Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 02:07:57 Player: celerysam Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (437) 437 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 2927 Bonus ------- Pacifist 200 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 118/265 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (5) ---- Particle Gun Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Light Regenerative Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Medium Laser Assault Rifle Heavy Assault Rifle Shotgun Grenade Launcher Plasma Cutter [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Guided EMP Blaster Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 48 | 6 . 3 5 28 6 Power 9 | 1 . 1 . 5 2 Engine 9 | 1 . 1 . 5 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . 3 11 . Treads 4 | . . . 2 2 . Leg 5 | . . . . 5 . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight 4 | . . . . 4 . Utility 5 | 1 . . 1 1 2 Device 1 | . . . . . 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 18 | 2 . 2 1 11 2 Energy Gun 6 | 2 . 1 . 2 1 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 4 | . . . . 4 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . . 1 . 1 . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . 8 . Parts Lost 24 | . . 2 4 8 10 Power 5 | . . 1 1 1 2 Propulsion 11 | . . . 2 6 3 Utility 3 | . . . . . 3 Weapon 5 | . . 1 1 1 2 Highest Loss Streak 10 | . . 2 2 7 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 85 85 88 84 60 Engine 10 | . 14 14 11 7 12 Treads 12 | . . . 10 17 12 Leg 8 | . . . . 16 5 Wheel 9 | . 28 28 27 . . Flight 2 | . . . . 5 . Storage 15 | . 14 14 17 16 8 Energy Gun 7 | . 28 18 11 3 . Energy Cannon 3 | . . . . 4 7 Ballistic Gun 5 | . . . . 8 6 Special Weapon 3 | . . 9 5 2 . Impact Weapon 1 | . . . 4 1 . Naked Turns 3 | . . . . . 3 Heaviest Build 34 | 12 12 13 18 22 34 Greatest Support 42 | 32 32 32 42 40 40 Greatest Overweight (x) 10 | 1 . . 1 2 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 Average Carried 6 | 3 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 6 3 Class Distribution -------------------- 90% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 664 | 188 . 92 200 184 . Remotely . | . . . . . . Salvage Created 504 | . . . 116 388 . Parts 33 | . . . 5 28 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 14 | . . . 3 11 . Melee 1 | . . . 1 . . Guns 5 | . . . 1 4 . Cannons 6 | . . . . 6 . Classes Destroyed 3 | . . . 2 1 . Swarmer 4 | . . . . 4 . Grunt 6 | . . . 2 4 . Sentry 4 | . . . 1 3 . Best Kill Streak 5 | . . . 3 5 . Combat Bots Only 5 | . . . 3 5 . Max Kills in Single Turn 2 | . . . 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 338 | . . 18 39 132 149 Missed 82 | . . 3 6 30 43 Damage Taken 3425 | . . 239 440 1141 1605 Core 882 | . . 73 78 174 557 Absorbed by Shields . | . . . . . . Ignored by Resistances 63 | . . . . . 63 Core Remaining (%) 69 | 100 . 70 . 37 . Volleys Fired 75 | . . 10 7 52 6 Largest 2 | . . 1 1 2 2 Hottest 100 | . . 100 50 91 98 Shots Fired 90 | . . 10 7 63 10 Gun 56 | . . 6 7 37 6 Cannon 12 | . . . . 8 4 Launcher . | . . . . . . Special 22 | . . 4 . 18 . Kinetic 38 | . . . . 34 4 Thermal 46 | . . 6 7 29 4 Explosive . | . . . . . . Electromagnetic 6 | . . 4 . . 2 Robot Hit Streak 15 | . . 2 9 15 4 Robot Miss Streak 2 | . . 1 . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 62 | . . 4 11 40 7 Core Hits 19 | . . 3 3 12 1 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . 2 . Burn 1 | . . 1 . . . Meltdown 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 5 | . . . 5 . . Impact 5 | . . . 5 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1088 | . . 64 242 623 159 Guns 554 | . . 64 85 346 59 Cannons 264 | . . . . 164 100 Explosions . | . . . . . . Melee 157 | . . . 157 . . Ramming . | . . . . . . Kinetic 374 | . . . . 346 28 Thermal 487 | . . 25 85 277 100 Explosive . | . . . . . . Electromagnetic 70 | . . 39 . . 31 Impact 157 | . . . 157 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . 9 19 . Projectiles 19 | . . . . 19 . Explosions . | . . . . . . Melee 9 | . . . 9 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 162 | . . 58 34 162 42 Average Temperature 31 | . . 19 18 52 17 Received Heat Transfer 1371 | . . 129 174 438 630 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . 2 . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 4 . Heat Transferred 1221 | . . 148 259 666 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 176 | . 16 88 148 176 89 Initial 74 | . . 6 33 53 74 Average 71 | . 5 57 69 91 59 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 1 2 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . . . 3 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . . 4 12 18 16 Peak Tracking Total 11 | . . 2 11 7 11 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 7 | . 2 . . 4 1 Terminals 6 | . 2 . . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 . . 6 1 Successful 5 | . 1 . . 4 . Failed 5 | . 2 . . 2 1 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 9 | . 3 . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . 3 . Open Door 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Security Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . 5 2 . . Total Damage 129 | . . 107 22 . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 1499 | 66 51 236 212 728 206 Spaces Moved 885 | 51 51 173 145 346 119 Core 43 | 7 . . . . 36 Treads 150 | . . . . 67 83 Legs 205 | . . . . 205 . Wheels 422 | 44 51 173 145 9 . Hover . | . . . . . . Flight 65 | . . . . 65 . Fastest Speed 28 | 50 100 100 93 28 50 Average Speed 115 | 96 100 100 97 122 150 Slowest Speed 550 | 100 100 100 115 260 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 13 42 26 62 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . 4 . . . Terrain Destroyed 4 | . . 4 . . . Melee . | . . . . . . Projectile 4 | . . 4 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1222 | 68 51 217 201 549 136 Wait 154 | . . 30 33 91 . Move 880 | 50 50 172 144 345 119 Hop . | . . . . . . Pick Up 35 | 12 1 2 6 10 4 Fast Attach 12 | . . . 1 10 1 Attach 25 | 6 . 2 4 9 4 Detach 2 | . . . . 2 . Swap 11 | . . 1 . 9 1 Drop 14 | . . . 1 12 1 Fire 75 | . . 10 7 52 6 Melee 5 | . . . 5 . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 118 | -10/Materials | Entered Mines 172 | -10/Mines | Received a Mining Laser from a helpful Derelict 303 | -10/Mines | Learned Materials emergency access door positions 307 | -10/Mines | Build established: Mutant 341 | -10/Mines | Learned location of Storage (-9) 343 | -10/Mines | Learned location of Zion (-6) 343 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Entered Materials 354 | -9/Materials | Accompanied by 1 ally 354 | -9/Materials | Evolved 2 slots: Propulsion x2 507 | -9/Materials | Discovered new exit (range 9) 542 | -9/Materials | Discovered new exit (range 4) 566 | -9/Materials | Entered Storage 1000 | -9/Storage | Found Prototype Protection 1000 | -9/Storage | Identified Lgt. Regenerative Plating 1057 | -9/Storage | Core integrity fell below 50% 1104 | -9/Storage | Lost 7 parts (1p5n1w) 1279 | -9/Storage | Discovered new exit (range 7) 1294 | -9/Storage | Entered Materials 1294 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1462 | -8/Materials | Core integrity fell below 50% 1483 | -8/Materials | Core integrity fell below 20% 1500 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01457_ K-01 Serf destroyed. 01457_ R-06 Scavenger collects Visual Processing Unit. 01458_ R-06 Scavenger collects Lgt. Deuterium Engine. 01458_ K-01 Serf collects debris. 01459_ Imp. Heat Sink destroyed. 01459_ Hvy. Ion Engine destroyed. 01460_ Penetrated by Slug. 01460_ R-06 Scavenger collects Lgt. Ion Engine. 01461_ Critical hit (Burn: +37). 01461_ Hvy. Particle Cannon destroyed. 01462_ K-01 Serf collects debris. 01463_ R-06 Scavenger collects Imp. Sensor Array. 01466_ Slug penetrates Wall. 01470_ Triggered Blade Trap. 01470_ Massive razor-sharp blades shoot up from within the floor. 01475_ Penetrated by Slug. 01475_ Matter Filter disabled. 01482_ Slug penetrates Wall. 01486_ Critical hit (Burn: +37). 01488_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????# ????????# #????????????????? | | ????????????# ###+### ####### ??????? | | ????????????# ??????? | | ?????????? Y ?????? | | ????????????# @ ???????? | | ????????????# ####### g ###??????????????? | | ????????????????????????# g g#????????????????? | | ????????????????????????#######g#?#########??????? | | ??????????????????????????????#|#?# = !#??????? | | ??????????????????????????????# #?# ???????? | | ??????????????????????????????# #?# ????????? | | ??????????????????????????????# ### """""????????? | | ???????????????????????????#### # """"" ???????? | | ???????????????????????????+ + """"" #??????? | | ???????????????????????????#### # """"" #??????? | | ??????????????????????????????# # """"" #??????? | | ??????????????????????????????# # """"" #??????? | | ??????????????????????????????# # "%""" #??????? | | ??????????????????????????????# # #??????? | | ??????????????????????????????# ##/######??????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????+ #???????????? | | ??????????????????????????????#^ ^ #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# ##/#####???????? | | ??????????????????????????????# # #???????? | | ??????????????????????????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 305 Matter Stores 470 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingHackingPurifier Manual? 0 Play Time 00:23:22 Cumulative 70.9 hours Start 2024.06.27 @ 01:40:24 End 2024.06.27 @ 02:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6c169b1-ff15-4831-83fb-5dde25e62152