock Rifle destroyed. Penetrated by Slug. Wheel destroyed. Acquired Hvy. Laser. K-01 Serf collects debris. Penetrated by Slug. Imp. Medium Treads destroyed. K-01 Serf collects debris. Adv. Heat Sink melted. G-50 Soldier destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Hvy. Laser destroyed. Acquired Carbon-fiber Leg. K-01 Serf collects debris. Acquired Carbon-fiber Leg. K-01 Serf collects debris. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????? ? +????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????##?##### #????????????????? | | ???????????????????# ? # #????????????????? | | ???????????????????# "" # #????????????????? | | ???????????????????# "" # #???????""???????? | | ???????????????????# """ # +???????"""??????? | | ???????????????????# """ # #????????T"??????? | | ???????????????????# """ # #???????"""??????? | | ???????????????????# ggg #???????""???????? | | ???????????????????# ; k #????????????????? | | ???????????????????# %@; #????????????????? | | ???????????????????# %k #????????????????? | | ???????????????????# *h #????????????????? | | ???????????????????# " # #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????######## ##???????????????? | | ???????????????###+#?????# #??? "??????????? | | ???????????????# ##### #?? ??????????? | | ??????????????## T" #?? ""?????????? | | ???????????? " A? ""?????????? | | ???????????????# # """""??????? | | ???????????????# ##### # ! """""??????? | | ???????????????#######???# # ?????? | | ?????????????????????????## ?????? | | ??????????????????????????# #####??????? | | ??????????? ############## #????????? | | ??????????? ##????????? | | ?????????? #?????????? | | ?????????? %# ! #?????????? | | ?????????? !%+%% #?????????? | | ?????????? % * * #?????????? | | ?????????????######### # ##?????????? | | ??????????????????#??# # #??????????? | | ??????????????????#??# #### #####????????? | | ??????????????????#??# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look This Is Interesting... Challenges ------------ None Game ------ Seed SegregatorAntimissileRigger Manual? 0 Play Time 02:15:36 Cumulative 47.0 hours Start 2021.07.14 @ 12:40:36 End 2021.07.14 @ 22:42:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 43 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f112bdb-9cf6-47f2-8b9d-b267843579a9