Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.08 @ 20:15:37 Player: Lunatic Blue Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 687 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 168/300 Energy 124/125 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Treads Flight Unit Flight Unit Flight Unit Large Storage Unit Sensor Array ECM Suite EM Pulse Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Flight Unit Flight Unit Flight Unit Large Storage Unit Sensor Array ECM Suite EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 5 3 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 1 | 1 . . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 85 90 Engine 9 | . 10 4 Core 4 | . 3 9 Treads 12 | . 14 7 Wheel 13 | . 13 11 Device 3 | . . 14 Storage 14 | . 14 14 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 29 | 13 29 29 Greatest Support 20 | 10 20 16 Greatest Overweight (x) 2 | 1 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 13 | 5 13 12 Average Carried 9 | 2 10 10 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 345 | 254 91 . Remotely . | . . . Salvage Created 278 | . 231 47 Parts 18 | . 14 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 7 1 Guns 8 | . 7 1 Classes Destroyed 3 | . 3 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 4 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 917 | . 302 615 Core 255 | . 59 196 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 29 19 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 92 | . 58 34 Gun 92 | . 58 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 92 | . 58 34 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | . 19 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 41 25 Core Hits 23 | . 18 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 666 | . 397 269 Guns 666 | . 397 269 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 666 | . 397 269 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 44 | . 36 44 Average Temperature 15 | . 10 19 Received Heat Transfer 360 | . 144 216 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 165 | . 165 74 Initial 64 | . . 64 Average 60 | . 75 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 11 5 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 367 | 57 248 62 Spaces Moved 188 | 48 135 5 Core 3 | 3 . . Treads 2 | . 2 . Legs . | . . . Wheels 183 | 45 133 5 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 115 Average Speed 106 | 88 112 115 Slowest Speed 240 | 95 240 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 25 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 272 | 60 180 32 Wait 7 | . 2 5 Move 186 | 47 134 5 Hop . | . . . Pick Up 12 | 4 8 . Fast Attach 10 | 7 3 . Attach 4 | . 1 3 Detach 1 | 1 . . Swap 1 | . 1 . Drop 3 | 1 2 . Fire 48 | . 29 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 334 | -10/Mines | Core integrity fell below 50% 357 | -10/Mines | Core integrity fell below 20% 368 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00274_ G-34 Mercenary destroyed. 00275_ Acquired 40 matter. 00277_ K-01 Serf collects debris. 00279_ R-06 Scavenger inserts Particle Gun into recycling unit. 00282_ Acquired 14 matter. 00282_ K-01 Serf collects debris. 00283_ EXIT=FOUND 00283_ R-06 Scavenger collects Heat Sink. 00297_ Acquired Structural Scanner. LOCATION=UNKNOWN GOAL=ESCAPE 00320_ Lgt. Assault Rifle destroyed. 00321_ Critical hit (Burn: +37). 00330_ S-10 Pest destroyed. 00334_ Lgt. Treads destroyed. 00334_ G-47 Trooper destroyed. 00340_ Lgt. Nuclear Core destroyed. 00352_ Lgt. Assault Rifle destroyed. 00354_ Com. Wheel destroyed. 00362_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????##########?##############?????????? | | ????????#########################?????????? | | ???????? ### ## ##?????????? | | ???????? #?????????? | | ????????? = ##????????????? | | ??????????? ss###????????????? | | ?????????????? t [##?????????????? | | ???????????????????## ##?????????????? | | ???????????????????### @###?????????????? | | ???????????????????#####g%###?????????????? | | ????????????????????####![##??????????????? | | ??????????????????????## ##??????????????? | | ??????????????????????## ##??????????????? | | ??????????????????????## ##??????????????? | | ??????????????????????## #??????????????? | | ??????????????????????## ???????????????? | | ??????????????????????## ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????## ?????????????? | | ??????????????????????### #????????????? | | ??????????????????????#### ##????????????? | | ????????????????????????## ###????????????? | | ?????????????????????????? ###????????????? | | ?????????????????????????? ##?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 284 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMasterScanner Manual? 0 Play Time 00:02:52 Cumulative 126.4 hours Start 2022.12.08 @ 20:13:11 End 2022.12.08 @ 20:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 228 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b4f13c3-5e97-4de4-be4d-a9940f129fd1