Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 05:16:49 Player: Florist Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (88) 440 Value Destroyed (1894) 1894 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3307) 3307 TOTAL SCORE: 14581 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 218/300 Energy 334/350 System Corruption 0% Temperature Cool (24) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (11) -- Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY (11) ----- Improved Cooling System Medium Storage Unit Structural Scanner Machine Analyzer Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Gauss Cannon Enhanced Force Lance > --- INVENTORY (10) --- Quantum Reactor Field Propulsion Drive Impulse Thruster Array Compact Battery (200) Structural Scanner Layered Light Armor Plating Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Structural Scanner Machine Analyzer Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Field Propulsion Drive Impulse Thruster Array Compact Battery Structural Scanner Layered Light Armor Plating Enhanced Force Lance [Rating: 147] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Biomechanical Wings Flight Unit Biomechanical Wings Utility System Shield Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Enhanced Force Lance Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . 1 . . . 2 1 . . . . . . . 1 1 1 2 Utility 9 | . . . 1 . . . . 1 2 . . . . . 2 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 78 | 5 4 4 6 1 . . 1 11 4 . . . . 1 9 11 9 7 5 Power 7 | 1 . . 1 . . . . 1 . . . . . . . 2 . . 2 Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 . . 2 Propulsion 30 | . 2 2 2 1 . . . 6 2 . . . . . 6 3 3 2 1 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 30 | . 2 2 2 1 . . . 6 2 . . . . . 6 3 3 2 1 Utility 29 | 2 . . 1 . . . . 3 2 . . . . 1 2 5 6 5 2 Device 9 | 1 . . 1 . . . . 1 . . . . . . 1 2 1 1 1 Storage 2 | 1 . . . . . . . . . . . . . . . . 1 . . Processor 2 | . . . . . . . . 1 1 . . . . . . . . . . Hackware 13 | . . . . . . . . 1 1 . . . . 1 1 2 3 3 1 Protection 3 | . . . . . . . . . . . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 2 2 2 . . . 1 1 . . . . . . 1 1 . . . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . 1 . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . . . . . . 1 2 . 1 . Parts Lost 25 | . 3 . . . . . . 2 . . . . 7 . 6 1 3 3 . Power 2 | . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 13 | . 1 . . . . . . 1 . . . . 4 . 5 . . 2 . Utility 6 | . . . . . . . . . . . . . . . 1 1 3 1 . Weapon 4 | . 2 . . . . . . . . . . . 2 . . . . . . Highest Loss Streak 7 | . 1 . . . . . . 2 . . . . 7 . 4 1 2 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 2 6 7 8 7 7 7 7 7 8 8 8 8 8 6 7 9 8 7 Power . | . . . . . . . . . . . . . . . . . . 2 1 Propulsion . | . . 1 2 3 3 3 1 . . . . . . . . . 1 . 1 Utility 3 | . . 3 2 2 2 2 2 4 5 7 7 7 7 7 4 5 4 2 3 Weapon 1 | . 2 2 2 3 2 1 2 2 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . . 1 1 . . . . . . . . . 2 . . 3 6 Power 5 | . . . . . . . . . . . . . . . . . . 2 3 Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . 1 Utility 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 60 54 93 100 100 100 91 93 99 100 100 100 92 53 75 76 85 82 85 Engine 1 | . 2 . 8 11 11 11 9 . . . . . . . . . . . . Core 1 | . . . . . . . . 3 6 6 6 6 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 4 4 4 Flight 28 | . 9 12 33 33 33 33 44 42 40 40 40 40 35 13 28 22 28 30 32 Device 8 | . 7 . 19 22 22 22 18 13 6 6 6 6 6 6 10 4 3 4 7 Storage 7 | . 14 14 11 11 11 11 9 7 5 6 6 6 6 6 5 5 4 4 4 Processor 6 | . . . . . . . . 1 13 13 13 13 13 13 11 10 9 8 8 Hackware 12 | . . . . . . . . 7 12 13 13 13 13 13 16 24 22 21 24 Energy Gun 2 | . 10 16 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 6 11 21 22 22 22 2 3 . . . . . . . . . . . Ballistic Cannon 1 | . 9 . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 8 7 6 6 6 6 5 . . . . . . Slashing Weapon 1 | . . . . . . . . 3 6 6 6 6 5 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 4 4 4 Peak Build Rating 147 | 5 6 5 11 15 16 16 19 40 51 51 51 51 51 28 59 90 113 125 147 Average Rating 49 | 3 4 3 10 12 15 16 17 27 47 51 51 51 46 25 49 72 107 107 141 On Entrance 37 | . 5 3 5 10 15 16 16 19 40 51 51 51 51 25 28 47 90 98 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 11 11 7 14 14 14 14 16 17 16 16 16 16 16 6 16 39 46 39 50 Greatest Support 79 | 3 4 8 12 14 14 14 22 26 24 24 24 24 30 12 30 43 54 64 79 Greatest Overweight (x) 5 | 3 3 2 1 1 . . . 3 . . . . . . 5 1 . . . Average Overweight (x) . | 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 9 10 10 Most Carried 10 | . 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Average Carried 6 | . 2 6 7 7 7 7 7 7 7 8 8 8 8 8 6 7 9 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 Final Carried 10 | . 6 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 7 10 8 Class Distribution -------------------- 20% | Mutant 20% | Hacker-Scout 18% | Wizard-Scout 10% | Scavenger-Sprinter 6% | Hacker-Sprinter 6% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Sprinter 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Matter Collected 1710 | 256 291 53 56 40 40 . 30 90 70 . . 24 . 10 52 311 202 145 40 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3529 | 100 608 151 56 . . . 38 401 82 . . . 44 . 52 349 1121 317 210 Parts 165 | 3 26 12 7 . . . . 22 10 . . . 2 . 3 21 36 9 14 Haulers Intercepted 14 | . 2 . . . . . . 2 . . . . . . 1 1 6 1 1 Recyclers Shooed 3 | . 1 1 . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 23 | . 14 5 . . . . . . . . . . . . . 4 . . . Guns 8 | . 3 5 . . . . . . . . . . . . . . . . . Cannons 12 | . 11 . . . . . . . . . . . . . . 1 . . . AOE 3 | . . . . . . . . . . . . . . . . 3 . . . Classes Destroyed 10 | 2 5 . 1 . . . . . 1 . . . . . . . . 1 . Worker 9 | . . . . . . . . . 1 . . . . . . 3 4 . 1 Builder 9 | . . . 1 . . . . 1 . . . . . . 1 2 4 . . Tunneler 4 | 2 . . . . . . . 1 1 . . . . . . . . . . Hauler 14 | . 2 . . . . . . 2 . . . . . . 1 1 6 1 1 Recycler 8 | 1 1 1 . . . . . 2 . . . . . . . 1 2 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 . Operator 7 | . 1 . . . . . . 1 2 . . . . . . . 1 1 1 Watcher 12 | . 1 . 1 . . . 1 3 . . . . . . . 1 1 2 2 Swarmer 12 | . 3 5 . . . . . . . . . . . . . 4 . . . Grunt 11 | . 11 . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 11 | 3 6 4 1 . . . 1 2 1 . . . 3 . 1 6 11 2 2 Combat Bots Only 5 | . 5 3 . . . . . . . . . . . . . 4 . . . Max Kills in Single Turn 6 | 1 1 1 1 . . . 1 1 1 . . . 1 . 1 6 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Hostile Shots Fired 228 | . 60 18 6 . . 1 . 6 2 . 6 . 46 13 28 5 15 22 . Missed 94 | . 17 5 2 . . 1 . 3 1 . 5 . 24 8 15 2 3 8 . Hits 134 | . 43 13 4 . . . . 3 1 . 1 . 22 5 13 3 12 14 . Projectile 134 | . 43 13 4 . . . . 3 1 . 1 . 22 5 13 3 12 14 . Critical Strikes 4 | . 1 . . . . . . . . . . . . 1 1 1 . . . Damage Taken 3258 | . 543 106 34 . . . . 226 196 . . . 613 98 615 154 381 292 . Core 1298 | . 106 51 . . . . . 146 82 . . . 160 60 359 51 171 112 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 110 | . . . . . . . . . . . . . . . . . 50 60 . Regen/Repaired (Parts) 288 | . 131 . . . . . . . 139 . . . . . . . . 18 . Core Remaining (%) 83 | 100 . 37 . . . 100 100 79 . . . . . 64 64 95 86 92 100 Volleys Fired 129 | 6 57 15 10 . . . . . . . . . . . 12 11 12 . 6 Largest 2 | 2 2 2 2 . . . . . . . . . . . 1 1 1 . 1 Hottest 80 | 60 80 80 43 . . . . . . . . . . . 47 47 47 . 47 Shots Fired 213 | 12 111 30 19 . . . . . . . . . . . 12 11 12 . 6 Gun 124 | 12 64 30 18 . . . . . . . . . . . . . . . . Cannon 88 | . 47 . . . . . . . . . . . . . 12 11 12 . 6 Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 148 | 6 75 8 18 . . . . . . . . . . . 12 11 12 . 6 Thermal 64 | 6 36 22 . . . . . . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 4 12 4 5 . . . . . . . . . . . 6 7 . . . Robot Miss Streak 6 | 2 3 6 6 . . . . . . . . . . . 1 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 194 | 8 77 14 7 . . . 1 16 4 . . . 4 . 6 12 29 10 6 Core Hits 97 | 4 35 8 3 . . . . 5 4 . . . 1 . 3 10 16 4 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 3 . . . . . . . . . . . Critical Strikes 20 | . 4 . . . . . 1 3 . . . . . . 1 . 8 1 2 Blast 5 | . 4 . . . . . . . . . . . . . 1 . . . . Smash 4 | . . . . . . . 1 3 . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . 8 1 2 Melee Attacks 196 | . . . . . . . 3 45 19 . . . 5 . . 20 49 37 18 Impact 32 | . . . . . . . 3 24 5 . . . . . . . . . . Slashing 40 | . . . . . . . . 21 14 . . . 5 . . . . . . Piercing 124 | . . . . . . . . . . . . . . . . 20 49 37 18 Sneak Attacks 40 | . . . . . . . . 7 2 . . . 4 . . 4 17 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8169 | 81 1069 135 82 . . . 47 832 250 . . . 340 . 312 1200 2474 801 546 Guns 685 | 81 387 135 82 . . . . . . . . . . . . . . . . Cannons 1167 | . 682 . . . . . . . . . . . . . 214 271 . . . Explosions 531 | . . . . . . . . . . . . . . . 98 433 . . . Melee 5786 | . . . . . . . 47 832 250 . . . 340 . . 496 2474 801 546 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1412 | 26 782 37 82 . . . . . . . . . . . 214 271 . . . Thermal 873 | 55 287 98 . . . . . . . . . . . . . 433 . . . Explosive 45 | . . . . . . . . . . . . . . . 45 . . . . Electromagnetic 53 | . . . . . . . . . . . . . . . 53 . . . . Impact 474 | . . . . . . . 47 427 . . . . . . . . . . . Slashing 995 | . . . . . . . . 405 250 . . . 340 . . . . . . Piercing 4317 | . . . . . . . . . . . . . . . . 496 2474 801 546 Highest Corruption 4 | . 1 1 . . . . . 1 2 2 2 2 . . . . 4 . . Average Corruption 1 | . 1 1 . . . . . 1 2 2 2 2 . . . . 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 21 | . 2 7 . . . . . 3 2 . . 2 . . . . 5 . . Message Errors 6 | . . . . . . . . 1 2 . . . . . . . 3 . . Matter Fused 4 | . . 1 . . . . . . . . . 2 . . . . 1 . . Heat Flow Errors 2 | . 1 1 . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . 4 . . . . . 2 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1396 | . . . . . . . 47 216 . . . . 161 . 196 136 373 184 83 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 222 | . . . . . . . . . . . . . . . 196 26 . . . Melee 1174 | . . . . . . . 47 216 . . . . 161 . . 110 373 184 83 Knockbacks 10 | . 7 . . . . . . 3 . . . . . . . . . . . Impact 3 | . . . . . . . . 3 . . . . . . . . . . . Kinetic 5 | . 5 . . . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . . . . . . . . . . . . . . 373 . . . . Shots 6 | . . . . . . . . . . . . . . . 6 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 159 | 40 159 98 4 . . . . 21 17 . . . 32 . 31 . 1 14 7 Average Temperature 16 | 18 19 19 2 . . . . 8 8 . . . 13 . 15 . 1 7 7 Received Heat Transfer 585 | . 219 . . . . . . . 12 . . . 165 66 81 . 33 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . 2 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1250 | 125 650 225 . . . . . . . . . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . 1 2 1 1 . Low Security (%) 80 | 100 100 100 100 100 . 100 100 100 100 . . . . . 92 11 71 58 100 Level 1 10 | . . . . . . . . . . . . . . . 7 20 28 41 . Level 2 9 | . . . . . . . . . . . . . . . . 67 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 630 | 10 136 93 14 15 . . 15 89 45 . . . . . 329 630 256 237 163 Initial 178 | . . 39 . 3 . . . . 19 . . . . . 25 161 178 105 129 Average 118 | . 69 27 1 . . . 3 24 12 . . . . . 42 437 177 151 143 Influence Increases 3347 | 15 448 153 32 15 . . 48 270 135 . . . . 60 598 624 427 380 142 Destroy 0b10 Robot/C 480 | . 280 120 . . . . . . . . . . . . . 80 . . . Destroy 0b10 Robot/NC 320 | 15 25 5 10 . . . 5 50 20 . . . . . 10 40 85 30 25 Destroy Leader 150 | . 76 20 2 . . . 2 10 . . . . . . 2 14 12 6 6 Allied During Kill 8 | . . 8 . . . . . . . . . . . . . . . . . Successful Hack 263 | . 6 . 14 . . . 24 42 46 . . . . . 8 10 39 53 21 Disable Machine 615 | . 15 . . . . . . 15 . . . . . . 195 330 15 15 30 Destroy Structure 461 | . 1 . 6 . . . 2 18 9 . . . . . 188 120 36 51 30 Partial Spotted 165 | . . . . 15 . . . 15 15 . . . . . 15 . 75 . 30 Lose Combat Pursuer 885 | . 45 . . . . . 15 120 45 . . . . 60 180 30 165 225 . Influence Decreases 3216 | 15 347 254 22 20 5 . 48 230 175 . . . . 20 309 612 579 352 228 Entered New Map 613 | . . 62 . 7 5 . . . 21 . . . . . 15 168 163 84 88 Time Decay 2408 | 15 322 152 22 13 . . 48 230 154 . . . . 20 234 434 386 238 140 Lost Part 155 | . 25 . . . . . . . . . . . . . 60 10 30 30 . Lost Ally 40 | . . 40 . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . . 1 . . 1 10 5 . . . . . 6 6 4 5 1 Investigation 16 | . 3 . . 1 . . 1 4 4 . . . . . . 1 1 1 . Extermination 15 | . . . . . . . . 3 1 . . . . . 2 2 3 3 1 Reinforcement 11 | . 1 . . . . . . 3 . . . . . . 4 2 . 1 . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Distress Signals 6 | . 2 1 . . . . 1 . . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 152 | . 24 6 7 2 . 3 3 9 9 . 1 . 10 5 21 11 17 21 3 Peak Tracking Total 10 | . 5 3 5 2 . 3 2 5 3 . 1 . 10 5 8 3 8 10 1 Tactical Retreats 22 | . 2 . . . . . 1 3 1 . . . . 1 3 2 4 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Traps Triggered 12 | . 2 . . . . . . 1 2 . . . . . . 1 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Machines Disabled 43 | . 1 . . . . . . 1 . . . . 2 . 13 22 1 1 2 Max in Single Turn 22 | . 1 . . . . . . 1 . . . . . . 9 22 1 1 1 Garrison Access 9 | . . . . . . . . 1 2 . . . . . . 1 2 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Machines Accessed 80 | . 6 . 1 1 2 . 3 18 14 1 . . . . 4 7 7 10 6 Terminals 47 | . 3 . 1 . . . 3 12 10 . . . . . 1 2 4 7 4 Fabricators 3 | . . . . . . . . . . . . . . . 1 1 1 . . Repair Stations 3 | . 1 . . . . . . . 1 . . . . . . . . 1 . Recycling Units 12 | . 2 . . . . . . 5 1 . . . . . 1 3 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 9 | . . . . . . . . 1 2 . . . . . . 1 2 1 2 Total Hacks 222 | . 20 . 2 1 2 . 8 53 41 1 . . . . 11 15 20 29 19 Successful 102 | . 10 . 1 1 2 . 3 18 19 1 . . . . 6 11 12 11 7 Failed 120 | . 10 . 1 . . . 5 35 22 . . . . . 5 4 8 18 12 Catastrophic 21 | . 1 . 1 . . . . 10 5 . . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 110 | . 9 . 2 . 1 . 6 30 21 . . 9 . . 2 1 6 22 1 Terminals 154 | . 9 . 2 . . . 8 41 32 . . . . . 3 7 15 25 12 Fabricators 8 | . . . . . . . . . . . . . . . 3 3 2 . . Repair Stations 10 | . 6 . . . . . . . 2 . . . . . . . . 2 . Recycling Units 23 | . 5 . . . . . . 10 3 . . . . . 2 3 . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 3 . . 1 . Garrison Access 19 | . . . . . . . . 2 4 . . . . . . 2 3 1 7 Terminal Hacks 36 | . . . . 1 2 . . 7 8 1 . . . . 1 3 6 2 5 Record 5 | . . . . . 1 . . . 2 . . . . . . . 1 . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . 1 . . Open Door 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . . 1 . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . . 2 1 . . . . . . . 1 . . Locate Traps 6 | . . . . . . . . 3 1 . . . . . . 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Maintenance Status 2 | . . . . . . . . 1 . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . 1 1 . . . . . . 1 . 1 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 1 3 1 . . Network Status 3 | . . . . . . . . . . . . . . . 1 1 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . 6 . . . . . . . 2 . . . . . . . . 2 . Scan Component 5 | . 3 . . . . . . . 1 . . . . . . . . 1 . Repair 5 | . 3 . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 10 | . 2 . . . . . . 4 . . . . . . 1 3 . . . Retrieve Components 10 | . 2 . . . . . . 4 . . . . . . 1 3 . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 9 | . . . . . . . . 1 2 . . . . . . 1 2 1 2 Seal Access 9 | . . . . . . . . 1 2 . . . . . . 1 2 1 2 Unauthorized Hacks 30 | . 2 . 1 . . . 3 6 7 . . . . . 1 1 3 6 . Terminals 30 | . 2 . 1 . . . 3 6 7 . . . . . 1 1 3 6 . Assimilate 2 | . . . . . . . . . 1 . . . . . . . 1 . . Botnet 28 | . 2 . 1 . . . 3 6 6 . . . . . 1 1 2 6 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . 1 1 Used 2 | . . . . . . . . 1 . . . . . . . . . . 1 Hacking Detections 54 | . 5 . 1 . . . 2 12 11 . . . . . 4 4 5 6 4 Full Trace Events 14 | . 3 . . . . . 1 4 4 . . . . . . 1 . 1 . Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . Parts Repaired 5 | . 3 . . . . . . . 1 . . . . . . . . 1 . Time 117 | . 78 . . . . . . . 26 . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 12 . . . . . . 9 . . . . . . 1 4 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Total Allies 7 | . . 3 . . . . . . . . . 3 . . . . 1 . . Largest Group 3 | . . 3 . . . . . . . . . 3 3 . . . . . . Highest-Rated Group 102 | . . 73 . . . . . . . . . 102 102 . . . . . . Highest-Rated Ally 51 | . . 31 . . . . . . . . . 51 51 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 12 . . . . . . . . . . 16 . . . . . . Total Damage 1059 | . . 207 . . . . . . . . . . 852 . . . . . . Kills 3 | . . 1 . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Active Infowar (turns) 7409 | 23 605 . 210 142 75 23 220 1082 482 83 51 314 132 181 1014 1060 912 512 288 Structural 5714 | . . . 164 142 75 23 220 1082 482 11 . . . . 1013 889 813 512 288 Seismic 3899 | 23 605 . 210 142 75 23 220 915 . 72 51 314 132 181 936 . . . . Machine Analysis 5029 | . . . . . . . . . 482 83 51 314 132 181 1014 1060 912 512 288 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Turns Passed 8533 | 119 1129 503 211 142 75 23 220 1082 482 83 51 314 132 181 1014 1060 912 512 288 Spaces Moved 12670 | 55 459 583 215 177 229 68 227 2088 1224 285 178 766 289 399 1050 880 1623 1315 560 Core 356 | 55 118 161 . . . . . 6 . . . . . . 16 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12314 | . 341 422 215 177 229 68 227 2082 1224 285 178 766 289 399 1034 880 1623 1315 560 Fastest Speed 17 | 50 120 37 32 32 32 32 27 24 27 28 28 28 26 37 28 24 22 17 17 Average Speed 40 | 153 185 68 78 70 32 32 27 32 27 28 28 28 28 37 40 61 24 21 17 Slowest Speed 300 | 200 200 150 112 112 32 32 27 200 28 28 28 28 37 37 300 99 25 25 17 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . 4 . 1 . 1 . 4 . . 1 . 2 . 5 . 3 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 65 90 15 46 60 29 23 65 41 54 31 84 55 58 31 20 49 38 15 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . . . 2 1 . . . . . . 2 . . . . . . . Known Exits Taken 12 | . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . . . . 4 . 3 . . . . . Spaces Dug 214 | . . . 6 . . . 2 18 9 . . . . . 115 18 21 17 8 Terrain Destroyed 267 | . . . 6 . . . 2 18 9 . . . . . 118 61 25 17 11 Melee 81 | . . . . . . . 2 18 9 . . . . . . 15 14 17 6 Projectile 28 | . . . . . . . . . . . . . . . 8 4 11 . 5 AOE 158 | . . . 6 . . . . . . . . . . . 110 42 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Res Res Acc Total 15495 | 77 633 650 238 193 231 67 380 2431 1351 286 177 864 327 431 1624 1348 2010 1471 706 Wait 2343 | 12 97 48 7 13 . . 142 285 100 1 1 99 36 32 543 414 309 93 111 Move 12604 | 54 458 574 214 174 228 65 226 2079 1223 284 175 765 284 398 1039 879 1616 1314 555 Hop 23 | . . 4 . 1 . 1 . 4 . . 1 . 2 . 5 . 3 . 2 Pick Up 46 | . 6 3 . 1 1 1 3 6 6 . . . . . 6 2 2 7 2 Fast Attach 47 | 5 5 3 2 . . . . 3 1 . . . . . 5 10 5 8 . Attach 41 | . 4 1 2 . . . 4 4 2 . . . . . 8 4 6 3 3 Detach 18 | . 5 . . . . . 1 . . . . . . . 4 3 2 2 1 Swap 21 | . . . 3 2 . . . 4 2 1 . . . 1 . . 3 1 4 Drop 39 | . 1 2 . 2 2 . 1 8 3 . . . . . 2 5 3 6 4 Fire 129 | 6 57 15 10 . . . . . . . . . . . 12 11 12 . 6 Melee 184 | . . . . . . . 3 38 14 . . . 5 . . 20 49 37 18 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res / *Qua x2) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 15) 725 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Repaired Seismic Detector 797 | -10/Materials | Repaired Lgt. Cannon 829 | -10/Materials | Repaired Seismic Detector 1015 | -10/Materials | Discovered new exit (range 9) 1120 | -10/Materials | Derelicts attacked the area 1249 | -10/Materials | Entered Mines 1288 | -10/Mines | Discovered new exit (range 6) 1309 | -10/Mines | Learned Materials machine intel 1405 | -10/Mines | Identified exit to Materials 1502 | -10/Mines | Core integrity fell below 50% 1640 | -10/Mines | Received a Mining Laser from a helpful Derelict 1676 | -10/Mines | Assembled infested the area 1729 | -10/Mines | Discovered new exit (range 6) 1752 | -10/Mines | Entered Materials 1752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -9/Materials | Loaded intel: 50 machine locations 1854 | -9/Materials | Met 8R-AWN 1919 | -9/Materials | Discovered new exit (range 16) 1963 | -9/Materials | Entered Mines 1964 | -9/Mines | Learned location of Storage (-8) 1965 | -9/Mines | Followed 8R-AWN into the Mines 1970 | -9/Mines | Learned location of Zion (-6) 2002 | -9/Mines | Met a Derelict bent on vengeance 2031 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2034 | -9/Mines | Found Prototype Device 2070 | -9/Mines | Met a Derelict shopkeep closing up shop 2104 | -9/Mines | Discovered new exit (range 5) 2105 | -9/Mines | Entered Exiles 2113 | -9/Exiles | Welcomed by 8R-AWN 2119 | -9/Exiles | Met EX-HEX 2128 | -9/Exiles | Met EX-BIN 2132 | -9/Exiles | Aligned with FarCom system 2132 | -9/Exiles | Given EX-Vault access code 2140 | -9/Exiles | Opened EX-Vault 2143 | -9/Exiles | Found Skeleton Box 2151 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2159 | -9/Exiles | Met EX-DEC 2178 | -9/Exiles | Discovered new exit (range 10) 2180 | -9/Exiles | Left Exiles lab with Skeleton Box 2180 | -9/Exiles | Entered Mines 2191 | -8/Mines | Discovered new exit (range 7) 2203 | -8/Mines | Entered Materials 2203 | -8/Materials | Evolved 2 slots: Propulsion x2 2204 | -8/Materials | Identified exit to Storage 2324 | -8/Materials | Discovered new exit (range 15) 2390 | -8/Materials | Build established: Scavenger-Sprinter 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3337 | -7/Factory | Discovered new exit (range 4) 3342 | -7/Factory | Identified exit to Lower Caves 3351 | -7/Factory | Discovered new exit (range 14) 3468 | -7/Factory | Discovered new exit (range 4) 3469 | -7/Factory | Identified exit to Factory 3487 | -7/Factory | Discovered exit to Lower Caves (range 9) 3505 | -7/Factory | Entered another Factory area 3505 | -6/Factory | Evolved 2 slots: Utility x2 3633 | -6/Factory | Discovered new exit (range 6) 3634 | -6/Factory | Identified exit to Factory 3737 | -6/Factory | Repaired Sml. Storage Unit 3759 | -6/Factory | Discovered exit to Factory (range 11) 3796 | -6/Factory | Build established: Hacker-Scout 3802 | -6/Factory | Identified exit to Lower Caves 3802 | -6/Factory | Identified exit to Extension 3987 | -6/Factory | Entered Lower Caves 3988 | -6/Lower Caves | Encountered a Warlord checkpoint 4049 | -6/Lower Caves | Learned location of 1 exit from Factory 4066 | -6/Lower Caves | Discovered new exit (range 11) 4069 | -6/Lower Caves | Identified exit to Lower Caves 4070 | -6/Lower Caves | Entered another Lower Caves area 4104 | -6/Lower Caves | Encountered a Warlord checkpoint 4104 | -6/Lower Caves | Spotted B-75 Beast 4117 | -6/Lower Caves | Discovered new exit (range 15) 4121 | -6/Lower Caves | Identified exit to Zion 4121 | -6/Lower Caves | Entered Zion 4136 | -6/Zion | Given A8's code to call for help 4150 | -6/Zion | Discovered new exit (range 11) 4162 | -6/Zion | System corruption cleaned by Quarantine Array 4173 | -6/Zion | Learned Factory stockpile data 4225 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4253 | -6/Zion | Learned location of Extension (-6) 4277 | -6/Zion | Gained Derelict followers 4285 | -6/Zion | Build established: Hacker-Sprinter 4331 | -6/Zion | Given the Hacking Drone Bay 4359 | -6/Zion | Opened final containment barrier to the Deep Caves 4363 | -6/Zion | Discovered new exit (range 3) 4363 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4364 | -6/Zion | Identified exit to Deep Caves 4435 | -6/Zion | Entered Deep Caves 4435 | -6/Deep Caves | Accompanied by 3 allies 4501 | -6/Deep Caves | Z-Facility disabled 4515 | -6/Deep Caves | Attacked by Z-Imprinter 4564 | -6/Deep Caves | Discovered new exit (range 7) 4566 | -6/Deep Caves | Identified exit to Proximity Caves 4567 | -6/Deep Caves | Entered Proximity Caves 4569 | -5/Proximity Caves | Spotted B-75 Beast 4591 | -5/Proximity Caves | Lost 7 parts (1p4n2w) 4717 | -5/Proximity Caves | Discovered exit to Factory (range 9) 4748 | -5/Proximity Caves | Entered Factory 4748 | -5/Factory | Evolved 2 slots: Utility x2 4749 | -5/Factory | Identified exit to Factory 4904 | -5/Factory | Discovered exit to Factory (range 16) 5137 | -5/Factory | Build established: Hacker-Scout 5697 | -5/Factory | Identified exit to Upper Caves 5715 | -5/Factory | Lost 4 parts (3n1u) 5762 | -5/Factory | Entered another Factory area 5762 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6012 | -4/Factory | First assault squad dispatched 6081 | -4/Factory | Discovered new exit (range 16) 6618 | -4/Factory | Fabricated Biomechanical Wings? 6769 | -4/Factory | Build established: Wizard-Scout 6821 | -4/Factory | Identified exit to Research 6822 | -4/Factory | Entered Research 6822 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6860 | -3/Research | Spotted B-86 Titan 7133 | -3/Research | Discovered new exit (range 11) 7135 | -3/Research | Identified exit to Quarantine 7412 | -3/Research | Discovered exit to Quarantine (range 16) 7733 | -3/Research | Discovered new exit (range 4) 7733 | -3/Research | Identified exit to Research 7734 | -3/Research | Entered another Research area 7734 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7806 | -2/Research | Repaired Structural Scanner 7980 | -2/Research | Build established: Hacker-Scout 8054 | -2/Research | Lost 3 parts (2n1u) 8065 | -2/Research | Discovered new exit (range 15) 8079 | -2/Research | Identified exit to Testing 8243 | -2/Research | Discovered new exit (range 4) 8244 | -2/Research | Identified exit to Access 8246 | -2/Research | Entered Access 8246 | -1/Access | Evolved 2 slots: Propulsion x2 8277 | -1/Access | Identified exit to Surface 8353 | -1/Access | Build established: Wizard-Scout 8435 | -1/Access | Identified exit to Command 8534 | *** | Escaped! Last Messages --------------- replicated it at the molecular level and continued testing. More recent analysis of the FTL drive itself suggests it is a volatile warp engine that requires an intelligent controller capable of dynamically recombining with different connections as they fluctuate between various states of matter and energy. One of the early controller device prototypes, [LRC-V3], disappeared shortly after it was built, but had already been excluded as a candidate for further testing and improvement. >>Access(Branch) Found 1 branch access point: (102,169) Command Map updated. 08441_ ALERT: Security rotation in progress. 08512_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2D. 08516_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08516_ The Access Shell folds into the floor. 08518_ Sealed Heavy Doors breached. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????"""?"##?????????????????? | | ??????????????????##"""""" """##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ??????????????????## ##?????????????????? | | ????????????g?????## ##?????????????????? | | ?????????????????### ###????????????????? | | ????????????g????### ###????????????????? | | ?????????# ?????## ##????????????????? | | ?????????## ?????###"" ###????????????????? | | ?????????## ?????###"" ###????????????????? | | ?????????## ??????##"" ##?????????????????? | | ?????????## ??????##T ##?????????????????? | | ######???## ?????##"" ##?????????????????? | | ########### #######"" ###????????????????? | | ####### #######"" ###????????????????? | | ???????????? | | ???????????? | | ##########+#"#################### ???????????? | | # ##### #################### ???????????? | | # ##### ##??????????????????????????????? | | # ##?## ##??????????????????????????????? | | # ##?## ##??????????????????????????????? | | # ##?## " ##??????????????????????????????? | | # ##?## """ ##??????????????????????????????? | | # ##?## """##??????????????????????????????? | | # ##?## " ##??????????????????????????????? | | # ##?## ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 4 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 66 Offensive Hacking 38 Defensive Hacking 46 Item Schematics ----------------- Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -4/Factory Repaired ---------- Lgt. Cannon | 5% | -10/Materials Seismic Detector | 15% | -10/Materials Sml. Storage Unit | 7% | -6/Factory Structural Scanner | 10% | -2/Research Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed MicrowarpCouplerPlatform Manual? 0 Play Time 01:55:31 Cumulative 105.4 hours Start 2025.06.03 @ 03:17:48 End 2025.06.03 @ 05:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 959b79cd-ea3a-45e8-ae8a-0f7668d29ab8