Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 01:07:44 Player: Footbal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (164) 820 Value Destroyed (6144) 6144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 12813 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 879 Friendly Fire -228 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Shielding Improved Light Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Beamcaster Beamcaster Wave Gun Heavy Phase Cannon > --- INVENTORY -------- Backup Power III Light Angular Momentum Engine Antimatter Reactor Improved Medium Treads Armored Medium Treads Heavy Treads Improved Carbon-fiber Leg Weapon Mount Recoil Stabilizer Particle Charger Light Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Relay Coupler [Grunt] Long-range Missile Launcher Great Axe [Rating: 86] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 Utility 7 | . . 2 . 1 . 1 2 . . 1 Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 124 | 4 4 18 11 15 13 24 19 7 4 5 Power 21 | 1 1 3 1 3 2 6 2 2 . . Engine 16 | 1 1 3 1 3 2 5 . . . . Core 3 | . . . . . . 1 2 . . . Reactor 2 | . . . . . . . . 2 . . Propulsion 35 | 2 . 3 5 4 4 5 5 2 2 3 Treads 26 | 2 . 3 5 4 4 5 2 . . 1 Leg 9 | . . . . . . . 3 2 2 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 1 1 8 1 6 5 4 5 1 1 2 Device 21 | . 1 3 . 4 4 2 5 1 . 1 Storage 4 | 1 . 2 1 . . . . . . . Processor 4 | . . 1 . 1 1 . . . 1 . Hackware . | . . . . . . . . . . . Protection 6 | . . 2 . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 33 | . 2 4 4 2 2 9 7 2 1 . Energy Gun 21 | . 2 4 . 1 2 5 4 2 1 . Energy Cannon 4 | . . . . . . 3 1 . . . Ballistic Gun 5 | . . . 3 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 3 | . . . . . . . 3 . . . System Corruption 9 | . . . . . . . 9 . . . Parts Lost 64 | . . 4 2 1 2 13 24 . . 18 Power 8 | . . . . . . 3 3 . . 2 Propulsion 14 | . . . 1 1 . 3 4 . . 5 Utility 18 | . . 2 . . 1 1 7 . . 7 Weapon 24 | . . 2 1 . 1 6 10 . . 4 Highest Loss Streak 18 | . . 1 1 1 1 4 10 . . 18 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 15 | 3 7 7 18 17 18 17 15 17 18 13 Power 1 | . 1 1 3 . . . 2 2 4 2 Propulsion 2 | 1 1 1 1 1 1 1 2 5 6 3 Utility 7 | . 1 . 7 10 10 10 9 7 6 5 Weapon 4 | 1 2 3 5 4 5 5 1 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 7 2 4 . 4 1 . . . 11 Power 5 | . 1 2 2 . . . . . . . Propulsion 7 | . 2 . 1 . 1 . . . . 3 Utility 10 | . 1 . . . 2 . . . . 7 Weapon 7 | . 3 . 1 . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 96 99 95 99 99 67 86 99 82 Engine 9 | . 14 11 9 12 15 9 6 1 . . Core 1 | . . . . . . 3 3 5 5 4 Treads 17 | . 28 21 26 23 22 19 4 . . . Leg 3 | . . . . . . . 8 14 16 17 Device 20 | . 10 21 18 20 22 24 15 19 19 15 Storage 7 | . 14 11 9 7 7 6 5 5 5 4 Processor 6 | . . 5 9 7 7 6 5 5 8 8 Protection 2 | . . 3 . . . 1 . 7 11 8 Energy Gun 16 | . 21 21 7 16 22 21 6 14 17 12 Energy Cannon 1 | . . . . . . 3 2 5 5 4 Ballistic Gun 3 | . . . 19 5 . . 4 . . . Peak Build Rating 86 | 4 11 17 31 38 42 53 67 75 79 86 Average Rating 39 | 3 9 14 28 33 39 47 44 64 77 70 On Entrance 35 | . 4 11 17 29 38 40 49 46 75 78 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 61 | . . . . . . . . . . 61 Heaviest Build 101 | 8 18 34 60 77 77 101 99 97 98 100 Greatest Support 71 | 40 40 46 66 68 68 62 60 54 56 71 Greatest Overweight (x) 21 | . . . 2 1 1 2 21 2 2 3 Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 19 20 20 20 20 20 20 17 Most Carried 20 | 5 8 11 20 20 20 20 20 20 20 19 Average Carried 16 | 3 7 7 18 17 19 18 16 19 20 15 Final Capacity 20 | 8 8 15 20 20 20 20 20 20 20 5 Final Carried 20 | 5 7 11 20 17 19 16 20 20 20 4 Class Distribution -------------------- 55% | Scavenger-Skirmisher 14% | Scavenger-Tank 13% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Matter Collected 2733 | 208 72 174 827 287 230 419 275 157 54 30 Remotely . | . . . . . . . . . . . Salvage Created 7199 | . 121 786 1406 479 961 2296 607 274 153 116 Parts 299 | . 7 47 79 16 34 75 30 1 5 5 Haulers Intercepted 13 | . 1 3 2 1 4 2 . . . . Recyclers Shooed 3 | . . . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Combat Hostiles Destroyed 119 | . 2 22 24 9 15 30 9 1 3 4 Guns 88 | . 2 22 24 9 14 11 4 1 . 1 Cannons 15 | . . . . . . 9 2 . 1 3 AOE 8 | . . . . . . 5 3 . . . Classes Destroyed 16 | . 2 3 4 3 . 3 . 1 . . Worker 9 | . . . 6 . . 2 . . . 1 Builder 4 | . . . . . . 3 1 . . . Hauler 13 | . 1 3 2 1 4 2 . . . . Recycler 7 | . . . 2 . 3 2 . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 4 | . . . . . . 2 1 . 1 . Watcher 6 | . . 1 2 . 2 1 . . . . Swarmer 16 | . . 9 6 . . . . . . 1 Grunt 54 | . 2 10 13 4 3 19 2 . 1 . Brawler 2 | . . . . 2 . . . . . . Duelist 3 | . . . 1 1 . 1 . . . . Sentry 20 | . . 3 4 . 8 3 1 . 1 . Hunter 9 | . . . . 1 1 2 4 . 1 . Programmer 13 | . . . . 1 3 4 2 . . 3 Behemoth 1 | . . . . . . 1 . . . . Compactor 1 | . . . . . . . . 1 . . Wasp 1 | . . . . . . . . 1 . . Best Kill Streak 14 | . 2 9 8 3 3 14 3 1 1 2 Combat Bots Only 9 | . 2 8 6 3 2 9 3 1 1 2 Max Kills in Single Turn 5 | . 1 1 3 1 1 5 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . . . 3 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Hostile Shots Fired 963 | . 9 126 110 38 176 189 162 . 4 149 Missed 297 | . 1 34 28 9 71 59 47 . 1 47 Hits 666 | . 8 92 82 29 105 130 115 . 3 102 Melee 23 | . . . 2 8 . . . . . 13 Projectile 643 | . 8 92 80 21 105 130 115 . 3 89 AOE 2 | . . . . . . . 1 . . 1 Critical Strikes 31 | . . 4 5 3 . 8 6 . . 5 Damage Taken 11392 | . 110 939 1211 608 904 2520 2337 150 107 2506 Core 2542 | . 58 136 113 55 59 293 507 150 15 1156 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 53 | . . 14 . . . . . . 3 36 Regen/Repaired (Parts) 732 | . . 133 103 . 238 . . 203 25 30 Core Remaining (%) 71 | 100 76 66 79 . 83 65 . . 32 . Volleys Fired 356 | . 6 69 72 33 51 64 35 8 6 12 Largest 4 | . 2 2 3 3 3 4 4 4 4 4 Hottest 321 | . 130 130 195 195 210 315 283 309 321 321 Shots Fired 998 | . 12 127 213 87 147 237 71 34 24 46 Gun 884 | . 12 127 213 83 147 172 54 25 17 34 Cannon 101 | . . . . . . 61 12 9 7 12 Launcher 13 | . . . . 4 . 4 5 . . . Special . | . . . . . . . . . . . Kinetic 211 | . . . 164 23 . . 24 . . . Thermal 764 | . 12 127 49 60 147 233 32 34 24 46 Explosive 6 | . . . . 4 . 2 . . . . Electromagnetic 17 | . . . . . . 2 15 . . . Robot Hit Streak 34 | . 11 19 10 19 31 34 13 11 10 7 Robot Miss Streak 8 | . . 8 8 5 5 3 4 3 2 4 Penetration Max 1 | . . . 1 1 . . . . . . Secondary Targets 9 | . . 3 5 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 674 | . 11 79 127 62 117 172 43 22 17 24 Core Hits 493 | . 6 62 67 29 142 142 25 5 6 9 Critical Kills 8 | . . . 5 . . 2 . 1 . . Critical Parts Destroyed 5 | . . . 3 1 . . 1 . . . Critical Strikes 29 | . . 2 11 4 . 5 3 1 2 1 Burn 15 | . . 2 3 3 . 3 1 . 2 1 Meltdown 3 | . . . . . . 2 . 1 . . Destroy 10 | . . . 8 1 . . 1 . . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks 5 | . . . 1 . 3 1 . . . . Impact . | . . . . . . . . . . . Slashing 5 | . . . 1 . 3 1 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15551 | . 160 1222 2809 1054 2236 4771 1446 617 459 777 Guns 11999 | . 160 1222 2762 1054 2216 2725 740 380 286 454 Cannons 2102 | . . . . . . 1256 168 237 142 299 Explosions 1319 | . . . . . . 781 538 . . . Melee . | . . . . . . . . . . . Ramming 131 | . . . 47 . 20 9 . . 31 24 Kinetic 3069 | . . . 2398 300 . . 371 . . . Thermal 11159 | . 160 1222 364 754 2216 4239 406 617 428 753 Explosive 447 | . . . . . . 125 322 . . . Electromagnetic 745 | . . . . . . 398 347 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 1 13 13 13 6 Average Corruption 6 | . . . . . 1 1 10 13 13 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 76 | . . . . . 2 4 29 15 24 2 Message Errors 21 | . . . . . . 1 5 7 7 1 Matter Fused 10 | . . . . . . 1 4 1 3 1 Heat Flow Errors 7 | . . . . . . 1 3 . 3 . Energy Discharges 10 | . . . . . . . 5 2 3 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . 4 1 2 . Data Loss (major) 7 | . . . . . 1 1 2 1 2 . Misfires 6 | . . . . . . . 2 2 2 . Alerts 3 | . . . . . . . 2 1 . . Weapon Failures 3 | . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 103 | . . . . . . 80 1 . . 22 Projectiles 54 | . . . . . . 32 . . . 22 Explosions 49 | . . . . . . 48 1 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . 87 126 . . 10 Shots 7 | . . . . . . 4 3 . . . Rammed 12 | . . . 4 . 2 1 . . . 5 Targets Rammed 17 | . . . 5 . 2 1 . . 2 7 Kicked 4 | . . . . . . . . . 2 2 Crushed 1 | . . . 1 . . . . . . . Highest Temperature 737 | . 42 111 195 429 70 446 215 722 333 737 Average Temperature 115 | . 18 22 38 150 27 118 83 333 109 262 Received Heat Transfer 2743 | . 60 270 675 135 273 877 174 . 9 270 Effects 42 | . . . . 3 . 1 . 25 . 13 Shutdowns 11 | . . . . 2 . . . 6 . 3 Energy Bleed 4 | . . . . 1 . . . 3 . . Interference 4 | . . . . . . . . 1 . 3 Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 8 | . . . . . . 1 . 5 . 2 Damage (major) 10 | . . . . . . . . 8 . 2 Damage (core) 2 | . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . 3 . . 3 4 . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 10 | . . . . . 1 6 . 1 2 . Combat Hostiles 8 | . . . . . 1 5 . . 2 . Parts Melted 60 | . 2 4 1 5 4 36 1 . 4 3 Heat Transferred 21105 | . 407 2623 1027 1967 3517 7985 803 962 777 1037 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Maximum Alert Level 3 | . . 1 2 . . 2 1 . 3 2 Low Security (%) 80 | 100 100 90 57 100 100 86 90 100 50 . Level 1 9 | . . 9 38 . . 2 9 . 9 4 Level 2 8 | . . . 3 . . 10 . . 5 95 Level 3 1 | . . . . . . . . . 35 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1065 | . 51 221 409 176 183 489 241 64 1065 620 Initial 517 | . . 3 73 176 11 75 236 51 2 517 Average 137 | . 9 147 165 62 72 105 61 24 396 497 Influence Increases 5668 | . 73 675 808 260 552 999 410 84 1213 594 Destroy 0b10 Robot/C 2780 | . 40 440 480 180 300 600 180 . 360 200 Destroy 0b10 Robot/NC 285 | . 5 20 65 5 45 60 10 . 55 20 Destroy Leader 716 | . 12 98 118 42 142 164 40 . 80 20 Allied During Kill 551 | . . . . . . . . . 448 103 Successful Hack 92 | . 15 9 19 2 17 27 . . 3 . Disable Machine 420 | . . 15 75 15 30 105 75 . 105 . Destroy Structure 449 | . 1 3 6 16 3 28 90 84 162 56 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 360 | . . 90 45 . 15 15 15 . . 180 Influence Decreases 5139 | . 65 509 593 623 411 683 745 228 160 1122 Entered New Map 1312 | . . 5 101 213 15 92 247 97 2 540 Time Decay 3037 | . 65 464 472 400 376 461 268 131 138 262 Lost Part 630 | . . 40 20 10 20 130 230 . . 180 Lost Ally 160 | . . . . . . . . . 20 140 Squads Dispatched 40 | . 1 2 3 4 6 11 4 . 3 6 Investigation 6 | . . 1 1 . . 3 . . 1 . Extermination 10 | . . . . 1 2 4 2 . . 1 Reinforcement 13 | . 1 1 2 . 2 1 2 . 2 2 Assault 3 | . . . . . . . . . . 3 Garrison 8 | . . . . 3 2 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . 1 1 Haulers Reinforced 4 | . . . . . 1 . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Distress Signals 10 | . . 3 1 1 . 1 . . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 214 | . 6 30 44 13 18 37 19 5 14 28 Peak Tracking Total 19 | . 2 7 5 3 4 5 8 3 4 19 Tactical Retreats 13 | . . 4 3 . 1 1 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Traps Triggered 5 | . . . 1 1 1 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Machines Disabled 28 | . . 1 5 1 2 7 5 . 7 . Max in Single Turn 4 | . . 1 1 1 1 4 4 . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Machines Accessed 28 | . 4 7 4 2 4 4 2 . 1 . Terminals 11 | . 3 3 1 . 2 1 1 . . . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations 4 | . . 1 1 . 2 . . . . . Recycling Units 4 | . 1 2 . 1 . . . . . . Scanalyzers 5 | . . 1 1 1 . 1 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . Total Hacks 80 | . 10 19 10 13 14 10 2 . 2 . Successful 53 | . 6 9 8 12 11 5 . . 2 . Failed 27 | . 4 10 2 1 3 5 2 . . . Catastrophic 5 | . 1 1 . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 2 . . . 2 . . . . . Terminals 30 | . 9 7 3 . 7 3 1 . . . Fabricators 4 | . . . . . . 2 . . 2 . Repair Stations 14 | . . 5 2 . 7 . . . . . Recycling Units 7 | . 1 5 . 1 . . . . . . Scanalyzers 20 | . . 2 3 12 . 2 1 . . . Garrison Access 5 | . . . 2 . . 3 . . . . Terminal Hacks 17 | . 5 2 3 . 5 2 . . . . Record 1 | . . . . . 1 . . . . . Robot Analysis 2 | . . 2 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 4 | . 2 . 1 . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Surveillance Status 2 | . 1 . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . Fabricator Hacks 4 | . . . . . . 2 . . 2 . Load Schematic 2 | . . . . . . 1 . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 12 | . . 4 2 . 6 . . . . . Scan Component 6 | . . 2 1 . 3 . . . . . Repair 6 | . . 2 1 . 3 . . . . . Recycling Unit Hacks 5 | . 1 3 . 1 . . . . . . Report Inventory 4 | . 1 2 . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 14 | . . . 2 11 . 1 . . . . Insert Component 5 | . . . . 4 . 1 . . . . Analyze 4 | . . . . 4 . . . . . . Retrieve Study 5 | . . . 2 3 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 . 1 . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 6 4 2 3 4 2 . 1 . Full Trace Events 6 | . . 1 1 . . 3 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 102 | . . . . . . 51 . . 51 . Total Part Build Rating 2 | . . . . . . 2 . . . . Part Studies Acquired 4 | . . . 1 3 . . . . . . Parts Repaired 5 | . . 2 1 . 2 . . . . . Time 204 | . . 58 26 . 120 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Total Allies 19 | . . . . . . . . 19 . . Largest Group 19 | . . . . . . . . 19 10 9 Highest-Rated Group 684 | . . . . . . . . 684 392 366 Highest-Rated Ally 50 | . . . . . . . . 50 50 50 Total Orders . | . . . . . . . . . . . Ally Attacks 230 | . . . . . . . . 137 70 23 Total Damage 8388 | . . . . . . . . 4820 2645 923 Kills 43 | . . . . . . . . 9 25 9 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Active Infowar (turns) 7338 | . . 1290 1492 1110 1163 1898 385 . . . Optics 2497 | . . 646 1492 359 . . . . . . Sensors 2581 | . . . . 275 23 1898 385 . . . Terrain 1892 | . . . . 752 1140 . . . . . Structural 891 | . . 891 . . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Turns Passed 10082 | 67 362 1290 1492 1110 1313 1981 1007 333 550 577 Spaces Moved 4164 | 42 198 551 644 424 407 733 400 142 261 362 Core 137 | 10 . . . . . . 6 . . 121 Treads 3145 | 32 198 551 644 424 407 733 153 . . 3 Legs 882 | . . . . . . . 241 142 261 238 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 163 216 200 190 190 190 50 Average Speed 189 | 133 160 160 162 207 226 217 217 196 195 143 Slowest Speed 1100 | 160 160 160 320 243 245 272 1100 260 260 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 37 37 45 10 43 16 12 76 11 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . 1 . 1 . . . . . Terrain Destroyed 106 | . . . 3 21 1 27 45 1 2 6 Melee 2 | . . . 1 . 1 . . . . . Projectile 33 | . . . 2 1 . 17 4 1 2 6 AOE 71 | . . . . 20 . 10 41 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Total 5592 | 51 234 837 926 590 674 956 468 173 290 393 Wait 731 | . 8 170 160 103 162 99 3 14 11 1 Move 4155 | 41 197 550 643 423 406 732 400 141 260 362 Hop . | . . . . . . . . . . . Pick Up 80 | 6 10 14 15 6 9 9 6 1 2 2 Fast Attach 47 | 3 3 5 7 . 7 . 17 2 2 1 Attach 46 | 1 . 4 4 7 4 15 4 4 . 3 Detach 10 | . . 1 3 2 2 . 2 . . . Swap 73 | . 1 10 7 10 14 24 1 3 2 1 Drop 71 | . 9 14 9 6 14 11 . . 5 3 Fire 356 | . 6 69 72 33 51 64 35 8 6 12 Melee 5 | . . . 1 . 3 1 . . . . Ram 5 | . . . . . . . . . . 5 Kick 4 | . . . . . . . . . 2 2 Crush 8 | . . . 5 . 2 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Utility x2 655 | -9/Materials | Destroyed 8 combat bots 755 | -9/Materials | Discovered new exit (range 4) 1405 | -9/Materials | Build established: Scavenger-Mutant 1511 | -9/Materials | Repaired Lgt. Treads 1544 | -9/Materials | Repaired Particle Gun 1720 | -9/Materials | Entered another Materials area 1720 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2017 | -8/Materials | Build established: Scavenger-Skirmisher 2036 | -8/Materials | Repaired Lgt. Treads 2307 | -8/Materials | Discovered new exit (range 7) 3212 | -8/Materials | Entered Factory 3212 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3908 | -7/Factory | Garrison activated, responded to threat 4012 | -7/Factory | Discovered new exit (range 10) 4322 | -7/Factory | Entered Storage 5080 | -7/Storage | Repaired Arm. Treads 5119 | -7/Storage | Repaired Cryofiber Web 5531 | -7/Storage | Garrison activated, responded to threat 5603 | -7/Storage | Discovered new exit (range 5) 5628 | -7/Storage | Identified exit to Factory 5635 | -7/Storage | Entered Factory 5635 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5771 | -6/Factory | Discovered new exit (range 5) 5780 | -6/Factory | Identified exit to Lower Caves 6861 | -6/Factory | Spotted B-75 Beast 6894 | -6/Factory | Destroyed B-75 Beast 6924 | -6/Factory | Lost 3 parts (1p1n1w) 7312 | -6/Factory | Fabricated Lgt. Treads (x2) 7354 | -6/Factory | Garrison activated, responded to threat 7425 | -6/Factory | Destroyed 9 combat bots 7425 | -6/Factory | Lost 4 parts (1p1u2w) 7594 | -6/Factory | Discovered new exit (range 10) 7614 | -6/Factory | Identified exit to Factory 7616 | -6/Factory | Entered another Factory area 7616 | -5/Factory | Evolved 2 slots: Utility x2 7854 | -5/Factory | Lost 10 parts (1p2n2u5w) 7921 | -5/Factory | Discovered new exit (range 7) 7971 | -5/Factory | Lost 4 parts (1p1n2w) 8005 | -5/Factory | Identified exit to Upper Caves 8026 | -5/Factory | System corruption reached 10% 8035 | -5/Factory | Lost 4 parts (3u1w) 8160 | -5/Factory | Spotted B-75 Beast 8325 | -5/Factory | Build established: Scavenger-Mutant 8623 | -5/Factory | Core integrity fell below 50% 8623 | -5/Factory | Sucked down chute 8623 | -5/Factory | Entered Waste 8652 | -5/Waste | Warlord forces began an assault 8652 | -5/Waste | Lost 5 parts (1p1n2u1w) 8759 | -5/Waste | Spotted C-40 Crusher 8768 | -5/Waste | Allies destroyed C-40 Crusher 8800 | -5/Waste | Spotted C-40 Crusher 8800 | -5/Waste | Spotted C-40 Crusher 8802 | -5/Waste | Allies destroyed C-40 Crusher 8803 | -5/Waste | Allies destroyed C-40 Crusher 8805 | -5/Waste | Spotted C-40 Crusher 8808 | -5/Waste | Spotted C-40 Crusher 8815 | -5/Waste | Destroyed C-40 Crusher 8823 | -5/Waste | Allies destroyed C-40 Crusher 8837 | -5/Waste | Spotted C-40 Crusher 8839 | -5/Waste | Allies destroyed C-40 Crusher 8854 | -5/Waste | Lost 5 allies 8923 | -5/Waste | Discovered new exit (range 15) 8950 | -5/Waste | Identified exit to Factory 8956 | -5/Waste | Entered Factory 8956 | -5/Factory | Accompanied by 10 allies 9019 | -5/Factory | Build established: Scavenger-Tank 9478 | -5/Factory | Discovered new exit (range 6) 9493 | -5/Factory | Identified exit to Factory 9506 | -5/Factory | Entered another Factory area 9506 | -4/Factory | Accompanied by 9 allies 9506 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9741 | -4/Factory | Lost 4 allies 9756 | -4/Factory | First assault squad dispatched 9980 | -4/Factory | Lost 3 allies 10021 | -4/Factory | Core integrity fell below 50% 10050 | -4/Factory | Core integrity fell below 20% 10051 | -4/Factory | Lost 18 parts (2p5n7u4w) 10083 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran suffers critical hit (Burn). Broken Adv. Targeting Computer destroyed. M-36 Artificer fits Backup Propulsion VII on L-61 Swordsman. Mic. Fission Core destroyed. Imp. Component Analysis Suite destroyed. Kicked G-73 Enforcer. Thunder Leg destroyed. Slammed into G-73 Enforcer. Imp. Signal Interpreter broken. Destabilizing: Short circuit. Broken Imp. Signal Interpreter severed. M-36 Artificer repairs L-61 Swordsman Microactuators. Slammed into L-61 Swordsman. :|3:TN WBK Destabilizing: System corrupted (+2). Slammed into T-07 Excavator. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????###############?????????????? | | ?????????????????????? #?????????????? | | ?????????????????????""""" #??????######## | | ????????????????#? """"""" !! #??????# =# | | ????????????????# """"""" !! #??????# """ # | | ????????????????# """"""" #??????# "R # | | ????????????????# ######## """ # | | ????????????????# / + " | | ????????????????# # # ! # | | ?????????????####+########s#####+### ######## | | ?????????????# ?? | | ???????????### s##### | | ?????????? s #???# | | ?????????? #???# | | ??????????" * #???# ########### | | ??????????" % #???# ??????????# | | ??????????" @ #???# ??????????+ | | ?????????? ####/#####???# ??????????# ## | | ??????????? # #???# ??????????# ?? | | ??????????? ?# #???# ??????????# ?? | | ???????????? ?# #????+??????????# ?? | | ???????????? ??# #???????????????#??? | | ????????????? ???# #??????????????????? | | ?????????????? ????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -6/Factory Repaired ---------- Lgt. Treads | 32% | -9/Materials Particle Gun | 49% | -9/Materials Lgt. Treads | 26% | -8/Materials Arm. Treads | 26% | -7/Storage Cryofiber Web | 40% | -7/Storage Studied --------- Imp. Ion Engine | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Spread Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DIY Cooler Significant Disruption Challenges ------------ None Game ------ Seed CorruptionBoltClaymores Manual? 0 Play Time 02:00:53 Cumulative 41.2 hours Start 2026.10.27 @ 20:16:14 End 2026.10.28 @ 01:07:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 26 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bca2601-9948-4a98-b050-a6d0a876d484