Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 21:34:00 Player: Decinym Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (425) 2125 Value Destroyed (21631) 21631 Prototype IDs (63) 1260 Alien Tech Used (9) 1800 Bonus (16301) 16301 TOTAL SCORE: 53317 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5899 Follower Combat Kills 1247 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 564 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -2809 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 1100/1100 System Corruption 47% Temperature Cool (0) Movement Core (1350) Ox26 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Assembled Biocell Array > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Vortex Chain Reactor Experimental Energy Well (600) Zionite Biocell (600) Ghost Barrier High-powered Transdimensional Reconstructor Subatomic Replicator BFG-9k Vortex Edition Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Coolant Network Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Phase Shifter Layered Heavy Armor Plating Assembled Alloy Armor Advanced Force Field > --- WEAPON ----------- Warp Gun Disintegrator Railgun Z-bomb Delivery System > --- INVENTORY -------- Heavy Antimatter Reactor Vortex Chain Reactor Enhanced Biometal Leg Enhanced Biometal Leg Advanced Heat Sink Experimental Energy Well Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Advanced Weapon Cycler Improved Transmission Jammer Ghost Barrier Transdimensional Reconstructor Latent Energy Streamer Potential Cannon BFG-9k Vortex Edition Perforator [Rating: 230] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Launcher Z-bomb Delivery System Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Utility 8 | . . . . . 3 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 385 | . 11 4 . 2 33 10 10 7 11 53 . 18 . . 5 2 10 1 4 7 6 7 3 . 7 4 25 21 26 47 51 Power 40 | . 2 . . . 1 2 1 . 1 5 . 5 . . . . . . . . . . 2 . . . 3 1 3 8 6 Engine 12 | . 2 . . . 1 1 1 . 1 3 . 3 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . 3 1 3 8 6 Propulsion 75 | . 4 . . . 11 2 . 3 1 10 . 2 . . . . 2 . 1 1 . 1 1 . 1 2 3 1 7 8 14 Treads 48 | . 2 . . . 11 2 . 3 . 2 . . . . . . . . . . . . . . . . . . 6 8 14 Leg 27 | . 2 . . . . . . . 1 8 . 2 . . . . 2 . 1 1 . 1 1 . 1 2 3 1 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 156 | . 1 1 . . 13 6 4 1 1 20 . 11 . . 5 2 7 1 3 6 3 2 . . 6 . 12 7 9 20 15 Device 66 | . . . . . 6 3 3 . . 9 . 3 . . 2 1 2 . 2 2 1 2 . . 4 . 7 2 5 9 3 Storage 11 | . 1 . . . 1 . . . . 3 . . . . 1 1 1 . . . . . . . 1 . 1 1 . . . Processor 17 | . . . . . 1 2 1 . . 1 . 2 . . . . 1 . . 1 . . . . . . 1 1 1 4 1 Hackware 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Protection 58 | . . 1 . . 5 . . 1 1 7 . 5 . . 2 . 3 1 1 3 2 . . . 1 . 2 3 3 7 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | . 4 3 . 2 8 . 5 3 8 18 . . . . . . 1 . . . 3 4 . . . 2 7 12 7 11 16 Energy Gun 36 | . 3 . . . 2 . 2 . . 11 . . . . . . . . . . . 2 . . . 1 4 3 1 4 3 Energy Cannon 23 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 6 2 5 6 Ballistic Gun 24 | . 1 1 . 2 3 . 2 . 4 1 . . . . . . . . . . 2 1 . . . . . 1 1 1 4 Ballistic Cannon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Launcher 17 | . . . . . 2 . . 1 2 4 . . . . . . 1 . . . 1 . . . . . . 1 2 . 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 6 | . . . . . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 1 . 1 . 1 11 . 1 . . . 1 . . . 3 . . . . 3 . 6 9 5 1 4 Corrupted Parts 7 | . . . . . . . 2 1 1 . . . . . . . . . . . 2 . . . . . . . . . 1 System Corruption 28 | . . . . . . . 8 2 3 . . . . . . . . . . . 7 . . . . . . . . . 8 Parts Lost 99 | . 3 . . 1 6 1 1 4 . 16 . . . . . . 1 . . 2 3 . 1 . . . . 5 1 18 36 Power 9 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 4 Propulsion 21 | . 1 . . . 3 1 . 4 . 3 . . . . . . . . . . . . . . . . . . . . 9 Utility 36 | . . . . . 3 . . . . 6 . . . . . . 1 . . 1 . . . . . . . 4 1 8 12 Weapon 33 | . 1 . . 1 . . 1 . . 6 . . . . . . . . . 1 3 . . . . . . 1 . 8 11 Highest Loss Streak 15 | . 2 . . 1 5 1 1 4 . 8 . . . . . . 1 . . 2 2 . 1 . . . . 3 1 4 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 85 | . 83 98 100 100 92 91 98 85 80 86 92 92 93 93 58 87 91 94 89 90 86 83 90 95 68 90 92 88 81 79 74 Engine 3 | . 14 14 14 14 9 3 7 7 7 4 7 6 6 6 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 . 5 6 6 5 6 5 5 5 5 5 5 5 10 4 5 8 9 7 7 7 Treads 9 | . 1 28 28 28 26 30 29 20 14 5 . . . . . . . . . . . . . . . . . . 9 18 17 Leg 15 | . 25 . . . . . . . 5 19 28 25 25 25 22 25 27 27 26 27 27 29 30 30 28 30 31 31 14 . . Device 11 | . . . . . 13 19 14 10 7 10 14 7 6 6 10 6 10 14 14 11 11 13 15 15 18 20 14 12 16 13 10 Storage 9 | . 14 14 14 14 9 7 7 7 7 9 14 12 12 12 4 12 14 11 11 11 11 10 10 10 6 10 9 9 8 8 8 Processor 4 | . . . . . 8 7 20 17 8 3 . . . . . . 1 5 4 1 5 5 5 5 . . . 1 . 4 8 Protection 10 | . . 12 14 14 12 7 2 3 12 10 7 15 18 18 5 18 14 12 9 15 14 10 10 10 2 10 9 10 7 8 5 Energy Gun 2 | . 11 . . . 4 . 11 . . 3 . . . . . . . . . . . 4 10 10 . . 3 2 4 4 4 Energy Cannon 7 | . . . . . . . . . . 10 21 18 18 18 7 18 13 11 11 16 4 3 . . 7 11 12 10 3 5 2 Ballistic Gun 3 | . 14 1 . 28 1 . 3 14 17 2 . . . . . . . . . . 5 2 5 5 . . . . 3 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 32 36 36 36 106 110 109 115 129 151 142 177 176 176 195 194 197 179 180 197 164 178 178 160 204 203 207 201 215 197 197 Greatest Support 255 | 20 40 40 40 40 64 85 85 85 40 99 99 108 104 104 104 104 120 120 120 125 125 149 158 158 184 195 220 210 237 247 255 Greatest Overweight (x) 5 | . 2 . . . 1 1 1 5 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 2 . 1 Average Overweight (x) . | . . . . . . 1 1 1 2 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | . 14 15 15 15 19 25 25 25 25 21 25 25 25 25 9 25 25 25 25 25 25 25 25 25 10 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 11 14 15 13 18 24 22 24 24 18 25 24 25 25 8 24 24 25 23 24 24 22 24 25 5 24 24 24 24 24 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 13 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 22 24 25 25 25 24 25 25 23 22 13 Class Distribution -------------------- 35% | Mutant 22% | Tank 21% | Scavenger-Mutant 10% | Golem 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Golem | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Golem | -5/Upper Caves Tank | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 11399 | 191 217 70 . . 614 474 240 301 28 1094 28 180 . . . 70 156 94 40 70 61 110 103 15 73 88 335 414 1102 2079 3152 Remotely 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Salvage Created 22884 | . 462 216 . . 663 650 104 272 . 2798 25 1530 . 255 . 446 1836 120 137 210 383 399 341 99 89 597 2451 1205 1179 2647 3770 Parts 967 | . 29 12 . . 39 29 4 12 . 30 2 101 . 9 . 13 93 8 7 8 12 25 8 1 . 31 118 54 28 135 159 Haulers Intercepted 12 | . 1 . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . 3 Recyclers Shooed 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 189 | . . . . . . . 5 5 . . 2 . . 9 . 34 . 4 7 68 10 . 8 . . 37 . . . . . Prevented 14 | . . . . . . . 5 . . . . . . . . . . . . 9 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 388 | . 9 5 . . 17 7 2 8 . 66 . 25 . 4 . 5 24 5 3 3 6 5 5 . . 9 28 21 29 43 59 Melee 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 70 | . 9 . . . 6 . 1 1 . 20 . . . . . . . . . . . 4 5 . . . 4 . 6 4 10 Cannons 181 | . . . . . 6 7 1 . . 7 . 25 . 4 . 5 20 1 3 3 4 1 . . . 9 17 12 2 27 27 AOE 111 | . . . . . 5 . . 7 . 38 . . . . . . 4 4 . . 1 . . . . . 4 7 19 8 14 Classes Destroyed 26 | . 4 2 . . 3 2 1 1 . 4 . 2 . 1 . . 1 . . 2 . . . . . . 1 . 1 . 1 Worker 14 | . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . 1 . . . 7 Builder 24 | . . . . . . . . . . . . 2 . . . . 8 . . . . 1 . . . . 5 1 1 . 6 Tunneler 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . 3 Recycler 18 | . . . . . . 5 . . . . . 1 . . . . 3 . . . . 1 . . . . 2 2 1 . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Operator 10 | . 2 . . . 2 . . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 . Watcher 6 | . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 68 | . . 5 . . 7 . . 4 . . . 11 . . . 1 4 4 2 . . 2 . . . 2 . 4 9 . 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 109 | . 9 . . . 5 4 . 2 . . . 7 . 2 . 1 7 . . . . . 2 . . 3 16 6 13 13 19 Brawler 10 | . . . . . . . . 1 . . . . . . . 2 1 . . . . . . . . 1 . . . 2 3 Duelist 11 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . 5 2 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Sentry 22 | . . . . . 4 1 1 . . . . 2 . 1 . 1 2 1 1 . . 1 . . . . 1 . . . 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 5 . Hunter 23 | . . . . . 1 1 . . . . . . . . . . 4 . . . 4 . 2 . . 1 2 2 4 . 2 Programmer 55 | . . . . . . 1 . . . . . 4 . . . . 4 . . 1 2 2 . . . 2 6 6 . 16 11 Heavy 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Z-Technician 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . Golem 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 41 | . 6 3 . . 4 4 1 7 . 41 . 5 . 3 . 4 14 4 3 3 2 3 3 . . 4 11 6 6 10 9 Combat Bots Only 39 | . 6 3 . . 4 3 1 7 . 39 . 5 . 3 . 4 6 4 3 3 2 2 3 . . 4 9 6 6 10 6 Max Kills in Single Turn 13 | . 1 1 . . 2 1 1 2 . 13 . 2 . 2 . 1 4 2 1 1 1 1 1 . . 2 3 2 3 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 12 | . . . . . 2 . . 2 . 12 . . . . . . 1 2 . . 1 . . . . . 3 2 3 3 4 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 38826 | . 557 182 . 134 1660 487 156 831 . 3025 . 1097 . 166 . 315 1560 92 242 1162 1008 163 318 . . 739 927 2105 1096 6658 14146 Core 2507 | . 141 21 . . 233 22 7 143 . 305 . 25 . 10 . 11 46 . 23 32 142 11 20 . . 25 31 170 45 179 865 Absorbed by Shields 3134 | . . . . . . 56 75 . . 105 . . . . . . . . . . . 40 296 . . 161 762 366 938 335 . Redirected to Shielding 504 | . . . . . . . . . . 115 . . . . . . . . . 20 71 . . . . . . 164 . 46 88 Regen/Repaired (Parts) 2987 | . . . . . . . . . 982 . . . . . . . . . . . . . . . . . . . . . 2005 Core Remaining (%) 71 | 100 . . . 35 57 . . . . . 31 . . . . 94 . . . . 75 . . . . 95 . 84 . . . Volleys Fired 1257 | . 44 . . . 94 44 12 18 . 220 1 61 . 8 . 8 54 5 10 9 28 16 11 3 5 24 71 88 94 125 204 Largest 4 | . 2 . . . 2 1 2 2 . 3 2 3 . 3 . 3 3 2 2 3 3 3 3 3 1 3 4 2 2 3 4 Hottest 305 | . 60 . . . 96 60 100 56 . 161 50 75 . 75 . 75 75 50 50 75 89 175 165 165 25 75 220 288 269 270 305 Shots Fired 2027 | . 86 . . . 140 44 16 33 . 263 3 161 . 24 . 24 112 7 17 27 45 34 33 9 5 44 176 109 104 171 340 Gun 907 | . 86 . . . 108 . 8 25 . 194 . . . . . . . . . . 1 30 33 9 . . 40 30 79 76 188 Cannon 1044 | . . . . . 23 44 8 . . 49 3 161 . 24 . 24 105 4 17 27 43 4 . . 5 42 135 78 18 90 140 Launcher 73 | . . . . . 9 . . 8 . 20 . . . . . . 7 3 . . 1 . . . . . . 1 7 5 12 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Kinetic 367 | . 44 . . . 63 44 8 25 . 14 . . . . . . . . . . 1 2 11 3 . . . 19 17 52 64 Thermal 1350 | . 41 . . . 68 . . . . 130 3 161 . 24 . 24 105 4 17 27 43 28 22 6 5 42 173 89 80 60 198 Explosive 73 | . . . . . 9 . . 8 . 20 . . . . . . 7 3 . . 1 . . . . . . 1 7 5 12 Electromagnetic 152 | . 1 . . . . . 8 . . 17 . . . . . . . . . . . 4 . . . . 2 . . 54 66 Phasic 82 | . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 12 . . . 18 12 10 11 . 41 2 16 . 22 . 33 16 5 8 9 9 7 7 6 2 12 22 32 14 20 9 Robot Miss Streak 10 | . 3 . . . 3 2 1 4 . 4 . 4 . . . 4 3 1 1 3 2 2 2 1 1 1 4 3 2 10 7 Penetration Max 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Secondary Targets 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Shots Hit Robots 1317 | . 62 16 . . 104 34 15 26 . 192 1 82 . 19 . 15 76 5 12 19 32 16 24 6 3 28 105 67 45 119 194 Core Hits 964 | . 25 8 . . 38 16 6 22 . 216 1 39 . 4 . 9 63 6 3 7 10 10 12 2 1 12 76 31 52 105 190 Critical Kills 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 16 34 Critical Parts Destroyed 70 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 5 23 39 Critical Strikes 175 | . . . . . 9 3 . 2 . 4 . . . . . . . . . . . . . . . . . 3 10 55 89 Burn 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 2 Destroy 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 53 87 Blast 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Smash 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 43 | . . 24 . . . . 1 5 11 2 . . . . . . . . . . . . . . . . . . . . . Impact 19 | . . . . . . . 1 5 11 2 . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71451 | . 765 642 . . 2734 1828 487 1339 . 10127 41 4165 . 1013 . 785 5360 484 506 1067 1671 602 782 260 114 1300 5500 4984 8092 6212 10591 Guns 15423 | . 765 . . . 1281 . 120 461 . 4689 . . . . . . . . . . . 574 782 260 . . 952 315 1974 1136 2114 Cannons 31259 | . . . . . 936 1828 367 . . 1362 41 4165 . 1013 . 785 3810 164 506 1067 1500 28 . . 114 1300 3370 2798 696 2265 3144 Explosions 23542 | . . . . . 517 . . 628 . 3851 . . . . . . 1550 320 . . 106 . . . . . 1178 1871 5422 2811 5288 Melee 1117 | . . 642 . . . . . 250 . 225 . . . . . . . . . . . . . . . . . . . . . Ramming 110 | . . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . 45 Kinetic 6820 | . 412 . . . 1393 1828 367 461 . 203 . . . . . . . . . . . 23 201 74 . . . . 319 553 986 Thermal 37646 | . 338 . . . 824 . . . . 3102 41 4165 . 1013 . 785 3874 164 506 1067 1500 551 581 186 114 1300 4308 4524 3187 2273 3243 Explosive 18914 | . . . . . 517 . . 628 . 3851 . . . . . . 1486 320 . . 106 . . . . . 86 460 4586 2060 4814 Electromagnetic 4303 | . 15 . . . . . 120 . . 205 . . . . . . . . . . . 28 . . . . 1106 . . 1326 1503 Impact 475 | . . . . . . . . 250 . 225 . . . . . . . . . . . . . . . . . . . . . Slashing 642 | . . 642 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2541 | . . . . . . . . . . 2541 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . 1 2 10 12 12 3 3 . . . . . . . . . 7 1 1 1 1 2 7 14 . 37 47 Average Corruption 6 | . . . . . 1 1 7 11 11 3 3 . . . . . . . . . 6 1 1 1 1 1 4 7 . 21 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . Effects 433 | . . . . . 5 3 40 41 5 72 13 . . . . . . . . . 13 1 3 3 12 16 19 25 . 81 81 Message Errors 98 | . . . . . 2 . 11 7 1 24 3 . . . . . . . . . 4 . . 1 2 4 4 5 . 19 11 Matter Fused 102 | . . . . . . 2 9 13 1 20 4 . . . . . . . . . 2 . 2 . 3 5 6 7 . 9 19 Heat Flow Errors 45 | . . . . . . . 3 1 1 9 . . . . . . . . . . 1 1 . . 3 2 4 4 . 9 7 Energy Discharges 58 | . . . . . 2 1 8 6 . 6 2 . . . . . . . . . 3 . 1 . 2 3 1 4 . 9 10 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Data Loss (minor) 55 | . . . . . . . 5 5 2 6 3 . . . . . . . . . 2 . . 2 2 1 3 . . 15 9 Data Loss (major) 10 | . . . . . 1 . 4 2 . 1 . . . . . . . . . . . . . . . . . . . 1 1 Misfires 23 | . . . . . . . . 5 . 3 1 . . . . . . . . . 1 . . . . . . 1 . 8 4 Alerts 8 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 1 . 2 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 Weapon Failures 21 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 5 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4671 | . . 43 . . 37 76 . 166 . 404 . 196 . 61 . 30 229 . 48 31 186 . . . 46 19 176 668 989 546 720 Projectiles 1636 | . . . . . 26 76 . . . 48 . 196 . 61 . 30 219 . 48 31 181 . . . 46 19 167 398 15 75 . Explosions 2723 | . . . . . 11 . . 2 . 256 . . . . . . 10 . . . . . . . . . 9 270 974 471 720 Melee 312 | . . 43 . . . . . 164 . 100 . . . . . . . . . . 5 . . . . . . . . . . Knockbacks 46 | . . . . . 3 6 . . . . . . . . . . . . . . 2 . . . . . . . . 18 17 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 41 | . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . 17 15 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 938 | . . . . . . . . . . 218 . . . . . . 115 . . . . . . . . . . 30 39 210 326 Shots 15 | . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . 1 1 1 3 Rammed 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 18 | . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . 8 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 184 . . . 435 64 235 247 118 242 . 49 . 35 . 16 1 . . . 138 141 257 185 169 187 345 59 . 230 265 Average Temperature 83 | . 76 . . . 124 23 94 129 70 69 . 16 . 16 . 16 1 . . . 86 30 79 90 70 94 105 37 . 75 70 Received Heat Transfer 5332 | . 252 . . . 360 95 9 123 . 566 . 180 . 51 . 108 219 9 9 396 . 8 49 . . 70 159 420 168 281 1800 Effects 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 3 5 Combat Hostiles 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 3 5 Parts Fried 37 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 . . 14 11 Impact Corruptions 10 | . . . . . . . . 5 . 3 . . . . . . . . . . 2 . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 3 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 Parts Melted 79 | . 1 . . . 6 . . . . 6 . 4 . 1 . . . . . 3 2 3 5 . . . 8 22 7 6 5 Heat Transferred 30784 | . 750 . . . 2238 . . . . 2779 25 2200 . 525 . 475 2125 100 300 575 750 555 592 185 75 750 3597 3560 3584 1926 3118 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 485 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 . . 200 . LE Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 2075 | . 200 176 . . 370 142 . . . . . 386 . . . . 772 . . . . 144 . . . . 807 982 1011 1167 2075 Initial 573 | . . 7 . . . 44 . . . . . 2 . . . . 94 . . . . . . . . . . 453 501 568 573 Average 433 | . 54 40 . . 136 52 . . . . . 111 . . . . 465 . . . . 39 . . . . 388 730 770 662 1195 Maximum Alert Level 5 | . 1 . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . 3 3 3 4 5 Low Security (%) 43 | . 97 100 . 100 79 100 . . . . . 77 . . . . 2 . . . . 100 . . . . 10 . . . . Level 1 13 | . 2 . . . 20 . . . . . . 22 . . . . 30 . . . . . . . . . 44 . . 15 . Level 2 22 | . . . . . . . . . . . . . . . . . 63 . . . . . . . . . 41 55 35 51 29 Level 3 13 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 44 64 22 19 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 18 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 4 . . . 3 2 . . . . . 7 . . . . 3 . . . . 2 . . . . 6 4 1 12 21 Investigation 6 | . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . Extermination 22 | . . . . . . 1 . . . . . 4 . . . . 1 . . . . 1 . . . . 2 2 . 6 5 Reinforcement 17 | . 3 . . . 3 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 1 1 3 Assault 20 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 4 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 4 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 26 | . 2 . . . 1 . . . . . . 3 . . . . 2 . . . . . . . . . 2 2 8 1 5 Communications Jammed 226 | . . . . . 1 . . . . . . 1 . . . . 12 . . . . . . . . . . . . . 212 Distress Signals 219 | . . . . . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . 212 Times Spotted 720 | . 20 9 . 10 45 11 2 8 . 77 . 37 . 4 . 15 33 4 3 23 6 8 5 . . 12 48 29 41 55 215 Peak Tracking Total 37 | . 7 3 . 10 4 3 1 4 . 37 . 5 . 3 . 9 6 4 3 8 3 4 3 . . 6 9 8 6 9 33 Tactical Retreats 20 | . . . . . . . . . . 8 . 1 . . . . . . . . . 1 . . . 2 . 1 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 17 | . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 3 2 . 7 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 1 . . . . . . . . . . . 13 . . . . . . . . . . 1 Most Traps Carried 3 | . . . . . . . . 3 3 3 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 62 | . . . . . 1 . . . . 2 . 5 . . . . 5 . . . . 1 . . 1 . 2 11 6 15 13 Max in Single Turn 3 | . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 1 . . 1 . 1 2 3 2 2 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 60 | . 2 . 1 . 6 2 . . . . . 11 . . 4 . 2 . . 2 . 1 2 . 1 . 7 4 1 11 3 Terminals 38 | . 2 . . . 4 1 . . . . . 8 . . . . 2 . . . . . . . . . 6 4 . 8 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 158 | . 5 . 1 . 17 8 . . . . . 29 . . 29 . 5 . . 3 . 1 10 . 1 . 15 6 1 18 9 Successful 86 | . 2 . 1 . 8 4 . . . . . 11 . . 29 . 3 . . 3 . 1 10 . 1 . 2 2 . 7 2 Failed 72 | . 3 . . . 9 4 . . . . . 18 . . . . 2 . . . . . . . . . 13 4 1 11 7 Catastrophic 16 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . 2 2 . 4 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . . . 10 2 . . . . . 6 . . . . 5 . . 1 . . . . . . 3 4 . 12 8 Terminals 92 | . 5 . . . 14 4 . . . . . 22 . . . . 5 . . . . . . . . . 13 6 . 14 9 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 11 | . . . . . 2 4 . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 64 | . 2 . 1 . 6 1 . . . . . 5 . . 29 . 2 . . 3 . . 10 . 1 . 1 . . 2 1 Record 24 | . . . 1 . . . . . . . . . . . 11 . . . . 2 . . 9 . 1 . . . . . . Part Schematic 11 | . . . . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 2 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scan Component 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . Insert Component 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 . 3 1 Terminals 9 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 2 . 3 1 Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . . . 5 2 . . . . . 10 . . . . 2 . . . . 1 . . . . 7 4 1 10 3 Full Trace Events 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 2 . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 16 . . 3 . . 10 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 140 | . . . . . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 15 | . . 4 . . . . . . 6 . . . . . . 3 . . . . . . . . . 1 1 . . . . Largest Group 6 | . . 4 4 3 3 . . . 6 6 . . . . . 3 2 . . . . . . . . 1 1 . . . . Highest-Rated Group 175 | . . 71 71 40 40 . . . 132 132 . . . . . 175 79 . . . . . . . . 116 116 . . . . Highest-Rated Ally 116 | . . 31 31 16 16 . . . 31 31 . . . . . 96 49 . . . . . . . . 116 116 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . 10 . 2 42 . . . . 64 . . . . . 22 18 . . . . . . . . 8 41 . . . . Total Damage 5590 | . . 126 . 28 477 . . . . 747 . . . . . 806 683 . . . . . . . . 360 2363 . . . . Kills 42 | . . 4 . . 6 . . . . 4 . . . . . 10 4 . . . . . . . . 2 12 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 2 . . 1 . 1 1 . . . 1 2 . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 43607 | . 609 965 490 29 2214 1199 1423 1152 5452 5412 708 2882 607 158 1219 1057 821 731 1752 1338 805 666 669 604 1333 1025 1318 1059 1450 2315 2145 Spaces Moved 17057 | 1 235 556 307 17 976 444 574 386 1462 1308 373 1349 322 68 145 441 336 375 402 682 362 244 318 315 268 505 808 615 714 1231 918 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7653 | . 22 556 307 17 976 444 574 386 1462 363 . . . . . . . . . . . . . . . . . . 397 1231 918 Legs 9404 | 1 213 . . . . . . . . 945 373 1349 322 68 145 441 336 375 402 682 362 244 318 315 268 505 808 615 317 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 160 160 160 153 236 236 236 320 135 189 189 189 189 132 189 190 190 190 186 186 186 189 189 116 125 124 122 122 150 145 Average Speed 198 | 120 185 160 160 160 192 236 236 274 368 227 189 191 189 189 187 189 190 190 190 188 186 188 189 189 126 185 125 122 158 153 150 Slowest Speed 560 | 120 260 160 160 160 245 236 236 560 400 400 189 195 189 189 189 189 190 190 190 190 186 189 189 189 186 186 127 124 305 157 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 1 39 77 68 11 63 14 71 62 85 83 60 36 52 16 71 61 12 78 47 73 40 10 50 56 56 76 25 65 26 94 35 Regions Visited 31 Branch Regions 23 Pre-discovered Areas 8 | . . . . . . . . 2 3 . . . . . 1 . . . . . . . 2 . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 . . . 1 1 . . 1 1 . . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 . . 1 1 1 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 25 | . . 1 . . . . 4 1 1 . 2 . 5 . . 1 . 2 2 . 2 . 1 2 . 1 . . . . . Spaces Dug 108 | . . . . . . . 1 2 3 . . 11 . . . . . . . . . 8 . . . 5 23 20 . 10 25 Terrain Destroyed 816 | . . . . . 60 14 3 58 3 26 1 56 . 3 . 5 82 42 5 2 20 12 10 4 1 12 63 78 60 89 107 Melee 6 | . . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 263 | . . . . . 10 14 2 . . 11 1 56 . 3 . 5 19 . 5 2 12 12 10 4 1 12 43 10 3 7 21 AOE 490 | . . . . . 50 . . 56 . 15 . . . . . . 63 42 . . 8 . . . . . 20 68 56 53 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 24741 | . 324 587 306 20 1162 532 620 443 1505 3501 374 1522 321 80 1106 647 419 387 1380 719 443 417 362 317 1274 553 983 789 909 1455 1284 Wait 5316 | . 14 4 . . 11 14 14 22 1 1783 1 63 . 5 908 171 14 4 947 3 36 141 25 . 934 19 46 23 32 17 64 Move 17026 | . 234 555 306 16 975 443 573 385 1461 1307 372 1348 321 67 144 440 335 374 401 681 361 243 317 314 267 504 807 614 713 1230 918 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | . 12 2 . . 25 9 4 4 8 37 . 9 . . 18 . 3 1 4 4 . 6 4 . 21 1 14 7 13 9 7 Fast Attach 225 | . 5 . . . 14 5 4 1 6 32 . 13 . . 3 2 3 1 1 6 3 3 1 . 7 . 9 16 17 33 40 Attach 99 | . 3 1 . 2 10 2 3 3 2 11 . 2 . . 1 . 4 . 2 1 3 3 2 . 1 . 8 5 6 8 16 Detach 28 | . 2 . . . 3 . . 1 1 9 . . . . . 1 1 . . 1 1 . . . . . . 4 . . 4 Swap 71 | . 3 3 . . 9 3 4 3 3 10 . 3 . . 1 . 3 . 1 . . 1 . . . 4 8 1 3 7 1 Drop 391 | . 7 1 . 2 20 12 5 1 12 75 . 23 . . 31 2 2 2 14 14 2 4 2 . 39 1 20 21 31 26 22 Fire 1257 | . 44 . . . 94 44 12 18 . 220 1 61 . 8 . 8 54 5 10 9 28 16 11 3 5 24 71 88 94 125 204 Melee 40 | . . 21 . . . . 1 5 11 2 . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Crush 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Rewire 36 | . . . . . . . . . . 13 . . . . . 23 . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Discovered new exit (range 12) 610 | -10/Materials | Entered Mines 664 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 707 | -10/Mines | Destroyed YI-UF0 917 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1242 | -10/Mines | Discovered new exit (range 11) 1353 | -10/Mines | Received a Mining Laser from a helpful Derelict 1565 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1567 | -10/Mines | Discovered new exit (range 5) 1575 | -10/Mines | Entered Exiles 1575 | -10/Exiles | Found Exiles lab abandoned 1575 | -10/Exiles | Accompanied by 4 allies 2043 | -10/Exiles | Discovered new exit (range 14) 2065 | -10/Exiles | Entered Mines 2065 | -9/Mines | Accompanied by 3 allies 2081 | -9/Mines | Assembled infested the area 2084 | -9/Mines | Discovered new exit (range 5) 2094 | -9/Mines | Entered Materials 2094 | -8/Materials | Accompanied by 3 allies 2094 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2301 | -8/Materials | Discovered new exit (range 3) 2811 | -8/Materials | Discovered new exit (range 15) 2927 | -8/Materials | Lost 5 parts (2n3u) 2956 | -8/Materials | Found Prototype Device 3674 | -8/Materials | Discovered new exit (range 3) 4308 | -8/Materials | Entered Factory 4308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4309 | -7/Factory | Identified exit to Storage 4625 | -7/Factory | Discovered new exit (range 5) 4834 | -7/Factory | Identified Active Sensor Suite 5224 | -7/Factory | Discovered new exit (range 7) 5236 | -7/Factory | Build established: Scavenger-Mutant 5506 | -7/Factory | Identified exit to Lower Caves 5507 | -7/Factory | Entered Lower Caves 5507 | -7/Lower Caves | Spotted B-75 Beast 5520 | -7/Lower Caves | Destroyed B-75 Beast 5615 | -7/Lower Caves | Identified exit to Lower Caves 5644 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6034 | -7/Lower Caves | Encountered a Warlord checkpoint 6550 | -7/Lower Caves | Found Alien Artifact 6550 | -7/Lower Caves | Identified Core Expander 6550 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6581 | -7/Lower Caves | System corruption reached 10% 6930 | -7/Lower Caves | Entered another Lower Caves area 7084 | -7/Lower Caves | Destroyed 7 combat bots 7491 | -7/Lower Caves | Spotted B-75 Beast 7524 | -7/Lower Caves | Destroyed B-75 Beast 7534 | -7/Lower Caves | Lost 4 parts (4n) 8047 | -7/Lower Caves | Discovered new exit (range 9) 8079 | -7/Lower Caves | Identified exit to Zion 8082 | -7/Lower Caves | Entered Zion 8208 | -7/Zion | System corruption cleaned by Quarantine Array 8474 | -7/Zion | Visited the Megawrench Repair Shop 8493 | -7/Zion | Discovered new exit (range 15) 9248 | -7/Zion | Learned location of Data Miner (-6) 9641 | -7/Zion | Found CR-A16's Pointy Stick 9838 | -7/Zion | Learned location of Extension (-5) 9851 | -7/Zion | Build established: Tank 10648 | -7/Zion | Learned location of Quarantine (-2) 10681 | -7/Zion | Build established: Mutant 11028 | -7/Zion | Gained Derelict followers 11220 | -7/Zion | Given the Hacking Drone Bay 12176 | -7/Zion | Megawrench repaired 12 parts 12296 | -7/Zion | System corruption cleaned by Quarantine Array 13301 | -7/Zion | Found GAL Module 13515 | -7/Zion | Discovered new exit (range 3) 13534 | -7/Zion | Entered Deep Caves 13534 | -7/Deep Caves | Accompanied by 6 allies 14098 | -7/Deep Caves | Attacked by Z-Imprinter 14328 | -7/Deep Caves | Z-Facility disabled 14629 | -7/Deep Caves | Build established: Scavenger-Mutant 14690 | -7/Deep Caves | Spotted as-91056 14707 | -7/Deep Caves | Destroyed as-91056 14735 | -7/Deep Caves | Lost 4 parts (1n1u2w) 14769 | -7/Deep Caves | Triggered Deep Caves wall 14769 | -7/Deep Caves | Spotted AS-80715 14771 | -7/Deep Caves | Spotted AS-12543 14771 | -7/Deep Caves | Exposed GOLEM chamber 14801 | -7/Deep Caves | Core integrity fell below 50% 14806 | -7/Deep Caves | Destroyed AS-12543 14812 | -7/Deep Caves | Destroyed AS-80715 14861 | -7/Deep Caves | Destroyed 39 combat bots 15006 | -7/Deep Caves | Found GOLEM Unit 15276 | -7/Deep Caves | Build established: Mutant 15737 | -7/Deep Caves | Found GOLEM Unit 15757 | -7/Deep Caves | Found GOLEM Unit 16301 | -7/Deep Caves | Lost 8 parts (2n3u3w) 16748 | -7/Deep Caves | Build established: Golem 16855 | -7/Deep Caves | Found Prototype Protection 16855 | -7/Deep Caves | Identified Zio. Weapon Casing 16920 | -7/Deep Caves | Found Prototype Protection 16920 | -7/Deep Caves | Identified Zio. Heavy Carapace 17226 | -7/Deep Caves | Found GOLEM Unit 17336 | -7/Deep Caves | Found GOLEM Unit 17645 | -7/Deep Caves | Spotted as-56343 17721 | -7/Deep Caves | Found GOLEM Unit 17879 | -7/Deep Caves | Destroyed 7 combat bots 18465 | -7/Deep Caves | Found Prototype Energy Cannon 18465 | -7/Deep Caves | Identified Latent Energy Streamer 18495 | -7/Deep Caves | Found GOLEM Unit 18783 | -7/Deep Caves | Found Surveybot 24 Chip 18786 | -7/Deep Caves | Found Surveybot 24 Scanner 18933 | -7/Deep Caves | Discovered new exit (range 7) 18946 | -7/Deep Caves | Entered Proximity Caves 19330 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 19630 | -6/Proximity Caves | Discovered new exit (range 11) 19654 | -6/Proximity Caves | Entered Factory 19654 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19694 | -6/Factory | Discovered new exit (range 6) 20268 | -6/Factory | Build established: Tank 20583 | -6/Factory | Identified exit to Factory 21600 | -6/Factory | Discovered exit to Factory (range 9) 22099 | -6/Factory | Identified exit to Lower Caves 22536 | -6/Factory | Entered Lower Caves 22537 | -6/Lower Caves | Identified exit to Lower Caves 22812 | -6/Lower Caves | Encountered a Warlord checkpoint 23143 | -6/Lower Caves | Entered another Lower Caves area 23159 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23275 | -6/Lower Caves | Discovered new exit (range 14) 23301 | -6/Lower Caves | Entered Data Miner 23301 | -6/Data Miner | Discovered new exit (range 6) 23337 | -6/Data Miner | Met Data Miner 23398 | -6/Data Miner | Learned location of Section 7 (-2) 23398 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23417 | -6/Data Miner | Received God Mode back door access code from Data Miner 23771 | -6/Data Miner | Build established: Golem 24520 | -6/Data Miner | Entered Proximity Caves 24563 | -5/Proximity Caves | Escorted by Enhanced Grunt 24673 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24700 | -5/Proximity Caves | Build established: Tank 24965 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25508 | -5/Proximity Caves | Discovered exit to Factory (range 14) 25577 | -5/Proximity Caves | Entered Factory 25577 | -5/Factory | Accompanied by 2 allies 25577 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25578 | -5/Factory | Identified exit to Upper Caves 26177 | -5/Factory | First assault squad dispatched 26196 | -5/Factory | Incoming assault squad redirected 26371 | -5/Factory | Discovered new exit (range 15) 26398 | -5/Factory | Entered Upper Caves 26400 | -5/Upper Caves | Build established: Scavenger-Mutant 26684 | -5/Upper Caves | Learned 4 Factory zone layouts 26893 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27116 | -5/Upper Caves | Discovered new exit (range 8) 27129 | -5/Upper Caves | Entered another Upper Caves area 27131 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27185 | -5/Upper Caves | Learned Factory emergency access door positions 27612 | -5/Upper Caves | Discovered new exit (range 8) 28085 | -5/Upper Caves | Build established: Golem 28881 | -5/Upper Caves | Entered Warlord 29335 | -5/Warlord | Build established: Tank 29681 | -5/Warlord | Met Warlord 29700 | -5/Warlord | Opened Warlord's prototype stash 29706 | -5/Warlord | Warlord's base attacked by MAIN.C 29722 | -5/Warlord | Found Prototype Hackware 29731 | -5/Warlord | Found Prototype Processor 29748 | -5/Warlord | Found Prototype Device 29748 | -5/Warlord | Identified Exp. Focal Shield 29765 | -5/Warlord | Found Prototype Reactor 29928 | -5/Warlord | Met EX-DEC 29940 | -5/Warlord | Found Prototype Energy Cannon 30056 | -5/Warlord | Warlord forces counterattacked 30082 | -5/Warlord | Spotted Executioner 30099 | -5/Warlord | Spotted Striker 30104 | -5/Warlord | Spotted Striker 30138 | -5/Warlord | Spotted Executioner 30145 | -5/Warlord | Spotted Striker 30147 | -5/Warlord | Spotted Executioner 30162 | -5/Warlord | Destroyed Executioner 30193 | -5/Warlord | Discovered new exit (range 15) 30206 | -5/Warlord | Spotted B-75 Beast 30206 | -5/Warlord | Spotted B-86 Titan 30206 | -5/Warlord | Spotted Executioner 30219 | -5/Warlord | Entered Proximity Caves 30510 | -4/Proximity Caves | Build established: Mutant 30701 | -4/Proximity Caves | Spotted B-86 Titan 31015 | -4/Proximity Caves | Discovered new exit (range 5) 31024 | -4/Proximity Caves | Entered Factory 31024 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31025 | -4/Factory | Identified exit to Upper Caves 31026 | -4/Factory | Identified exit to Research 31200 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 31356 | -4/Factory | Build established: Tank 31471 | -4/Factory | Discovered exit to Research (range 6) 31666 | -4/Factory | Spotted B-86 Titan 31690 | -4/Factory | Entered Upper Caves 31810 | -4/Upper Caves | Learned location of Testing (-3) 31825 | -4/Upper Caves | Learned Armory trap positions 31825 | -4/Upper Caves | Learned Extension emergency access door positions 31825 | -4/Upper Caves | Learned Research security intel 31825 | -4/Upper Caves | Learned Armory security intel 31825 | -4/Upper Caves | Learned Research terminal intel 31825 | -4/Upper Caves | Learned Armory terminal intel 32346 | -4/Upper Caves | Discovered new exit (range 7) 32359 | -4/Upper Caves | Entered another Upper Caves area 32868 | -4/Upper Caves | Discovered new exit (range 13) 32898 | -4/Upper Caves | Learned Research terminal intel 32963 | -4/Upper Caves | Entered Zhirov 32965 | -4/Zhirov | Discovered new exit (range 3) 32988 | -4/Zhirov | Met Zhirov 33027 | -4/Zhirov | Found Alien Artifact 33027 | -4/Zhirov | Identified Integrated Reactor 33027 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33265 | -4/Zhirov | Build established: Mutant 33854 | -4/Zhirov | Build established: Golem 34148 | -4/Zhirov | Found Alien Artifact 34296 | -4/Zhirov | Entered Proximity Caves 34607 | -3/Proximity Caves | Spotted B-86 Titan 34611 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 34801 | -3/Proximity Caves | Build established: Mutant 35283 | -3/Proximity Caves | Discovered exit to Research (range 7) 35321 | -3/Proximity Caves | Entered Research 35321 | -3/Research | Accompanied by 1 ally 35321 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 35323 | -3/Research | Loaded intel: 23 terminal locations 35783 | -3/Research | Incoming investigation squad redirected 35791 | -3/Research | Identified exit to Research 36165 | -3/Research | Destroyed 9 combat bots 36168 | -3/Research | Build established: Scavenger-Tank 36261 | -3/Research | Found Antimissile System 36312 | -3/Research | Spotted B-86 Titan 36318 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 36510 | -3/Research | Discovered new exit (range 15) 36571 | -3/Research | First assault squad dispatched 36571 | -3/Research | Found Prototype Processor 36618 | -3/Research | Identified Exp. Core Analyzer 36639 | -3/Research | Entered Testing 36682 | -3/Testing | Found Prototype Energy Cannon 36682 | -3/Testing | Identified Potential Cannon 36783 | -3/Testing | Found Prototype Energy Cannon 36783 | -3/Testing | Identified Disintegrator 36985 | -3/Testing | Identified Exp. Targeting Computer 37112 | -3/Testing | Found Prototype Launcher 37112 | -3/Testing | Identified Z-bomb Delivery System 37139 | -3/Testing | First assault squad dispatched 37167 | -3/Testing | Incoming assault squad redirected 37255 | -3/Testing | Build established: Mutant 37341 | -3/Testing | System corruption reached 10% 37365 | -3/Testing | Lost 3 parts (2u1w) 37409 | -3/Testing | Found Prototype Energy Gun 37409 | -3/Testing | Identified Warp Gun 37420 | -3/Testing | Discovered exit to Research (range 9) 37638 | -3/Testing | Found Prototype Ballistic Cannon 37638 | -3/Testing | Identified Perforator 37698 | -3/Testing | Entered Research 37698 | -2/Research | Warlord forces began assault on 0b10 37698 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 37699 | -2/Research | Loaded intel: 24 terminal locations 37808 | -2/Research | Research machine network offline 38019 | -2/Research | Found Prototype Launcher 38019 | -2/Research | Identified Gui. Micro-nuke Launcher 38244 | -2/Research | Spotted Striker 38328 | -2/Research | Spotted Striker 38364 | -2/Research | Spotted B-90 Cyclops 38509 | -2/Research | P-80 Master assimilated allied XN-QVP(l) 38514 | -2/Research | Spotted Striker 38673 | -2/Research | Met up with Warlord 38675 | -2/Research | Spotted Striker 38698 | -2/Research | Warlord invited to help at Command 38708 | -2/Research | Spotted Striker 38717 | -2/Research | Found Prototype Device 38717 | -2/Research | Identified Exp. Actuator Array 38732 | -2/Research | Spotted Executioner 38735 | -2/Research | Spotted Executioner 38740 | -2/Research | Destroyed Executioner 38756 | -2/Research | Destroyed Executioner 38854 | -2/Research | Discovered new exit (range 14) 38979 | -2/Research | Identified exit to Access 39123 | -2/Research | Discovered new exit (range 16) 39148 | -2/Research | Entered Quarantine 39186 | -2/Quarantine | Found Alien Artifact 39225 | -2/Quarantine | Cryocooling Duct disabled 39240 | -2/Quarantine | Ambient heat levels rising (+20) 39240 | -2/Quarantine | Non-combat units ordered to evacuate 39270 | -2/Quarantine | Found Alien Reactor 39270 | -2/Quarantine | Identified Matter Drive 39304 | -2/Quarantine | Build established: Scavenger-Mutant 39533 | -2/Quarantine | Lost 4 parts (3u1w) 39630 | -2/Quarantine | Found Alien Artifact 39744 | -2/Quarantine | Identified Core Reset Matrix 39771 | -2/Quarantine | Identified Transdimensional Reconstructor 39935 | -2/Quarantine | First assault squad dispatched 39957 | -2/Quarantine | System corruption reached 10% 39959 | -2/Quarantine | Incoming assault squad redirected 40182 | -2/Quarantine | Discovered exit to Access (range 9) 40708 | -2/Quarantine | System corruption reached 30% 40740 | -2/Quarantine | Destroyed 10 combat bots 40742 | -2/Quarantine | Lost 4 parts (1p2u1w) 41048 | -2/Quarantine | Found Alien Artifact 41057 | -2/Quarantine | Found Alien Artifact 41207 | -2/Quarantine | Incoming assault squad redirected 41327 | -2/Quarantine | Spotted Fortress 41400 | -2/Quarantine | Lost 3 parts (1u2w) 41453 | -2/Quarantine | Discovered new exit (range 5) 41460 | -2/Quarantine | Identified Dimensional Node Initializer 41460 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 41460 | -2/Quarantine | Identified Subatomic Replicator 41460 | -2/Quarantine | Used Core Reset Matrix 41463 | -2/Quarantine | Entered Section 7 41464 | -2/Section 7 | Sensed 23 artifacts in vicinity 41659 | -2/Section 7 | Found Integrated Dissipator 41659 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 41885 | -2/Section 7 | Found Integrity Redistributor 41885 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-344) 41989 | -2/Section 7 | First assault squad dispatched 42138 | -2/Section 7 | Found Integrated Dissipator 42138 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 42258 | -2/Section 7 | Spotted S7 Guard 42265 | -2/Section 7 | Found Navigation Efficiency Matrix 42280 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 42422 | -2/Section 7 | Destroyed S7 Guard 42433 | -2/Section 7 | Found Prototype Protection 42433 | -2/Section 7 | Identified Hvy. Regenerative Plating 42478 | -2/Section 7 | Initialized slip node 42509 | -2/Section 7 | Core integrity fell below 50% 42536 | -2/Section 7 | Incoming assault squad redirected 42541 | -2/Section 7 | Incoming assault squad redirected 42574 | -2/Section 7 | Found Prototype Protection 42574 | -2/Section 7 | Identified Centrium Heavy Armor Plating 42585 | -2/Section 7 | Found Centrium Heavy Armor Plating 42588 | -2/Section 7 | Found Centrium Heavy Armor Plating 42741 | -2/Section 7 | Discovered exit to Access (range 23) 42797 | -2/Section 7 | Spotted S7 Guard 42881 | -2/Section 7 | Build established: Alien-Mutant 43022 | -2/Section 7 | Incoming assault squad redirected 43046 | -2/Section 7 | Incoming assault squad redirected 43064 | -2/Section 7 | Spotted S7 Guard 43071 | -2/Section 7 | Warped through subspace to slip node 43299 | -2/Section 7 | Lost 6 parts (1p3n2w) 43361 | -2/Section 7 | Lost 3 parts (3u) 43471 | -2/Section 7 | High security lockdown imminent 43551 | -2/Section 7 | High security lockdown engaged 43605 | -2/Section 7 | Core integrity fell below 20% 43608 | -2/Section 7 | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 43597_ Slammed into H-81 Overseer. 43598_ Penetrated by Slug. 43598_ Slug penetrates Earth. 43599_ Slammed into H-81 Overseer. 43600_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 43600_ Mic. Antimatter Reactor destroyed. 43601_ Centrium Heavy Armor Plating destroyed. 43601_ Slug penetrates Y-72 Warden. 43601_ Hacking Suite destroyed. 43602_ System corrupted: Adv. Heavy Treads rejected. 43602_ Acquired Adv. Heavy Treads. 43602_ P-80 Master resets Y-72 Warden, system corruption cleaned. 43603_ Adv. Heavy Treads destroyed. 43603_ Slammed into H-81 Overseer. 43603_ Destabilizing: System corrupted (+2). 43604_ Acquired 9 matter. 43604_ Imp. Core Shielding destroyed. 43606_ Surveybot 24 Chip destroyed. 43607_ Critical hit (Burn: +37). 43607_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | #####?#??????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##?###?##????????????????????????????????????????? | | ########?#???????????????????????????????????????? | | ############????#?#???##???##????????????????????? | | #############?#??#############?#?????????????????? | | #######?######?########## #?##????????????????? | | ##############?########## #########???????????? | | #######?################# < ########### ????????? | | #########################Hggg########### #??????? | | #########################@ggi########### ###????? | | ####################### #xlYgg% i "%%" ####???? | | ###################### eYYgllg % +??? | | #########################gplg###########/###### ?? | | ##### ###################gxYg######## #####? | | [=*################### pg ######## ###### | | [### # ^ !=li######## """ ###### | | """ ### # ^!%* ######## ""!""###### | | " " ### # """ "" = ######## """"""###### | | """ ### # """ """ ########"""""""###### | | ### # """%""" ##################### | | """ #" # ##################### | | " " !#"" # ##################### | | """ #"" # ############## | | #"" + ## ########### | | """ #"" # """ """ # ##### | | " " #"T + """ """ % # """ ""##### | | "" "" ##### """ """ # """ ""##### | | "" #####! """ """ # """ ""####" | | "" "" ##### """ """ % # """ T#### | | " "" ### # "" """ # """ ""#### | | "" " ! ### # ""%"" =! # """ ""#### | | ### ### # "" """/%= # """ ""#### | | ###+##### ### # ! """% !*! #### | | ### ################ #=% %[ ##+########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 55 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 12 Core Analysis 8 Recoil Reduction 7 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Matter Drive Core Reset Matrix Integrated Dissipator Integrity Redistributor Navigation Efficiency Matrix Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentIntegrityFlamer Manual? 0 Play Time 05:04:23 Cumulative 314.7 hours Start 2022.04.12 @ 12:05:24 End 2022.04.14 @ 21:34:00 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 85 Gallery% 82 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dff02191-6d3d-40a3-ba9d-9ecfca28ee25