Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 15:05:18 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (219) 1095 Value Destroyed (7365) 7365 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1434) 1434 TOTAL SCORE: 17654 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 298 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/1150 Matter 193/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle HERF Cannon Hardcell Cannon > --- INVENTORY -------- Hardcell Cannon Smartbomb Launcher CR-A16's Pointy Stick [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Heavy Treads Leg Armored Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun AWS/EX-DEC Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Utility 8 | . . . 1 . . . 1 2 . . 1 . . . . 2 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 260 | . 22 5 20 3 26 4 22 15 14 28 8 14 3 7 5 18 20 2 12 12 Power 28 | . 3 . 3 . 2 . 1 . 2 3 2 2 . 2 2 3 2 . . 1 Engine 14 | . 1 . 3 . . . 1 . . 2 . 2 . 2 2 1 . . . . Core 13 | . 2 . . . 2 . . . 1 1 2 . . . . 2 2 . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 53 | . 5 2 3 1 5 . 5 5 3 6 4 . . 1 2 3 4 . . 4 Treads 8 | . . . . . 1 . . . 1 2 . . . . 1 . 3 . . . Leg 38 | . 5 . 3 1 4 . 5 5 2 4 4 . . 1 1 1 . . . 2 Wheel 5 | . . 2 . . . . . . . . . . . . . 2 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Utility 61 | . 1 1 6 . 8 1 3 6 2 7 . 3 1 1 1 3 9 . 6 2 Device 29 | . . . . . 4 . 1 4 . 5 . 3 1 1 1 1 4 . 4 . Storage 9 | . 1 1 2 . 1 . . 1 . . . . . . . 1 . . . 2 Processor 9 | . . . . . 1 . 2 1 1 1 . . . . . . 1 . 2 . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . Protection 13 | . . . 4 . 1 1 . . 1 1 . . . . . 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 118 | . 13 2 8 2 11 3 13 4 7 12 2 9 2 3 . 9 5 2 6 5 Energy Gun 12 | . . . 1 . 2 . . . 1 2 . . . . . 3 2 . 1 . Energy Cannon 22 | . . . 1 . . . 4 . 2 . 2 4 1 . . 2 2 1 2 1 Ballistic Gun 21 | . 5 . 3 1 3 2 . . 1 3 . . . . . 1 . . . 2 Ballistic Cannon 30 | . 2 1 3 . . 1 7 4 2 2 . 1 . 2 . 1 . 1 2 1 Launcher 12 | . . 1 . . 2 . 2 . 1 2 . 3 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . Slashing Weapon 14 | . 6 . . 1 4 . . . . . . . 1 . . 2 . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 14 | . . . 2 . 7 . 2 . . 2 1 . . . . . . . . . Parts Lost 80 | . 3 2 6 . 4 . 1 1 4 5 . 4 2 . 11 8 4 1 7 17 Power 12 | . 1 . 2 . . . . . . . . 1 1 . 2 1 1 1 1 1 Propulsion 19 | . . 1 1 . 2 . . . 1 . . . . . 3 4 . . 2 5 Utility 18 | . . . . . 1 . . 1 1 1 . 1 . . 4 . 2 . 2 5 Weapon 31 | . 2 1 3 . 1 . 1 . 2 4 . 2 1 . 2 3 1 . 2 6 Highest Loss Streak 12 | . 2 1 3 . 2 . 1 1 2 2 . 4 2 . 11 5 2 1 7 12 Average Slot Usage (%) 89 | . 84 99 92 100 88 96 97 98 69 88 93 93 94 96 97 42 69 71 70 59 Engine 5 | . 6 14 9 11 3 . 6 7 . 2 . 3 6 11 12 . 3 . . . Core 3 | . 6 . . . 7 11 2 . . 4 13 6 2 . . 3 4 8 3 1 Treads 1 | . . . . . . . . . 4 5 . . . . . 3 8 10 8 . Leg 17 | . 28 26 17 22 20 22 25 23 10 10 20 20 20 20 19 3 . . . 3 Device 9 | . . . . . 1 . 5 14 . 12 13 16 18 20 19 5 11 15 19 18 Storage 14 | . 17 28 22 22 14 22 18 15 15 15 13 13 13 13 12 3 . . . 6 Processor 9 | . . . . . 5 . 8 14 11 13 13 13 13 13 12 5 5 10 14 14 Protection 2 | . . . 10 11 4 11 3 . 4 1 . . . . . 1 15 7 3 . Energy Gun 1 | . . . . . 6 2 . . 1 2 . . . . . 6 2 . 3 . Energy Cannon 3 | . . . 2 . . . 10 . 8 4 5 4 5 6 5 . 4 7 3 . Ballistic Gun 4 | . 15 . 9 29 8 19 . . 1 5 . . . . . . . . . 1 Ballistic Cannon 9 | . 3 27 17 1 . 8 14 23 2 4 13 13 11 4 12 3 . 5 5 . Slashing Weapon 1 | . 5 . . 1 10 . . . . . . . 1 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 10 33 45 57 57 55 63 65 81 111 116 85 85 85 91 92 67 93 89 67 23 Greatest Support 105 | 20 20 32 32 25 50 50 70 58 70 70 56 48 48 48 50 32 53 105 16 45 Greatest Overweight (x) 20 | . 1 4 3 2 2 1 1 1 3 3 1 1 1 1 1 20 5 4 4 4 Average Overweight (x) 1 | . . 1 1 2 . 1 . 1 1 . 1 1 1 1 1 1 3 1 2 . Largest Inventory Capacity 18 | . 12 16 16 16 16 16 16 18 18 18 18 18 18 18 18 12 4 4 4 4 Average Capacity 15 | . 7 15 16 16 11 16 16 17 18 18 18 18 18 18 17 9 4 4 4 4 Most Carried 18 | . 12 14 16 16 16 16 16 18 18 18 18 18 18 18 18 12 4 4 4 4 Average Carried 14 | . 6 12 13 15 11 14 15 16 15 17 17 17 15 17 17 9 3 4 3 3 Final Capacity 18 | 6 12 16 16 16 16 16 16 18 18 18 18 18 18 18 12 4 4 4 4 4 Final Carried 18 | 6 12 12 13 16 15 15 16 18 18 18 18 18 15 18 12 3 4 4 3 . Class Distribution -------------------- 42% | Mutant 29% | Gunner 13% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Matter Collected 7175 | 186 245 122 671 63 306 224 590 534 612 822 471 917 215 329 167 132 95 214 86 174 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9996 | . 292 74 542 25 501 173 875 754 1632 1568 774 864 96 . 218 573 343 307 141 244 Parts 446 | . 22 7 34 5 43 7 48 43 32 86 32 28 4 . 2 14 16 3 9 11 Haulers Intercepted 15 | . 2 . 2 . . . 4 4 . 1 2 . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . 3 . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . 21 1 2 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Combat Hostiles Destroyed 162 | . 8 6 13 3 6 3 16 12 6 32 11 19 3 . 2 4 7 1 3 7 Melee 14 | . 3 . . . 1 . . . . . . . . . . . 7 . . 3 Guns 28 | . 5 . 2 2 1 2 . . 3 13 . . . . . . . . . . Cannons 73 | . . 4 7 . . 1 9 12 2 4 10 14 3 . 2 1 . 1 3 . AOE 41 | . . 2 3 1 4 . 6 . 1 13 1 5 . . . 1 . . . 4 Classes Destroyed 20 | . 3 1 3 . 3 . 1 1 1 5 . . 2 . . . . . . . Worker 8 | . . . . . . . 3 . . 3 . . . . . 1 . . 1 . Builder 11 | . . 1 2 . . . 3 2 . 2 1 . . . . . . . . . Tunneler 2 | . . . . . . . . . . 2 . . . . . . . . . . Hauler 15 | . 2 . 2 . . . 4 4 . 1 2 . . . . . . . . . Recycler 12 | . . . 1 . . . . 3 . 4 1 . . . . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . . . Swarmer 47 | . 6 5 4 3 . . 3 4 . 10 4 . . . 1 . 3 . . 4 Grunt 48 | . 2 1 4 . . 3 8 2 . 12 2 10 . . 1 2 . . . 1 Brawler 4 | . . . 2 . . . . . . . . 2 . . . . . . . . Duelist 5 | . . . . . . . . . . 1 . 4 . . . . . . . . Sentry 22 | . . . 3 . . . 5 3 . 4 2 1 . . . 2 2 . . . Hunter 7 | . . . . . . . . . . 1 2 1 1 . . . . . . 2 Programmer 14 | . . . . . . . . 3 . 4 1 1 . . . . 2 . 3 . Compactor 7 | . . . . . . . . . 6 . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . 2 . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 4 3 6 3 9 5 2 9 6 7 2 . 2 4 3 1 2 4 Combat Bots Only 7 | . 3 3 3 3 4 3 6 3 2 5 5 7 2 . 2 1 3 1 2 4 Max Kills in Single Turn 3 | . 1 1 2 2 1 2 2 3 1 3 2 2 1 . 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 1 1 . 2 . 1 3 1 2 . . . 1 . . . 2 Melee 1 | . 1 . . . 1 . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) NK-0LA (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Damage Taken 17889 | . 532 434 1675 19 719 156 719 773 233 2032 679 1016 420 . 1850 953 1381 96 2373 1829 Core 2982 | . 115 53 180 . 131 . 131 130 . 391 96 147 77 . 205 172 66 40 420 628 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . . . . . 66 Core Remaining (%) 53 | 100 . 32 . . . 22 76 . . 25 . . . . 38 82 . . . . Volleys Fired 529 | . 28 18 65 6 13 7 45 34 40 83 30 56 18 . 11 37 1 11 16 10 Largest 3 | . 2 2 3 3 2 3 3 3 3 3 3 3 3 . 3 3 2 3 3 2 Hottest 218 | . 40 78 117 85 56 97 204 144 126 171 131 132 131 . 131 194 156 175 218 88 Shots Fired 1233 | . 56 33 121 18 59 17 98 88 218 128 89 118 48 . 33 49 2 24 23 11 Gun 417 | . 56 . 21 16 46 12 . . 163 77 1 . . . . 20 1 . 2 2 Cannon 727 | . . 30 100 2 . 5 83 88 44 29 88 95 48 . 33 29 1 24 21 7 Launcher 72 | . . 3 . . 13 . 15 . 11 22 . 6 . . . . . . . 2 Special 17 | . . . . . . . . . . . . 17 . . . . . . . . Kinetic 707 | . 56 30 106 18 3 17 51 88 44 53 61 65 34 . 22 24 . 12 19 4 Thermal 224 | . . . . . 43 . 32 . . 32 28 47 14 . 11 5 1 11 . . Explosive 42 | . . 3 . . . . . . 11 21 . 5 . . . . . . . 2 Electromagnetic 260 | . . . 15 . 13 . 15 . 163 22 . 1 . . . 20 1 1 4 5 Robot Hit Streak 68 | . 12 5 9 3 19 12 10 7 68 19 14 12 4 . 17 16 3 14 17 5 Robot Miss Streak 9 | . 8 9 5 2 2 2 7 6 2 3 3 2 3 . 2 1 . 1 1 4 Penetration Max 1 | . . . . . . 1 1 1 . 1 . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Autonomous 192 | . . . . . 43 . . . 149 . . . . . . . . . . . Shots Hit Robots 947 | . 40 13 72 9 79 13 60 47 202 102 51 77 28 3 25 42 21 22 24 17 Core Hits 443 | . 18 9 21 3 35 5 50 26 50 80 29 46 10 . 9 12 11 5 6 18 Critical Hits 64 | . . . 1 . 1 5 7 8 19 4 1 3 1 . 2 1 3 2 3 3 Critical Kills 20 | . . . 1 . . 3 3 5 5 . . . . . . 1 2 . . . Critical Parts Destroyed 31 | . . . . . 1 2 4 2 4 4 1 3 1 . 2 . 1 . 3 3 Melee Attacks 131 | . 9 . . . 44 . . . . 6 . . 1 3 . 2 41 . 6 19 Impact 6 | . . . . . . . . . . 6 . . . . . . . . . . Slashing 56 | . 9 . . . 44 . . . . . . . 1 . . 2 . . . . Piercing 66 | . . . . . . . . . . . . . . . . . 41 . 6 19 Sneak Attacks 12 | . 2 . . . 1 . . . . 4 . . . 3 . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 13 | . . . . . 13 . . . . . . . . . . . . . . . Damage Inflicted 25492 | . 530 377 1729 274 2074 263 1819 1702 2224 4137 1610 2606 970 . 746 1191 672 787 920 861 Guns 4372 | . 265 . 214 78 1101 172 . . 492 1555 20 . . . . 420 25 . 30 . Cannons 12683 | . . 266 1330 . . 91 1280 1474 635 450 1493 1691 907 . 745 681 27 787 718 108 Explosions 5618 | . . 111 180 196 286 . 539 228 1097 1840 97 728 . . . . . . 65 251 Melee 2595 | . 265 . . . 687 . . . . 292 . . 63 . . 90 620 . 107 471 Ramming 37 | . . . 5 . . . . . . . . . . . 1 . . . . 31 Kinetic 10953 | . 265 266 1241 78 34 263 891 1474 824 990 847 992 573 . 513 517 . 427 672 86 Thermal 5611 | . . . 180 196 1067 . 483 228 121 740 666 886 334 . 232 95 25 358 . . Explosive 3779 | . . 111 . . . . . . 976 1715 . 661 . . . . . . 65 251 Electromagnetic 2517 | . . . 303 . 286 . 445 . 303 400 97 67 . . . 489 27 2 76 22 Impact 292 | . . . . . . . . . . 292 . . . . . . . . . . Slashing 1105 | . 265 . . . 687 . . . . . . . 63 . . 90 . . . . Piercing 1198 | . . . . . . . . . . . . . . . . . 620 . 107 471 Highest Corruption 34 | . . . . . 2 2 . 2 24 28 . 1 1 1 . . 5 26 32 34 Average Corruption 10 | . . . . . 1 2 . 2 19 26 . 1 1 1 . . 3 15 28 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 326 | . . . . . 13 4 . 12 51 140 . 4 6 . . . 1 22 40 33 Message Errors 49 | . . . . . 7 1 . 5 9 14 . . 2 . . . . 3 6 2 Matter Fused 40 | . . . . . . . . . 6 20 . . . . . . 1 3 4 6 Heat Flow Errors 21 | . . . . . . . . 3 7 7 . . . . . . . 2 1 1 Energy Discharges 24 | . . . . . . 1 . 1 2 8 . 2 1 . . . . 2 4 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 31 | . . . . . 4 2 . 2 6 11 . . 1 . . . . . 1 4 Data Loss (major) 7 | . . . . . . . . . 2 4 . . . . . . . 1 . . Misfires 6 | . . . . . . . . . 2 . . . . . . . . 1 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . Misdirections 38 | . . . . . . . . . 5 19 . . . . . . . 5 7 2 Targeting Errors 92 | . . . . . 2 . . 1 11 46 . 1 2 . . . . 5 11 13 Weapon Failures 16 | . . . . . . . . . 1 10 . 1 . . . . . . 3 1 Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 732 | . . 8 57 39 . . 1 94 . 228 20 45 84 . 64 52 . . 3 37 Projectiles 344 | . . 1 23 . . . 1 32 . 19 20 45 84 . 64 52 . . 3 . Explosions 222 | . . 7 34 39 . . . 62 . 80 . . . . . . . . . . Melee 166 | . . . . . . . . . . 129 . . . . . . . . . 37 Knockbacks 81 | . . 4 8 . . 1 12 18 . 4 3 12 8 . . 8 . . 3 . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . Kinetic 74 | . . 4 8 . . 1 10 16 . 1 3 12 8 . . 8 . . 3 . Secondary 5 | . . . . . . . 2 2 . 1 . . . . . . . . . . Self-Inflicted Damage 694 | . . 52 103 . 25 . 9 . 22 297 22 75 . . . . . . 75 14 Shots 22 | . . 2 3 . 3 . 2 . 1 7 1 2 . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 6 | . . . 1 . . . . . . . . . . . 1 . . . . 4 Kicked 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 18 240 431 66 21 235 297 168 253 359 142 104 44 . . 181 142 437 334 109 Average Temperature 96 | . 6 98 147 22 10 119 109 54 61 70 52 40 32 . . 88 69 174 89 17 Received Heat Transfer 2702 | . 111 120 426 . 20 27 225 168 . 321 63 252 . . 402 153 99 . 162 153 Effects 21 | . . . 6 . . . 4 . 1 3 . . . . . . . 7 . . Shutdowns 5 | . . . 2 . . . . . . . . . . . . . . 3 . . Energy Bleed 5 | . . . 1 . . . 1 . 1 2 . . . . . . . . . . Interference 10 | . . . 3 . . . 3 . . 1 . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . 1 . . 1 . . . . . 2 . . . . Combat Hostiles 5 | . . . 1 . . . 1 . . 1 . . . . . 2 . . . . Parts Fried 15 | . . . 2 . . . 2 . . 8 . . . . . 3 . . . . Impact Corruptions 7 | . . . . . . . 1 . . 6 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 26 | . . . . . 14 . 2 . . 2 1 5 . . . . . . . 2 Heat Transferred 8716 | . . . 100 250 1369 . 853 200 100 1600 1000 1679 480 . 350 148 37 550 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . . 1 . 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Peak Influence 669 | . 137 199 353 210 . 87 345 512 144 669 499 . . . . 183 189 19 85 380 Initial 208 | . . 53 77 80 . . 33 63 140 12 208 . . . . . 79 14 13 35 Average 185 | . 86 55 241 190 . 37 102 246 68 388 373 . . . . 86 95 14 52 280 Maximum Alert Level 2 | . . . 1 1 . . 1 2 . 2 2 . . . . . 1 . . 1 Low Security (%) 60 | . 100 100 41 29 . 100 83 28 100 17 . . . . . 100 99 100 100 9 Level 1 26 | . . . 58 70 . . 16 58 . 22 47 . . . . . . . . 90 Level 2 13 | . . . . . . . . 12 . 59 52 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 3 . . . 1 5 . 8 2 . . . . 1 1 . 3 . Investigation 5 | . . . 1 . . . 1 . . 2 . . . . . . . . 1 . Extermination 8 | . . . . . . . . 2 . 4 . . . . . . 1 . 1 . Reinforcement 8 | . . . 2 . . . . 2 . 2 . . . . . 1 . . 1 . Assault 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Distress Signals 13 | . 1 . 2 . . . 1 2 . 1 1 . . . . 1 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 15 12 34 4 23 6 22 26 7 36 16 17 5 . 15 8 7 5 10 25 Peak Tracking Total 12 | . 4 5 7 4 9 3 7 5 3 5 4 7 4 . 11 4 5 4 8 12 Tactical Retreats 22 | . . 1 2 1 2 1 1 5 2 . . . . . 2 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Traps Triggered 20 | . 3 . 1 . . . . 2 . 7 3 . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Triggered 5 | . . . 2 . . . . . . . . . 2 . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Machines Disabled 37 | . . 1 1 2 6 1 . 12 . 3 7 . . . . 2 . . 1 1 Max in Single Turn 9 | . . 1 1 2 2 1 . 9 . 2 1 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Machines Accessed 26 | . 1 . . . 1 . 8 7 . 2 3 2 . 1 . . . . 1 . Terminals 16 | . 1 . . . . . 6 7 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . Total Hacks 59 | . 2 . . . 1 . 25 13 . 4 6 2 . 4 . . . . 2 . Successful 27 | . . . . . 1 . 10 5 . 2 2 2 . 4 . . . . 1 . Failed 32 | . 2 . . . . . 15 8 . 2 4 . . . . . . . 1 . Catastrophic 9 | . . . . . . . 6 . . 1 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 2 . . . 1 . 14 12 . . 4 . . . . . 3 . . . Terminals 35 | . 2 . . . . . 14 13 . 3 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 10 | . . . . . . . 10 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . . 2 . Terminal Hacks 12 | . . . . . 1 . 2 1 . 2 . 2 . 4 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . Terminals 4 | . . . . . . . . 4 . . . . . . . . . . . . Botnet 4 | . . . . . . . . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . . . 7 7 . 2 2 . . . . . . . 1 . Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . 124 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 3 . . . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Total Allies 9 | . . 2 . . . . . . . . . . . 7 . . . . . . Largest Group 7 | . . 2 1 . . . . . . . . . . 7 7 . . . . . Highest-Rated Group 214 | . . 53 31 . . . . . . . . . . 214 214 . . . . . Highest-Rated Ally 40 | . . 31 31 . . . . . . . . . . 40 40 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . 19 11 . . 15 . . . . . . . . 38 . . . . . Total Damage 1865 | . . 255 127 . . 849 . . . . . . . . 634 . . . . . Kills 12 | . . 5 2 . . 3 . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . . . . 1 2 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Turns Passed 16710 | . 693 665 1004 343 1768 586 1064 1285 749 1403 729 1420 759 1720 751 245 589 241 364 332 Spaces Moved 9295 | 1 413 338 452 174 1029 336 632 713 320 676 346 841 462 1129 468 72 310 150 239 194 Core 44 | . 2 . . . . . . . . . . . . . . 10 . . . 32 Treads 805 | . . . . . 6 . . . 228 487 . . . . 7 9 7 61 . . Legs 7620 | 1 411 318 371 174 1023 336 632 713 92 189 346 841 462 1129 461 33 . . . 88 Wheels 826 | . . 20 81 . . . . . . . . . . . . 20 303 89 239 74 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 110 110 180 120 160 133 153 153 150 150 150 150 150 150 50 100 110 100 50 Average Speed 151 | 120 127 175 164 180 152 160 139 158 178 165 150 150 150 150 150 167 127 132 115 103 Slowest Speed 1050 | 120 150 240 210 180 200 160 170 163 220 210 150 150 150 150 200 1050 185 152 130 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 71 68 35 35 89 73 55 19 84 26 13 87 54 89 75 2 5 75 5 26 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . 3 1 . . . . . Known Exits Taken 5 | . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 14 | . . 1 . 1 . 2 . . . . . 2 4 3 1 . . . . . Spaces Dug 37 | . . 7 . . . . . . . 26 . 3 . . . . 1 . . . Terrain Destroyed 500 | . . 27 12 21 . 3 11 107 64 126 7 59 9 . 3 4 1 . 1 45 Melee 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Projectile 100 | . . 5 7 . . 3 6 20 9 2 7 24 9 . 3 4 . . 1 . AOE 398 | . . 22 5 21 . . 5 87 55 123 . 35 . . . . . . . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Was Fac Gar Total 10952 | . 522 377 604 192 1154 372 738 810 441 861 516 928 490 1156 490 152 413 170 292 274 Wait 385 | . 16 7 28 1 6 21 8 17 51 32 114 3 . 8 2 4 28 6 9 24 Move 9273 | . 412 337 451 173 1028 331 631 713 319 675 345 840 461 1128 467 71 310 149 238 194 Hop 2 | . . . . . . 2 . . . . . . . . . . . . . . Pick Up 179 | . 23 6 22 6 22 3 11 13 9 19 5 9 6 6 1 6 3 . 4 5 Fast Attach 70 | . 3 . 2 . 8 . 9 3 1 2 2 3 . 2 1 5 18 . 7 4 Attach 109 | . 12 3 12 1 9 3 6 4 10 17 . 4 2 1 2 12 1 . 2 8 Detach 13 | . 2 . . . 2 1 3 . 1 1 . . . . . 2 . . . 1 Swap 82 | . 7 2 6 2 9 1 8 8 3 9 6 7 1 4 2 1 1 2 3 . Drop 167 | . 11 4 15 3 25 3 17 18 7 14 9 6 1 4 3 13 5 2 7 . Fire 529 | . 28 18 65 6 13 7 45 34 40 83 30 56 18 . 11 37 1 11 16 10 Melee 116 | . 8 . . . 31 . . . . 6 . . 1 3 . 1 41 . 6 19 Ram 5 | . . . . . . . . . . 1 . . . . . . . . . 4 Kick 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 2 5 . . . . . 5 . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Entered Mines 703 | -10/Mines | Learned Materials stockpile data 715 | -10/Mines | Build established: Mutant 715 | -10/Mines | Found a hidden stash of uninstalled traps 845 | -10/Mines | Discovered new exit (range 14) 1177 | -10/Mines | Discovered new exit (range 15) 1180 | -10/Mines | Learned location of Mines (-9) 1294 | -10/Mines | Core integrity fell below 50% 1359 | -10/Mines | Entered Materials 1359 | -9/Materials | Accompanied by 1 ally 1359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1360 | -9/Materials | Identified exit to Mines 1364 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1637 | -9/Materials | Discovered new exit (range 8) 1800 | -9/Materials | Lost 3 parts (1n2w) 1950 | -9/Materials | Discovered new exit (range 12) 2345 | -9/Materials | Build established: Tank 2363 | -9/Materials | Entered Mines 2463 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2473 | -9/Mines | Learned 2 Materials zone layouts 2644 | -9/Mines | Discovered new exit (range 12) 2695 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2697 | -9/Mines | Discovered new exit (range 5) 2706 | -9/Mines | Entered Exiles 2751 | -9/Exiles | Met 8R-AWN 2780 | -9/Exiles | Met EX-HEX 2834 | -9/Exiles | Met EX-BIN 2854 | -9/Exiles | Aligned with FarCom system 2856 | -9/Exiles | Given EX-Vault access code 2897 | -9/Exiles | Opened EX-Vault 2953 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2962 | -9/Exiles | Build established: Mutant 3209 | -9/Exiles | Attacked by the Exiles 3336 | -9/Exiles | Destroyed 8R-AWN 3361 | -9/Exiles | Found Prototype Ballistic Gun 3362 | -9/Exiles | Identified 8R-AWN's Boregun 3367 | -9/Exiles | Found Prototype Device 3368 | -9/Exiles | Identified AS-neutralizer No. 17b 3499 | -9/Exiles | Found AWS/Thermal 3583 | -9/Exiles | Core integrity fell below 50% 3792 | -9/Exiles | Destroyed EX-HEX 3836 | -9/Exiles | Destroyed EX-BIN 3850 | -9/Exiles | Destroyed EX-DEC 3879 | -9/Exiles | Found Prototype Energy Gun 3879 | -9/Exiles | Identified AWS/EX-DEC 3883 | -9/Exiles | Found Deploy-a-Sentry 4361 | -9/Exiles | Build established: Scavenger-Mutant 4446 | -9/Exiles | Discovered new exit (range 14) 4474 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 4474 | -9/Exiles | Entered Mines 4579 | -8/Mines | NK-0LA came to Exiles' defense 4580 | -8/Mines | DAS Turret deployed 4597 | -8/Mines | Allies destroyed NK-0LA 4922 | -8/Mines | Build established: Tank 5041 | -8/Mines | Discovered new exit (range 13) 5060 | -8/Mines | Entered Materials 5060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5622 | -8/Materials | Build established: Gunner 6102 | -8/Materials | Discovered new exit (range 5) 6124 | -8/Materials | Entered Factory 6124 | -7/Factory | Evolved 2 slots: Utility x2 6588 | -7/Factory | Discovered new exit (range 20) 7223 | -7/Factory | Identified exit to Factory 7324 | -7/Factory | First assault squad dispatched 7409 | -7/Factory | Sucked down chute 7409 | -7/Factory | Entered Waste 7422 | -7/Waste | Spotted C-40 Crusher 7423 | -7/Waste | Destroyed C-40 Crusher 7424 | -7/Waste | EMP discharged 7436 | -7/Waste | Spotted C-40 Crusher 7462 | -7/Waste | Spotted C-40 Crusher 7464 | -7/Waste | Spotted C-40 Crusher 7474 | -7/Waste | Destroyed C-40 Crusher 7477 | -7/Waste | Destroyed C-40 Crusher 7487 | -7/Waste | Spotted C-40 Crusher 7497 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7500 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7524 | -7/Waste | EMP discharged 7524 | -7/Waste | System corruption reached 10% 7572 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7623 | -7/Waste | Destroyed C-40 Crusher 7624 | -7/Waste | EMP discharged 7634 | -7/Waste | Found Damper Plating 7673 | -7/Waste | Spotted C-40 Crusher 7698 | -7/Waste | Destroyed C-40 Crusher 7724 | -7/Waste | EMP discharged 7824 | -7/Waste | EMP discharged 7924 | -7/Waste | EMP discharged 7969 | -7/Waste | Destroyed C-40 Crusher 8001 | -7/Waste | Found Damper Plating 8024 | -7/Waste | EMP discharged 8072 | -7/Waste | Discovered new exit (range 16) 8078 | -7/Waste | Build established: Mutant 8124 | -7/Waste | EMP discharged 8158 | -7/Waste | Entered Factory 8662 | -7/Factory | Core integrity fell below 50% 9023 | -7/Factory | Build established: Scavenger-Mutant 9547 | -7/Factory | Discovered exit to Factory (range 9) 9561 | -7/Factory | Entered another Factory area 9561 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9590 | -6/Factory | Build established: Gunner 10040 | -6/Factory | Discovered new exit (range 5) 10139 | -6/Factory | Garrison activated, responded to threat 10261 | -6/Factory | First assault squad dispatched 10290 | -6/Factory | Entered Lower Caves 10812 | -6/Lower Caves | Learned location of 1 exit from Factory 10868 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10931 | -6/Lower Caves | Lost 4 parts (1p1u2w) 10946 | -6/Lower Caves | Destroyed 7 combat bots 11088 | -6/Lower Caves | Spotted B-75 Beast 11552 | -6/Lower Caves | Encountered a Warlord checkpoint 11597 | -6/Lower Caves | Discovered new exit (range 16) 11710 | -6/Lower Caves | Entered another Lower Caves area 11749 | -6/Lower Caves | Build established: Scavenger-Gunner 11768 | -6/Lower Caves | Encountered a Warlord checkpoint 11790 | -6/Lower Caves | Identified exit to Factory 11979 | -6/Lower Caves | Spotted RV-QT5(f) 11979 | -6/Lower Caves | Spotted X4-GC9(f) 11980 | -6/Lower Caves | Spotted 6W-U7C(f) 11981 | -6/Lower Caves | Encountered a Master Thief 11981 | -6/Lower Caves | Encountered a Master Thief 11981 | -6/Lower Caves | Encountered a Master Thief 11982 | -6/Lower Caves | Spotted TG-LZ2(f) 11982 | -6/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 11982 | -6/Lower Caves | Destroyed RV-QT5(f) 11983 | -6/Lower Caves | Encountered a Master Thief 11986 | -6/Lower Caves | Damper Plating stolen by Master Thief 11997 | -6/Lower Caves | Damper Plating stolen by Master Thief 12012 | -6/Lower Caves | Destroyed X4-GC9(f) 12041 | -6/Lower Caves | Discovered new exit (range 11) 12234 | -6/Lower Caves | Learned Factory emergency access door positions 12469 | -6/Lower Caves | Entered Zion 12540 | -6/Zion | Found CR-A16's Pointy Stick 12556 | -6/Zion | Build established: Mutant 12707 | -6/Zion | Discovered new exit (range 9) 12802 | -6/Zion | System corruption cleaned by Quarantine Array 12948 | -6/Zion | Learned location of Warlord (-5) 13041 | -6/Zion | Given A8's code to call for help 13448 | -6/Zion | Imprinted 13451 | -6/Zion | Declared Zion's savior 13646 | -6/Zion | Learned location of Quarantine (-3) 13843 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14130 | -6/Zion | Gained Derelict followers 14189 | -6/Zion | Entered Proximity Caves 14189 | -5/Proximity Caves | Accompanied by 7 allies 14227 | -5/Proximity Caves | Spotted B-75 Beast 14253 | -5/Proximity Caves | Allies destroyed B-75 Beast 14332 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14513 | -5/Proximity Caves | Build established: Scavenger-Gunner 14861 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14922 | -5/Proximity Caves | Core integrity fell below 50% 14940 | -5/Proximity Caves | Entered Factory 14940 | -5/Factory | Evolved 2 slots: Utility x2 14941 | -5/Factory | Identified exit to Factory 14970 | -5/Factory | Lost 11 parts (2p3n4u2w) 15002 | -5/Factory | Discovered exit to Factory (range 14) 15121 | -5/Factory | Lost 5 parts (1p2n2w) 15185 | -5/Factory | Entered another Factory area 15185 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15213 | -4/Factory | Lost 3 parts (2n1w) 15774 | -4/Factory | Sucked down chute 15774 | -4/Factory | Entered Waste 15789 | -4/Waste | EMP discharged 15789 | -4/Waste | System corruption reached 10% 15883 | -4/Waste | Destroyed C-40 Crusher 15889 | -4/Waste | EMP discharged 15898 | -4/Waste | Spotted C-40 Crusher 15946 | -4/Waste | Spotted C-40 Crusher 15949 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15954 | -4/Waste | Spotted C-40 Crusher 15963 | -4/Waste | Spotted C-40 Crusher 15971 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15989 | -4/Waste | EMP discharged 16002 | -4/Waste | Discovered new exit (range 13) 16015 | -4/Waste | Entered Factory 16223 | -4/Factory | System corruption reached 30% 16242 | -4/Factory | Spotted B-86 Titan 16353 | -4/Factory | Lost 7 parts (1p2n2u2w) 16378 | -4/Factory | Identified exit to Garrison 16379 | -4/Factory | Entered Garrison 16466 | -4/Garrison | Triggered checkpoint 16496 | -4/Garrison | Core integrity fell below 50% 16571 | -4/Garrison | Lost 3 parts (1p2n) 16579 | -4/Garrison | Garrison Relay disabled 16683 | -4/Garrison | Core integrity fell below 20% 16711 | -4/Garrison | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16675_ System corrupted: Autogun jammed. 16679_ Autogun destroyed. 16680_ System corrupted: HERF Cannon targeting data glitched. 16689_ HERF Cannon destroyed. 16690_ Field strength at 33. 16691_ Field strength at 27. 16692_ Field strength at 15. 16693_ Field strength at 9. 16694_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16694_ Field strength at 3. 16695_ Stasis field depleted. 16695_ Com. Battery destroyed. 16698_ System corrupted: Heat flow error (+152). 16698_ Slammed into P-70 Sage. 16699_ B-60 Warrior springs to life. 16699_ Slammed into P-70 Sage. 16700_ Slammed into X-72 Disruptor. 16700_ Imp. Target Analyzer destroyed. 16704_ Penetrated by Slug. 16705_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????####?????????????????????????????? | | ???????????# ???????????????????????#????? | | ???????????# ######################+#### | | ?????????????# ! | | ?????????????# #/############### [%= | | ????????????????# #????????????## ######## | | ????????????????# #???????????### ##?#????? | | ????????????????# #???????????# # # #????? | | ????????????????# #??????????## # # #????? | | ????????????????# #??????????# # #####? | | ????????????????# #?????????# # # #? | | ????????????????# #????????# # ## ######? | | ????????????????# ############ # ####### | | ????????????????# / | | ????????????????####p [ | | ???????????????????# ##### # ######### | | ???????????????????# #?### # #???????? | | ???????????????????# #?# # ### #???????? | | ??????????????????## #?#!! # ??# ###???????? | | ??????????????????#d #?#####???# #####?????? | | ??????????????????#d #?????????# #?????? | | ??????????????????#d #?????????##### #?????? | | ??????????????????#d@ #?????????????# #?????? | | ??????????????????## #?????????????# #?????? | | ?????????????????### #?????????????# ###???? | | ?????????????????# #?????????????# #???? | | ?????????????????# #?????????????# #???? | | ?????????????????# #?????????????# #???? | | ?????????????????######?????????????# ###???? | | ??????????????##### ################# #?????? | | ??????????????# + #?????? | | ??????????????# #######!!!####?????? | | ??????????????# #????#"" ""#???????? | | ??????????????# #????#######???????? | | ??????????????# " #??????????????????? | | ?????????????#"" """ #??????????????????? | | ?????????????#" " #??????????????????? | | ?????????????#" #??????????????????? | | ?????????????#" #??????????????????? | | ??????????????" " #??????????????????? | | ??????????????""""""######??????????????????? | | ???????????????####"????????????????????????? | | ???????????????????"????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 300 Energy Generation 31 Energy Capacity 760 Matter Stores 383 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1575 Resistance: KI 20 Resistance: EM 90 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 30 Defensive Hacking 11 Item Schematics ----------------- Adv. Weapon Cycler | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperLinkedReactor Manual? 0 Play Time 02:00:18 Cumulative 114.7 hours Start 2020.11.22 @ 12:54:05 End 2020.11.22 @ 15:05:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 112 Rogue 105 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5decb40-353f-49ae-ad7d-829f390d1aaf