Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 10:30:13 Player: Ms Vella Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (3022) 3022 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 6242 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 310/310 System Corruption 22% Temperature Warm (192) Movement Walking (260) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Machine Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (20) --- Cooled Deuterium Engine Cooled Deuterium Engine Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Weapon Cycler Transmission Jammer Improved Light Armor Plating Medium Reactive Plating Heavy Ion Cannon Gauss Cannon Gauss Cannon Power Maul Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Machine Analyzer Transmission Jammer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Carbon-fiber Leg Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Weapon Cycler Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Flak Gun Gauss Cannon Gauss Cannon Power Maul [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 97 | . 14 15 16 30 22 Power 11 | . 2 3 1 4 1 Engine 7 | . 2 2 . 2 1 Core 4 | . . 1 1 2 . Reactor . | . . . . . . Propulsion 27 | . 6 3 7 5 6 Treads 8 | . 3 . 3 2 . Leg 19 | . 3 3 4 3 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | . 2 3 . 15 9 Device 13 | . 1 . . 10 2 Storage 4 | . 1 . . 2 1 Processor 1 | . . . . . 1 Hackware 1 | . . 1 . . . Protection 10 | . . 2 . 3 5 Artifact . | . . . . . . Weapon 30 | . 4 6 8 6 6 Energy Gun 3 | . . 1 1 1 . Energy Cannon 8 | . . . 2 3 3 Ballistic Gun 8 | . 4 2 . 1 1 Ballistic Cannon 10 | . . 3 5 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Corrupted Parts 7 | . . . . 2 5 System Corruption 23 | . . . . 2 21 Parts Lost 30 | . . 6 8 10 6 Power 1 | . . . 1 . . Propulsion 8 | . . . 3 2 3 Utility 12 | . . 2 1 7 2 Weapon 9 | . . 4 3 1 1 Highest Loss Streak 6 | . . 2 5 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 93 85 74 88 89 Engine 5 | . 13 5 . 1 7 Core 3 | . . 5 8 4 . Treads 9 | . 23 . 2 9 . Leg 14 | . 4 28 23 9 21 Device 10 | . 8 4 . 18 6 Storage 12 | . 14 11 9 12 15 Hackware 5 | . . 1 9 7 7 Protection 5 | . . 8 3 7 10 Energy Cannon 4 | . . . 1 9 6 Ballistic Gun 7 | . 27 7 . 1 . Ballistic Cannon 4 | . . 10 16 . 6 Naked Turns . | . . . . . . Heaviest Build 91 | 13 50 60 60 74 91 Greatest Support 60 | 20 40 33 60 60 48 Greatest Overweight (x) 14 | . 14 2 1 3 3 Average Overweight (x) 1 | . . 1 . 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 Most Carried 20 | . 14 20 20 20 20 Average Carried 17 | . 10 16 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 12 20 18 20 18 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 3196 | 200 286 440 780 931 559 Remotely . | . . . . . . Salvage Created 3117 | . 301 515 667 851 783 Parts 166 | . 28 30 35 38 35 Haulers Intercepted 3 | . 1 . 1 . 1 Recyclers Shooed 7 | . . . 6 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 74 | . 8 17 20 18 11 Guns 20 | . 8 9 . 3 . Cannons 53 | . . 8 20 14 11 AOE 1 | . . . . 1 . Classes Destroyed 15 | . 6 3 5 1 . Worker 2 | . 2 . . . . Builder 3 | . 1 . . . 2 Hauler 3 | . 1 . 1 . 1 Recycler 5 | . . . 2 1 2 Mechanic 2 | . . . 1 . 1 Operator 3 | . . 1 . 2 . Watcher 3 | . 1 2 . . . Swarmer 23 | . 6 7 6 4 . Grunt 28 | . 2 6 8 8 4 Brawler 1 | . . . 1 . . Duelist 2 | . . 1 1 . . Sentry 12 | . . 3 2 2 5 Hunter 2 | . . . 1 . 1 Programmer 5 | . . . . 4 1 Heavy 1 | . . . 1 . . Best Kill Streak 7 | . 3 4 7 4 6 Combat Bots Only 7 | . 3 4 7 4 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 6308 | . 260 896 1126 1838 2188 Core 1023 | . 36 91 179 199 518 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . 4 18 . . Regen/Repaired (Parts) 110 | . . . . 110 . Core Remaining (%) 82 | 100 85 77 67 . . Volleys Fired 250 | . 26 47 51 68 58 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 40 88 119 160 113 Shots Fired 473 | . 54 92 98 114 115 Gun 142 | . 54 56 . 26 6 Cannon 331 | . . 36 98 88 109 Launcher . | . . . . . . Special . | . . . . . . Kinetic 319 | . 54 77 88 35 65 Thermal 107 | . . 15 10 64 18 Explosive . | . . . . . . Electromagnetic 47 | . . . . 15 32 Robot Hit Streak 16 | . 14 16 6 10 8 Robot Miss Streak 16 | . 4 12 16 8 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 352 | . 31 75 81 86 79 Core Hits 252 | . 16 44 98 57 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 1 | . . 1 . . . Blast 2 | . . . . . 2 Melee Attacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7462 | . 445 965 1726 2176 2150 Guns 1466 | . 409 570 . 380 107 Cannons 5606 | . . 395 1710 1530 1971 Explosions 322 | . . . . 258 64 Melee . | . . . . . . Ramming 68 | . 36 . 16 8 8 Kinetic 4268 | . 409 763 1529 487 1080 Thermal 2323 | . . 202 181 1534 406 Explosive . | . . . . . . Electromagnetic 803 | . . . . 147 656 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . 4 . 2 5 22 Average Corruption 5 | . 2 . 2 3 16 Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 137 | . 26 . 14 51 46 Message Errors 36 | . 5 . 5 14 12 Matter Fused 33 | . 7 . 2 14 10 Heat Flow Errors 17 | . 2 . . 7 8 Energy Discharges 12 | . 1 . 1 6 4 Parts Fused 3 | . 2 . . . 1 Data Loss (minor) 16 | . 6 . 3 5 2 Data Loss (major) 6 | . 1 . 1 2 2 Misfires 10 | . 2 . 2 2 4 Alerts 1 | . . . . 1 . Misdirections 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 157 | . . . . 137 20 Projectiles 42 | . . . . 22 20 Explosions 115 | . . . . 115 . Melee . | . . . . . . Knockbacks 74 | . 1 8 44 10 11 Impact 2 | . 1 . . . 1 Kinetic 64 | . . 8 39 9 8 Secondary 8 | . . . 5 1 2 Self-Inflicted Damage 137 | . . . . 103 34 Shots 3 | . . . . 2 1 Rammed 3 | . 3 . . . . Targets Rammed 14 | . 6 . 6 1 1 Kicked 10 | . 2 . 6 1 1 Crushed 1 | . 1 . . . . Highest Temperature 610 | . 252 123 341 242 610 Average Temperature 123 | . 98 31 82 67 194 Received Heat Transfer 1653 | . 72 264 261 396 660 Effects 28 | . 1 . . . 27 Shutdowns 5 | . . . . . 5 Energy Bleed 7 | . 1 . . . 6 Interference 7 | . . . . . 7 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 2 . 5 . Heat Transferred 3589 | . . 592 259 2194 544 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 361 | . 145 215 361 203 341 Initial 66 | . . 1 66 44 50 Average 94 | . 36 102 111 91 179 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 89 | . 100 95 82 95 56 Level 1 10 | . . 4 17 4 43 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 1 4 5 2 Investigation . | . . . . . . Extermination 5 | . . . . 4 1 Reinforcement 4 | . . 1 1 1 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 7 | . . 1 4 1 1 Communications Jammed 68 | . . . . 5 63 Distress Signals 66 | . . . . 3 63 Times Spotted 137 | . 19 22 40 28 28 Peak Tracking Total 7 | . 4 3 7 5 5 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 10 | . 6 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 9 | . 1 . . 6 2 Max in Single Turn 3 | . 1 . . 3 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 28 | . 8 2 9 7 2 Terminals 23 | . 8 2 8 3 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 80 | . 24 7 31 15 3 Successful 38 | . 9 3 16 9 1 Failed 42 | . 15 4 15 6 2 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual 53 | . 18 6 22 6 1 Terminals 70 | . 24 7 30 6 3 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 2 | . . . . 2 . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 6 2 11 1 1 Record 1 | . . 1 . . . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . . . . 1 Branch Access Points 5 | . 1 1 2 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . 1 . . Unreport Threat 3 | . . . 3 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 11 | . 3 1 4 3 . Terminals 11 | . 3 1 4 3 . Botnet 10 | . 2 1 4 3 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 26 | . 8 2 7 7 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 352 | . . . . 352 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 8073 | . 1791 960 1102 3160 1060 Spaces Moved 3041 | 1 761 361 485 1102 331 Core 1 | . 1 . . . . Treads 1301 | . 652 . 67 582 . Legs 1739 | 1 108 361 418 520 331 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 190 160 160 190 Average Speed 225 | 120 217 210 185 255 220 Slowest Speed 750 | 120 750 260 190 400 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 95 27 34 19 49 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 83 | . . . 3 62 18 Melee 2 | . . . . 2 . Projectile 21 | . . . 3 4 14 AOE 60 | . . . . 56 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 3781 | . 838 469 586 1327 561 Wait 262 | . 10 23 12 91 126 Move 3036 | . 760 360 484 1101 331 Hop . | . . . . . . Pick Up 63 | . 13 15 8 19 8 Fast Attach 36 | . 7 10 2 11 6 Attach 31 | . 5 4 7 10 5 Detach 3 | . 2 . . . 1 Swap 31 | . 2 2 7 9 11 Drop 53 | . 7 8 9 15 14 Fire 250 | . 26 47 51 68 58 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick 10 | . 2 . 6 1 1 Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 1792 | -10/Materials | Entered another Materials area 1792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2492 | -9/Materials | Discovered new exit (range 16) 2640 | -9/Materials | Identified exit to Mines 2752 | -9/Materials | Entered another Materials area 2752 | -8/Materials | Evolved 2 slots: Utility x2 3017 | -8/Materials | Garrison activated, responded to threat 3078 | -8/Materials | Destroyed 7 combat bots 3752 | -8/Materials | Lost 5 parts (1p3n1w) 3754 | -8/Materials | Discovered new exit (range 10) 3854 | -8/Materials | Entered Factory 3854 | -7/Factory | Evolved 2 slots: Utility x2 4019 | -7/Factory | Build established: Scavenger-Mutant 4754 | -7/Factory | Lost 6 parts (2n3u1w) 5047 | -7/Factory | Allied Derelicts emerged from ambush trap array 5626 | -7/Factory | Repaired Lgt. Treads 5892 | -7/Factory | Discovered new exit (range 4) 6135 | -7/Factory | Discovered new exit (range 13) 6289 | -7/Factory | Discovered new exit (range 15) 6602 | -7/Factory | Identified exit to Storage 6602 | -7/Factory | Identified exit to Lower Caves 7014 | -7/Factory | Entered Storage 7289 | -7/Storage | System corruption reached 10% 7872 | -7/Storage | Core integrity fell below 50% 7891 | -7/Storage | Core integrity fell below 20% 8074 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08000_ Acquired 38 matter. 08001_ U-05 Engineer builds a Door. 08002_ Acquired 5 matter. 08007_ Acquired 7 matter. 08010_ Acquired 4 matter. 08011_ K-01 Serf collects debris. 08013_ System corrupted: Energy discharge (-196). 08013_ U-05 Engineer builds a Wall. 08016_ K-01 Serf collects debris. 08018_ U-05 Engineer builds a Wall. 08023_ K-01 Serf collects debris. 08024_ U-05 Engineer builds a Wall. 08029_ System corrupted: Heat flow error (+140). 08045_ W-25 Informer sends out distress signal. 08045_ Critical hit (Burn: +37). 08046_ K :ORJKAZ9FNJNJBL YN 08059_ G-47 Trooper knocked back. 08062_ System corrupted: Matter fused (-7). 08068_ G-47 Trooper knocked back. 08074_ Assault Cannon destroyed. 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Battery | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpSegregatorInsulator Manual? 0 Play Time 00:58:55 Cumulative 63.6 hours Start 2023.04.29 @ 07:20:48 End 2023.04.29 @ 10:30:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 13 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 42 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: ad55961f-b256-4c8a-a32b-79d003dba974