Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 02:49:45 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (317) 1585 Value Destroyed (12393) 12393 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (7035) 7035 TOTAL SCORE: 27753 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2259 Follower Combat Kills 543 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2446 Friendly Fire -313 Cogmind --------- Core Integrity 687/1150 Matter 230/300 Energy 35/100 System Corruption 3% Temperature Cool (21) Movement Core (700) Ox13 Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Experimental Core Analyzer Improved Transmission Jammer > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Vortex Chain Reactor Improved Medium Treads Improved Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (500) Experimental Matter Compressor (500) Improved Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Experimental Focal Shield Advanced Hacking Suite System Mapper Authchip [Weapon] Long-range Tractor Beam Drone Bay (1/2) Railgun Enhanced Flamer Heavy Flail Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Experimental Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Centrium Light Armor Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Vortex Chain Reactor Improved Medium Treads Improved Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Experimental Matter Compressor Improved Kinecellerator Improved Weapon Cycler Improved Medium Armor Plating Experimental Focal Shield Advanced Hacking Suite System Mapper Authchip [Weapon] Long-range Tractor Beam Drone Bay Railgun Enhanced Flamer Heavy Flail [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . Utility 6 | . . 1 . 1 . . . 2 . . . . 2 . . Weapon 4 | . . 1 1 . . . . 2 . . . . . . . Parts Attached 234 | 1 17 27 16 18 1 10 4 52 6 10 11 1 29 3 28 Power 21 | . 3 1 2 1 . . . 7 . 1 2 . 2 . 2 Engine 8 | . 3 1 2 1 . . . 1 . . . . . . . Core 8 | . . . . . . . . 6 . 1 1 . . . . Reactor 5 | . . . . . . . . . . . 1 . 2 . 2 Propulsion 45 | . 5 7 6 6 . . 2 8 . 5 . . 6 . . Treads 38 | . 2 6 6 5 . . 2 7 . 5 . . 5 . . Leg . | . . . . . . . . . . . . . . . . Wheel 7 | . 3 1 . 1 . . . 1 . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 78 | 1 4 8 2 6 . 7 2 17 3 2 4 . 11 2 9 Device 32 | 1 1 1 . . . 1 1 6 2 2 . . 10 2 5 Storage 4 | . 1 1 . . . . . . . . 1 . . . 1 Processor 10 | . . . . 3 . 4 . 1 . . . . . . 2 Hackware 2 | . . . . . . . . 2 . . . . . . . Protection 30 | . 2 6 2 3 . 2 1 8 1 . 3 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | . 5 11 6 5 1 3 . 20 3 2 5 1 10 1 17 Energy Gun 2 | . 1 . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 77 | . 3 11 5 4 1 2 . 18 3 1 5 . 9 1 14 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 11 | . 1 . 1 1 . 1 . 2 . 1 . 1 1 . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 1 1 . 3 . . . . 4 . 1 . 6 Parts Lost 41 | . 3 1 . 1 . . . 18 2 2 . 1 2 1 10 Power 3 | . 1 . . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . 1 . . . 1 . 2 . . 1 . 2 Utility 10 | . 1 1 . . . . . 5 . . . . 1 . 2 Weapon 21 | . 1 . . . . . . 11 2 . . 1 . 1 5 Highest Loss Streak 10 | . 2 1 . 1 . . . 7 1 1 . 1 1 1 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 98 99 100 93 92 91 92 92 92 94 64 90 96 99 97 Engine 5 | . 13 11 9 7 7 7 7 . . . . . . . . Core 1 | . . . . . . . . 3 5 5 4 5 1 . . Treads 17 | . 11 18 27 18 15 15 15 10 11 14 23 23 20 21 20 Wheel 3 | . 10 3 . 5 7 7 7 4 5 3 . . . . . Device 9 | . 12 10 9 7 7 1 2 5 5 8 11 11 20 21 20 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 Processor 7 | . . . . 7 7 13 15 11 11 11 11 11 10 10 10 Protection 6 | . 1 11 9 7 7 6 4 5 11 7 3 5 5 5 4 Ballistic Gun 29 | . 18 32 35 29 30 26 30 34 33 33 1 25 28 30 28 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 30 60 65 70 70 70 69 90 98 96 96 94 101 101 104 Greatest Support 120 | 20 20 40 60 80 28 28 28 55 28 102 102 102 120 120 120 Greatest Overweight (x) 6 | . 2 3 1 2 2 2 2 3 3 3 . . 6 . . Average Overweight (x) 1 | . 1 1 1 1 2 2 2 2 3 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 13 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 20 20 18 20 20 20 20 20 20 Average Carried 18 | 6 10 16 19 19 20 19 20 18 15 18 18 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 20 20 20 20 20 20 16 18 18 20 20 20 20 20 Class Distribution -------------------- 37% | Scavenger-Executioner 34% | Scavenger-Tank 9% | Gunner 7% | Mutant 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Matter Collected 10994 | 230 309 923 814 920 126 111 489 2843 545 375 . 403 1409 271 1226 Remotely 1160 | . . . . . . . . 386 . . . . 520 254 . Salvage Created 14895 | 142 602 1613 1191 1257 168 . 431 4460 567 446 . 298 2001 490 1229 Parts 840 | 17 48 112 77 66 7 . 17 250 32 27 . 15 111 20 41 Haulers Intercepted 11 | . 1 5 1 4 . . . . . . . . . . . Recyclers Shooed 10 | 1 2 2 1 2 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . 7 3 34 . 31 22 . 14 . 20 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Combat Hostiles Destroyed 236 | . 12 29 23 15 5 . 8 64 15 7 . 6 29 7 16 Guns 234 | . 12 29 23 15 5 . 8 62 15 7 . 6 29 7 16 AOE 2 | . . . . . . . . 2 . . . . . . . Classes Destroyed 21 | 2 7 3 1 2 . . . 2 . . . 1 . . 3 Worker 9 | . . 1 . 2 . . . 5 . . . . 1 . . Builder 7 | . 1 . . . . . . 4 . . . . 2 . . Tunneler 10 | 4 2 1 . 1 . . . 1 . . . . 1 . . Hauler 11 | . 1 5 1 4 . . . . . . . . . . . Recycler 14 | 1 . 4 . 3 . . . 3 . . . . 3 . . Mechanic 5 | . 1 . . . . . . 3 . . . . . . 1 Operator 5 | . 2 . . . . . . 3 . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 19 | . 1 5 3 3 . . . 4 . . . . 3 . . Swarmer 61 | . 3 10 4 2 4 . 2 13 10 . . . 12 1 . Saboteur 2 | . . . . . . . . 1 . . . . . . 1 Grunt 87 | . 9 10 12 5 . . 6 20 2 3 . 2 6 4 8 Brawler 8 | . . 1 1 . . . . 2 1 1 . . . 1 1 Duelist 5 | . . . 1 . . . . 2 . . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 28 | . . 8 5 . . . . 9 1 1 . . 3 1 . Hunter 15 | . . . . 4 1 . . 5 1 2 . . 2 . . Programmer 23 | . . . . 4 . . . 12 . . . 1 6 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 17 | 4 4 5 4 4 4 . 4 17 5 4 . 3 7 7 7 Combat Bots Only 13 | . 3 4 4 3 4 . 4 13 5 4 . 3 6 7 7 Max Kills in Single Turn 6 | 1 1 2 2 2 2 . 1 6 2 1 . 2 3 2 2 Gunslinging 2 | . . 1 1 . 1 . . 2 1 . . . 2 1 1 Exploded 2 | . . . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Hostile Shots Fired 984 | . 71 89 78 65 21 . 21 276 48 34 . 30 122 28 101 Missed 265 | . 10 23 22 15 6 . 2 74 11 10 . 11 35 9 37 Damage Taken 12520 | . 720 885 830 751 216 . 360 4198 584 397 . 306 1474 305 1494 Core 1223 | . 106 128 90 71 12 . 20 232 41 40 . 20 86 16 361 Absorbed by Shields 528 | . . . . . . . . . . . . . 291 66 171 Ignored by Resistances 34 | . . . . 34 . . . . . . . . . . . Regen/Repaired (Parts) 1128 | . . 301 . . . 55 . 522 . . . . . . 250 Core Remaining (%) 76 | 100 57 68 83 . . . 85 . . . . 66 . . . Volleys Fired 547 | 20 81 91 49 56 8 . 15 107 17 11 . 11 49 7 25 Largest 6 | 2 2 3 4 4 4 . 4 6 6 6 . 5 6 6 6 Hottest 206 | 70 85 69 92 96 96 . 96 178 163 173 . 140 203 203 206 Shots Fired 2275 | 40 159 273 196 224 33 . 60 625 88 68 . 51 278 42 138 Gun 2275 | 40 159 273 196 224 33 . 60 625 88 68 . 51 278 42 138 Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 2210 | 20 114 273 196 224 33 . 60 625 88 68 . 51 278 42 138 Thermal 65 | 20 45 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 6 9 14 21 10 7 . 15 15 9 13 . 7 14 16 11 Robot Miss Streak 7 | 3 4 4 2 4 3 . 2 7 4 6 . 3 6 3 3 Penetration Max 1 | . . . . . . . . 1 1 . . 1 1 1 1 Secondary Targets 58 | . 2 2 3 1 3 . 3 16 3 2 . 1 10 4 8 Max Gunslinging Chain 2 | . 1 1 1 1 2 . 1 2 1 1 . 1 2 1 1 Shots Hit Robots 1353 | 23 98 179 133 143 19 . 42 354 40 39 . 27 130 29 97 Core Hits 663 | 9 42 69 58 53 10 . 22 195 25 24 . 13 71 15 57 Critical Kills 27 | 1 . . . . . . . 5 2 . . 2 9 4 4 Critical Parts Destroyed 26 | . 2 1 1 1 . . 1 5 . 1 . 1 8 2 3 Critical Strikes 60 | 1 6 1 1 1 . . 1 10 2 1 . 3 17 6 10 Burn 4 | . 4 . . . . . . . . . . . . . . Destroy 56 | 1 2 1 1 1 . . 1 10 2 1 . 3 17 6 10 Melee Attacks 32 | . 2 . 1 1 . 1 . 5 . 4 . 3 1 . 14 Impact 32 | . 2 . 1 1 . 1 . 5 . 4 . 3 1 . 14 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27559 | 244 1004 2673 2085 2291 291 . 694 8501 857 673 . 597 3515 880 3254 Guns 26312 | 244 1004 2389 2085 2291 291 . 694 7538 857 673 . 597 3515 880 3254 Cannons . | . . . . . . . . . . . . . . . . Explosions 1211 | . . 284 . . . . . 927 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . . . 36 . . . . . . . Kinetic 25731 | 95 572 2389 2085 2291 291 . 694 7538 857 673 . 597 3515 880 3254 Thermal 828 | 149 432 . . . . . . 247 . . . . . . . Explosive 964 | . . 284 . . . . . 680 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 3 . 1 5 5 5 . 3 6 6 6 6 6 6 6 Average Corruption 3 | . 2 . 1 1 5 5 . 2 6 6 6 6 4 6 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 200 | . 16 . 9 23 5 . . 37 24 18 6 22 25 14 1 Message Errors 44 | . 1 . 5 5 3 . . 5 6 5 . 5 4 5 . Matter Fused 43 | . 6 . 1 3 . . . 7 5 2 3 7 7 2 . Heat Flow Errors 18 | . 2 . 1 2 . . . 3 3 4 . 1 1 . 1 Energy Discharges 19 | . . . 1 1 . . . 7 3 1 2 2 1 1 . Parts Rejected 3 | . 1 . . . 1 . . 1 . . . . . . . Parts Fused 3 | . . . . . . . . . . 1 . . 2 . . Data Loss (minor) 25 | . 3 . . 3 . . . 4 3 1 . 3 5 3 . Data Loss (major) 14 | . . . 1 4 . . . 2 . . 1 3 3 . . Misfires 19 | . 3 . . 2 1 . . 5 2 3 . 1 1 1 . Alerts 5 | . . . . 1 . . . 1 . 1 . . . 2 . Weapon Failures 7 | . . . . 2 . . . 2 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 196 | . . 80 . . . . . 116 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 196 | . . 80 . . . . . 116 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . 75 . . . . . 212 . . . . . . . Shots 4 | . . 1 . . . . . 3 . . . . . . . Rammed 2 | . . 1 . . . . . 1 . . . . . . . Targets Rammed 2 | . . 1 . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 388 | 130 330 101 262 246 219 . 208 285 388 361 . 199 170 20 168 Average Temperature 67 | 55 93 25 67 51 89 . 91 69 118 106 . 90 22 8 25 Received Heat Transfer 2558 | . 360 270 378 144 . . 93 873 36 36 . 21 111 79 157 Effects 6 | . . . . . . . . 3 1 2 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 1 1 . . . . . . Heat Transferred 1963 | 444 1369 . . . . . . 150 . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Peak Influence 1918 | 25 231 498 417 244 . . . 1918 . . . . 1007 . . Initial 321 | . 16 23 190 151 . . . 135 . . . . 321 . . Average 392 | 12 96 228 306 88 . . . 853 . . . . 482 . . Maximum Alert Level 5 | . 1 2 2 1 . . . 5 . . . . 3 . . Low Security (%) 43 | 100 97 54 11 91 . . . 14 . . . . . . . Level 1 28 | . 2 30 81 8 . . . 11 . . . . 53 . . Level 2 7 | . . 15 6 . . . . 4 . . . . 22 . . Level 3 15 | . . . . . . . . 49 . . . . 24 . . Level 4 1 | . . . . . . . . 7 . . . . . . . Level 5 1 | . . . . . . . . 6 . . . . . . . High Security 1 | . . . . . . . . 5 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 4 3 4 8 . . 1 22 . . . . 5 . . Investigation 14 | . 2 2 2 2 . . . 6 . . . . . . . Extermination 10 | . . . . 4 . . . 4 . . . . 2 . . Reinforcement 10 | . 2 1 2 2 . . . 1 . . . . 2 . . Assault 9 | . . . . . . . 1 7 . . . . 1 . . Garrison 4 | . . . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Distress Signals 13 | . 3 1 3 1 . . . 3 . . . . 1 . 1 Communications Jammed 51 | . . . . . . . . . . . . 2 4 . 45 Distress Signals 49 | . . . . . . . . . . . . . 4 . 45 Times Spotted 370 | . 28 43 28 24 4 1 20 99 18 7 . 10 38 7 43 Peak Tracking Total 12 | . 5 5 4 3 3 1 8 12 5 3 . 4 4 7 7 Tactical Retreats 13 | . 2 2 1 1 . . . 3 . . . 2 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Traps Triggered 19 | . 3 3 1 4 . . . 4 . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . 8 Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Machines Disabled 28 | . 1 6 . . . . . 16 . 2 . . 3 . . Max in Single Turn 4 | . 1 2 . . . . . 4 . 1 . . 2 . . Garrison Access 3 | . . . . 1 . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Machines Accessed 54 | . 6 12 7 5 . . . 16 1 1 5 . . 1 . Terminals 31 | . 6 9 4 2 . . . 9 . 1 . . . . . Fabricators 3 | . . . . 1 . . . 2 . . . . . . . Repair Stations 5 | . . 2 1 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 2 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . . . 2 . . . . . . . Total Hacks 182 | . 19 42 28 11 . . . 57 1 5 18 . . 1 . Successful 111 | . 6 28 14 6 . . . 32 1 5 18 . . 1 . Failed 69 | . 12 13 14 5 . . . 25 . . . . . . . Catastrophic 16 | . 4 1 2 1 . . . 8 . . . . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . Manual 60 | . 18 16 5 4 . . . 17 . . . . . . . Terminals 96 | . 19 31 11 5 . . . 25 . 5 . . . . . Fabricators 7 | . . . . 3 . . . 4 . . . . . . . Repair Stations 25 | . . 9 2 . . . . 14 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 2 15 2 . . . 7 . . . . . . . Garrison Access 8 | . . . . 1 . . . 7 . . . . . . . Terminal Hacks 51 | . 4 14 2 . . . . 6 1 5 18 . . 1 . Record 11 | . . . . . . . . . . 5 6 . . . . Part Schematic 6 | . 1 . . . . . . 1 . . 4 . . . . Robot Analysis 8 | . 2 2 . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . 1 . . . . . 2 . . . . . . . Alert Level 6 | . . 5 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . Zone Layout 6 | . . 3 1 . . . . 2 . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . 3 . . . . . . . Load Schematic 3 | . . . . 1 . . . 2 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 21 | . . 8 1 . . . . 12 . . . . . . . Scan Component 12 | . . 4 1 . . . . 7 . . . . . . . Repair 9 | . . 4 . . . . . 5 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 20 | . . 2 10 2 . . . 6 . . . . . . . Insert Component 9 | . . 1 4 1 . . . 3 . . . . . . . Analyze 11 | . . 1 6 1 . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . . Seal Access 2 | . . . . 1 . . . 1 . . . . . . . Unauthorized Hacks 13 | . 2 4 1 2 . . . 4 . . . . . . . Terminals 10 | . 2 4 1 1 . . . 2 . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . Botnet 9 | . 2 3 1 1 . . . 2 . . . . . . . Fabricators 2 | . . . . 1 . . . 1 . . . . . . . Recompile 2 | . . . . 1 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . 3 . . . . . . . Used 2 | . . . . . . . . 2 . . . . . . . Hacking Detections 39 | . 6 11 7 3 . . . 12 . . . . . . . Full Trace Events 10 | . 1 2 2 1 . . . 4 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 1 4 . . 16 . 4 . . 4 . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Parts Repaired 8 | . . 4 . . . . . 4 . . . . . . . Time 404 | . . 122 . . . . . 282 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 1 4 1 . . . 3 . . . . . . . Part Schematics Acquired 8 | . . 1 4 . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Total Allies 14 | . . . . . . 11 2 1 . . . . . . . Largest Group 11 | . . . . . . 11 9 3 . . . . . . . Highest-Rated Group 258 | . . . . . . 258 226 109 . . . . . . . Highest-Rated Ally 49 | . . . . . . 31 49 49 . . . . . . . Total Orders 6 | . . . . . . . . . 4 2 . . . . . EXPLORE 3 | . . . . . . . . . 2 1 . . . . . RETURN 3 | . . . . . . . . . 2 1 . . . . . Ally Attacks 136 | . . . . . . 18 92 26 . . . . . . . Total Damage 2087 | . . . . . . 127 1194 766 . . . . . . . Kills 17 | . . . . . . 1 12 4 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Robot Analysis Total 8 | . 2 2 . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . . . . . 1 . . 2 2 . 2 . 1 . Drone Launches 6 | . . . . . . . . . 5 1 . . . . . Drone Recoveries 5 | . . . . . . . . . 4 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Turns Passed 18773 | 97 1268 2544 1785 2140 148 1661 519 3284 778 717 329 783 1292 450 978 Spaces Moved 9618 | 27 748 1056 573 1204 94 1204 321 1603 421 412 189 411 622 260 473 Core . | . . . . . . . . . . . . . . . . Treads 3496 | . . 628 573 264 . . . 1 . 147 189 411 550 260 473 Legs 137 | 27 110 . . . . . . . . . . . . . . Wheels 5985 | . 638 428 . 940 94 1204 321 1602 421 265 . . 72 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 110 110 240 130 130 130 130 130 145 145 160 160 160 160 160 Average Speed 150 | 120 111 177 240 136 130 130 130 139 145 150 160 160 165 160 160 Slowest Speed 320 | 120 120 240 240 240 130 130 130 245 145 320 160 160 210 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 97 86 39 33 9 88 67 47 62 60 62 73 20 30 65 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . 1 . . 1 1 3 . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 8 | . . . . . . 3 2 . 1 1 . 1 . . . Spaces Dug 57 | . 1 . 1 1 . . . 1 . 2 . 3 43 . 5 Terrain Destroyed 292 | . 1 31 1 1 . . . 71 5 5 . 7 122 7 41 Melee 15 | . 1 . 1 1 . . . 1 . 2 . 3 1 . 5 Projectile 158 | . . . . . . . . 18 4 3 . 4 86 7 36 AOE 117 | . . 31 . . . . . 51 . . . . 35 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Total 12698 | 55 1043 1560 868 1584 104 1297 394 2368 548 472 216 507 786 279 617 Wait 1935 | 6 174 344 214 267 2 73 38 518 92 26 . 79 52 8 42 Move 9603 | 26 747 1055 572 1203 93 1203 320 1602 420 411 188 410 621 259 473 Hop . | . . . . . . . . . . . . . . . . Pick Up 114 | 1 14 18 4 17 . 2 2 23 5 6 3 1 10 1 7 Fast Attach 103 | 1 4 15 2 4 1 6 2 21 4 1 12 . 10 . 20 Attach 53 | . 5 2 2 5 . . . 22 2 4 . 1 8 2 . Detach 9 | . . . . . . . . 3 . . . 1 4 1 . Swap 79 | . 8 10 12 9 . 4 2 9 . 5 . . 11 1 8 Drop 173 | 1 8 24 12 22 . 8 4 25 3 4 13 1 20 . 28 Fire 547 | 20 81 91 49 56 8 . 15 107 17 11 . 11 49 7 25 Melee 32 | . 2 . 1 1 . 1 . 5 . 4 . 3 1 . 14 Ram 1 | . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . . . . . . . Rewire 34 | . . . . . . . 11 18 5 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 98 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 13) 564 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Discovered new exit (range 9) 1174 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Central database locked down 1366 | -10/Materials | Entered another Materials area 1366 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1563 | -9/Materials | Central database locked down 1839 | -9/Materials | Build established: Scavenger-Tank 2282 | -9/Materials | Discovered new exit (range 16) 3050 | -9/Materials | Repaired Hvy. Assault Rifle 3084 | -9/Materials | Repaired Hvy. Assault Rifle 3097 | -9/Materials | Discovered new exit (range 13) 3759 | -9/Materials | Repaired Lgt. Armor Plating 3794 | -9/Materials | Repaired Autogun 3843 | -9/Materials | Discovered new exit (range 6) 3910 | -9/Materials | Entered another Materials area 3910 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4367 | -8/Materials | Discovered new exit (range 13) 5695 | -8/Materials | Entered Factory 5695 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5836 | -7/Factory | Discovered new exit (range 11) 5863 | -7/Factory | Identified exit to Storage 6528 | -7/Factory | Discovered new exit (range 12) 6571 | -7/Factory | Build established: Tank 6944 | -7/Factory | Build established: Scavenger-Tank 7282 | -7/Factory | Identified exit to Lower Caves 7835 | -7/Factory | Entered Lower Caves 7962 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7983 | -7/Lower Caves | Entered Zion 8037 | -6/Zion | System corruption cleaned by Quarantine Array 8144 | -6/Zion | Learned Factory emergency access door positions 8245 | -6/Zion | Found Prototype Processor 8245 | -6/Zion | Identified Exp. Core Analyzer 8248 | -6/Zion | Found Prototype Processor 8248 | -6/Zion | Identified Exp. Signal Interpreter 8251 | -6/Zion | Found Prototype Processor 8251 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8536 | -6/Zion | Build established: Gunner 9202 | -6/Zion | Learned location of Quarantine (-3) 9278 | -6/Zion | Learned Factory emergency access door positions 9333 | -6/Zion | Gained Derelict followers 9412 | -6/Zion | Gained Derelict followers 9521 | -6/Zion | Discovered new exit (range 15) 9542 | -6/Zion | Given A8's code to call for help 9644 | -6/Zion | Entered Proximity Caves 9644 | -5/Proximity Caves | Accompanied by 9 allies 9672 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9975 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10057 | -5/Proximity Caves | Lost 6 allies 10140 | -5/Proximity Caves | Discovered new exit (range 13) 10163 | -5/Proximity Caves | Entered Factory 10163 | -5/Factory | Accompanied by 2 allies 10163 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 10451 | -5/Factory | Garrison activated, responded to threat 10467 | -5/Factory | Build established: Executioner 10642 | -5/Factory | Discovered new exit (range 15) 10661 | -5/Factory | Identified exit to Upper Caves 10861 | -5/Factory | Build established: Scavenger-Executioner 11386 | -5/Factory | Discovered new exit (range 16) 11697 | -5/Factory | Repaired Broken KE Penetrator 11742 | -5/Factory | Repaired Arm. Huge Wheel 11787 | -5/Factory | Repaired Imp. Medium Armor Plating 11867 | -5/Factory | Repaired Broken Neutrino Core 12454 | -5/Factory | Spotted B-75 Beast 12482 | -5/Factory | Destroyed B-75 Beast 12563 | -5/Factory | First assault squad dispatched 13074 | -5/Factory | Destroyed 13 combat bots 13076 | -5/Factory | Lost 7 parts (1p1n1u4w) 13174 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 13255 | -5/Factory | High security lockdown imminent 13335 | -5/Factory | High security lockdown engaged 13447 | -5/Factory | Entered Upper Caves 13478 | -5/Upper Caves | Lost 3 parts (2u1w) 13662 | -5/Upper Caves | Encountered a Warlord checkpoint 13955 | -5/Upper Caves | Learned Factory emergency access door positions 14017 | -5/Upper Caves | Learned location of Armory (-3) 14146 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14209 | -5/Upper Caves | Discovered new exit (range 7) 14225 | -5/Upper Caves | Entered another Upper Caves area 14257 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14429 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 14429 | -5/Upper Caves | Learned Extension terminal intel 14846 | -5/Upper Caves | Learned location of 1 exit from Factory 14923 | -5/Upper Caves | Discovered new exit (range 8) 14942 | -5/Upper Caves | Entered Zhirov 14942 | -5/Zhirov | Discovered new exit (range 3) 14974 | -5/Zhirov | Met Zhirov 15006 | -5/Zhirov | Learned location of Testing (-2) 15006 | -5/Zhirov | Learned location of Command (-1) 15033 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15062 | -5/Zhirov | Found Alien Artifact 15083 | -5/Zhirov | Found Alien Artifact 15083 | -5/Zhirov | Identified Integrated Dissipator 15083 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15246 | -5/Zhirov | Build established: Scavenger-Mutant 15271 | -5/Zhirov | Entered Proximity Caves 15276 | -4/Proximity Caves | Spotter reported a threat 15371 | -4/Proximity Caves | Learned Research stockpile data 15452 | -4/Proximity Caves | Spotted B-86 Titan 15593 | -4/Proximity Caves | Spotter reported a threat 15849 | -4/Proximity Caves | Build established: Scavenger-Gunner 16023 | -4/Proximity Caves | Discovered new exit (range 15) 16031 | -4/Proximity Caves | Learned Research terminal intel 16054 | -4/Proximity Caves | Entered Factory 16054 | -4/Factory | Evolved 2 slots: Utility x2 16055 | -4/Factory | Identified exit to Upper Caves 16056 | -4/Factory | Identified exit to Research 16382 | -4/Factory | Build established: Scavenger-Tank 16764 | -4/Factory | Build established: Scavenger-Executioner 17304 | -4/Factory | First assault squad dispatched 17346 | -4/Factory | Entered Upper Caves 17425 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17470 | -4/Upper Caves | Destroyed 7 combat bots 17615 | -4/Upper Caves | Learned Research security intel 17781 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17796 | -4/Upper Caves | Entered Warlord 17863 | -4/Warlord | System corruption cleaned by Quarantine Array 18079 | -4/Warlord | Found Prototype Energy Gun 18079 | -4/Warlord | Identified Plasma Storm 18123 | -4/Warlord | Met Warlord 18148 | -4/Warlord | Warlord's base attacked by MAIN.C 18200 | -4/Warlord | Found Prototype Reactor 18205 | -4/Warlord | Found Prototype Device 18205 | -4/Warlord | Identified Exp. Phase Shifter 18223 | -4/Warlord | Found Prototype Device 18223 | -4/Warlord | Identified Exp. Focal Shield 18227 | -4/Warlord | Found Prototype Processor 18227 | -4/Warlord | Identified Spectral Analyzer 18244 | -4/Warlord | Found Prototype Hackware 18498 | -4/Warlord | Warlord forces counterattacked 18536 | -4/Warlord | Spotted Striker 18566 | -4/Warlord | Lost 4 allies 18588 | -4/Warlord | Spotted Striker 18606 | -4/Warlord | Destroyed Striker 18660 | -4/Warlord | Spotted Executioner 18666 | -4/Warlord | Spotted Executioner 18678 | -4/Warlord | Destroyed Executioner 18696 | -4/Warlord | Lost 19 allies 18714 | -4/Warlord | Found Exp. Core Analyzer 18715 | -4/Warlord | Destroyed 7 combat bots 18740 | -4/Warlord | Discovered new exit (range 13) 18749 | -4/Warlord | Spotted Striker 18749 | -4/Warlord | Spotted Executioner 18752 | -4/Warlord | Destroyed Executioner 18768 | -4/Warlord | Destroyed Striker 18774 | -4/Warlord | Self-destructed Last Messages --------------- 18756_ Switching to secondary target: G-67 Veteran. 18756_ Slug penetrates G-67 Veteran. 18756_ Slug penetrates Striker. 18757_ Lgt. Quantum Reactor destroyed. 18757_ Adv. Shield Generator destroyed. 18759_ P-80 Master resets Striker, system corruption cleaned. 18761_ Slug penetrates P-80 Master. 18761_ Slug penetrates Striker. 18764_ Striker suffers critical hit (Destroy). 18764_ Imp. Medium Treads destroyed. 18767_ KE Penetrator destroyed. 18768_ Adv. KE Penetrator destroyed. 18768_ Slug penetrates G-67 Veteran. 18768_ Slug penetrates Striker. 18768_ Striker destroyed. 18770_ Adv. KE Penetrator destroyed. 18771_ KE Penetrator destroyed. 18771_ Slug penetrates G-67 Veteran. 18772_ KE Penetrator destroyed. 18772_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????#???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ?????????????????????????;#####??? | | ???????????????????????## #;###? | | ?????????????????????### ;;#? | | ????????????????????##; < ?? | | ???????????????????##; p!=g=??? | | ???????????????????# ; !g=%[?##? | | ???????????? ?????#; !x[!#? #? | | ????????????# ??????;; !==gg## #? | | ?????????????# ??????;=!==%#"# #? | | ??????????????# ????###%=%!# #? | | ??????????????# ##### =@/#"" #?? | | ??????????????# %![!/!#*#?? | | ??????????????## ;;; %##==%!##? | | ???????????????#; !;###%=!/=#? | | ???????????????###; %;###!=%[=#? | | ????????????????# ; % "##%==[=#? | | #???????????????# ;; [!##=!!*=%#? | | #???????????????####;=!*!#*#!*!##? | | #####??????????????#;#%=[*/#%%%=#? | | ! ###################%=%%#*![%#? | | !==!="""!"" *!**! #???##!%===!%=#? | | !! % [[![[[!![*[[/###?##====!!=!#? | | |% %![!%=*%=/[##%*###!=[!*=*###? | | %%%%===%*=%=!%%![%!%!!%[!#" *%#??? | | *!%*%[%[*==**!=%!=!!%!*%%##"[*#??? | | !^!%]==[[!%%!![!=%%%*!!##*[# #??? | | %[%! !==*![=[=%!!##=!/####" ##?? | | !=" """""""%""#% #!=!#?### #?? | | ="################!%#### " #?? | | #####??????????????#!=#?# #?? | | #?????????????????? !### #?? | | #????????????????? ### ##?? | | #????????????????" "#?# #??? | | ????????????????? "??## "#??? | | ????????????????" "???##^ "#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 55 Core Analysis 8 Recoil Reduction 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Salvage Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Gauss Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive System Guard | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive KE Penetrator | -5/Factory | Scanalyzed Matter Compressor | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Lrn. Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellImprinterTrap Manual? 0 Play Time 02:15:14 Cumulative 177.6 hours Start 2024.07.17 @ 00:33:37 End 2024.07.17 @ 02:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e40e67d-b7c9-48aa-ae8f-13ba4ab3d3f2