Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 17:35:01 Player: Cmdr.Laserstrahl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1705) 1705 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 4711 Bonus ------- High Alert Combat Kills 156 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 270/450 Energy 160/160 System Corruption 10% Temperature Cool (56) Movement Rolling (116) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit Large Matter Pod Improved Utility Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Heavy EM Pulse Gun Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Heavy Particle Cannon Ion Cannon Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Hammer Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Light Treads Light Treads Wheel Compact Wheel Large Matter Pod Improved Utility Shielding Heavy EM Pulse Gun Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Heavy Particle Cannon Ion Cannon Improved Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Hammer Great Axe [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 87 | 7 5 39 20 7 9 Power 11 | 1 1 6 2 1 . Engine 8 | 1 1 5 1 . . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 27 | 3 1 11 5 . 7 Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel 23 | 2 1 11 5 . 4 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 17 | 1 2 6 5 1 2 Device 6 | . 2 3 1 . . Storage 4 | 1 . 1 1 . 1 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 6 | . . 1 3 1 1 Artifact . | . . . . . . Weapon 32 | 2 1 16 8 5 . Energy Gun 3 | 1 . 1 1 . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 14 | 1 1 8 2 2 . Ballistic Cannon 1 | . . . 1 . . Launcher 7 | . . 5 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . . 4 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Parts Lost 21 | . 1 8 5 7 . Power 3 | . . 2 . 1 . Propulsion 10 | . 1 3 4 2 . Utility 6 | . . 2 1 3 . Weapon 2 | . . 1 . 1 . Highest Loss Streak 7 | . 1 3 4 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 92 92 95 68 71 Engine 7 | . 14 8 6 3 . Core 2 | . . 2 2 3 9 Wheel 22 | . 28 20 26 16 19 Device 9 | . 7 13 9 3 . Storage 10 | . 14 11 9 9 11 Processor 7 | . . 11 9 3 . Protection 8 | . . 3 16 10 11 Energy Cannon 2 | . . 5 2 . . Ballistic Gun 13 | . 22 13 11 9 18 Launcher 1 | . . 2 . 2 . Slashing Weapon 1 | . . . 2 5 . Naked Turns . | . . . . . . Heaviest Build 101 | 13 13 29 99 101 99 Greatest Support 48 | 26 26 32 48 48 36 Greatest Overweight (x) 5 | 1 . 1 4 5 5 Average Overweight (x) . | . . . 1 3 3 Largest Inventory Capacity 25 | 8 8 10 25 25 25 Average Capacity 14 | 7 8 9 18 25 25 Most Carried 25 | 8 8 10 22 22 25 Average Carried 12 | 5 7 9 13 20 21 Final Capacity 25 | 8 8 10 25 25 25 Final Carried 23 | 8 8 10 21 20 23 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2147 | 294 129 860 635 157 72 Remotely . | . . . . . . Salvage Created 2698 | 100 263 1203 807 146 179 Parts 186 | 10 20 87 40 18 11 Haulers Intercepted 7 | . . 4 2 . 1 Recyclers Shooed 6 | . 1 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 50 | . 5 24 8 11 2 Melee 3 | . . . 1 2 . Guns 24 | . 5 9 7 1 2 Cannons 6 | . . 6 . . . AOE 17 | . . 9 . 8 . Classes Destroyed 14 | 2 3 7 1 1 . Worker 3 | . . 3 . . . Builder 4 | . . 3 . . 1 Tunneler 3 | 2 . 1 . . . Hauler 7 | . . 4 2 . 1 Recycler 8 | 1 1 3 3 . . Mechanic 1 | . . 1 . . . Operator 2 | . . 1 1 . . Watcher 4 | . 1 1 2 . . Swarmer 19 | . 3 10 . 6 . Cutter 2 | . . . . 2 . Grunt 18 | . 2 8 4 2 2 Brawler 2 | . . 1 . 1 . Sentry 8 | . . 5 3 . . Specialist 1 | . . . 1 . . Best Kill Streak 11 | 3 3 7 3 11 1 Combat Bots Only 11 | . 3 4 2 11 1 Max Kills in Single Turn 4 | 1 1 4 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 3 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 350 | . 22 135 94 86 13 Missed 89 | . 4 33 27 22 3 Damage Taken 3379 | . 193 1324 846 870 146 Core 858 | . 33 263 159 359 44 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . . 9 49 47 . Core Remaining (%) 73 | 100 86 34 . . . Volleys Fired 198 | 8 18 90 54 11 17 Largest 2 | 2 2 2 2 2 2 Hottest 98 | 60 60 98 91 50 50 Shots Fired 383 | 16 36 175 108 14 34 Gun 294 | 16 36 110 92 6 34 Cannon 67 | . . 51 16 . . Launcher 22 | . . 14 . 8 . Special . | . . . . . . Kinetic 276 | 8 28 108 92 6 34 Thermal 83 | 8 8 51 16 . . Explosive 22 | . . 14 . 8 . Electromagnetic 2 | . . 2 . . . Robot Hit Streak 19 | 5 10 19 9 5 6 Robot Miss Streak 4 | 1 4 4 3 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 256 | 11 22 119 73 8 23 Core Hits 131 | 4 12 58 27 22 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 10 | . . . 7 3 . Impact . | . . . . . . Slashing 10 | . . . 7 3 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5680 | 128 272 2544 1413 931 392 Guns 3026 | 128 272 1075 1067 92 392 Cannons 835 | . . 693 142 . . Explosions 1522 | . . 776 . 746 . Melee 297 | . . . 204 93 . Ramming . | . . . . . . Kinetic 2892 | 50 230 1061 1067 92 392 Thermal 955 | 78 42 693 142 . . Explosive 1522 | . . 776 . 746 . Electromagnetic 14 | . . 14 . . . Impact . | . . . . . . Slashing 297 | . . . 204 93 . Piercing . | . . . . . . Highest Corruption 10 | . . . 1 10 10 Average Corruption 4 | . . . 1 5 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 3 5 5 Message Errors 1 | . . . 1 . . Matter Fused 6 | . . . 1 3 2 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 3 | . . . 1 1 1 Overload Shots . | . . . . . . Overflow Damage 46 | . . 46 . . . Projectiles . | . . . . . . Explosions 46 | . . 46 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . 48 . 43 . Shots 3 | . . 2 . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | 20 39 30 57 3 72 Average Temperature 17 | 20 14 10 35 3 17 Received Heat Transfer 864 | . 69 354 189 144 108 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . 1 . . . Heat Transferred 1792 | 175 100 1258 259 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 720 | 15 177 720 527 432 286 Initial 270 | . 9 74 270 215 210 Average 330 | 4 97 404 374 338 230 Maximum Alert Level 3 | . . 3 2 2 1 Low Security (%) 22 | 100 100 21 . . . Level 1 40 | . . 23 68 45 100 Level 2 34 | . . 49 31 54 . Level 3 2 | . . 5 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 2 . 1 Investigation 3 | . . 1 1 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . . 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 8 35 14 12 3 Peak Tracking Total 11 | . 3 6 4 11 3 Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . . 3 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . 2 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 1 7 6 1 1 Terminals 10 | . . 5 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 44 | . 1 23 15 1 4 Successful 21 | . 1 8 10 . 2 Failed 23 | . . 15 5 1 2 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 12 | . . 8 1 . 3 Terminals 31 | . . 18 8 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 1 2 . . Scanalyzers 8 | . . 4 4 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 11 | . . 6 3 . 2 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 5 | . . 2 2 . 1 Terminal Index 1 | . . 1 . . . Scanalyzer Index 1 | . . . . . 1 Locate Traps 3 | . . 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 1 2 . . Report Inventory 3 | . 1 1 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 5 | . . 1 4 . . Insert Component 3 | . . 1 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 12 | . . 6 4 1 1 Full Trace Events 2 | . . 1 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2121 | 87 210 851 612 230 131 Spaces Moved 1186 | 51 144 479 351 114 47 Core 16 | 16 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1170 | 35 144 479 351 114 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 86 130 116 Average Speed 102 | 81 90 91 104 151 135 Slowest Speed 175 | 100 90 115 140 175 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 22 | 4 25 40 22 36 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 144 | . . 112 . 32 . Melee . | . . . . . . Projectile . | . . . . . . AOE 144 | . . 112 . 32 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1742 | 80 189 714 510 155 94 Wait 134 | . 13 67 33 9 12 Move 1182 | 50 143 478 351 113 47 Hop . | . . . . . . Pick Up 70 | 13 5 16 27 2 7 Fast Attach 19 | 2 1 13 3 . . Attach 35 | 5 2 5 12 5 6 Detach 8 | 1 . . 3 2 2 Swap 33 | . 2 21 5 2 3 Drop 45 | 1 5 24 15 . . Fire 198 | 8 18 90 54 11 17 Melee 10 | . . . 7 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 594 | -9/Materials | Discovered new exit (range 6) 729 | -9/Materials | Build established: Scavenger-Mutant 758 | -9/Materials | Lost 3 parts (1p1n1w) 834 | -9/Materials | Core integrity fell below 50% 1097 | -9/Materials | Discovered new exit (range 14) 1098 | -9/Materials | First assault squad dispatched 1109 | -9/Materials | Identified exit to Materials 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -8/Materials | Lost 4 parts (3n1u) 1760 | -8/Materials | Identified exit to Garrison 1761 | -8/Materials | Entered Garrison 1774 | -8/Garrison | Triggered checkpoint 1841 | -8/Garrison | Triggered checkpoint 1850 | -8/Garrison | Core integrity fell below 50% 1865 | -8/Garrison | Core integrity fell below 20% 1869 | -8/Garrison | Crushed by falling debris 1869 | -8/Garrison | System corruption reached 10% 1900 | -8/Garrison | Lost 7 parts (1p2n3u1w) 1910 | -8/Garrison | Destroyed 11 combat bots 1975 | -8/Garrison | Discovered new exit (range 9) 1991 | -8/Garrison | Entered Materials 2122 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02049_ Acquired Aerolev Unit. 02055_ Triggered Alarm Trap. 02055_ An alarm sounds. 02055_ ALERT: Alarm triggered, dispatching investigation squad. 02057_ Acquired Aerolev Unit. 02060_ U-05 Engineer lays Concrete. 02066_ Acquired 53 matter. 02069_ U-05 Engineer destroyed. 02072_ Acquired Aerolev Unit. 02074_ System corrupted: Component data lost. 02075_ Acquired Wheel. 02079_ Acquired Lgt. Treads. 02082_ Connecting with Terminal... >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. 02091_ G-47 Trooper destroyed. 02096_ Critical hit (Burn: +37). 02114_ G-47 Trooper destroyed. 02116_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????# # ! #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# +! #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????# # !! #??????????????????? | | ???????????????????# ########??????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ##########????????????????? | | ???????????????????# ## ????????????????? | | ????????????#?????## ## """ ""????????????????? | | ???????????## ##### # """ Y"????????????????? | | ???????????# ! #@""" "" #??????????????? | | ???????????# !=! 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Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSegregatorBoomstick Manual? 0 Play Time 01:07:18 Cumulative 205.7 hours Start 2024.03.30 @ 16:13:02 End 2024.03.30 @ 17:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 92 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 283d1b6f-e668-482b-b3fc-c4e18127970a